Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.17 @ 23:55:05 Player: maxwell Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (149) 745 Value Destroyed (4626) 4626 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2096) 2096 TOTAL SCORE: 10947 Bonus ------- High Alert Combat Kills 536 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 146/300 Energy 251/310 System Corruption 2% Temperature Cool (33) Movement Treading (320) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (2) --- Medium Treads > --- UTILITY (8) ------ High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Target Analyzer Dynamic Insulation System > --- WEAPON (2) ------- Field Laser Flak Cannon > --- INVENTORY (20) --- High-capacity Matter Pod (103) Advanced Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating Relay Coupler [NC] (22) Cooled Particle Cannon Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Advanced Targeting Computer Target Analyzer Hardened Heavy Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Advanced Beam Rifle Remote Datajack > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Medium Treads Improved Heat Sink High-capacity Matter Pod Advanced Targeting Computer Relay Coupler [NC] Dynamic Insulation System Improved Medium Laser Improved Medium Laser Cooled Particle Cannon Flak Cannon Grenade Launcher Rocket Launcher Heavy Mace [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . 2 2 . . . 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . 2 2 . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 123 | 6 5 5 17 1 8 16 10 44 11 Power 12 | 1 . 1 2 . . . 2 4 2 Engine 9 | 1 . 1 2 . . . 1 2 2 Core 3 | . . . . . . . 1 2 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 1 2 5 . 1 1 3 7 2 Treads 21 | 2 1 2 5 . 1 1 3 5 1 Leg . | . . . . . . . . . . Wheel 3 | . . . . . . . . 2 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 1 2 . 5 1 3 3 2 17 1 Device 16 | . 1 . 2 . . 1 2 9 1 Storage 4 | 1 1 . 1 . . . . 1 . Processor 6 | . . . 1 1 . . . 4 . Hackware 1 | . . . . . . . . 1 . Protection 8 | . . . 1 . 3 2 . 2 . Artifact . | . . . . . . . . . . Weapon 52 | 2 2 2 5 . 4 12 3 16 6 Energy Gun 24 | 1 . . 1 . 2 6 . 12 2 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 5 | 1 2 1 1 . . . . . . Ballistic Cannon 6 | . . . 3 . . . 2 . 1 Launcher 13 | . . 1 . . 2 4 1 2 3 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 2 | . . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . 1 . 3 . Parts Lost 37 | . 1 6 4 . 1 1 6 9 9 Power 4 | . 1 1 . . . 1 . . 1 Propulsion 11 | . . 2 3 . . . 1 3 2 Utility 13 | . . 1 . . 1 . 5 3 3 Weapon 9 | . . 2 1 . . . . 3 3 Highest Loss Streak 9 | . 1 4 2 . 1 1 3 4 9 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 90 | . 89 89 84 90 96 99 82 90 83 Engine 4 | . 6 6 1 9 9 9 . 2 6 Core 1 | . . . . . . . 3 4 . Treads 18 | . 28 27 22 18 18 18 17 13 . Device 15 | . 11 12 19 9 9 8 16 20 23 Storage 9 | . 14 14 11 9 9 9 9 7 7 Processor 13 | . . . 9 18 18 18 9 17 23 Protection 6 | . . . 1 9 14 17 8 4 . Energy Gun 8 | . 3 . 5 9 10 15 9 8 8 Ballistic Gun 3 | . 24 24 1 . . . . . . Ballistic Cannon 4 | . . . 12 9 2 . 6 4 1 Launcher 1 | . . 2 . . 5 1 2 1 4 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 11 30 30 44 44 44 39 42 62 64 Greatest Support 48 | 40 43 43 43 43 43 43 43 48 28 Greatest Overweight (x) 6 | . . . 1 1 1 . 1 6 6 Average Overweight (x) . | . . . . 1 . . . . 5 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 12 15 15 15 15 15 15 15 20 Most Carried 15 | 3 11 11 15 15 15 15 15 15 15 Average Carried 13 | 1 8 10 13 14 14 14 14 14 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Final Carried 15 | 3 11 8 15 15 14 15 14 15 8 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Matter Collected 3171 | 196 192 47 963 42 349 250 201 860 71 Remotely . | . . . . . . . . . . Salvage Created 4030 | . 198 116 871 74 293 887 238 1060 293 Parts 259 | . 7 10 66 6 15 61 20 59 15 Haulers Intercepted 6 | . . . 3 . . 2 . 1 . Recyclers Shooed 4 | . . . 1 . . 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 126 | . 4 13 29 1 15 18 9 24 13 Guns 44 | . 4 7 5 . 3 8 2 12 3 Cannons 38 | . . . 24 1 2 . 5 4 2 AOE 42 | . . 6 . . 10 10 2 6 8 Classes Destroyed 14 | . 2 3 4 . . 2 1 2 . Worker 3 | . . 1 1 . . . . 1 . Builder 7 | . . . . . . 5 . 2 . Hauler 6 | . . . 3 . . 2 . 1 . Recycler 3 | . . . . . . 3 . . . Watcher 11 | . 1 . 4 1 . 4 . 1 . Swarmer 39 | . . 6 7 . 9 9 . 4 4 Cutter 3 | . . . . . . . 3 . . Grunt 49 | . 4 . 14 . 5 5 4 12 5 Brawler 2 | . . . 1 . . 1 . . . Duelist 2 | . . . 1 . . . . . 1 Sentry 18 | . . . 6 1 1 3 2 3 2 Hunter 2 | . . . . . . . . 1 1 Programmer 4 | . . . . . . . . 4 . Assembled 7 | . . 7 . . . . . . . Best Kill Streak 12 | . 2 7 12 2 6 11 6 4 10 Combat Bots Only 10 | . 2 6 8 1 6 5 6 4 10 Max Kills in Single Turn 4 | . 1 2 1 1 3 3 2 3 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 . . 3 2 2 3 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Damage Taken 7647 | . 262 881 874 32 412 553 873 2693 1067 Core 1383 | . 26 89 143 . 78 103 229 420 295 Absorbed by Shields 102 | . . . . . . . . . 102 Redirected to Shielding 142 | . . . . . 10 95 37 . . Core Remaining (%) 60 | 100 . 54 64 . . . 25 . . Volleys Fired 356 | . 23 24 74 4 29 54 19 105 24 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 119 | . 70 46 100 100 112 119 100 119 119 Shots Fired 616 | . 46 41 133 8 40 90 36 185 37 Gun 391 | . 46 34 33 4 20 72 18 145 19 Cannon 166 | . . . 100 4 7 . 17 30 8 Launcher 56 | . . 7 . . 13 18 1 7 10 Special 3 | . . . . . . . . 3 . Kinetic 242 | . 39 34 103 4 7 . 17 30 8 Thermal 295 | . 7 . 30 4 20 72 18 125 19 Explosive 56 | . . 7 . . 13 18 1 7 10 Electromagnetic 20 | . . . . . . . . 20 . Robot Hit Streak 16 | . 9 3 16 10 11 14 13 14 8 Robot Miss Streak 9 | . 5 6 9 2 3 3 6 6 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 429 | . 36 27 112 7 19 53 28 119 28 Core Hits 373 | . 15 24 108 4 27 54 26 80 35 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 23 | . . . 1 2 1 5 1 13 . Burn 23 | . . . 1 2 1 5 1 13 . Melee Attacks 6 | . . . . . . 6 . . . Impact 6 | . . . . . . 6 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11348 | . 441 932 2206 134 880 2092 611 2748 1304 Guns 4454 | . 441 286 402 70 222 904 220 1665 244 Cannons 2879 | . . . 1799 64 103 . 291 544 78 Explosions 4010 | . . 646 . . 555 1188 100 539 982 Melee . | . . . . . . . . . . Ramming 5 | . . . 5 . . . . . . Kinetic 3594 | . 378 286 1850 64 103 . 291 544 78 Thermal 3590 | . 63 . 351 70 222 904 220 1516 244 Explosive 4010 | . . 646 . . 555 1188 100 539 982 Electromagnetic 149 | . . . . . . . . 149 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 4 5 2 Average Corruption 1 | . . . . . . . 4 1 2 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . . . 4 23 3 Message Errors 7 | . . . . . . . 1 5 1 Matter Fused 6 | . . . . . . . . 5 1 Heat Flow Errors 4 | . . . . . . . 1 3 . Energy Discharges 5 | . . . . . . . 1 4 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 1 2 1 Misfires 1 | . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 153 | . . 42 . . 16 71 . 3 21 Projectiles 3 | . . . . . . . . 3 . Explosions 150 | . . 42 . . 16 71 . . 21 Melee . | . . . . . . . . . . Knockbacks 71 | . . . 30 . 4 . 13 18 6 Impact . | . . . . . . . . . . Kinetic 66 | . . . 28 . 4 . 12 16 6 Secondary 5 | . . . 2 . . . 1 2 . Self-Inflicted Damage 328 | . . 90 . . 5 34 39 99 61 Shots 11 | . . 4 . . 1 2 1 1 2 Rammed 3 | . . . 3 . . . . . . Targets Rammed 3 | . . . 3 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 347 | . 202 25 20 6 78 117 141 347 142 Average Temperature 52 | . 108 12 12 4 32 21 40 91 57 Received Heat Transfer 1939 | . 162 100 240 9 162 171 225 612 258 Effects 3 | . . . . . . . . 3 . Interference 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 25 | . . . 1 1 2 5 1 15 . Heat Transferred 9046 | . 185 . 814 296 536 2294 555 3848 518 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Peak Influence 742 | . 108 223 603 223 613 742 640 619 683 Initial 489 | . . 33 . 182 144 298 489 325 440 Average 354 | . 57 111 253 189 416 581 562 367 523 Maximum Alert Level 3 | . . 1 2 1 2 3 2 2 2 Low Security (%) 27 | 100 100 75 41 86 22 . . 11 . Level 1 30 | . . 24 26 13 24 19 . 55 . Level 2 38 | . . . 31 . 53 62 100 32 100 Level 3 2 | . . . . . . 18 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 2 1 3 1 . 3 . 11 . Investigation 11 | . 2 1 2 . . 2 . 4 . Extermination 4 | . . . . . . . . 4 . Reinforcement 4 | . . . 1 . . . . 3 . Assault 1 | . . . . . . 1 . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Distress Signals 12 | . . 1 5 1 . 2 . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 187 | . 9 23 42 2 18 30 9 42 12 Peak Tracking Total 10 | . 2 7 9 2 7 6 4 7 10 Tactical Retreats 8 | . . 1 1 . . 1 . 3 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Traps Triggered 8 | . 1 . . . . . . 7 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Machines Disabled 7 | . . 1 . . 1 1 . 4 . Max in Single Turn 3 | . . 1 . . 1 1 . 3 . Garrison Access 1 | . . . . . . . . 1 . Garrison Relay 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Machines Accessed 35 | . 6 1 6 1 . 11 . 10 . Terminals 24 | . 5 1 5 . . 9 . 4 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . 1 . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 2 . Total Hacks 77 | . 14 3 15 1 . 30 . 14 . Successful 38 | . 7 2 6 1 . 16 . 6 . Failed 39 | . 7 1 9 . . 14 . 8 . Catastrophic 6 | . . . 3 . . 1 . 2 . Database Lockouts . | . . . . . . . . . . Manual 51 | . 13 3 10 . . 19 . 6 . Terminals 61 | . 13 3 13 . . 27 . 5 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 1 . 2 . . 1 . 4 . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . 1 . 2 . 3 . Terminal Hacks 16 | . 3 1 4 . . 8 . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 4 | . 2 1 . . . 1 . . . Prototype ID Bank 2 | . . . . . . 2 . . . Terminal Index 4 | . 1 . 2 . . 1 . . . Garrison Index 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 2 . Unlock Access 3 | . . . . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 18 | . 4 1 2 . . 7 . 4 . Terminals 10 | . 3 1 1 . . 5 . . . Botnet 5 | . 1 . . . . 4 . . . Operators 4 | . 2 . 1 . . 1 . . . Search 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . 1 . 3 . Tunnel 6 | . 1 . 1 . . 1 . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Eject 2 | . . . . . . 1 . 1 . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 5 . 6 . . 8 . 6 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . 1 . 1 . . Structural Interface 1 | . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . 2 . find_garrison 1 | . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . 1 . Relay Couplers Released 11 | . . . . . 3 4 . 4 . Ejected 8 | . . . . . . 4 . 4 . Machine Destruction 3 | . . . . . 3 . . . . Attached 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 32 | . . . . . . . . 32 . Highest-Rated Ally 32 | . . . . . . . . 32 . Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 . Total Damage 14 | . . . . . . . . 14 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Robot Analysis Total 4 | . 2 1 . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Turns Passed 7758 | 86 544 405 1378 135 974 1120 324 2585 207 Spaces Moved 3658 | 49 279 207 674 50 547 560 155 1057 80 Core 3 | 3 . . . . . . . . . Treads 3476 | 46 279 207 674 50 547 560 155 956 2 Legs . | . . . . . . . . . . Wheels 179 | . . . . . . . . 101 78 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 160 125 125 Average Speed 174 | 153 160 160 161 240 161 160 160 203 167 Slowest Speed 320 | 160 160 160 240 240 240 160 240 320 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 39 | 5 62 33 58 7 68 65 38 33 22 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 6 | . 1 . 1 . . 1 . 3 . Known Exits Taken 3 | . . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 28 | . . 12 . . 3 13 . . . Terrain Destroyed 224 | . . 45 . . 37 83 1 43 15 Melee 5 | . . . . . . 5 . . . Projectile 1 | . . . . . . . . 1 . AOE 218 | . . 45 . . 37 78 1 42 15 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Total 4413 | 57 334 239 830 58 599 683 192 1305 116 Wait 142 | . 11 4 33 3 6 35 5 45 . Move 3649 | 48 278 206 673 49 545 560 153 1057 80 Hop . | . . . . . . . . . . Pick Up 60 | 3 11 . 17 1 5 4 4 15 . Fast Attach 46 | 6 3 1 8 . 2 3 4 18 1 Attach 33 | . 1 3 5 1 3 1 4 8 7 Detach 3 | . . . . . . . . 3 . Swap 44 | . 1 1 4 . 3 12 2 18 3 Drop 55 | . 6 . 13 . 6 8 1 20 1 Fire 356 | . 23 24 74 4 29 54 19 105 24 Melee 6 | . . . . . . 6 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . 3 . . . . . . Escape Stasis 16 | . . . . . . . . 16 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 6) 485 | -10/Materials | Discovered new exit (range 9) 593 | -10/Materials | Discovered new exit (range 11) 631 | -10/Materials | Entered Mines 646 | -10/Mines | Learned Materials terminal intel 940 | -10/Mines | Discovered new exit (range 5) 955 | -10/Mines | Assembled infested the area 960 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1022 | -10/Mines | Lost 4 parts (2n1u1w) 1036 | -10/Mines | Entered Materials 1036 | -9/Materials | Evolved 2 slots: Utility x2 1037 | -9/Materials | Loaded intel: 12 terminal locations 1653 | -9/Materials | Destroyed 8 combat bots 1938 | -9/Materials | Discovered new exit (range 3) 1967 | -9/Materials | Discovered new exit (range 14) 2319 | -9/Materials | Discovered new exit (range 3) 2414 | -9/Materials | Entered another Materials area 2414 | -8/Materials | Evolved 2 slots: Utility x2 2468 | -8/Materials | Identified exit to Garrison 2519 | -8/Materials | Garrison activated, responded to threat 2549 | -8/Materials | Entered Garrison 2578 | -8/Garrison | Triggered checkpoint 2757 | -8/Garrison | Triggered checkpoint 2922 | -8/Garrison | Discovered new exit (range 8) 2974 | -8/Garrison | Triggered checkpoint 3088 | -8/Garrison | Triggered checkpoint 3184 | -8/Garrison | Triggered checkpoint 3201 | -8/Garrison | Discovered new exit (range 16) 3234 | -8/Garrison | Installed Relay Interface Framework 3378 | -8/Garrison | Garrison Relay disabled 3523 | -8/Garrison | Entered Materials 3923 | -8/Materials | First assault squad dispatched 3944 | -8/Materials | Build established: Scavenger-Mutant 4223 | -8/Materials | Discovered new exit (range 9) 4457 | -8/Materials | Discovered new exit (range 11) 4643 | -8/Materials | Identified exit to Garrison 4643 | -8/Materials | Entered Garrison 4728 | -8/Garrison | Triggered checkpoint 4729 | -8/Garrison | Triggered checkpoint 4792 | -8/Garrison | Lost 3 parts (1n2u) 4851 | -8/Garrison | Core integrity fell below 50% 4855 | -8/Garrison | Crushed by falling debris 4886 | -8/Garrison | Lost 3 parts (3u) 4928 | -8/Garrison | Discovered new exit (range 14) 4959 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4967 | -8/Garrison | Entered Factory 4967 | -7/Factory | Evolved 2 slots: Utility x2 6264 | -7/Factory | Build established: Mutant 6297 | -7/Factory | Discovered new exit (range 9) 6791 | -7/Factory | P-60 Hacker assimilated allied Guardian 4a 7038 | -7/Factory | Discovered new exit (range 2) 7346 | -7/Factory | Core integrity fell below 50% 7382 | -7/Factory | Lost 4 parts (2n2w) 7552 | -7/Factory | Identified exit to Garrison 7552 | -7/Factory | Entered Garrison 7557 | -7/Garrison | Triggered checkpoint 7725 | -7/Garrison | Core integrity fell below 20% 7754 | -7/Garrison | Triggered checkpoint 7759 | -7/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07720_ Rocket Launcher destroyed. 07723_ Imp. Heat Sink destroyed. 07726_ Grenade Launcher destroyed. 07728_ Y-54 Guardian destroyed. 07731_ S-27 Virus knocked back. 07732_ The unstable cave ceiling collapses. 07735_ S-27 Virus knocked back. 07735_ G-47 Trooper knocked back. 07738_ Y-54 Guardian destroyed. 07739_ Cld. Deuterium Engine destroyed. 07741_ S-27 Virus knocked back. 07745_ Destroyed Lgt. Nuclear Core. 07745_ G-47 Trooper destroyed. 07751_ S-27 Virus knocked back. 07754_ The unstable cave ceiling collapses. 07754_ S-27 Virus destroyed. 07755_ KQIRD:|O47WKTXDQ1AFRTS/SXEA:|0XUFEGQ 07759_ C-30 ARC bursts open, deploying its payload. 07759_ H-55 Commando unfolds itself. 07759_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????? ##???"??????????????? | | ???????????????????????????? ?? ????????????? | | ???????????????????????????? ??? ????????????? | | ???????????????????????????? ?? ????????????? | | ??????????????????????????? #? #?????????????? | | ??????????????????????????? ## ## ??????????? | | ??????????????????????????? % ??????????? | | ??????????????????????????? % h ??????????? | | ??????????????????????????* [ ??????????? | | ?????????????????????????? % ???????????? | | ??????????????????????????% #?????????????? | | ????????????????########## # ## #????????? | | ??????########??# @%/ #????????? | | ??????#!!! !#??# ! =% +????????? | | ??????#!!!! !#??#**####### % #????????? | | ??????##### ##??#==#?????? ## ## #????????? | | ??????##### ##### #?????? #?? #?????????????? | | ??????# #?????? ##????#?????????????? | | ??###?# ######### #??????? #???????????????????? | | ?## #?# #???????# #??????? #???????????????????? | | ## ### ##??????# #??????? #???????????????????? | | # # #??????# #??????? #???????????????????? | | ### # ########++#???????? #???????????????????? | | = ???? #???????????????????? | | [ = ^ ???? #???????????????????? | | = ???? #???????????????????? | | ################# ####??????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Relay Coupler Types 1 Relay Coupler Value 19 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyCoolingSword Manual? 0 Play Time 00:45:57 Cumulative 159.0 hours Start 2022.02.17 @ 22:10:09 End 2022.02.17 @ 23:55:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 249 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 64 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b304db8-b9a4-4fcc-bc95-3431021e934d