Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.02 @ 05:02:08 Player: stubbyfinger Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (25) 125 Value Destroyed (547) 547 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 5172 Bonus ------- Follower Combat Kills 120 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 14/100 System Corruption 0% Temperature Cool (53) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Visual Processing Unit Terrain Scan Processor 0b10 Decoder Chip [Looter] > --- WEAPON (3) ------- Neutron Cannon Magnetic Acceleration Cannon Long-range Missile Launcher > --- INVENTORY (4) ---- Cesium-ion Thruster Cesium-ion Thruster Advanced Terrain Scanner Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Visual Processing Unit Terrain Scan Processor 0b10 Decoder Chip [Looter] > --- WEAPON ----------- Neutron Cannon Magnetic Acceleration Cannon Long-range Missile Launcher > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Advanced Terrain Scanner Improved Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Terrain Scan Processor Device Improved Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . 1 . . . . . . Propulsion 3 | . . 1 . 1 1 . . . . Utility 3 | . . . 1 1 1 . . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 69 | 7 1 23 7 12 4 1 9 . 5 Power 10 | 1 . 1 . 4 1 1 2 . . Engine 3 | 1 . 1 . 1 . . . . . Core 7 | . . . . 3 1 1 2 . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 . 10 6 4 . . 3 . 1 Treads 4 | . . 4 . . . . . . . Leg 3 | . . 1 . . . . 1 . 1 Wheel 4 | 2 . 2 . . . . . . . Hover . | . . . . . . . . . . Flight 15 | . . 3 6 4 . . 2 . . Utility 12 | 1 1 2 1 3 2 . 2 . . Device 3 | . . 1 . 1 1 . . . . Storage 3 | 1 1 . . 1 . . . . . Processor 4 | . . 1 1 1 . . 1 . . Hackware 1 | . . . . . 1 . . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 21 | 3 . 10 . 1 1 . 2 . 4 Energy Gun 8 | 2 . 6 . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 6 | 1 . 3 . . . . 2 . . Ballistic Cannon 3 | . . 1 . . . . . . 2 Launcher 1 | . . . . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 Parts Lost 23 | . . 4 6 4 4 1 2 . 2 Power 7 | . . . 1 2 2 1 1 . . Propulsion 7 | . . 1 2 2 1 . . . 1 Utility 3 | . . . . . 1 . 1 . 1 Weapon 6 | . . 3 3 . . . . . . Highest Loss Streak 6 | . . 2 6 3 4 1 1 . 2 Average Slot Usage (%) 54 | . 89 94 52 45 38 27 37 40 29 Engine 4 | . 14 11 2 3 . . . . . Core 1 | . . . . 5 5 1 . . . Treads 5 | . . 20 . . . . . . . Leg 1 | . . 1 . . . . 4 6 3 Wheel 2 | . 28 5 . . . . . . . Flight 3 | . . 2 12 13 1 . . . . Device 2 | . . 8 6 2 2 . . . . Storage 4 | . 18 12 . 3 . . . . . Processor 14 | . . 1 18 15 20 20 25 26 20 Hackware 1 | . . . . . 5 6 . . . Energy Gun 3 | . 14 10 3 . . . . . . Ballistic Gun 4 | . 14 11 9 . . . . . . Ballistic Cannon 2 | . . 9 . . . . . . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 32 | 12 27 32 7 16 10 10 14 2 25 Greatest Support 60 | 26 26 60 18 21 7 3 15 15 28 Greatest Overweight (x) 4 | 1 1 3 . 1 3 3 4 . . Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 12 | 6 12 12 4 6 4 4 4 4 4 Average Capacity 5 | 5 7 9 4 4 4 4 4 4 4 Most Carried 12 | 2 6 12 4 6 4 4 4 4 4 Average Carried 5 | 1 5 9 3 4 3 3 3 4 4 Final Capacity 12 | 6 12 4 4 4 4 4 4 4 4 Final Carried 6 | 2 6 3 4 2 4 4 4 4 4 Class Distribution -------------------- 70% | Mutant 15% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 1082 | 175 36 428 . 80 . 154 141 . 68 Remotely . | . . . . . . . . . . Salvage Created 526 | . 49 397 . . . . 45 . 35 Parts 48 | . 11 30 . . . . 3 . 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 2 5 . 9 Prevented 2 | . . . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 22 | . 3 15 . . . . 2 . 2 Guns 15 | . 3 10 . . . . 2 . . Cannons 7 | . . 5 . . . . . . 2 Classes Destroyed 6 | . 2 4 . . . . . . . Worker 1 | . . 1 . . . . . . . Watcher 2 | . 1 1 . . . . . . . Swarmer 12 | . 3 7 . . . . . . 2 Grunt 5 | . . 5 . . . . . . . Brawler 1 | . . 1 . . . . . . . Sentry 2 | . . 2 . . . . . . . Wasp 2 | . . . . . . . 2 . . Best Kill Streak 4 | . 4 4 . . . . 2 . 2 Combat Bots Only 4 | . 3 4 . . . . 2 . 2 Max Kills in Single Turn 1 | . 1 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Damage Taken 3293 | . 111 700 523 605 403 275 316 . 360 Core 1575 | . 16 97 292 320 253 257 148 . 192 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 73 | 100 93 75 46 54 . . . . . Volleys Fired 54 | . 7 31 3 . . . 8 . 5 Largest 3 | . 2 3 3 . . . 2 . 2 Hottest 143 | . 60 120 80 . . . 53 . 143 Shots Fired 135 | . 14 90 9 . . . 12 . 10 Gun 94 | . 14 59 9 . . . 12 . . Cannon 41 | . . 31 . . . . . . 10 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 93 | . 7 63 6 . . . 12 . 5 Thermal 42 | . 7 27 3 . . . . . 5 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 3 9 4 . . . 8 . 2 Robot Miss Streak 8 | . 4 8 2 . . . 5 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 79 | . 5 58 4 . . . 8 . 4 Core Hits 58 | . 7 43 2 . . . 4 . 2 Critical Hits 1 | . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1200 | . 90 760 43 . . . 171 . 136 Guns 821 | . 90 517 43 . . . 171 . . Cannons 344 | . . 208 . . . . . . 136 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 35 | . . 35 . . . . . . . Kinetic 651 | . 20 384 19 . . . 171 . 57 Thermal 514 | . 70 341 24 . . . . . 79 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 9 | . . 9 . . . . . . . Shots . | . . . . . . . . . . Rammed 6 | . . 5 . . . . . . 1 Targets Rammed 6 | . . 5 . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 420 | . 60 420 47 12 . . 8 . 90 Average Temperature 144 | . 34 179 29 7 . . 7 . 43 Received Heat Transfer 705 | . 6 213 153 120 81 18 90 . 24 Effects 8 | . . 8 . . . . . . . Shutdowns 2 | . . 2 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Interference 2 | . . 2 . . . . . . . Matter Decay 1 | . . 1 . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 765 | . 150 515 50 . . . . . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 271 | . 92 271 164 134 90 . . . . Initial 74 | . . . 44 74 31 . . . . Average 73 | . 17 100 90 76 44 . . . . Maximum Alert Level 1 | . . 1 . . . . . . . Low Security (%) 90 | 100 100 75 100 100 100 . . . . Level 1 9 | . . 24 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . 1 4 2 1 . . . . Investigation 3 | . . 1 1 . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 3 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 1 | . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 7 27 18 12 12 11 4 . 24 Peak Tracking Total 13 | . 4 7 13 6 6 4 4 . 6 Tactical Retreats 27 | . . 2 4 3 2 6 . . 10 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 2 | . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 31 | . . . . . 31 . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . . . . 3 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . 2 . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 19 | . 1 7 1 3 3 . . 4 . Terminals 11 | . 1 5 1 2 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 75 | . 3 25 2 7 9 . . 29 . Successful 59 | . 2 21 1 . 6 . . 29 . Failed 16 | . 1 4 1 7 3 . . . . Catastrophic 3 | . . 1 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . 1 . . . . . . . Terminals 35 | . 3 18 2 4 8 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 10 | . . 7 . 3 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 52 | . 2 14 1 . 6 . . 29 . Record 13 | . . 2 . . . . . 11 . Part Schematic 7 | . . . . . . . . 7 . Robot Schematic 8 | . . . . . . . . 8 . Prototype ID Bank 4 | . . 1 . . . . . 3 . Emergency Access Points 2 | . . . 1 . 1 . . . . Terminal Index 1 | . . 1 . . . . . . . Garrison Index 1 | . . . . . 1 . . . . Alert Level 3 | . 1 1 . . 1 . . . . Unreport Threat 4 | . 1 1 . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . Transport Status 2 | . . 2 . . . . . . . Assault Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 2 | . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . 7 . . . . . . . Insert Component 4 | . . 4 . . . . . . . Analyze 3 | . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 7 1 3 3 . . . . Full Trace Events 2 | . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . 3 . . . . . 7 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 2 | . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . 1 . 1 Highest-Rated Group 137 | . . . . . . . 137 . 94 Highest-Rated Ally 137 | . . . . . . . 137 . 94 Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . . . . . 5 . 15 Total Damage 495 | . . . . . . . 175 . 320 Kills 6 | . . . . . . . 3 . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 3549 | 56 184 886 148 497 414 323 402 126 513 Spaces Moved 4315 | 50 170 608 230 1199 348 546 370 106 688 Core 1328 | 7 . . 12 . 176 546 107 . 480 Treads 275 | . . 275 . . . . . . . Legs 565 | . . . . . . . 251 106 208 Wheels 343 | 43 170 130 . . . . . . . Hover . | . . . . . . . . . . Flight 1804 | . . 203 218 1199 172 . 12 . . Fastest Speed 34 | 50 90 34 34 34 40 50 40 120 50 Average Speed 71 | 85 93 106 39 37 107 58 98 120 71 Slowest Speed 280 | 100 100 280 50 117 200 200 250 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 14 | . . 2 4 7 1 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 28 42 31 28 14 65 65 79 63 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 8 | . . . . . . 2 4 . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . . 4 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total 4684 | 60 182 787 280 1238 387 549 395 105 701 Wait 108 | . 1 78 29 . . . . . . Move 4279 | 49 169 603 221 1185 345 545 369 105 688 Hop 13 | . . 2 4 6 1 . . . . Pick Up 43 | 3 4 18 7 7 3 . 1 . . Fast Attach 39 | 6 1 11 1 3 4 1 7 . 5 Attach 24 | . . 9 3 9 1 . 2 . . Detach 15 | . . 4 1 4 1 1 4 . . Swap 7 | 1 . 3 3 . . . . . . Drop 46 | 1 . 23 8 6 1 1 4 . 2 Fire 54 | . 7 31 3 . . . 8 . 5 Melee . | . . . . . . . . . . Ram 2 | . . 2 . . . . . . . Kick 1 | . . . . . . . . . 1 Crush 3 | . . 3 . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . Rewire 1 | . . . . . . 1 . . . Trap 31 | . . . . . 31 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 300 | -9/Materials | Build established: Mutant 719 | -9/Materials | Build established: Skirmisher 917 | -9/Materials | Discovered new exit (range 16) 1121 | -9/Materials | Discovered new exit (range 13) 1122 | -9/Materials | Discovered new exit (range 16) 1127 | -9/Materials | Entered another Materials area 1127 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1264 | -8/Materials | Discovered new exit (range 4) 1268 | -8/Materials | Core integrity fell below 50% 1269 | -8/Materials | Lost 6 parts (1p2n3w) 1275 | -8/Materials | Identified exit to Factory 1275 | -8/Materials | Entered Factory 1275 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1486 | -7/Factory | Build established: Mutant 1646 | -7/Factory | Lost 3 parts (1p2n) 1741 | -7/Factory | Discovered new exit (range 16) 1771 | -7/Factory | Identified exit to Factory 1772 | -7/Factory | Entered another Factory area 1772 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1956 | -6/Factory | Lost 4 parts (2p1n1u) 2142 | -6/Factory | Discovered new exit (range 20) 2184 | -6/Factory | Identified exit to Lower Caves 2186 | -6/Factory | Entered Lower Caves 2195 | -6/Lower Caves | Encountered a Warlord checkpoint 2294 | -6/Lower Caves | Learned Factory terminal intel 2423 | -6/Lower Caves | Core integrity fell below 50% 2474 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2504 | -6/Lower Caves | Discovered new exit (range 6) 2509 | -6/Lower Caves | Identified exit to Lower Caves 2509 | -6/Lower Caves | Entered another Lower Caves area 2517 | -6/Lower Caves | Ambushed by wild Derelicts 2601 | -6/Lower Caves | Encountered a Warlord checkpoint 2672 | -6/Lower Caves | 1C-UTU showed up to help 2781 | -6/Lower Caves | Learned 4 Factory zone layouts 2900 | -6/Lower Caves | Discovered new exit (range 10) 2910 | -6/Lower Caves | Identified exit to Data Miner 2911 | -6/Lower Caves | Entered Data Miner 2911 | -6/Data Miner | Discovered new exit (range 6) 2921 | -6/Data Miner | Identified exit to Proximity Caves 2941 | -6/Data Miner | Met Data Miner 2985 | -6/Data Miner | Learned location of Section 7 (-2) 2985 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3010 | -6/Data Miner | Received God Mode back door access code from Data Miner 3037 | -6/Data Miner | Entered Proximity Caves 3046 | -5/Proximity Caves | Core integrity fell below 20% 3047 | -5/Proximity Caves | Escorted by Enhanced Grunt 3079 | -5/Proximity Caves | Spotted B-75 Beast 3303 | -5/Proximity Caves | Learned location of 1 exit from Factory 3550 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03116_ Found Lrn. Missile Launcher. 03116_ Found 20 Matter. 03274_ Acquired Magnetic Acceleration Cannon. 03276_ Dropped Magnetic Acceleration Cannon. 03276_ Acquired 10 matter. 03303_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 03327_ Acquired Prototype Leg. 03327_ Identified Enh. Flexi-carbon Leg. 03329_ Acquired Neutron Cannon. 03331_ Acquired 20 matter. 03453_ Acquired Magnetic Acceleration Cannon. 03467_ Acquired Lrn. Missile Launcher. 03468_ Acquired 20 matter. 03540_ S-27 Virus destroyed. 03543_ S-27 Virus suffers critical hit. 03543_ Destroyed VTOL Module. 03546_ S-27 Virus destroyed. 03547_ Acquired 18 matter. 03550_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ????????????????????????????????????## #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# ##??????? | | ????????????????????????????????????# #??????? | | ?????????????????????????????????????# ##?????? | | ???????????????????????????????????### ###???? | | ??????????????????????????????????## ##### | | ???????????????????????######??#### | | ??????????????????????## ##?# | | ??????????????????????# #?## ## ##### | | ??????????????????????# #?## ###### ## | | ??????????????????????# ### ##??# | | ???????????????????????# ## #### | | ????????????????????????# ## | | ????????????????????????# | | ????????????????????????# | | ??????????????????????#### ## | | ??????????????????????# ## ## ######## | | ??????????????????????# ####### ####??## | | ??????????????????????# ####?## #?## | | ??????????????????????# #?# #### ### | | ??????????????????????# #### #####??## ### | | ??????????????????????#; ######???###?# | | ??????????????????????#; *= ### ###?????# # | | ???????????????????????#s%;### ### #?????# # | | ???????????????????????# @ #?#### ##????# # | | ???????????????????????## #?# ####?# # | | ????????????????????????# ##?# ### # | | ????????????????????????# ;### ## # | | ????????????????????????# ## ### # | | ???????????????????????## #?# #### ## | | ???????????????????????# ## #?# #??# # | | ???????????????????????# ## ##?## | | ???????????????????????# ##?## | | ???????????????????????## ### ##?## | | ?????######????????????## #?## #??# | | ????## ##??????????## #??# #??# | | ##### #??????????# #??# ## ## #?## | | # #??????????# ##?######## #?## | | ##??????????# ##??###???# #??## | | ####???????????# #?# ##??? #??## | | #??#####???????## ### #???? ##???# | | ##?? #???##???# ## #??####????## | | #?? ### #?## #?## ##??????# | | ##" #?? ## #### #??????# | | ### ##? ## #????### | | ??# #?? # ###????# | | ??#%!### ### ## ##?????# | | ###!! ### ####### ### #??#### | | ## ### ## ??????## ## #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe I Spy Librarian The Oracle Challenges ------------ None Game ------ Seed EnhancedPhaseDetonator Manual? 0 Play Time 01:06:07 Cumulative 60.1 hours Start 2021.11.02 @ 03:54:14 End 2021.11.02 @ 05:02:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 37 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8e878e4-b919-4a3d-82a4-58d2b6c941bc