Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.28 @ 02:40:41 Player: Jezoensis Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (244) 1220 Value Destroyed (10075) 10075 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (4728) 4728 TOTAL SCORE: 23883 Bonus ------- High Alert Combat Kills 1089 Follower Combat Kills 899 Entered Garrisons 600 Used RIF Installer 2000 Met Data Miner 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/1150 Matter 279/300 Energy 56/170 System Corruption 55% Temperature Cool (2) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Myomer Leg > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Improved Salvage Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Molecular Scythe > --- INVENTORY (5) ---- Long-range Sensor Array Improved Focal Shield Improved Force Field HERF Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Improved Medium Treads Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Experimental Target Analyzer Relay Coupler [Grunt] > --- WEAPON ----------- KE Penetrator Railgun Railgun > --- INVENTORY -------- Experimental Heat Sink Improved Coolant Injector High-capacity Storage Unit Improved Matter Compressor Improved Sensor Array Improved Sensor Array Terrain Scanner Improved Salvage Targeting Computer Improved Transmission Jammer Advanced Transmission Jammer Improved Focal Shield Long-range Tractor Beam Wave Gun Wave Gun Phase Gun Cooled Phase Cannon Coil Gun Coil Gun Railgun Antimatter Cannon Antimatter Cannon Long-range Missile Launcher Improved Remote Datajack [Rating: 120] Favorites ----------- Power Cooled Antimatter Reactor Engine Cooled Ion Engine Power Core Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility Improved Signal Interpreter Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Cooled Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . . 2 . 2 . . . 2 . 2 . . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . Utility 8 | . . . 1 . 2 . . . 1 . 1 . . . . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 543 | 8 22 10 24 20 17 58 46 33 13 27 53 8 . 3 12 37 27 2 40 12 71 Power 20 | 1 1 . 3 . . 1 1 1 . 3 3 . . . . 1 . . 1 . 4 Engine 7 | 1 1 . 1 . . . . 1 . 2 . . . . . . . . . . 1 Core 9 | . . . 2 . . 1 1 . . . 2 . . . . . . . 1 . 2 Reactor 4 | . . . . . . . . . . 1 1 . . . . 1 . . . . 1 Propulsion 77 | 3 8 2 3 3 1 8 1 7 2 4 2 . . . 3 4 . . 5 2 19 Treads 50 | . 4 1 . 1 1 6 1 7 2 4 2 . . . 3 4 . . 2 2 10 Leg 4 | . . . . . . . . . . . . . . . . . . . . . 4 Wheel 23 | 3 4 1 3 2 . 2 . . . . . . . . . . . . 3 . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 256 | 2 5 4 12 10 11 25 24 14 9 8 27 8 . . 5 19 17 2 25 5 24 Device 192 | 1 2 3 5 7 6 21 22 13 6 5 24 8 . . 4 13 16 2 21 3 10 Storage 14 | 1 2 1 2 . . 2 1 . . . . . . . 1 1 . . . . 3 Processor 22 | . 1 . 1 . 1 1 . 1 . 2 2 . . . . 2 1 . 3 2 5 Hackware 9 | . . . . . 2 . 1 . 1 . 1 . . . . 3 . . 1 . . Protection 19 | . . . 4 3 2 1 . . 2 1 . . . . . . . . . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 190 | 2 8 4 6 7 5 24 20 11 2 12 21 . . 3 4 13 10 . 9 5 24 Energy Gun 49 | 1 . 1 5 3 2 6 2 . 1 5 7 . . . . 2 5 . 1 . 8 Energy Cannon 27 | . 1 1 . . . . 5 . 1 . 8 . . 1 1 2 1 . 1 1 4 Ballistic Gun 51 | 1 3 1 . 2 2 4 5 5 . 4 3 . . 2 1 4 . . 4 4 6 Ballistic Cannon 6 | . 2 . . . . . . . . . . . . . 1 . . . 2 . 1 Launcher 26 | . . . . 1 1 9 1 3 . 3 1 . . . 1 . 4 . . . 2 Special Weapon 8 | . 2 . . . . . . . . . . . . . . 5 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . 1 1 1 . 5 7 3 . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 1 1 . . . . . 5 . . . . . . . . . 5 Corrupted Parts 9 | . . 2 . 2 . . . . . . 1 . . . . . . . . 1 3 System Corruption 37 | . . 8 . 5 . . . . . . 6 . . . . . . . . 3 15 Parts Lost 75 | . 5 . 1 1 . 8 2 2 . 5 . . . . 3 4 1 . 6 5 32 Power 9 | . 1 . . . . 1 1 1 . 1 . . . . . 1 . . 1 . 2 Propulsion 32 | . 1 . 1 . . 3 1 1 . 2 . . . . 2 2 . . 4 2 13 Utility 16 | . 1 . . . . 2 . . . 1 . . . . . 1 1 . . 2 8 Weapon 18 | . 2 . . 1 . 2 . . . 1 . . . . 1 . . . 1 1 9 Highest Loss Streak 25 | . 3 . 1 1 . 3 1 1 . 3 . . . . 3 2 1 . 3 5 25 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . 1 2 2 Average Slot Usage (%) 95 | . 98 100 99 100 100 98 99 100 99 99 99 100 100 81 98 98 93 94 91 46 73 Engine 3 | . 13 14 4 11 9 3 . 3 7 5 1 . . . . . . . . . . Core 2 | . . . 6 . . 5 8 5 . . 3 . . . . . . . 3 2 1 Reactor 1 | . . . . . . . . . . 1 . 6 6 6 6 4 5 5 1 . . Treads 20 | . 8 . 11 11 9 20 26 27 30 30 26 26 26 26 25 22 17 17 16 4 10 Wheel 4 | . 19 28 21 22 18 6 . . . . . . . . . . . . 1 2 5 Device 12 | . 13 14 5 8 11 9 16 9 10 12 15 13 13 13 12 13 11 11 11 7 14 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 6 6 6 6 6 5 5 5 5 2 4 Processor 19 | . . . 9 11 18 23 18 26 14 17 19 26 26 26 26 23 28 29 29 17 15 Hackware 2 | . . . . . 5 . 1 . 6 . 4 . . . . 8 5 5 5 2 . Protection 1 | . . . 6 2 1 3 . . 4 7 . . . . . . . . . . 3 Energy Gun 4 | . 4 11 16 14 7 3 1 . 3 6 2 . . . . 3 4 5 2 . 3 Energy Cannon 1 | . 2 1 . . . . . . 1 . 2 6 6 . 5 2 . . . . . Ballistic Gun 9 | . 14 11 3 6 10 8 10 14 7 6 12 13 13 . 12 7 11 11 10 6 7 Slashing Weapon 1 | . . . 1 . . 3 5 3 1 . . . . . . . . . . . . Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . 8 . Heaviest Build 134 | 14 30 88 102 102 103 104 96 58 70 80 82 82 82 82 81 115 116 115 119 113 134 Greatest Support 180 | 20 40 26 26 26 26 60 60 67 87 87 87 87 87 87 97 117 117 117 147 180 125 Greatest Overweight (x) 11 | 2 2 5 3 3 3 8 1 . . . . . . . . . . . 11 3 5 Average Overweight (x) . | . . 1 1 3 3 2 . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 5 11 18 19 25 25 24 20 20 20 20 20 20 20 20 20 20 25 25 25 14 21 Most Carried 25 | 6 15 16 20 25 25 25 25 20 20 20 20 20 20 20 20 24 25 25 25 25 25 Average Carried 19 | 3 10 15 16 24 24 23 20 19 19 19 19 19 20 20 18 20 24 25 23 13 15 Final Capacity 25 | 8 15 25 25 25 25 25 20 20 20 20 20 20 20 20 20 25 25 25 25 5 5 Final Carried 25 | 6 15 16 19 25 25 25 20 20 20 20 20 20 20 20 19 24 25 25 24 5 5 Class Distribution -------------------- 53% | Mutant 15% | Scavenger-Mutant 14% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Matter Collected 11326 | 249 170 88 455 384 181 1109 510 835 95 700 1275 194 . . 80 725 673 9 1409 544 1641 Remotely 3521 | . . . . 10 98 485 61 325 . 358 244 66 . . 56 440 241 . 898 . 239 Salvage Created 9914 | 37 314 37 390 698 255 540 421 902 95 1072 711 160 . . 71 405 282 . 1077 350 2097 Parts 538 | 9 29 1 21 42 7 30 24 40 6 52 32 8 . . 1 29 22 . 75 9 101 Haulers Intercepted 8 | . 1 . 2 2 1 . . . . . . . . . . 1 . . . . 1 Recyclers Shooed 8 | . . . 1 1 . . . . . . 2 . . . . 1 . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 10 . . 1 . 13 . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 194 | . 11 . 5 11 4 32 6 24 2 26 13 3 . . 4 4 14 . 13 1 21 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . Guns 120 | . 10 . 5 8 3 7 4 14 2 23 9 2 . . 1 2 3 . 11 1 15 Cannons 9 | . 1 . . . . . . . . . 1 1 . . . 2 . . 2 . 2 AOE 63 | . . . . 3 1 24 2 10 . 3 2 . . . 3 . 11 . . . 4 Classes Destroyed 19 | 1 4 1 2 1 . 1 1 2 . 1 2 1 . . . . 1 . . 1 . Worker 13 | . . 2 . 4 . . . . . . 1 . . . . . . . 3 . 3 Builder 18 | . . . . 1 . . 2 . . . . . . . . 3 . . 6 . 6 Tunneler 9 | 2 . . . . . . . . . . 1 . . . . 2 . . 1 . 3 Hauler 8 | . 1 . 2 2 1 . . . . . . . . . . 1 . . . . 1 Recycler 4 | . . . . . . . 1 . . . 1 . . . . . . . . . 2 Mechanic 3 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . . 1 2 . 1 . . . 1 . . . . . . . 2 . 1 Swarmer 44 | . 8 . . 2 . 6 2 4 . 6 3 . . . . . 13 . . . . Grunt 65 | . 3 . 3 2 3 6 1 13 2 12 4 . . . 3 1 . . 2 . 10 Brawler 5 | . . . . . . . . 1 . 2 1 . . . . . . . . . 1 Duelist 7 | . . . . . . . . 2 . 4 . . . . 1 . . . . . . Sentry 29 | . . . 2 7 1 4 3 4 . 1 2 . . . . . . . . . 5 Specialist 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . Hunter 10 | . . . . . . . . . . . . 2 . . . 1 . . 6 . 1 Programmer 13 | . . . . . . . . . . . 3 1 . . . 2 . . 3 . 4 Compactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . Assembled 16 | . . . . . . 16 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 2 7 1 2 5 3 9 2 10 1 6 5 1 . . 4 2 5 . 7 1 5 Combat Bots Only 10 | . 7 . 1 3 2 9 2 10 1 6 4 1 . . 4 1 5 . 3 1 4 Max Kills in Single Turn 6 | 1 2 1 1 4 2 2 2 2 1 2 2 1 . . 2 1 4 . 6 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 1 2 2 2 . 2 1 . . . 2 . 4 . . . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Damage Taken 15693 | . 722 22 438 301 269 1150 344 770 76 1369 795 405 . . 517 925 574 . 1853 295 4868 Core 2181 | . 126 . 94 78 60 173 53 104 . 85 62 . . . 51 22 115 . 145 109 904 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 46 | . . . . . . . . . . . . . . . . . 4 . 42 . . Redirected to Shielding 118 | . . . . . . . . . . . . . . . . . . . . . 118 Regen/Repaired (Parts) 772 | . . . . . . . 20 . . . 499 . . . . 253 . . . . . Core Remaining (%) 70 | 100 . 49 . 57 . . . 29 . 87 . . . . 86 . . 86 . . . Volleys Fired 706 | 6 52 2 32 31 21 56 34 47 10 75 63 26 2 . 11 37 16 . 54 22 109 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 3 3 1 . 2 3 3 . 3 3 3 Hottest 191 | 70 100 76 90 90 79 79 123 69 131 120 188 120 40 . 75 190 144 . 190 180 191 Shots Fired 1359 | 12 101 4 64 58 39 72 50 82 19 136 138 35 2 . 14 66 30 . 156 57 224 Gun 1120 | 12 89 4 64 56 36 43 36 69 16 129 96 10 . . 4 44 23 . 133 56 200 Cannon 155 | . 9 . . . . . 13 . 3 1 38 25 2 . 6 15 2 . 22 1 18 Launcher 73 | . . . . 2 3 29 1 13 . 6 4 . . . 4 . 5 . . . 6 Special 11 | . 3 . . . . . . . . . . . . . . 7 . . 1 . . Kinetic 813 | 6 74 2 16 17 21 26 23 69 9 63 79 10 . . 6 26 18 . 139 56 153 Thermal 400 | 6 27 2 16 6 15 17 26 . 10 67 55 25 2 . 4 33 7 . 16 1 65 Explosive 73 | . . . . 2 3 29 1 13 . 6 4 . . . 4 . 5 . . . 6 Electromagnetic 65 | . . . 32 33 . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 5 8 3 9 9 7 11 27 13 6 16 10 10 . . 3 28 6 . 13 19 14 Robot Miss Streak 7 | 2 7 . 3 4 2 4 1 3 2 3 3 1 . . 1 2 2 . 4 1 5 Penetration Max 1 | . . . . . . 1 1 1 1 1 1 . . . . 1 . . 1 . 1 Secondary Targets 14 | . 4 . . . . . . . . 5 . . . . . . . . 1 . 4 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . . . 1 . 1 Shots Hit Robots 849 | 7 51 2 42 43 25 39 28 48 10 95 74 18 . . 5 47 13 . 109 50 143 Core Hits 452 | 3 22 2 18 30 14 46 13 38 6 47 34 5 . . 11 17 18 . 46 3 79 Critical Kills 17 | . . . . 1 1 . . . 1 1 1 1 . . . . 2 . 3 . 6 Critical Parts Destroyed 22 | . 1 . . . 1 1 . 1 . 1 1 1 . . . 1 2 . 5 1 6 Critical Strikes 59 | . 1 . . 2 3 1 1 1 1 4 3 2 . . . 2 4 . 9 10 15 Burn 7 | . . . . 1 1 . . . . 2 1 . . . . 1 . . . . 1 Meltdown 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Destroy 47 | . 1 . . 1 2 1 1 1 1 2 1 2 . . . 1 4 . 8 10 11 Blast 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Melee Attacks 65 | . . . 3 2 . 24 17 11 . . 5 . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . 3 2 . 24 17 11 . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 1 . . 1 . . . 4 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29822 | 78 502 28 571 1061 785 2507 1014 2316 269 3092 2820 672 . . 707 1337 1391 . 3772 1218 5682 Guns 17298 | 78 438 28 571 701 375 565 537 1210 264 2544 1367 118 . . 43 851 355 . 2555 1146 3552 Cannons 2726 | . 64 . . . . . 73 . . . 556 554 . . 38 459 . . 614 72 296 Explosions 9271 | . . . . 290 410 1885 184 1061 . 548 876 . . . 626 . 1036 . 597 . 1758 Melee 453 | . . . . 70 . 57 205 45 . . . . . . . . . . . . 76 Ramming 74 | . . . . . . . 15 . 5 . 21 . . . . 27 . . 6 . . Kinetic 13135 | 14 346 . 68 159 234 387 333 1210 139 1356 1100 118 . . 81 465 284 . 2765 1146 2930 Thermal 6743 | 64 156 28 114 165 141 178 277 . 125 1188 823 554 . . . 845 71 . 1001 72 941 Explosive 8275 | . . . . 209 410 1885 184 1061 . 548 876 . . . 626 . 1036 . . . 1440 Electromagnetic 1142 | . . . 389 458 . . . . . . . . . . . . . . . . 295 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 453 | . . . . 70 . 57 205 45 . . . . . . . . . . . . 76 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 55 | . . 8 . 5 . . . . . . 8 9 9 9 9 . . . 5 28 55 Average Corruption 16 | . . 5 . 4 . . . . . . 7 8 9 9 9 . . . 3 14 37 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . 8 . . . . . . . . . . Effects 205 | . . . . . . . . . . . 45 25 10 4 14 . . . 5 11 91 Message Errors 37 | . . . . . . . . . . . 8 4 . 1 4 . . . 1 3 16 Matter Fused 57 | . . . . . . . . . . . 13 8 4 2 4 . . . 1 4 21 Heat Flow Errors 23 | . . . . . . . . . . . 6 . 2 . . . . . . 1 14 Energy Discharges 26 | . . . . . . . . . . . 10 3 2 1 2 . . . 2 1 5 Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 20 | . . . . . . . . . . . 5 6 1 . 1 . . . 1 1 5 Data Loss (major) 8 | . . . . . . . . . . . . 2 1 . 1 . . . . . 4 Misfires 7 | . . . . . . . . . . . 1 . . . 1 . . . . . 5 Alerts 3 | . . . . . . . . . . . 1 1 . . . . . . . . 1 Weapon Failures 22 | . . . . . . . . . . . . 1 . . 1 . . . . 1 19 Overload Shots 15 | . . . . . . . . . . . 1 7 . . . 5 . . 1 1 . Effects 2 | . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 606 | . . . . . 22 67 43 65 . 8 34 22 . . . 40 70 . 143 . 92 Projectiles 113 | . . . . . . . . . . . 14 22 . . . 40 . . 18 . 19 Explosions 450 | . . . . . 22 67 . 65 . 8 20 . . . . . 70 . 125 . 73 Melee 43 | . . . . . . . 43 . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . . . . . 1 . . . 4 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . 1 . . . 4 . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . . . . 22 99 . 13 . 16 . . . . 2 . 33 . . . 113 Shots 13 | . . . . . 1 3 . 1 . 1 . . . . 2 . 1 . . . 4 Rammed 10 | . . . . . . . 1 . 1 . 2 . . . . 4 . . 2 . . Targets Rammed 12 | . . . . . . . 1 . 1 . 3 . . . . 5 . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Highest Temperature 354 | 30 212 36 211 74 80 45 288 75 138 354 336 182 244 . 18 143 16 . 39 64 242 Average Temperature 66 | 15 59 23 79 21 36 13 69 22 58 108 83 82 121 . 8 44 10 . 12 37 54 Received Heat Transfer 2915 | . 84 . 231 78 120 227 99 279 45 357 177 27 . . 162 115 81 . 45 . 788 Effects 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . 2 . 4 . . Total Turns 72 | . . . . . . . . . . . . . . . . . 13 . 59 . . Longest Duration 30 | . . . . . . . . . . . . . . . . . 9 . 30 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . 2 2 . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 19 | . 1 . . 1 2 . . . . 1 1 3 . . . 2 . . 2 . 6 Heat Transferred 9592 | 185 444 74 296 309 370 370 370 . 222 1924 1066 435 . . . 953 111 . 857 50 1556 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Peak Influence 1283 | 10 296 31 203 717 317 1283 651 996 615 978 686 . . . . 84 . . 384 136 462 Initial 625 | . 6 21 11 2 231 72 625 215 522 290 513 . . . . . . . 33 134 54 Average 428 | 2 124 25 82 462 260 664 502 729 556 729 530 . . . . 39 . . 190 97 279 Maximum Alert Level 4 | . 1 . 1 3 1 4 2 3 2 3 2 . . . . . . . 1 . 2 Low Security (%) 26 | 100 61 100 88 19 7 4 . . . . . . . . . 100 . . 47 100 21 Level 1 18 | . 38 . 11 3 92 7 21 7 . 13 . . . . . . . . 52 . 68 Level 2 36 | . . . . 71 . 41 78 26 100 19 100 . . . . . . . . . 9 Level 3 18 | . . . . 5 . 41 . 66 . 66 . . . . . . . . . . . Level 4 . | . . . . . . 5 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . 4 1 . 1 . . . 6 . . . . 6 . . 5 . 7 Investigation 9 | . 1 . . 3 . . 1 . . . 1 . . . . 2 . . 1 . . Extermination 6 | . . . . . . . . . . . 1 . . . . 1 . . 1 . 3 Reinforcement 15 | . 1 . . 1 . . . . . . 3 . . . . 3 . . 3 . 4 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Distress Signals 8 | . 2 . 1 2 . . 2 . . . . . . . . . . . 1 . . Communications Jammed 171 | . . . . . . . 3 . . . 3 . . . . . . . 163 . 2 Distress Signals 171 | . . . . . . . 3 . . . 3 . . . . . . . 163 . 2 Times Spotted 314 | . 17 . 17 22 11 32 15 21 8 35 27 7 . . 4 16 15 . 34 5 28 Peak Tracking Total 8 | . 8 . 6 7 6 6 5 8 3 5 4 4 . . 4 4 5 . 8 4 6 Tactical Retreats 23 | . 1 . 1 1 . . . 1 1 8 1 . . . . 2 1 . 5 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Traps Triggered 23 | . . 1 1 . . 5 1 4 . 1 2 . . . . 1 . . 1 . 6 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 1 2 . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Machines Disabled 34 | . . . . 1 . 5 . 2 2 2 6 . . . . 1 1 . 4 . 10 Max in Single Turn 6 | . . . . 1 . 2 . 1 2 1 6 . . . . . 1 . 2 . 4 Garrison Access 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . Garrison Relay 6 | . . . . . . 3 . 2 . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Machines Accessed 72 | . 6 1 6 10 4 2 9 1 3 3 7 1 . 3 1 9 . . 2 . 4 Terminals 44 | . 5 . 6 8 3 2 6 1 1 3 4 . . . 1 2 . . . . 2 Fabricators 5 | . . . . . . . . . 1 . . . . . . 1 . . 2 . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . 2 . . 1 . . . 1 . . . . 3 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 2 . . . . 3 . . . . . Total Hacks 204 | . 20 1 16 31 21 4 33 1 5 6 12 1 . 27 1 14 . . 5 . 6 Successful 128 | . 13 1 7 19 13 2 20 1 1 1 6 1 . 27 1 10 . . 3 . 2 Failed 75 | . 6 . 9 12 8 2 13 . 4 5 6 . . . . 4 . . 2 . 4 Catastrophic 9 | . 1 . 2 1 . 1 . . . . 1 . . . . 1 . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 121 | . 15 . 13 24 18 . 24 . 4 . 8 . . . . 7 . . 5 . 3 Terminals 138 | . 19 . 16 28 20 4 28 1 2 6 7 . . . 1 3 . . . . 3 Fabricators 10 | . . . . . . . . . 2 . . . . . . 2 . . 5 . 1 Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 14 | . 1 . . 3 . . 2 . . . 3 . . . . 3 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . 1 . 2 . . . . 6 . . . . . Terminal Hacks 80 | . 8 1 5 12 9 2 8 1 . 1 3 1 . 27 1 1 . . . . . Record 7 | . . . . . . . . . . . . . . 6 1 . . . . . . Part Schematic 13 | . . . . . 1 . . . . . . . . 12 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 10 | . 2 . 1 3 4 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . . 2 . . . 1 . . 3 . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . Terminal Index 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Index 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Unreport Threat 8 | . 1 . 2 2 1 . 2 . . . . . . . . . . . . . . Locate Traps 7 | . 3 . 1 1 1 . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . 1 . 1 . 2 . . . . 6 . . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . Coupler Status 3 | . . . . . . . . . . . . . . . . 3 . . . . . Unauthorized Hacks 34 | . 5 . 2 7 3 . 9 . . . 1 . . . . 3 . . 3 . 1 Terminals 20 | . 4 . 2 4 3 . 7 . . . . . . . . . . . . . . Track 6 | . 1 . 1 1 . . 3 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . Botnet 9 | . 2 . 1 2 2 . 2 . . . . . . . . . . . . . . Operators 4 | . 1 . . 1 1 . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . 3 . . 2 . . . 1 . . . . 3 . . . . 1 Recyclers 4 | . . . . 1 . . 1 . . . . . . . . 1 . . . . 1 Tunnel 7 | . 1 . . 2 . . 1 . . . 1 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Used 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Hacking Detections 51 | . 5 . 6 7 4 1 7 . 3 3 5 . . . . 4 . . 2 . 4 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . . . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Time 108 | . . . . . . . 108 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Used RIF Installer 4 | . . . . . . 2 . 1 . 1 . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . Watcher Feeds 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . 4 . . . . 6 . . 1 . . Non-combat 7 | . . . . . . . . . . . 4 . . . . 3 . . . . . Combat 4 | . . . . . . . . . . . . . . . . 3 . . 1 . . Robot Hacks Applied 11 | . . . . . . . . . . . 4 . . . . 6 . . 1 . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . map_route 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . . . . . . . . . . 2 . . . . . formatsys_low 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 34 | . . . . . . 13 . 10 . 4 2 . . . . 5 . . . . . Machine Destruction 30 | . . . . . . 9 . 10 . 4 2 . . . . 5 . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . Attached 5 | . . . . . . . . . 1 . 1 . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 1 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Total Allies 26 | . . . . 10 . . 1 . . 2 1 . . . . 5 3 . 3 1 . Largest Group 10 | . . . . 10 2 1 1 . . 2 1 . . . . 3 3 3 3 1 . Highest-Rated Group 175 | . . . . 88 16 8 10 . . 175 90 . . . . 107 75 75 144 46 . Highest-Rated Ally 95 | . . . . 16 8 8 10 . . 95 90 . . . . 49 25 25 48 46 . Total Orders 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . AID 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Ally Attacks 271 | . . . . 119 47 28 . . . 9 6 . . . . 21 . . 26 15 . Total Damage 4284 | . . . . 1134 360 250 . . . 401 178 . . . . 556 . . 946 459 . Kills 36 | . . . . 18 2 4 . . . 2 2 . . . . 5 . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Robot Analysis Total 10 | . 2 . 1 3 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 1 . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Turns Passed 16458 | 59 549 242 576 976 427 1461 817 1229 428 1607 1893 754 305 148 414 1444 712 196 584 218 1419 Spaces Moved 8638 | 40 367 190 359 609 252 619 340 639 217 809 977 380 183 87 227 778 347 119 202 226 671 Core 267 | 32 . . . . . . . . . . . . . . . . . . . 208 27 Treads 5792 | . 1 . . . . 325 340 639 217 809 977 380 183 87 227 778 347 119 177 8 178 Legs 5 | . . . . . . . . . . . . . . . . . . . . . 5 Wheels 2574 | 8 366 190 359 609 252 294 . . . . . . . . . . . . 25 10 461 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 135 135 135 160 160 162 165 165 165 165 165 162 162 163 163 125 50 50 Average Speed 151 | 61 94 113 117 135 135 186 170 160 164 165 165 165 165 165 163 163 163 163 163 57 138 Slowest Speed 400 | 150 160 175 135 135 135 240 240 163 165 165 165 165 165 165 165 165 163 163 400 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 85 52 41 94 24 87 41 80 11 79 42 66 46 68 47 37 58 26 7 81 13 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 9 | . 1 . . 2 . . 1 . . . 1 1 . 1 . 2 . . . . . Known Exits Taken 13 | . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 2 . . . . . . . . . 6 . . 1 . 2 . . . . Spaces Dug 84 | . 3 . 3 . . 11 15 2 3 . 21 8 1 . 4 4 1 . . . 8 Terrain Destroyed 849 | . 3 . 3 32 21 139 34 54 4 19 107 17 2 . 63 4 90 . 60 2 195 Melee 27 | . . . 3 . . 11 10 1 . . . . . . . . . . . . 2 Projectile 202 | . 3 . . . . . 17 5 4 1 44 17 2 . 9 4 9 . 27 2 58 AOE 620 | . . . . 32 21 128 7 48 . 18 63 . . . 54 . 81 . 33 . 135 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Total 10601 | 61 475 213 442 704 297 808 482 752 265 958 1149 471 184 92 251 884 456 120 327 266 944 Wait 182 | . 4 . 3 15 . 4 27 6 16 9 1 56 . . . 5 4 . 10 . 22 Move 8615 | 39 366 189 358 608 251 617 339 637 216 807 976 379 182 86 226 777 346 118 202 225 671 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 8 18 5 12 15 5 23 8 7 5 11 21 1 . . 1 13 4 . 8 3 35 Fast Attach 74 | 4 4 1 4 2 1 . . 1 1 4 7 . . 3 1 3 . . 7 4 27 Attach 99 | 3 5 3 4 3 2 16 4 2 3 6 5 . . . 3 7 1 . 7 4 21 Detach 32 | . 4 1 1 2 . 3 1 . 2 3 3 . . . 1 2 . . 4 . 5 Swap 370 | 1 13 6 16 15 14 42 42 30 9 17 41 8 . . 8 27 26 2 26 4 23 Drop 151 | . 9 6 9 11 3 15 9 10 2 12 24 1 . 3 . 7 3 . 7 4 16 Fire 706 | 6 52 2 32 31 21 56 34 47 10 75 63 26 2 . 11 37 16 . 54 22 109 Melee 65 | . . . 3 2 . 24 17 11 . . 5 . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . . 1 . 1 . 3 . . . . 5 . . 2 . . Escape Stasis 20 | . . . . . . 8 . . . . . . . . . . . . . . 12 Rewire 72 | . . . . . . . . 1 . 14 . . . . . 1 56 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 60 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Lost 3 parts (1p1u1w) 266 | -10/Materials | Destroyed 7 combat bots 300 | -10/Materials | Build established: Mutant 325 | -10/Materials | Core integrity fell below 50% 386 | -10/Materials | Discovered new exit (range 7) 389 | -10/Materials | Central database locked down 459 | -10/Materials | Discovered new exit (range 14) 463 | -10/Materials | Identified exit to Mines 609 | -10/Materials | Entered Mines 620 | -10/Mines | Met a Derelict bent on vengeance 630 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 727 | -10/Mines | Learned Materials interactive machine intel 764 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 767 | -10/Mines | Found Prototype Device 767 | -10/Mines | Identified Exp. Sensor Array 837 | -10/Mines | Discovered new exit (range 9) 851 | -10/Mines | Entered Materials 851 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 852 | -9/Materials | Loaded intel: 18 interactive machine locations 1089 | -9/Materials | Identified exit to Mines 1089 | -9/Materials | Identified exit to Storage 1123 | -9/Materials | Discovered new exit (range 16) 1427 | -9/Materials | Entered Storage 1568 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1900 | -9/Storage | Build established: Commander-Mutant 1905 | -9/Storage | Discovered new exit (range 15) 2251 | -9/Storage | Build established: Mutant 2403 | -9/Storage | Entered Materials 2403 | -8/Materials | Accompanied by 2 allies 2403 | -8/Materials | Evolved 2 slots: Utility x2 2828 | -8/Materials | Garrison activated, responded to threat 2829 | -8/Materials | Identified exit to Garrison 2830 | -8/Materials | Entered Garrison 2830 | -8/Garrison | Accompanied by 1 ally 2900 | -8/Garrison | Triggered checkpoint 2932 | -8/Garrison | Triggered checkpoint 2960 | -8/Garrison | Destroyed 9 combat bots 2972 | -8/Garrison | Assembled breached garrison interior 3004 | -8/Garrison | Discovered new exit (range 15) 3022 | -8/Garrison | Identified exit to Materials 3152 | -8/Garrison | Installed Relay Interface Framework 3333 | -8/Garrison | Garrison Relay disabled 3397 | -8/Garrison | Lost 3 parts (2n1u) 3478 | -8/Garrison | Lost 3 parts (1p1n1u) 3804 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 3851 | -8/Garrison | Discovered exit to Materials (range 9) 3933 | -8/Garrison | Garrison Relay disabled 4190 | -8/Garrison | Garrison Relay disabled 4267 | -8/Garrison | Discovered exit to Materials (range 10) 4291 | -8/Garrison | Entered Materials 4704 | -8/Materials | Repaired Exp. Sensor Array 4979 | -8/Materials | Core integrity fell below 50% 5107 | -8/Materials | Identified exit to Garrison 5108 | -8/Materials | Entered Garrison 5182 | -8/Garrison | Triggered checkpoint 5239 | -8/Garrison | Destroyed 10 combat bots 5282 | -8/Garrison | Discovered new exit (range 12) 5298 | -8/Garrison | Identified exit to Factory 5348 | -8/Garrison | Triggered checkpoint 5403 | -8/Garrison | Garrison Relay disabled 5484 | -8/Garrison | Triggered checkpoint 5614 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5696 | -8/Garrison | Triggered checkpoint 5848 | -8/Garrison | Triggered checkpoint 6155 | -8/Garrison | Build established: Scavenger-Mutant 6257 | -8/Garrison | Discovered exit to Factory (range 12) 6337 | -8/Garrison | Entered Factory 6337 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6764 | -7/Factory | Identified exit to Garrison 6765 | -7/Factory | Entered Garrison 6929 | -7/Garrison | Triggered checkpoint 6941 | -7/Garrison | Triggered checkpoint 7030 | -7/Garrison | Build established: Mutant 7090 | -7/Garrison | Triggered checkpoint 7291 | -7/Garrison | Lost 3 parts (1p1u1w) 7319 | -7/Garrison | Discovered new exit (range 13) 7475 | -7/Garrison | Discovered new exit (range 10) 7489 | -7/Garrison | Identified exit to Factory 7510 | -7/Garrison | Triggered checkpoint 7555 | -7/Garrison | Build established: Scavenger-Mutant 7562 | -7/Garrison | Triggered checkpoint 7718 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7841 | -7/Garrison | Found embedded Infiltrators 8012 | -7/Garrison | Triggered checkpoint 8049 | -7/Garrison | Discovered exit to Factory (range 9) 8372 | -7/Garrison | Entered Factory 8372 | -6/Factory | Accompanied by 1 ally 8372 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8740 | -6/Factory | Build established: Scavenger-Skirmisher 9072 | -6/Factory | First assault squad dispatched 9325 | -6/Factory | Discovered new exit (range 3) 9327 | -6/Factory | Identified exit to Factory 9477 | -6/Factory | Cargo convoy interrupted 9611 | -6/Factory | Identified exit to Lower Caves 10007 | -6/Factory | Found Prototype Processor 10007 | -6/Factory | Identified Exp. Target Analyzer 10265 | -6/Factory | Entered Lower Caves 10552 | -6/Lower Caves | Build established: Mutant 10942 | -6/Lower Caves | Discovered new exit (range 17) 11017 | -6/Lower Caves | Identified exit to Lower Caves 11019 | -6/Lower Caves | Entered another Lower Caves area 11255 | -6/Lower Caves | Encountered a Warlord checkpoint 11306 | -6/Lower Caves | Discovered new exit (range 14) 11322 | -6/Lower Caves | Identified exit to Data Miner 11324 | -6/Lower Caves | Entered Data Miner 11326 | -6/Data Miner | Discovered new exit (range 6) 11357 | -6/Data Miner | Met Data Miner 11387 | -6/Data Miner | Learned location of Section 7 (-2) 11387 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11408 | -6/Data Miner | Received God Mode back door access code from Data Miner 11471 | -6/Data Miner | Identified exit to Proximity Caves 11472 | -6/Data Miner | Entered Proximity Caves 11517 | -5/Proximity Caves | Lost 3 parts (2n1w) 11693 | -5/Proximity Caves | Learned Factory garrison access intel 11863 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11886 | -5/Proximity Caves | Entered Factory 11886 | -5/Factory | Evolved 2 slots: Utility x2 11887 | -5/Factory | Loaded intel: 4 garrison access locations 12573 | -5/Factory | Identified exit to Upper Caves 13330 | -5/Factory | Entered Upper Caves 13330 | -5/Upper Caves | Accompanied by 1 ally 13821 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13836 | -5/Upper Caves | Identified exit to Warlord 13844 | -5/Upper Caves | Learned 4 Factory zone layouts 13924 | -5/Upper Caves | Discovered new exit (range 5) 13933 | -5/Upper Caves | Build established: Skirmisher 13948 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 14040 | -5/Upper Caves | Identified exit to Upper Caves 14042 | -5/Upper Caves | Entered another Upper Caves area 14042 | -5/Upper Caves | Accompanied by 3 allies 14233 | -5/Upper Caves | Discovered new exit (range 2) 14235 | -5/Upper Caves | Identified exit to Factory 14238 | -5/Upper Caves | Entered Factory 14238 | -4/Factory | Accompanied by 3 allies 14238 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14239 | -4/Factory | Identified exit to Armory 14369 | -4/Factory | Incoming investigation squad redirected 14756 | -4/Factory | Lost 3 parts (2n1w) 14822 | -4/Factory | Sucked down chute 14822 | -4/Factory | Entered Waste 14823 | -4/Waste | Met a frightened Derelict 14837 | -4/Waste | EMP discharged 14837 | -4/Waste | System corruption reached 10% 14852 | -4/Waste | Spotted C-40 Crusher 14858 | -4/Waste | Destroyed C-40 Crusher 14872 | -4/Waste | Spotted C-40 Crusher 14910 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 14913 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14916 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14919 | -4/Waste | Crushed by Compactor (1 part destroyed) 14922 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14925 | -4/Waste | Crushed by Compactor (1 part destroyed) 14928 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 14929 | -4/Waste | Released all parts (7) 14929 | -4/Waste | Spotted C-40 Crusher 14937 | -4/Waste | EMP discharged 14956 | -4/Waste | Lost 5 parts (2n2u1w) 14973 | -4/Waste | Spotted C-40 Crusher 14979 | -4/Waste | Spotted C-40 Crusher 15015 | -4/Waste | Spotted C-40 Crusher 15035 | -4/Waste | Discovered new exit (range 10) 15037 | -4/Waste | EMP discharged 15040 | -4/Waste | Entered Factory 15061 | -4/Factory | Discovered new exit (range 8) 15227 | -4/Factory | Build established: Mutant 15292 | -4/Factory | Found Quantum Capacitor 15600 | -4/Factory | System corruption reached 30% 15640 | -4/Factory | Lost 3 parts (1n1u1w) 16076 | -4/Factory | Found Prototype Slashing Weapon 16076 | -4/Factory | Identified Molecular Scythe 16312 | -4/Factory | Identified exit to Research 16408 | -4/Factory | Core integrity fell below 50% 16440 | -4/Factory | Core integrity fell below 20% 16459 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 16440_ System corrupted: Micro-nuke Launcher failed to launch. 16442_ Destroyed Antigrav System. 16443_ System corrupted: Heat flow error (+252). 16443_ Penetrated by Slug. 16443_ Micro-nuke Launcher destroyed. 16443_ Slug penetrates Wall. 16444_ Dropped Hcp. Storage Unit. 16444_ Terrain Scanner crushed and broken. 16444_ Imp. Matter Compressor crushed and broken. 16444_ Wave Gun crushed and broken. 16444_ Hcp. Storage Unit crushed and broken. 16446_ Acquired 116 matter. 16446_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 16447_ Acquired 2 matter. 16448_ Slug penetrates Wall. 16451_ Acquired Myomer Leg. 16456_ Penetrated by Slug. 16456_ Adv. Heat Sink destroyed. 16457_ Acquired Lgt. Antimatter Reactor. 16458_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ???????????????????????? ????? | | ????????????????????????#/##### | | ???????????? ???????????? | | ???????????? ????????????? | | ??????????? ????????????? | | ??????????? ?????????????? | | ??????????? ????? ??????? ? | | ??????????? #???????????????# | | ??????????? #?????#?????????# | | ??????????? #???????????#???# | | ??????????? #??############## | | ??????????? #??# + | | #########?? #??# # | | # #?? #??# """ """ # | | # ### ##?# """ """ # | | # *A ??# """ """ # | | # ???# # | | # ???# """ """ # | | # ???# """ """ # | | = ???# """ """ + | | # !% # #???# # | | *[ # ##??# # | | # [ hp # #???# # | | u%p ##??############## | | %=[ =!#%##????????????#??# | | # ![=@!!#!#??#??#??##??????# | | # ![=%##%#???????##??###### | | # [[%[!+ ######???????# # | | # !!=*[!##%# #????#?## # | | # ]![[[## #######?????# # | | ########## ##??????????### # | | ???## ???# ###?##?#???#?##### | | ???####### #??#??#?#????# # | | ?### ##?#?????#???### | | ?#"" #????##???#???# # | | ##" """ #?######?#?##?# # | | ?#"F "T ###T #############R | | ?#"" """ ## | | ?### ## | | ???# ## | | #?## ## | | #??# ## | | ???# #### ####+ | | ??## ##### #?## # | | #?## #??## #### + """ | | ??## ##### R ####### "Y | | ?## #??# # # # """ | | ?## < #### ### ### | | ??# ! #?#### ####### " | | ??## #######+####+######### " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 80 Energy Generation 23 Energy Capacity 380 Matter Stores 427 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 EM Shielding 3 Armor Coverage 450 Resistance: KI 25 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 13 Recoil Reduction 5 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 48 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumDefenseAutocannon Manual? 0 Play Time 03:27:49 Cumulative 855.8 hours Start 2022.12.27 @ 21:16:26 End 2022.12.28 @ 02:40:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 315 Adventurer 125 Explorer 2 Win Type - Total 100 Types 82/7/6/1/1/0/0/2/1 Lore% 84 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f439bd09-caa9-4307-97d0-fd1a1f825f5a