Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.14 @ 19:47:07 Player: JuustuToug Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (205) 1025 Value Destroyed (6338) 6338 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2173) 2173 TOTAL SCORE: 15116 Bonus ------- High Alert Combat Kills 298 Follower Combat Kills 1066 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -191 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 37/100 System Corruption 12% Temperature Cool (1) Movement Flying (45) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive > --- UTILITY (7) ------ Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Surveybot 17 Chip Core Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (98) Deep Structural Scanner Experimental Sensor Array Gauss Rifle DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Wave Gun Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Armored Huge Wheel Compact Matter Pod Deep Structural Scanner Surveybot 17 Chip Hacking Suite Drone Bay Wave Gun Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Precision Assault Rifle Precision Assault Rifle Overtuned Coil Gun Precision Grenade Launcher Powered Hammer DRS Beacon [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . 4 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . 1 . . . 1 Utility 5 | . . . . . . . 2 . . . . . . 3 Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 126 | 7 2 2 26 4 . 1 17 14 9 5 12 3 2 22 Power 14 | 1 . 2 3 . . . . 2 1 2 1 . . 2 Engine 13 | 1 . 2 3 . . . . 2 1 2 1 . . 1 Core 1 | . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 33 | 2 . . 7 . . 1 4 3 3 1 1 2 . 9 Treads 27 | 2 . . 6 . . 1 4 3 3 1 . 2 . 5 Leg . | . . . . . . . . . . . . . . . Wheel 3 | . . . 1 . . . . . . . 1 . . 1 Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 Utility 27 | 2 1 . 4 2 . . 3 2 3 . 2 . . 8 Device 12 | 1 . . 3 2 . . 1 . 2 . . . . 3 Storage 4 | 1 1 . 1 . . . . . . . . . . 1 Processor 5 | . . . . . . . 1 . . . 1 . . 3 Hackware 3 | . . . . . . . . . 1 . 1 . . 1 Protection 3 | . . . . . . . 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 2 1 . 12 2 . . 10 7 2 2 8 1 2 3 Energy Gun 15 | 1 . . 4 1 . . 3 1 1 . 1 1 1 1 Energy Cannon 1 | . . . . . . . . . . 1 . . . . Ballistic Gun 28 | 1 . . 6 . . . 5 6 1 . 7 . 1 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 5 | . 1 . 2 . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 2 . 1 1 1 . . . Parts Lost 24 | . . . 2 . . . . 1 1 . . . . 20 Power 2 | . . . . . . . . . . . . . . 2 Propulsion 11 | . . . 1 . . . . . 1 . . . . 9 Utility 4 | . . . . . . . . 1 . . . . . 3 Weapon 7 | . . . 1 . . . . . . . . . . 6 Highest Loss Streak 14 | . . . 1 . . . . 1 1 . . . . 14 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . Average Backups 18 | 1 9 14 19 20 20 20 19 19 19 19 19 19 18 16 Power 1 | . 1 2 1 1 1 1 1 1 1 . 1 1 1 . Propulsion 4 | . 1 1 4 5 5 5 5 5 5 4 5 5 5 3 Utility 5 | . 2 5 6 6 7 7 5 5 5 7 6 6 5 5 Weapon 6 | . 3 6 7 7 7 7 7 7 7 6 7 7 6 6 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 42 | . . 1 14 1 . . 6 3 3 2 3 . 1 8 Power 5 | . . . 4 . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . 2 . . . . . . . Utility 11 | . . . 4 1 . . 1 . . 2 . . 1 2 Weapon 23 | . . 1 5 . . . 3 2 3 . 3 . . 6 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 100 100 100 99 100 98 99 93 92 92 88 Engine 11 | . 14 14 11 11 11 11 8 9 9 14 15 15 15 5 Treads 18 | . 28 28 21 22 22 22 18 18 17 22 9 7 7 10 Wheel 1 | . . . . . . . . . . . 5 7 7 4 Device 11 | . 12 14 11 11 11 11 16 9 13 14 8 7 7 10 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 5 Processor 6 | . . . . . . . 8 9 9 7 8 15 15 19 Protection 1 | . . . . . . . 1 8 1 . . . . . Energy Gun 14 | . 14 14 21 22 22 22 18 16 9 6 7 7 7 3 Ballistic Gun 20 | . 13 14 22 21 22 22 17 17 25 23 23 23 23 14 Peak Build Rating 83 | 7 8 10 20 26 19 20 35 35 34 42 54 54 54 83 Average Rating 30 | 5 7 8 17 19 19 19 29 30 31 40 47 54 53 65 On Entrance 26 | . 7 8 10 18 19 19 19 35 28 33 41 54 54 54 Avg Prop Armor Cover (%) 9 | . . . 10 . . . . . . . 7 8 9 13 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 83 | 14 29 30 62 62 61 61 68 70 70 80 79 78 77 83 Greatest Support 62 | 40 40 40 43 40 40 40 46 46 40 62 62 28 28 28 Greatest Overweight (x) 5 | . . . 5 1 1 1 1 1 1 1 3 2 2 2 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 1 1 2 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 19 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 13 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 9 14 19 20 20 20 19 19 19 19 19 20 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 13 15 20 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 27% | Scavenger-Gunner 25% | Scavenger-Tank 13% | Mutant 13% | Gunner 7% | Commander-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Commander-Skirmisher | -7/Storage Commander-Gunner | -7/Recycling Gunner | -7/Scraptown Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Matter Collected 5369 | 282 147 239 924 174 . 54 703 639 655 379 407 150 54 562 Remotely 142 | . . . . . . . . . 142 . . . . . Salvage Created 8005 | 103 366 199 1552 316 . 167 1332 850 917 529 724 92 . 858 Parts 433 | 5 27 12 97 14 . 9 66 38 60 28 39 1 . 37 Haulers Intercepted 16 | . 1 . 3 . . . 4 . 2 1 4 . . 1 Recyclers Shooed 8 | . 1 . 2 . . . 2 . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 132 | . 12 6 29 6 . 3 19 17 14 5 8 . . 13 Melee 1 | . . . . . . . . . . . . . . 1 Guns 99 | . 4 2 26 5 . 3 11 15 14 5 8 . . 6 AOE 31 | . 8 4 3 . . . 8 2 . . . . . 6 Classes Destroyed 15 | 2 4 . 6 1 . . 1 . . 1 . . . . Worker 15 | . . . 2 . . 1 5 . 1 1 4 . . 1 Builder 7 | . 1 . 1 1 . . 1 . 1 . 1 . . 1 Tunneler 2 | 1 . 1 . . . . . . . . . . . . Hauler 16 | . 1 . 3 . . . 4 . 2 1 4 . . 1 Recycler 18 | 1 1 1 3 . . . 4 . 2 3 . 1 . 2 Mechanic 4 | . . . 1 1 . . . . 1 . 1 . . . Operator 5 | . . . 3 . . . . . 1 . 1 . . . Watcher 6 | . . . 3 . . . 2 . . . . . . 1 Swarmer 38 | . 5 4 9 . . . 3 3 5 . 2 . . 7 Grunt 55 | . 7 2 12 4 . 2 10 6 2 3 4 . . 3 Brawler 4 | . . . . 2 . 1 . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 21 | . . . 7 . . . 3 3 5 1 2 . . . Hunter 10 | . . . . . . . 3 4 2 . . . . 1 Programmer 3 | . . . . . . . . . . 1 . . . 2 Best Kill Streak 9 | 2 5 3 8 4 . 3 9 5 6 2 7 1 . 9 Combat Bots Only 8 | . 4 3 8 3 . 3 7 5 4 2 4 . . 8 Max Kills in Single Turn 4 | 1 4 2 3 2 . 1 3 2 2 1 3 1 . 2 Gunslinging 1 | . 1 . . . . . . 1 . . 1 . . 1 Exploded 3 | . 3 2 3 . . . 3 2 . . . . . 2 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Hostile Shots Fired 843 | . 31 31 97 8 . 5 84 77 89 34 98 18 . 271 Missed 265 | . 15 8 29 1 . 2 28 18 29 14 32 6 . 83 Hits 578 | . 16 23 68 7 . 3 56 59 60 20 66 12 . 188 Melee 2 | . . . . 2 . . . . . . . . . . Projectile 576 | . 16 23 68 5 . 3 56 59 60 20 66 12 . 188 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 19 | . . . 3 1 . . . 4 4 . . 1 . 6 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 7997 | . 193 221 804 137 . 46 563 796 564 182 644 189 . 3658 Core 1561 | . 12 84 101 . . . 76 99 28 29 103 21 . 1008 Absorbed by Shields 516 | . . . . . . . 176 80 196 60 4 . . . Regen/Repaired (Parts) 167 | . . . 54 . . . . . 113 . . . . . Core Remaining (%) 75 | 100 . 61 . . . 74 . . 63 . . . 78 . Volleys Fired 361 | 4 20 14 79 12 . 4 50 56 40 17 29 6 . 30 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 4 4 . 4 Hottest 168 | 60 60 60 158 158 . 158 165 168 140 140 159 164 . 165 Shots Fired 1211 | 8 33 25 300 48 . 16 178 157 160 61 106 22 . 97 Gun 1177 | 8 27 22 294 48 . 16 171 155 160 59 106 22 . 89 Cannon 2 | . . . . . . . . . . 2 . . . . Launcher 32 | . 6 3 6 . . . 7 2 . . . . . 8 Special . | . . . . . . . . . . . . . . . Kinetic 717 | 4 14 11 148 24 . 8 85 88 120 45 81 18 . 71 Thermal 462 | 4 13 11 146 24 . 8 86 67 40 16 25 4 . 18 Explosive 32 | . 6 3 6 . . . 7 2 . . . . . 8 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 22 | 7 10 5 20 8 . 5 11 18 12 15 14 8 . 22 Robot Miss Streak 4 | 1 4 4 4 2 . 2 4 3 3 4 4 3 . 3 Penetration Max 1 | . . . . . . . 1 1 1 . . . . . Secondary Targets 21 | . 1 . 5 1 . 1 2 6 . . 2 . . 3 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . 1 . . 1 Shots Hit Robots 692 | 7 18 14 153 26 . 11 109 89 94 34 63 19 . 55 Core Hits 361 | 3 23 8 73 13 . 7 59 40 36 17 34 8 . 40 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . 1 1 . 1 . . 1 . . . . . Critical Strikes 31 | . . . 5 3 . 3 10 4 4 1 . . . 1 Burn 26 | . . . 4 2 . 2 10 4 3 1 . . . . Destroy 4 | . . . 1 1 . 1 . . 1 . . . . . Smash 1 | . . . . . . . . . . . . . . 1 Melee Attacks 34 | . . . . 6 . . 8 5 3 . . . . 12 Impact 12 | . . . . . . . . . . . . . . 12 Slashing 22 | . . . . 6 . . 8 5 3 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15196 | 62 849 366 2327 392 . 167 2676 1634 1849 672 1308 380 . 2514 Guns 11530 | 62 170 134 2122 392 . 167 1736 1431 1844 661 1308 380 . 1123 Cannons . | . . . . . . . . . . . . . . . Explosions 3240 | . 635 225 176 . . . 839 203 . . . . . 1162 Melee 282 | . . . . . . . 64 . . . . . . 218 Ramming 144 | . 44 7 29 . . . 37 . 5 11 . . . 11 Kinetic 6725 | 39 84 60 977 188 . 79 772 617 1384 476 887 301 . 861 Thermal 4844 | 23 86 74 1145 204 . 88 1003 814 460 185 421 79 . 262 Explosive 3201 | . 635 225 176 . . . 800 203 . . . . . 1162 Electromagnetic . | . . . . . . . . . . . . . . . Impact 218 | . . . . . . . . . . . . . . 218 Slashing 64 | . . . . . . . 64 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . . . 12 Average Corruption 5 | . . . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . . 8 Message Errors 1 | . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 274 | . 50 18 . . . . 128 . . . . . . 78 Projectiles . | . . . . . . . . . . . . . . . Explosions 168 | . 50 18 . . . . 86 . . . . . . 14 Melee 106 | . . . . . . . 42 . . . . . . 64 Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 129 | . 16 . 45 . . . 21 . . . . . . 47 Shots 6 | . 1 . 2 . . . 1 . . . . . . 2 Rammed 19 | . 5 2 4 . . . 2 . 2 1 . . . 3 Targets Rammed 20 | . 5 3 4 . . . 2 . 2 1 . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 314 | . 36 27 314 81 . 81 307 167 202 169 268 120 . 195 Average Temperature 65 | . 24 11 67 21 . 28 74 51 64 55 76 52 . 101 Received Heat Transfer 1518 | . 69 66 297 36 . 27 205 186 128 53 172 105 . 174 Effects 4 | . . . 3 . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 . . . . . . 3 Impact Corruptions 3 | . . . . . . . 1 . . . . . . 2 Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 24 | . . 1 6 . . 1 6 3 1 1 5 . . . Heat Transferred 12583 | 50 200 175 3130 666 . 370 3010 2034 1073 407 922 175 . 371 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Maximum Alert Level 4 | . 1 . 2 . . . 2 4 2 . 2 . . 2 Low Security (%) 56 | 100 72 100 18 100 . 100 73 5 . 100 62 100 . 57 Level 1 20 | . 27 . 54 . . . 24 13 24 . 36 . . 22 Level 2 17 | . . . 27 . . . 1 43 75 . . . . 20 Level 3 3 | . . . . . . . . 24 . . . . . . Level 4 1 | . . . . . . . . 13 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1230 | 10 242 100 452 145 . 85 410 1230 603 169 400 132 . 463 Initial 599 | . . 44 23 145 . . 19 65 599 169 . 132 . . Average 225 | 1 111 24 338 31 . 57 91 637 458 50 163 22 . 169 Influence Increases 6390 | 10 390 271 1049 221 . 90 745 1235 582 176 739 118 . 764 Destroy 0b10 Robot/C 3220 | . 240 160 580 180 . 60 380 560 280 100 320 . . 360 Destroy 0b10 Robot/NC 390 | 10 15 10 80 10 . 5 80 10 40 25 55 5 . 45 Destroy Leader 686 | . 32 30 182 20 . 10 112 20 94 32 88 . . 66 Allied During Kill 366 | . . 22 . 10 . . . 64 4 . 214 1 . 51 Successful Hack 160 | . 31 . 19 . . . 16 46 7 . 12 22 . 7 Select Force Hacks 210 | . 30 . 60 . . . 30 . . . . 90 . . Disable Machine 420 | . . 30 60 . . 15 60 . 75 . 45 . . 135 Anti-Garrison Action 400 | . . . . . . . . 400 . . . . . . Destroy Structure 328 | . 42 19 38 1 . . 67 45 7 4 5 . . 100 Lose Combat Pursuer 210 | . . . 30 . . . . 90 75 15 . . . . Influence Decreases 6093 | 10 276 324 735 596 . 40 694 106 1439 549 398 459 . 467 Entered New Map 1449 | . . 70 38 230 . . 31 36 631 204 . 209 . . Time Decay 3451 | 10 276 242 677 366 . 40 363 . 458 326 278 208 . 207 Lost Part 240 | . . . 20 . . . . 10 10 . . . . 200 Lost Ally 334 | . . 12 . . . . . 60 40 . 120 42 . 60 Purge Threat 619 | . . . . . . . 300 . 300 19 . . . . Squads Dispatched 32 | . 2 . 7 1 . . 3 . 2 2 6 . . 9 Investigation 9 | . 2 . 3 . . . 1 . . . . . . 3 Extermination 5 | . . . . . . . . . . 1 2 . . 2 Reinforcement 11 | . . . 4 . . . 1 . 2 1 2 . . 1 Assault 1 | . . . . 1 . . . . . . . . . . Garrison 6 | . . . . . . . 1 . . . 2 . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Distress Signals 12 | . 1 . 6 . . . 1 . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 229 | . 18 8 45 8 . 3 27 27 30 5 21 5 . 32 Peak Tracking Total 11 | . 8 3 5 4 . 3 8 5 8 2 6 3 . 11 Tactical Retreats 9 | . . . 2 . . . . 3 3 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Traps Triggered 12 | . 1 . 1 . . . 2 3 . 1 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Machines Disabled 34 | . . 2 4 . . 1 4 6 5 . 3 . . 9 Max in Single Turn 3 | . . 2 3 . . 1 2 1 1 . 1 . . 1 Garrison Access 2 | . . . . . . . . . . 1 1 . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Machines Accessed 71 | . 9 . 8 . 1 . 11 3 5 2 10 10 4 8 Terminals 42 | . 8 . 3 . . . 7 3 4 1 7 6 . 3 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . 1 . . . . . 1 . 2 . . . Recycling Units 12 | . 1 . 2 . . . 2 . . . . 4 . 3 Scanalyzers 4 | . . . 2 . . . 1 . . . . . . 1 Garrison Access 3 | . . . . . . . 1 . . 1 1 . . . Total Hacks 186 | . 31 . 20 . 1 . 20 6 17 5 22 24 29 11 Successful 111 | . 16 . 12 . 1 . 12 4 11 3 7 8 29 8 Failed 74 | . 15 . 7 . . . 8 2 6 2 15 16 . 3 Catastrophic 15 | . 1 . . . . . 4 2 1 . 3 3 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 104 | . 27 . 15 . . . 10 3 9 . 11 22 . 7 Terminals 115 | . 30 . 12 . . . 15 6 13 4 14 17 . 4 Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations 12 | . . . 2 . . . . . 4 . 6 . . . Recycling Units 15 | . 1 . 2 . . . 2 . . . . 7 . 3 Scanalyzers 8 | . . . 4 . . . 2 . . . . . . 2 Garrison Access 4 | . . . . . . . 1 . . 1 2 . . . Terminal Hacks 55 | . 7 . 2 . 1 . 3 3 4 2 2 1 29 1 Record 26 | . . . . . 1 . . . . . . . 25 . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . Prototype ID Bank 5 | . 3 . 1 . . . . . . . . 1 . . Open Door 3 | . . . . . . . . 1 . . 2 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . 1 1 . . . . Unreport Threat 5 | . . . . . . . 2 . 2 1 . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . 2 . . . . . 4 . 2 . . . Scan Component 5 | . . . 1 . . . . . 2 . 2 . . . Repair 3 | . . . 1 . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 2 . . . . . . 1 Insert Component 1 | . . . 1 . . . . . . . . . . . Retrieve Study 4 | . . . 1 . . . 2 . . . . . . 1 Garrison Access Hacks 3 | . . . . . . . 1 . . 1 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . 1 1 . . . Unauthorized Hacks 39 | . 9 . 6 . . . 6 1 3 . 2 7 . 5 Terminals 28 | . 8 . 4 . . . 5 1 3 . 2 4 . 1 Botnet 13 | . 2 . 2 . . . 2 1 3 . 1 1 . 1 Operators 1 | . 1 . . . . . . . . . . . . . Skim 14 | . 5 . 2 . . . 3 . . . 1 3 . . Fabricators 1 | . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 2 . . . 1 . . . . 3 . 3 Tunnel 7 | . 1 . 2 . . . 1 . . . . 3 . . Fedlink 1 | . . . . . . . . . . . . . . 1 Scrapoids 2 | . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 51 | . 8 . 6 . . . 8 2 5 1 8 8 . 5 Full Trace Events 3 | . 1 . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . 2 . . . . . . 1 Parts Repaired 3 | . . . 1 . . . . . 2 . . . . . Time 102 | . . . 32 . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . 18 . . 3 . . . Machine Destruction 21 | . . . . . . . . 18 . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 8 . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Total Allies 32 | . . 4 . 1 . . . 8 . . 10 4 . 5 Largest Group 10 | . . 3 1 1 1 1 . 4 2 . 10 8 3 5 Highest-Rated Group 238 | . . 40 31 31 31 31 . 107 59 . 173 174 86 238 Highest-Rated Ally 50 | . . 31 31 31 31 31 . 39 39 . 29 40 40 50 Initial UFD Resources 38 | . . . . . . . . . . . . . . 38 Initial Warlord ECA Mod 6 | . . . . . . . . . 6 5 5 5 5 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 223 | . . 27 . 18 . 5 . 51 4 . 85 10 . 23 Total Damage 4459 | . . 281 . 233 . 42 . 1036 51 . 995 213 . 1608 Kills 41 | . . 4 . 3 . . . 14 . . 8 2 . 10 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Active Infowar (turns) 16343 | 19 838 1317 2150 1469 384 84 1691 2086 1142 891 668 1232 1537 835 Optics 828 | . . . . . . . . . . . . . . 828 Sensors 121 | . . . . 2 . . . . . . . . . 119 Structural 3 | . . . . . . . . . . . . . . 3 Seismic 12969 | 19 838 1317 2150 1467 384 84 1358 53 842 805 447 1146 1537 522 Machine Analysis 10073 | . . . . . . . 1682 2086 1142 891 668 1232 1537 835 Jamming 340 | . . . . . . . . . . . . . . 340 Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Turns Passed 17217 | 96 951 1317 2733 1558 384 96 1691 2086 1142 891 668 1232 1537 835 Spaces Moved 7702 | 46 353 726 958 618 161 33 585 743 338 325 355 791 1148 522 Core 29 | 2 . . . . . . . . . . . . . 27 Treads 4894 | 44 353 726 926 618 161 33 585 743 338 325 42 . . . Legs . | . . . . . . . . . . . . . . . Wheels 2762 | . . . 32 . . . . . . . 313 791 1148 478 Hover . | . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . . . . 17 Fastest Speed 42 | 50 160 160 155 240 240 240 240 240 240 235 130 130 130 42 Average Speed 186 | 155 160 160 233 240 240 240 240 240 240 235 142 130 130 114 Slowest Speed 385 | 160 160 160 240 240 240 240 240 240 240 240 385 130 130 130 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 2 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 81 97 82 93 54 12 54 79 41 6 69 99 83 19 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 16 | . 2 . 2 . 1 . 1 . . . . 3 7 . Known Exits Taken 4 | . . 1 . 1 . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 1 . 1 . 1 1 . . 1 . 1 1 1 . Scrap Searched 7 | . . 3 . 3 . . . . . . . . 1 . Spaces Dug 47 | . . 10 26 1 . . . 1 3 . . . . 6 Terrain Destroyed 228 | . 37 19 38 1 . . 85 2 4 1 1 . . 40 Melee 10 | . . . . 1 . . . . 3 . . . . 6 Projectile 5 | . . . . . . . . 2 1 1 1 . . . AOE 213 | . 37 19 38 . . . 85 . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Total 9700 | 59 702 853 1266 655 160 40 764 940 559 407 456 979 1196 664 Wait 964 | . 307 97 107 4 . . 49 28 132 34 25 107 26 48 Move 7683 | 45 352 725 957 617 160 32 585 742 337 324 354 790 1143 520 Hop 3 | . . . . . . . . . . . . . 2 1 Pick Up 115 | 3 10 3 36 3 . . 14 8 6 6 7 . 9 10 Fast Attach 34 | 7 . . . 1 . . 8 2 4 2 3 . . 7 Attach 27 | . 1 . 4 . . . 4 1 1 2 1 . . 13 Detach 4 | . 1 . . . . . . . . 1 1 . . 1 Swap 180 | . 5 8 43 8 . 3 22 21 23 12 12 7 2 14 Drop 135 | . 1 3 36 4 . 1 22 15 11 6 18 3 10 5 Fire 361 | 4 20 14 79 12 . 4 50 56 40 17 29 6 . 30 Melee 34 | . . . . 6 . . 8 5 3 . . . . 12 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 20 | . 5 3 4 . . . 2 . 2 1 . . . 3 Escape Stasis 10 | . . . . . . . . 2 . 2 6 . . . Rewire 130 | . . . . . . . . 60 . . . 66 4 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Learned Storage security intel 718 | -10/Materials | Discovered new exit (range 5) 776 | -10/Materials | Learned location of 1 exit from Storage 829 | -10/Materials | Learned location of Mines (-10) 905 | -10/Materials | Identified exit to Materials 905 | -10/Materials | Identified exit to Subcaves 928 | -10/Materials | Loaded intel: 1 recycling unit location 1006 | -10/Materials | Learned location of 2 exits from Mines 1048 | -10/Materials | Entered Mines 1063 | -10/Mines | Met a Derelict bent on vengeance 1069 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1429 | -10/Mines | Assembled infested the area 1434 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2050 | -10/Mines | Learned Materials stockpile data 2095 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2132 | -10/Mines | Discovered exit to Materials (range 7) 2139 | -10/Mines | Received a Mining Laser from a helpful Derelict 2365 | -10/Mines | Entered Materials 2365 | -9/Materials | Accompanied by 1 ally 2365 | -9/Materials | Evolved 2 slots: Weapon x2 2656 | -9/Materials | Build established: Scavenger-Gunner 2903 | -9/Materials | Destroyed 8 combat bots 2957 | -9/Materials | Discovered new exit (range 4) 3552 | -9/Materials | Central database locked down 3564 | -9/Materials | Discovered new exit (range 16) 3779 | -9/Materials | Discovered new exit (range 16) 4387 | -9/Materials | Discovered new exit (range 15) 4512 | -9/Materials | Repaired Hvy. Assault Rifle+ 5098 | -9/Materials | Entered Mines 5221 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5226 | -9/Mines | Found Prototype Device 5226 | -9/Mines | Identified Exp. Sensor Array 5393 | -9/Mines | Met a Derelict testing a Signal Generator 5400 | -9/Mines | Identified exit to Exiles 5775 | -9/Mines | Excavation squad dispatched 5775 | -9/Mines | A large section of the Mines collapsed 6037 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6083 | -9/Mines | Discovered new exit (range 11) 6656 | -9/Mines | Entered Exiles 6656 | -9/Exiles | Accompanied by 1 ally 6714 | -9/Exiles | Met 8R-AWN 6757 | -9/Exiles | Met EX-HEX 6870 | -9/Exiles | Met EX-DEC 6913 | -9/Exiles | Learned location of Zion (-7) 7019 | -9/Exiles | Discovered new exit (range 10) 7040 | -9/Exiles | Entered Mines 7040 | -8/Mines | Accompanied by 1 ally 7093 | -8/Mines | Discovered new exit (range 8) 7136 | -8/Mines | Entered Materials 7136 | -8/Materials | Evolved 2 slots: Utility x2 7503 | -8/Materials | Build established: Scavenger-Tank 8291 | -8/Materials | Build established: Tank 8424 | -8/Materials | Discovered new exit (range 15) 8740 | -8/Materials | Garrison activated, responded to threat 8783 | -8/Materials | Discovered new exit (range 15) 8787 | -8/Materials | Destroyed 7 combat bots 8827 | -8/Materials | Identified exit to Garrison 8827 | -8/Materials | Entered Garrison 8892 | -8/Garrison | Triggered checkpoint 8941 | -8/Garrison | Garrison Relay disabled 9172 | -8/Garrison | Triggered checkpoint 9201 | -8/Garrison | Triggered checkpoint 9208 | -8/Garrison | Garrison Relay disabled 9547 | -8/Garrison | Build established: Scavenger-Tank 9665 | -8/Garrison | Discovered new exit (range 8) 9685 | -8/Garrison | Triggered checkpoint 9759 | -8/Garrison | Garrison Relay disabled 10416 | -8/Garrison | Triggered checkpoint 10457 | -8/Garrison | Triggered checkpoint 10558 | -8/Garrison | Garrison Relay disabled 10827 | -8/Garrison | Triggered checkpoint 10883 | -8/Garrison | Discovered new exit (range 11) 10913 | -8/Garrison | Entered Materials 10913 | -8/Materials | Accompanied by 2 allies 11892 | -8/Materials | Discovered new exit (range 14) 11953 | -8/Materials | Repaired Gauss Rifle 11980 | -8/Materials | Repaired Seismic Detector 12002 | -8/Materials | Build established: Scavenger-Skirmisher 12055 | -8/Materials | Entered Factory 12055 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 12056 | -7/Factory | Identified exit to Storage 12344 | -7/Factory | Build established: Scavenger-Tank 12946 | -7/Factory | Entered Storage 12947 | -7/Storage | Identified exit to Factory 13181 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 13269 | -7/Storage | Met 01-MTF 13348 | -7/Storage | Garrison activated, responded to threat 13427 | -7/Storage | Lost 6 allies 13601 | -7/Storage | Used back door to open Recycling access 13601 | -7/Storage | Discovered new exit (range 4) 13614 | -7/Storage | Entered Recycling 13614 | -7/Recycling | Accompanied by 5 allies (01-MTF) 13615 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 13799 | -7/Recycling | Build established: Commander-Gunner 14025 | -7/Recycling | Discovered new exit (range 9) 14701 | -7/Recycling | Scanned before Scraplab entrance 14744 | -7/Recycling | Entered Scraplab 14755 | -7/Recycling | Discovered new exit (range 3) 14777 | -7/Recycling | Lost 5 allies 14846 | -7/Recycling | Entered Scraptown 14846 | -7/Scraptown | Accompanied by 3 allies 15056 | -7/Scraptown | Build established: Gunner 15139 | -7/Scraptown | Discovered new exit (range 11) 15226 | -7/Scraptown | Visited Symbiants 15255 | -7/Scraptown | Visited Assassins FH 15264 | -7/Scraptown | Visited The Evicted 15278 | -7/Scraptown | Visited Cyclists 15291 | -7/Scraptown | Visited Awakened 15327 | -7/Scraptown | Visited UFD Registry 15327 | -7/Scraptown | Registered with UFD as "Gearglider" 15346 | -7/Scraptown | Visited SPCMW 15363 | -7/Scraptown | Visited CPS Storage 15457 | -7/Scraptown | Entered Cyclist Reading Room 15569 | -7/Scraptown | Visited Observation Area 15593 | -7/Scraptown | Visited Research Penetration Think Tank 15624 | -7/Scraptown | Visited Junk Repository 15764 | -7/Scraptown | Visited Scrapoid Pod Storage 15787 | -7/Scraptown | Visited Derelict Rescue Squad 15795 | -7/Scraptown | Found DRS Beacon 15818 | -7/Scraptown | Visited Analyses Database 15840 | -7/Scraptown | Visited Modified Component R&D 15886 | -7/Scraptown | Visited Scrapoid Research Area 15921 | -7/Scraptown | Visited Scrap Suit Storage 15943 | -7/Scraptown | Visited Cartography Club 15986 | -7/Scraptown | Found Surveybot 17 Chip 16045 | -7/Scraptown | Learned location of Storage (-7) 16045 | -7/Scraptown | Learned location of Lower Caves (-6) 16045 | -7/Scraptown | Learned location of Warlord (-5) 16045 | -7/Scraptown | Learned location of Upper Caves (-5) 16045 | -7/Scraptown | Learned 8 Factory zone layouts 16045 | -7/Scraptown | Learned 12 Factory zone layouts 16045 | -7/Scraptown | Learned 24 Factory zone layouts 16045 | -7/Scraptown | Learned 4 Recycling zone layouts 16045 | -7/Scraptown | Learned 12 Upper Caves zone layouts 16045 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 16045 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 16045 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 16045 | -7/Scraptown | Learned Storage emergency access door positions 16045 | -7/Scraptown | Learned location of 3 exits from Factory 16045 | -7/Scraptown | Learned location of 2 exits from Research 16106 | -7/Scraptown | Found Deep Structural Scanner 16285 | -7/Scraptown | Met Optimus 16285 | -7/Scraptown | Accepted into 0bPrime 16356 | -7/Scraptown | Discovered new exit (range 3) 16383 | -7/Scraptown | Entered Factory 16383 | -5/Factory | Accompanied by 3 allies 16383 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 16384 | -5/Factory | Identified exit to Upper Caves 16385 | -5/Factory | Identified exit to Factory 16543 | -5/Factory | Loaded intel: 8 recycling unit locations 16592 | -5/Factory | Lost 3 allies 16794 | -5/Factory | Scrapoids reinforcements arrived? 16828 | -5/Factory | Spotted B-75 Beast 16878 | -5/Factory | Lost 3 parts (2u1w) 16883 | -5/Factory | Garrison activated, responded to threat 16905 | -5/Factory | Lost 5 allies 16938 | -5/Factory | Destroyed 8 combat bots 16942 | -5/Factory | Lost 3 parts (1p1n1u) 17164 | -5/Factory | Cargo convoy interrupted 17175 | -5/Factory | System corruption reached 10% 17193 | -5/Factory | Core integrity fell below 50% 17198 | -5/Factory | Core integrity fell below 20% 17218 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Ion Engine. 17196_ U-05 Engineer lays Concrete. 17196_ Slug penetrates Wall. 17196_ Penetrated by Slug. 17197_ U-05 Engineer lays Concrete. 17197_ Penetrated by Slug. 17197_ M-28 Smith repairs H-66 Slayer. 17198_ U-05 Engineer lays Concrete. 17201_ System corrupted: Energy discharge (-20). 17206_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3R. 17206_ Acquired Field Propulsion Drive. 17211_ Power Conduit explodes. 17211_ Field Propulsion Drive destroyed. 17216_ System corrupted: Component data lost. 17216_ U-05 Engineer lays Concrete. 17217_ Penetrated by Slug. 17217_ Slug penetrates Wall. 17218_ Penetrated by Slug. 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""" %#|! #???#######+## | | ????????"""" """ !%!= #?????????# | | ????????"""" """"%#!% ! " #?????????# | | ????????"""" """"=#*=![[ #?????????# | | ????????"""" """" #!!!/! #?????????######+ | | ????????"""" """" # !!*[ #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 30 Energy Capacity 505 Matter Stores 411 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 1210 Jamming Range 14 Armor Coverage 150 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 53% | -9/Materials Gauss Rifle | 25% | -8/Materials Seismic Detector | 60% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Beam Rifle | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightMyomerCharge Manual? 0 Play Time 01:32:40 Cumulative 477.7 hours Start 2026.06.13 @ 19:40:12 End 2026.06.14 @ 19:47:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/4/2/1/0/1/2/0/0 Lore% 94 Gallery% 83 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e57cb0e-2aba-47a2-b76e-109f0a5a8582