Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 13:17:41 Player: H3-MLN Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (101) 505 Value Destroyed (2734) 2734 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1536) 1536 TOTAL SCORE: 7735 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 283 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 444/500 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (25) --- Light Nuclear Core Improved VTOL Module Improved VTOL Module Medium Storage Unit Experimental Sensor Array Improved Terrain Scanner Modified TNC Army-in-a-Box (30/30) Heavy EM Shotgun Plasma Cannon Plasma Cannon Plasma Cannon Enhanced Autogun EMP Blaster Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Seismic Detector Transport Network Coupler Weapon Shielding > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Improved VTOL Module Medium Storage Unit High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner Modified TNC Army-in-a-Box Plasma Cannon Plasma Cannon Plasma Cannon Enhanced Autogun Enhanced Autogun Flak Cannon EMP Blaster Grenade Launcher Grenade Launcher Heavy Flail [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Transport Network Coupler Protection Improved Core Shielding Weapon Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 71 | 8 6 5 1 4 33 8 6 Power 6 | 1 1 1 . . 2 1 . Engine 4 | 1 1 1 . . 1 . . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 22 | 3 1 1 . 2 14 . 1 Treads 8 | 2 . . . . 5 . 1 Leg 6 | . . . . . 6 . . Wheel 7 | 1 1 1 . 2 2 . . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 15 | 2 2 . . 1 7 2 1 Device 4 | 1 1 . . 1 1 . . Storage 4 | 1 1 . . . 1 . 1 Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 5 | . . . . . 3 2 . Artifact . | . . . . . . . . Weapon 28 | 2 2 3 1 1 10 5 4 Energy Gun 7 | 1 1 . . 1 4 . . Energy Cannon 2 | . . 1 . . 1 . . Ballistic Gun 8 | 1 1 . . . 2 3 1 Ballistic Cannon 3 | . . 1 . . 1 . 1 Launcher 5 | . . 1 . . 2 . 2 Special Weapon 1 | . . . 1 . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 37 | . 2 3 . . 18 1 13 Power 3 | . . 1 . . 1 . 1 Propulsion 15 | . . 2 . . 8 . 5 Utility 7 | . . . . . 3 1 3 Weapon 12 | . 2 . . . 6 . 4 Highest Loss Streak 13 | . 1 3 . . 13 1 12 To Critical Strikes . | . . . . . . . . Average Backups 16 | 4 8 13 16 19 17 20 19 Power 1 | . 1 1 1 1 1 1 1 Propulsion 2 | 2 2 1 1 3 2 2 2 Utility 6 | . 1 5 6 9 6 6 5 Weapon 6 | 1 2 6 6 6 7 10 9 Tool/Special . | . . . . . . . . Unused Backups 13 | . . . 1 . 4 . 8 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 4 | . . . . . . . 4 Weapon 6 | . . . . . 4 . 2 Tool/Special 1 | . . . 1 . . . . Average Slot Usage (%) 95 | . 100 99 85 99 87 99 91 Engine 10 | . 14 14 14 14 2 5 . Core 1 | . . . . . 6 3 7 Treads 9 | . 23 . . . 5 36 29 Leg 3 | . . . . . 21 . . Wheel 16 | . 4 26 28 28 5 . . Device 9 | . 14 14 13 13 6 1 . Storage 12 | . 14 14 14 14 9 9 10 Processor 3 | . . . . . 10 9 9 Protection 4 | . . . . . 5 16 16 Energy Gun 4 | . 14 3 . 3 10 . . Energy Cannon 3 | . . 4 . 9 1 1 . Ballistic Gun 2 | . 14 . . . . 5 8 Ballistic Cannon 6 | . . 8 . 12 2 5 8 Launcher 3 | . . 10 1 1 . . . Special Weapon 1 | . . . 13 1 . . . Peak Build Rating 41 | 7 8 10 17 19 41 37 38 Average Rating 19 | 5 7 9 11 15 30 34 36 On Entrance 15 | . 7 8 10 15 19 30 37 Avg Prop Armor Cover (%) 12 | 7 13 13 . . 13 . . Naked Turns . | . . . . . . . . Heaviest Build 107 | 12 89 93 91 94 104 107 107 Greatest Support 82 | 40 40 20 20 20 82 82 82 Greatest Overweight (x) 9 | . 8 9 4 4 9 1 1 Average Overweight (x) 3 | . 2 4 4 4 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 25 25 25 25 25 25 Most Carried 25 | 7 13 15 23 25 25 25 25 Average Carried 19 | 4 8 13 18 24 22 25 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 7 12 15 22 25 25 25 21 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 2180 | 284 87 119 29 236 597 485 343 Remotely . | . . . . . . . . Salvage Created 3235 | 109 398 138 . 319 1243 549 479 Parts 230 | 8 33 19 . 16 79 40 35 Haulers Intercepted 5 | . 1 . . . 3 . 1 Recyclers Shooed 5 | 1 2 . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 74 | . 9 9 . 5 21 17 13 Guns 22 | . 8 . . . 9 . 5 Cannons 24 | . . 3 . 2 4 10 5 AOE 27 | . 1 6 . 3 7 7 3 Classes Destroyed 16 | 2 6 1 . . 4 3 . Worker 3 | . 1 . . 1 1 . . Builder 2 | . . . . . 1 . 1 Tunneler 5 | 2 1 1 . 1 . . . Hauler 5 | . 1 . . . 3 . 1 Recycler 6 | 1 1 . . 2 2 . . Mechanic 1 | . . . . . 1 . . Operator 1 | . 1 . . . . . . Watcher 4 | . 1 . . . 2 . 1 Swarmer 34 | . 6 6 . 3 6 10 3 Grunt 24 | . 3 2 . 2 9 . 8 Duelist 1 | . . . . . 1 . . Sentry 9 | . . . . . 5 2 2 Demolisher 1 | . . 1 . . . . . Specialist 3 | . . . . . . 3 . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 8 | 2 4 3 . 4 8 5 6 Combat Bots Only 7 | . 4 3 . 3 7 5 6 Max Kills in Single Turn 3 | 1 1 2 . 2 3 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 2 . 1 3 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 392 | . 31 26 . 22 170 74 69 Missed 108 | . 7 7 . 6 52 16 20 Hits 284 | . 24 19 . 16 118 58 49 Melee 1 | . . . . . 1 . . Projectile 283 | . 24 19 . 16 117 58 49 AOE 10 | . . 10 . . . . . Critical Strikes 9 | . . . . . 4 1 4 Actively Blocked 1 | . . . . . . . 1 Damage Taken 4947 | . 393 519 . 219 1919 722 1175 Core 793 | . 57 146 . 32 282 105 171 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 137 | . . . . . 50 37 50 Regen/Repaired (Parts) 53 | . . . . . 53 . . Core Remaining (%) 53 | 100 . . . 6 . . . Volleys Fired 250 | 4 39 15 2 16 80 57 37 Largest 2 | 2 2 2 1 2 2 2 2 Hottest 145 | 60 70 110 33 90 145 103 65 Shots Fired 439 | 8 78 26 2 24 139 92 70 Gun 268 | 8 78 11 . . 101 38 32 Cannon 132 | . . 11 . 16 29 45 31 Launcher 39 | . . 4 2 8 9 9 7 Special . | . . . . . . . . Kinetic 227 | 4 39 . . 8 52 61 63 Thermal 100 | . 26 22 . 8 22 22 . Explosive 29 | . . 4 2 8 7 1 7 Electromagnetic 83 | 4 13 . . . 58 8 . Robot Hit Streak 16 | 5 8 4 . 4 12 16 12 Robot Miss Streak 6 | . 4 3 . 2 3 6 5 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 4 | . 1 . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 290 | 5 47 11 . 9 93 74 51 Core Hits 210 | 3 23 12 . 9 65 48 50 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 1 . . . . 1 Burn 2 | . 1 1 . . . . . Destroy 1 | . . . . . . . 1 Melee Attacks 26 | . . . . . . 26 . Impact 17 | . . . . . . 17 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . . . 9 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6714 | 60 535 536 . 355 2333 1550 1345 Guns 2657 | 60 493 64 . . 1232 365 443 Cannons 2196 | . . 104 . 159 435 830 668 Explosions 1861 | . 42 368 . 196 666 355 234 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2607 | 7 176 . . 35 546 732 1111 Thermal 1478 | . 230 199 . 124 462 463 . Explosive 1278 | . . 337 . 196 379 132 234 Electromagnetic 1351 | 53 129 . . . 946 223 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . Average Corruption 1 | . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . 3 5 3 8 . . . Message Errors 8 | . 2 1 1 4 . . . Matter Fused 5 | . . 2 1 2 . . . Heat Flow Errors 2 | . . 2 . . . . . Energy Discharges 1 | . . . 1 . . . . Data Loss (minor) 1 | . . . . 1 . . . Alerts 2 | . 1 . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 200 | . 18 83 . 10 82 7 . Projectiles 12 | . . . . 9 . 3 . Explosions 188 | . 18 83 . 1 82 4 . Melee . | . . . . . . . . Knockbacks 25 | . . . . 1 6 6 12 Impact . | . . . . . . . . Kinetic 23 | . . . . 1 6 5 11 Secondary 2 | . . . . . . 1 1 Self-Inflicted Damage 491 | . 184 . . 54 169 . 84 Shots 15 | . 3 . . 2 6 . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 394 | 40 100 394 . 114 319 236 51 Average Temperature 87 | 20 29 145 . 43 122 93 17 Received Heat Transfer 1413 | . 48 39 . 48 873 117 288 Effects 4 | . . . . . 1 3 . Interference 3 | . . . . . . 3 . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 8 | . . . . . 6 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 3 . Heat Transferred 3002 | . 629 531 . 259 683 900 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . 1 . . . 6 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 3 | . 1 . . . 1 3 2 Low Security (%) 77 | 100 94 100 . 100 95 3 . Level 1 6 | . 5 . . . 4 29 1 Level 2 9 | . . . . . . 26 98 Level 3 6 | . . . . . . 40 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 896 | 10 207 110 . 115 229 896 646 Initial 436 | . . 50 . . 3 148 436 Average 154 | . 113 27 . 23 82 540 516 Influence Increases 2956 | 15 343 295 . 243 701 898 461 Destroy 0b10 Robot/C 1720 | . 180 180 . 100 420 580 260 Destroy 0b10 Robot/NC 145 | 15 30 5 . 20 50 10 15 Destroy Leader 288 | . 34 40 . 20 100 40 54 Allied During Kill 114 | . . . . . . 88 26 Successful Hack 48 | . 29 . . 8 11 . . Disable Machine 165 | . 30 30 . 30 45 . 30 Anti-Garrison Action 100 | . . . . . . 100 . Destroy Structure 241 | . 40 40 . 35 60 35 31 Lose Combat Pursuer 135 | . . . . 30 15 45 45 Influence Decreases 2379 | 15 213 381 44 233 482 231 780 Entered New Map 672 | . . 80 44 . 7 81 460 Time Decay 1227 | 15 193 271 . 233 365 . 150 Lost Part 300 | . 20 30 . . 110 10 130 Lost Ally 180 | . . . . . . 140 40 Squads Dispatched 7 | . 1 . . . 2 . 4 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . . . . 4 Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 2 . . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 16 10 . 7 29 33 20 Peak Tracking Total 9 | . 4 3 9 3 7 6 5 Tactical Retreats 6 | . . . . 1 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 14 | . 2 2 1 2 3 2 2 Max in Single Turn 2 | . 1 1 1 1 2 1 1 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 10 | . 2 . 2 1 3 2 . Terminals 6 | . 2 . . 1 1 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 34 | . 10 . 5 3 13 3 . Successful 21 | . 5 . 5 3 7 1 . Failed 12 | . 4 . . . 6 2 . Catastrophic 1 | . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 19 | . 8 . 1 2 8 . . Terminals 25 | . 10 . . 3 9 3 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 12 | . 2 . 5 3 1 1 . Record 4 | . . . 4 . . . . Part Schematic 1 | . 1 . . . . . . Robot Schematic 1 | . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . Garrison Registry 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 3 . . . 3 . . Terminals 6 | . 3 . . . 3 . . Botnet 3 | . 2 . . . 1 . . Operators 2 | . 1 . . . 1 . . Skim 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . . 1 2 2 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 60 | . . . . . 60 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 10 | . . . . . . 10 . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 10 | . . . . . . 10 . Largest Group 6 | . . . . . . 6 2 Highest-Rated Group 84 | . . . . . . 84 32 Highest-Rated Ally 21 | . . . . . . 21 16 Total Orders . | . . . . . . . . Ally Attacks 70 | . . . . . . 52 18 Total Damage 1082 | . . . . . . 906 176 Kills 12 | . . . . . . 12 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 6168 | 83 440 1379 624 1381 1017 928 316 Terrain 27 | . . . . . 27 . . Seismic 4716 | 83 440 1379 624 1381 688 121 . T.N.C. 2258 | . . . . . 1014 928 316 Machine Analysis 136 | . . . . . 136 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 6292 | 155 440 1379 657 1397 1017 928 319 Spaces Moved 2890 | 80 177 867 460 580 367 274 85 Core 3 | 3 . . . . . . . Treads 586 | 74 121 . . . 32 274 85 Legs 199 | . . . . . 199 . . Wheels 2102 | 3 56 867 460 580 136 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 140 140 140 125 236 235 Average Speed 161 | 152 172 140 140 140 191 236 235 Slowest Speed 312 | 160 200 215 140 140 312 236 236 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Time Travels 1 | . . . 1 . . . . Exploration Rate (%) 46 | 5 38 99 70 82 24 42 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 42 | . . 11 . 8 13 10 . Terrain Destroyed 258 | . 44 45 12 55 63 11 28 Melee 7 | . . . . . . 7 . Projectile 3 | . . . . . 2 1 . AOE 248 | . 44 45 12 55 61 3 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4069 | 102 242 999 472 1140 544 435 135 Wait 703 | 4 10 106 1 535 12 33 2 Move 2884 | 79 176 866 459 579 367 273 85 Hop . | . . . . . . . . Pick Up 52 | 7 8 6 5 2 23 . 1 Fast Attach 27 | 7 . . . 2 15 2 1 Attach 30 | . 2 3 2 . 19 . 4 Detach 2 | . . . . . 2 . . Swap 38 | 1 4 3 . 4 10 13 3 Drop 30 | . 3 . 3 2 16 4 2 Fire 250 | 4 39 15 2 16 80 57 37 Melee 26 | . . . . . . 26 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 4 | . . . . . . 4 . Rewire 23 | . . . . . . 23 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 14) 203 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 563 | -10/Materials | Discovered new exit (range 11) 596 | -10/Materials | Entered Mines 597 | -10/Mines | Assembled infested the area 606 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 667 | -10/Mines | Core integrity fell below 50% 686 | -10/Mines | Core integrity fell below 20% 692 | -10/Mines | Met 8R-AWN 722 | -10/Mines | Lost 3 parts (1p2n) 868 | -10/Mines | Discovered new exit (range 5) 1078 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1080 | -10/Mines | Found Prototype Device 1270 | -10/Mines | Discovered new exit (range 6) 1448 | -10/Mines | Learned location of Zion (-7) 1653 | -10/Mines | Discovered new exit (range 5) 1677 | -10/Mines | Discovered new exit (range 7) 1975 | -10/Mines | Entered Exiles 2001 | -10/Exiles | Discovered new exit (range 15) 2021 | -10/Exiles | Welcomed by 8R-AWN 2040 | -10/Exiles | Met EX-HEX 2110 | -10/Exiles | Met EX-BIN 2163 | -10/Exiles | Met EX-DEC 2294 | -10/Exiles | Aligned with FarCom system 2295 | -10/Exiles | Given EX-Vault access code 2327 | -10/Exiles | Opened EX-Vault 2338 | -10/Exiles | Found Chronowheel 2344 | -10/Exiles | Found Modified TNC 2347 | -10/Exiles | Found Army-in-a-Box 2376 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2435 | -10/Exiles | Learned about 8R-AWN's background 2577 | -10/Exiles | Discovered new exit (range 14) 2599 | -10/Exiles | Activated Chronowheel 2599 | -10/Exiles | Spacetime reconverged on an earlier point 2603 | -10/Exiles | Attacked by the Exiles 2632 | -10/Exiles | Stole two prototypes: Modified TNC, Army-in-a-Box 2632 | -10/Exiles | Entered Mines 2639 | -9/Mines | Learned Materials stockpile data 2663 | -9/Mines | Met a Derelict bent on vengeance 3622 | -9/Mines | Discovered new exit (range 8) 4029 | -9/Mines | Entered Materials 4029 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4225 | -8/Materials | Destroyed 7 combat bots 4233 | -8/Materials | Lost 13 parts (1p5n2u5w) 4316 | -8/Materials | Discovered new exit (range 16) 4345 | -8/Materials | Build established: Scavenger-Mutant 4841 | -8/Materials | Core integrity fell below 50% 4877 | -8/Materials | Lost 3 parts (1n1u1w) 4893 | -8/Materials | Garrison activated, responded to threat 4963 | -8/Materials | Repaired Hvy. EM Shotgun? 5046 | -8/Materials | Identified exit to Garrison 5046 | -8/Materials | Entered Garrison 5072 | -8/Garrison | Triggered checkpoint 5206 | -8/Garrison | Triggered checkpoint 5347 | -8/Garrison | Garrison Relay disabled 5475 | -8/Garrison | Discovered new exit (range 80) 5475 | -8/Garrison | Discovered new exit (range 62) 5475 | -8/Garrison | Discovered new exit (range 39) 5579 | -8/Garrison | Triggered checkpoint 5586 | -8/Garrison | Triggered checkpoint 5604 | -8/Garrison | Triggered checkpoint 5649 | -8/Garrison | Lost 4 allies 5735 | -8/Garrison | Installed Relay Interface Framework 5928 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3a 5954 | -8/Garrison | Lost 3 allies 5974 | -8/Garrison | Entered Materials 5974 | -8/Materials | Accompanied by 2 allies 6173 | -8/Materials | Discovered new exit (range 11) 6265 | -8/Materials | Core integrity fell below 20% 6293 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06281_ U-05 Engineer builds a Wall. 06283_ Flak Cannon destroyed. 06283_ Gauss Rifle destroyed. 06283_ Knocked back. 06284_ Acquired 40 matter. 06285_ R-06 Scavenger collects Lgt. Nuclear Core. 06285_ U-05 Engineer destroyed. 06288_ R-06 Scavenger collects Terrain Scan Processor. 06289_ U-05 Engineer lays Concrete. 06290_ Mni. Grenade Launcher destroyed. 06290_ Grenade Launcher destroyed. 06290_ Imp. Core Shielding destroyed. 06290_ Transport Network Coupler destroyed. 06291_ K-01 Serf collects debris. 06291_ U-05 Engineer lays Concrete. 06292_ R-06 Scavenger collects Prototype Energy Gun. 06293_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | +* ???????????????????????????????????????? | | %[ ??????????????????????????????????????? | | == ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ##+###???????????????????????????????????? | | # #???????????????????????????????????? | | ? # #???????????????????????????????????? | | ??# ^ # #???????????????????????????????????? | | ??# # #??? ???????????????????????????????? | | ??# # #??? ???????????????????????????????? | | ### # ####+###????????????????????????????? | | ###+#?# % #??#?????????????????????????? | | #?# = ## ??????????????????????????? | | ## ##### #?# " ???????????????????????????? | | " ## ??# #?# ! #????????????????????????????? | | " ## #?# #?# !*= #????????????????????????????? | | " ## ###?# #?###%###????????????????????????????? | | ###????# #???#!#?##########???????????????????? | | #??????#*#?### ### # #?*#????????????????? | | # *#??????# #?# # "" # ###??????????????? | | #=%#??????#!### # " = #??????????????? | | # #??????# %+ %u r = [ # S" ?????????? | | # #??????#+###! # @ H ! ; """??????????? | | # #?????# ?# # %Y%| =[= # """??????????? | | # #?????# ?## ####+# [ %* #??????????????? | | # ##????# #?# #? =% r###??????????????? | | # #????# *#?# ## ?k # # #???????????????? | | + #????# #?# ## ?? ###?!!#???????????????? | | # #????# #?# ##??? #???? #???????????????? | | # #????# #? ???#g###?????#???????????????? | | # #????######/ #?? ????????????????????????? | | # #?????????# < ?? ????????????????????????? | | # #?????????# * ##? ????????????????????????? | | #####?????????# #??# ????????????????????????? | | ??????????????# #??# ????????????????????????? | | ?????????????? #??? ????????????????????????? | | ??????????????? !#???r????????????????????????? | | ???????????????!!!!??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 460 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 30 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Mines | Hacked Fabricated ------------ Nothing Repaired ---------- Hvy. EM Shotgun | 33% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spacetime Is Relative Challenges ------------ None Game ------ Seed ImpulseAbsorptionDeflector Manual? 0 Play Time 00:46:05 Cumulative 1625.2 hours Start 2026.06.09 @ 15:48:09 End 2026.06.10 @ 13:17:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 500 Adventurer 4 Explorer 3 Win Type - Total 60 Types 28/8/3/4/1/4/5/2/3/2 Lore% 98 Gallery% 96 Achievement% 90 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd46d7da-a239-4b87-9239-e55a803c410a