Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.06 @ 13:19:57 Player: Plonker Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (2121) 2121 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 5974 Bonus ------- Pacifist 200 High Alert Combat Kills 53 Cogmind --------- Core Integrity 0/850 Matter 184/300 Energy 92/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Target Analyzer > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Matter Compressor Target Analyzer Core Shielding Improved Utility Shielding Improved Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Heavy EM Shotgun Heavy Laser Heavy Laser > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Target Analyzer Device Cryofiber Web Storage Compact Battery Processor Target Analyzer Protection Improved Utility Shielding Weapon Advanced Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 2 | . . . . 1 . 1 Propulsion . | . . . . . . . Utility 5 | . . 2 . 1 1 1 Weapon 1 | . . . . . 1 . Parts Attached 75 | 6 2 12 2 31 3 19 Power 12 | 1 1 2 . 7 . 1 Engine 9 | 1 1 2 . 4 . 1 Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 20 | 2 . 1 2 9 2 4 Treads 4 | . . . . 2 2 . Leg 10 | . . . . 7 . 3 Wheel 3 | 2 . . . . . 1 Hover 1 | . . 1 . . . . Flight 2 | . . . 2 . . . Utility 22 | 1 1 5 . 9 . 6 Device 7 | . 1 1 . 2 . 3 Storage 4 | 1 . 1 . . . 2 Processor 3 | . . 1 . 2 . . Hackware . | . . . . . . . Protection 8 | . . 2 . 5 . 1 Artifact . | . . . . . . . Weapon 21 | 2 . 4 . 6 1 8 Energy Gun 10 | . . 4 . 1 . 5 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 3 | 2 . . . 1 . . Ballistic Cannon 5 | . . . . 4 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 27 | . . 2 1 5 . 19 Power 4 | . . . . 2 . 2 Propulsion 3 | . . 1 1 . . 1 Utility 11 | . . 1 . 2 . 8 Weapon 9 | . . . . 1 . 8 Highest Loss Streak 6 | . . 2 1 2 . 6 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 84 | . 98 96 79 89 83 65 Engine 8 | . 14 11 11 7 7 5 Core 3 | . . . . 9 . . Treads 3 | . . . . 1 14 3 Leg 6 | . . . . 15 . 4 Wheel 4 | . 28 14 . . . . Hover 1 | . . 5 6 . . . Device 11 | . 12 13 11 11 7 9 Storage 5 | . 14 11 11 1 . 7 Processor 9 | . . 11 11 13 7 6 Protection 11 | . . 6 . 15 23 11 Energy Gun 8 | . . 21 22 2 . 9 Ballistic Gun 2 | . 28 . . 1 . . Ballistic Cannon 7 | . . . . 9 22 4 Naked Turns . | . . . . . . . Heaviest Build 55 | 10 16 20 11 46 50 55 Greatest Support 42 | 26 26 26 8 30 42 42 Greatest Overweight (x) 6 | . . 2 3 2 1 6 Average Overweight (x) . | . . . 1 . 1 . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 Most Carried 5 | 4 4 5 4 5 4 4 Average Carried 2 | 1 3 3 3 3 1 1 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 4 | 1 4 3 3 3 2 . Class Distribution -------------------- 76% | Mutant 16% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1610 | 160 66 170 20 855 44 295 Remotely 505 | . . . . 505 . . Salvage Created 1985 | . . 466 55 902 29 533 Parts 110 | . . 23 8 55 . 24 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 8 | . . . . 7 . 1 Retrieved Matter 108 | . . . . 95 . 13 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 50 | . . 8 4 27 1 10 Guns 23 | . . 8 4 5 . 6 Cannons 26 | . . . . 22 1 3 Classes Destroyed 11 | . . 6 1 2 1 1 Worker 1 | . . . . 1 . . Builder 4 | . . . . 3 . 1 Hauler 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 3 | . . 1 . 2 . . Swarmer 8 | . . . 4 4 . . Grunt 24 | . . 4 . 14 . 6 Brawler 4 | . . 1 . 2 . 1 Duelist 1 | . . . . . . 1 Sentry 12 | . . 3 . 7 . 2 Hunter 1 | . . . . . 1 . Best Kill Streak 6 | . . 4 4 6 1 4 Combat Bots Only 5 | . . 4 4 5 1 4 Max Kills in Single Turn 2 | . . 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 624 | . . 97 16 147 28 336 Missed 181 | . . 24 2 48 10 97 Damage Taken 5515 | . . 760 87 1286 211 3171 Core 1347 | . . 220 43 232 . 852 Absorbed by Shields 82 | . . 82 . . . . Redirected to Shielding 261 | . . 11 . 122 . 128 Ignored by Resistances 1572 | . . 249 28 353 61 881 Core Remaining (%) 78 | 100 100 . 34 57 100 . Volleys Fired 161 | . . 21 5 99 2 34 Largest 3 | . . 2 2 2 3 3 Hottest 188 | . . 112 112 106 144 188 Shots Fired 259 | . . 42 10 128 6 73 Gun 132 | . . 42 10 33 . 47 Cannon 127 | . . . . 95 6 26 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 139 | . . . . 108 6 25 Thermal 88 | . . 40 10 10 . 28 Explosive . | . . . . . . . Electromagnetic 32 | . . 2 . 10 . 20 Robot Hit Streak 33 | . . 33 13 20 5 19 Robot Miss Streak 3 | . . 1 2 3 1 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 2 2 1 . 2 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 207 | . . 39 8 98 5 57 Core Hits 90 | . . 15 4 45 2 24 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 19 | . . 3 . 13 . 3 Burn 6 | . . 3 . 2 . 1 Blast 12 | . . . . 11 . 1 Corrupt 1 | . . . . . . 1 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5982 | . . 680 149 3711 59 1383 Guns 2078 | . . 680 149 435 . 814 Cannons 3652 | . . . . 3132 58 462 Explosions 135 | . . . . 135 . . Melee 99 | . . . . . . 99 Ramming 18 | . . . . 9 1 8 Kinetic 3787 | . . . . 3274 58 455 Thermal 1506 | . . 649 149 239 . 469 Explosive . | . . . . . . . Electromagnetic 572 | . . 31 . 189 . 352 Impact . | . . . . . . . Slashing 99 | . . . . . . 99 Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 . 3 Average Corruption 1 | . . . . 1 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 2 . 2 Message Errors 1 | . . . . 1 . . Matter Fused 2 | . . . . . . 2 Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 195 | . . . . 166 . 29 Projectiles 188 | . . . . 166 . 22 Explosions . | . . . . . . . Melee 7 | . . . . . . 7 Knockbacks 23 | . . . . 16 2 5 Impact . | . . . . . . . Kinetic 19 | . . . . 13 2 4 Secondary 4 | . . . . 3 . 1 Self-Inflicted Damage 3 | . . . . . . 3 Shots . | . . . . . . . Rammed 8 | . . 1 . . 1 6 Targets Rammed 10 | . . 1 . 2 1 6 Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 605 | . . 209 116 605 156 437 Average Temperature 156 | . . 79 55 187 80 117 Received Heat Transfer 2303 | . . 323 . 684 153 1143 Effects 31 | . . . . 29 . 2 Shutdowns 10 | . . . . 9 . 1 Energy Bleed 2 | . . . . 2 . . Interference 6 | . . . . 5 . 1 Matter Decay 3 | . . . . 3 . . Short Circuit 4 | . . . . 4 . . Damage (minor) 3 | . . . . 3 . . Damage (major) 2 | . . . . 2 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions 2 | . . . . 1 . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 3 . 1 . . Heat Transferred 3393 | . . 1628 333 470 . 962 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 494 | . 4 214 120 494 178 249 Initial 138 | . . 1 40 39 138 . Average 180 | . 1 87 70 341 159 84 Maximum Alert Level 2 | . . 1 . 2 . 1 Low Security (%) 64 | 100 100 88 100 10 100 96 Level 1 21 | . . 11 . 53 . 3 Level 2 13 | . . . . 36 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . . 4 2 4 Investigation 4 | . . . . 1 2 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . . 3 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 5 | . . 1 . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . . 18 4 43 3 23 Peak Tracking Total 7 | . . 7 4 6 2 5 Tactical Retreats 12 | . . 2 . 5 . 5 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 5 | . . 1 . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . 4 . . . . Reprogrammed 4 | . 4 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 20 | . 2 5 . 8 3 2 Terminals 12 | . 1 4 . 5 1 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 3 | . . 1 . 1 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 47 | . 4 14 . 17 8 4 Successful 29 | . 3 11 . 9 4 2 Failed 18 | . 1 3 . 8 4 2 Catastrophic 3 | . . . . 2 . 1 Database Lockouts . | . . . . . . . Manual 21 | . 2 6 . 10 2 1 Terminals 28 | . 3 10 . 11 2 2 Fabricators 2 | . . . . . 2 . Repair Stations 3 | . . . . 3 . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 10 | . . 4 . 2 4 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 6 | . 1 3 . 1 . 1 Prototype ID Bank 1 | . . . . 1 . . Unreport Threat 1 | . . . . . . 1 Disarm Traps 1 | . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . Recall Investigation 1 | . . 1 . . . . Recall Assault 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . 4 . 2 1 . Insert Component 4 | . . 2 . 1 1 . Analyze 3 | . . 2 . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 2 4 . 6 1 1 Terminals 12 | . 1 4 . 5 1 1 Assimilate 1 | . . . . 1 . . Botnet 11 | . 1 4 . 4 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Reject 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 17 | . 1 4 . 7 3 2 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 73 | . . . . . 73 . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 2 . 1 1 . Part Schematics Acquired 3 | . . 2 . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3444 | 41 191 583 260 1247 421 701 Spaces Moved 1956 | 33 205 406 202 596 173 341 Core 103 | 7 . . 1 . . 95 Treads 299 | . . . . 75 166 58 Legs 680 | . . . . 512 7 161 Wheels 508 | 26 205 250 . . . 27 Hover 282 | . . 156 126 . . . Flight 84 | . . . 75 9 . . Fastest Speed 50 | 50 90 90 117 117 190 50 Average Speed 141 | 81 90 117 119 149 235 160 Slowest Speed 350 | 90 90 185 200 330 237 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 45 40 62 57 4 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 43 | . . . . 37 2 4 Melee . | . . . . . . . Projectile 31 | . . . . 25 2 4 AOE 12 | . . . . 12 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2357 | 46 210 471 210 812 182 426 Wait 34 | 1 . 9 . 24 . . Move 1950 | 32 204 405 201 595 172 341 Hop . | . . . . . . . Pick Up 77 | 7 4 12 2 34 2 16 Fast Attach . | . . . . . . . Attach 48 | 6 1 5 2 18 1 15 Detach . | . . . . . . . Swap 27 | . 1 7 . 13 2 4 Drop 48 | . . 11 . 27 2 8 Fire 161 | . . 21 5 99 2 34 Melee 2 | . . . . . . 2 Ram 6 | . . 1 . . . 5 Kick 2 | . . . . 2 . . Crush 2 | . . . . . 1 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 13) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Utility x2 320 | -9/Materials | Build established: Mutant 715 | -9/Materials | Core integrity fell below 50% 807 | -9/Materials | Discovered new exit (range 8) 816 | -9/Materials | Entered Mines 1053 | -9/Mines | Discovered new exit (range 11) 1076 | -9/Mines | Entered Materials 1076 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2258 | -8/Materials | Discovered new exit (range 10) 2323 | -8/Materials | Entered Factory 2323 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2324 | -7/Factory | Identified exit to Storage 2593 | -7/Factory | Discovered new exit (range 11) 2629 | -7/Factory | Build established: Tank 2744 | -7/Factory | Entered another Factory area 2744 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3084 | -6/Factory | Spotted B-75 Beast 3195 | -6/Factory | Lost 4 parts (1p2u1w) 3240 | -6/Factory | Lost 4 parts (1p1u2w) 3375 | -6/Factory | Core integrity fell below 50% 3412 | -6/Factory | Lost 6 parts (1n3u2w) 3420 | -6/Factory | Core integrity fell below 20% 3445 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03370_ Matter Compressor destroyed. 03370_ Slug penetrates Wall. 03372_ Penetrated by Slug. 03373_ Imp. Heavy Laser destroyed. 03374_ Slug penetrates Manufacturing Mainframe. 03375_ Slug penetrates Wall. 03377_ Slug penetrates Door. 03377_ Slug penetrates Wall. 03381_ Energy Well destroyed. 03381_ Slug penetrates Wall. 03392_ Acquired Power Sword. 03397_ Acquired Proton Cannon. 03406_ Penetrated by Slug. 03411_ Slug penetrates Power Conduit. 03412_ Penetrated by Slug. 03422_ Proton Cannon destroyed. 03423_ Penetrated by Slug. 03436_ System corrupted: Matter fused (-8). 03442_ Destroyed Mic. Nuclear Core. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????? ? | | ????????????????????????? ? | | ??????????????????????# # | | ??????####????????????# # | | ?????# ????????????# # | | ?????# ????????????# # | | ?????# """"""????????# # | | ?????# """""""???????# # | | ?????# """"""" ? ?+ + | | ?????# """"""" ?# # | | ?????# # # | | ?????# ! # # | | ?????#@p ! # # | | ?????#/##+############# | | ?????# ## | | ?????# ## | | ?????# ## ! " | | ?????# ## !! | | ?????# ## " | | ?????# ###### ######### | | ?????# #????# #???????## " | | ?????# #????#+########## | | ?????# #????# ## | | ?????# #????# ######### | | ?????# #????# """"#???????? | | ?????# ###### """"#???????? | | ?????# ## """"????????? | | ?????# + """"????????? | | ?????# ## #???????? | | ?????# ## #???????? | | ?????# #####+######???????? | | ?????# ??????????????????? | | ?????# ?????????????????? | | ?????#### ????????????????? | | ????????# ""???????????????? | | ????????# """??????????????? | | ????????# ""???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 23 Energy Capacity 475 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed ArcTransmissionDatajack Manual? 0 Play Time 01:18:05 Cumulative 21.7 hours Start 2024.04.06 @ 11:47:48 End 2024.04.06 @ 13:19:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 10a25320-34ac-4c20-bd04-c192cc363de6