Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 23:30:25 Player: bradybot Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2336) 2336 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6411 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 134/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Target Analyzer Target Analyzer Microactuators Hacking Suite > --- WEAPON (3) ------- Axe > --- INVENTORY (20) --- Light Ion Engine Large Storage Unit Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Transmission Jammer Advanced ECM Suite Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Energy Filter Particle Charger Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Cooling System Large Storage Unit Large Storage Unit Microactuators Advanced ECM Suite Hacking Suite Hacking Suite Beam Rifle High-powered Shotgun Gauss Rifle Gauss Rifle Mini Grenade Launcher Improved Datajack Axe [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 1 1 Utility 3 | . . 2 . . . . 1 Weapon 1 | . . . . . . 1 . Parts Attached 103 | 7 14 5 7 1 12 18 39 Power 12 | 1 2 1 1 . 1 1 5 Engine 8 | 1 2 1 1 . 1 1 1 Core 4 | . . . . . . . 4 Reactor . | . . . . . . . . Propulsion 24 | 3 1 1 3 . 2 4 10 Treads 1 | 1 . . . . . . . Leg 22 | 2 1 1 3 . 2 4 9 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 4 2 . 1 2 8 8 Device 12 | . . 2 . 1 2 4 3 Storage 5 | 1 3 . . . . . 1 Processor 3 | . . . . . . 1 2 Hackware 1 | . . . . . . . 1 Protection 5 | . 1 . . . . 3 1 Artifact . | . . . . . . . . Weapon 41 | 2 7 1 3 . 7 5 16 Energy Gun 10 | . . . . . 2 3 5 Energy Cannon 8 | . 1 . 1 . 2 . 4 Ballistic Gun 18 | 2 6 . 1 . 2 2 5 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 42 | . 1 . 1 . 5 4 31 Power 4 | . . . . . 1 . 3 Propulsion 12 | . . . . . 1 1 10 Utility 10 | . . . . . 1 3 6 Weapon 16 | . 1 . 1 . 2 . 12 Highest Loss Streak 15 | . 1 . 1 . 4 2 15 To Critical Strikes 2 | . . . 1 . . . 1 Average Slot Usage (%) 98 | . 93 86 100 100 99 99 97 Engine 8 | . 14 11 11 11 11 9 3 Core 1 | . . . . . . . 3 Leg 24 | . 28 22 22 22 21 26 27 Device 17 | . . 9 22 22 26 17 13 Storage 9 | . 13 11 11 11 11 9 7 Hackware 1 | . . . . . . . 3 Protection 9 | . 8 11 11 11 6 9 10 Energy Gun 6 | . . . . . 9 13 9 Energy Cannon 3 | . 5 9 1 . 5 . 4 Ballistic Gun 12 | . 22 11 14 22 6 13 7 Peak Build Rating 44 | 6 10 14 14 21 25 31 44 Average Rating 26 | 3 7 11 13 15 23 27 40 On Entrance 14 | . 6 10 13 14 21 24 28 Naked Turns . | . . . . . . . . Heaviest Build 72 | 12 33 35 35 35 38 46 72 Greatest Support 56 | 20 20 20 20 20 20 35 56 Greatest Overweight (x) 16 | . 1 1 1 1 1 2 16 Average Overweight (x) . | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 Average Capacity 16 | 7 9 15 15 15 15 15 19 Most Carried 20 | 8 9 15 15 15 15 15 20 Average Carried 15 | 4 7 10 14 14 14 14 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 Final Carried 15 | 6 9 15 15 15 14 15 10 Class Distribution -------------------- 47% | Mutant 18% | Scavenger-Skirmisher 14% | Skirmisher 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2066 | 217 175 40 329 49 282 323 651 Remotely 213 | . . . . . . 28 185 Salvage Created 2613 | . 210 40 149 . 340 504 1370 Parts 181 | . 19 6 13 . 19 30 94 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 67 | . 9 3 8 . 12 12 23 Guns 45 | . 7 1 5 . 9 12 11 Cannons 16 | . 2 2 . . 1 . 11 AOE 5 | . . . 3 . 2 . . Classes Destroyed 14 | . 3 . 1 . . 2 8 Worker 7 | . 1 . . . . 2 4 Builder 1 | . . . . . . . 1 Hauler 1 | . . . . . . . 1 Recycler 1 | . . . . . . . 1 Mechanic 2 | . . . . . . . 2 Swarmer 27 | . 6 3 6 . 6 3 3 Grunt 22 | . 3 . 1 . 5 6 7 Brawler 2 | . . . 1 . 1 . . Protector 1 | . . . . . . . 1 Sentry 2 | . . . . . . 2 . Specialist 1 | . . . . . . . 1 Hunter 4 | . . . . . . 1 3 Programmer 7 | . . . . . . . 7 Heavy 1 | . . . . . . . 1 Best Kill Streak 7 | . 4 3 3 . 7 7 7 Combat Bots Only 7 | . 3 3 3 . 7 5 4 Max Kills in Single Turn 2 | . 1 1 1 . 2 2 2 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . 1 . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 569 | . 93 7 35 . 86 73 275 Missed 145 | . 24 2 12 . 19 19 69 Damage Taken 6099 | . 599 40 247 . 687 550 3976 Core 1012 | . 87 5 31 . 134 52 703 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 35 | . 6 1 6 . 22 . . Core Remaining (%) 78 | 100 65 . . . 57 90 . Volleys Fired 189 | . 32 4 13 . 33 24 83 Largest 3 | . 2 2 2 . 2 3 3 Hottest 158 | . 91 91 53 . 126 146 158 Shots Fired 435 | . 64 8 20 . 55 72 216 Gun 361 | . 56 4 17 . 50 72 162 Cannon 67 | . 8 4 . . 5 . 50 Launcher 7 | . . . 3 . . . 4 Special . | . . . . . . . . Kinetic 239 | . 56 4 17 . 18 45 99 Thermal 150 | . 8 4 . . 32 27 79 Explosive 7 | . . . 3 . . . 4 Electromagnetic 39 | . . . . . 5 . 34 Robot Hit Streak 14 | . 14 3 9 . 11 10 12 Robot Miss Streak 7 | . 7 1 5 . 3 3 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . . 1 . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 Shots Hit Robots 267 | . 33 5 12 . 38 49 130 Core Hits 130 | . 15 3 9 . 17 31 55 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 4 | . . . 1 . . . 3 Critical Strikes 14 | . . . 1 . 4 2 7 Burn 8 | . . . . . 4 1 3 Destroy 5 | . . . 1 . . 1 3 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5618 | . 447 84 427 . 768 859 3033 Guns 3984 | . 304 21 188 . 544 859 2068 Cannons 1131 | . 143 63 . . 80 . 845 Explosions 502 | . . . 239 . 143 . 120 Melee . | . . . . . . . . Ramming 1 | . . . . . 1 . . Kinetic 2471 | . 304 21 188 . 168 583 1207 Thermal 2334 | . 143 63 . . 519 276 1333 Explosive 359 | . . . 239 . . . 120 Electromagnetic 453 | . . . . . 80 . 373 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . 5 5 5 . 6 Average Corruption 4 | . . . 5 5 5 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 97 | . . . 5 23 37 . 32 Message Errors 26 | . . . 3 4 11 . 8 Matter Fused 22 | . . . . 5 5 . 12 Heat Flow Errors 10 | . . . . 5 2 . 3 Energy Discharges 10 | . . . 2 2 4 . 2 Data Loss (minor) 13 | . . . . 4 6 . 3 Data Loss (major) 6 | . . . . 1 4 . 1 Misfires 1 | . . . . . 1 . . Alerts 5 | . . . . 2 2 . 1 Weapon Failures 4 | . . . . . 2 . 2 Overload Shots . | . . . . . . . . Overflow Damage 70 | . . . 38 . . . 32 Projectiles 29 | . . . . . . . 29 Explosions 41 | . . . 38 . . . 3 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 59 | . . . . . . . 59 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 623 | . 306 . . 173 176 234 623 Average Temperature 130 | . 157 . . 76 36 84 155 Received Heat Transfer 843 | . 72 . 24 . 171 171 405 Effects 5 | . . . . . . . 5 Shutdowns 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 9 | . 1 . . . 1 1 6 Heat Transferred 4257 | . 259 111 . . 1260 703 1924 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 359 | . 359 221 296 . 233 257 156 Initial 151 | . . 151 85 . . 55 48 Average 97 | . 256 175 204 . 66 151 41 Maximum Alert Level 1 | . 1 1 1 . 1 1 . Low Security (%) 83 | 100 24 66 50 . 92 73 100 Level 1 16 | . 75 33 49 . 7 26 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 . . . . 5 8 Investigation 1 | . 1 . . . . . . Extermination 3 | . . . . . . . 3 Reinforcement 8 | . 1 . . . . 2 5 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 20 3 8 . 12 14 32 Peak Tracking Total 7 | . 7 3 3 . 5 4 5 Tactical Retreats 8 | . 4 . . . 2 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Reconfigurated 6 | . . . . . . 6 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . . 3 Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . 1 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 8 | . 3 . . 2 . 1 2 Terminals 5 | . 3 . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 9 . . 24 . 2 5 Successful 32 | . 4 . . 24 . 2 2 Failed 8 | . 5 . . . . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 2 . . 1 . . 4 Terminals 14 | . 9 . . . . 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 32 | . 4 . . 24 . 2 2 Record 23 | . . . . 23 . . . Robot Analysis 1 | . 1 . . . . . . Alert Level 1 | . . . . . . . 1 Locate Traps 1 | . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . Zone Layout 2 | . 1 . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . . . . 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 6518 | 72 399 203 362 1124 1101 968 2289 Spaces Moved 2641 | 43 183 95 164 589 436 310 821 Core 3 | 2 . . . . . . 1 Treads 13 | 13 . . . . . . . Legs 2622 | 28 183 95 164 589 436 310 817 Wheels 3 | . . . . . . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 120 Average Speed 184 | 128 137 190 190 190 190 190 188 Slowest Speed 850 | 160 190 190 190 190 190 260 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 26 12 32 94 86 17 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 47 | . . . 18 . 14 . 15 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 44 | . . . 18 . 14 . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3921 | 57 268 107 196 596 655 642 1400 Wait 845 | . 22 . 5 1 155 261 401 Move 2634 | 42 182 94 163 588 435 309 821 Hop . | . . . . . . . . Pick Up 82 | 8 9 4 3 2 9 13 34 Fast Attach 20 | 4 3 2 . 1 3 3 4 Attach 39 | 2 1 . 1 . 5 6 24 Detach 3 | . . . . 1 . 2 . Swap 44 | 1 10 3 6 . 4 9 11 Drop 63 | . 9 . 5 3 9 15 22 Fire 189 | . 32 4 13 . 33 24 83 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 11) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Utility x2 648 | -9/Materials | Discovered new exit (range 6) 675 | -9/Materials | Entered Mines 704 | -9/Mines | Learned location of Zion (-6) 1029 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1029 | -9/Mines | Discovered new exit (range 5) 1037 | -9/Mines | Entered Exiles 1062 | -9/Exiles | Discovered new exit (range 15) 1096 | -9/Exiles | Met 8R-AWN 1125 | -9/Exiles | Met EX-HEX 1244 | -9/Exiles | Met EX-DEC 1392 | -9/Exiles | Discovered new exit (range 10) 1528 | -9/Exiles | Visited The Gauntlet 1831 | -9/Exiles | Met EX-BIN 1860 | -9/Exiles | Aligned with FarCom system 1862 | -9/Exiles | Given EX-Vault access code 1970 | -9/Exiles | Opened EX-Vault 1978 | -9/Exiles | Found Trap Reconfigurator 2020 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2161 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2161 | -9/Exiles | Entered Mines 2906 | -8/Mines | Destroyed 7 combat bots 2912 | -8/Mines | Lost 4 parts (1p1n1u1w) 3236 | -8/Mines | Discovered new exit (range 14) 3262 | -8/Mines | Entered Materials 3262 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3565 | -8/Materials | Build established: Scavenger-Skirmisher 3709 | -8/Materials | Garrison activated, responded to threat 4165 | -8/Materials | Discovered new exit (range 16) 4230 | -8/Materials | Entered Factory 4230 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4596 | -7/Factory | Build established: Tank 5249 | -7/Factory | Lost 6 parts (1p1n3u1w) 5482 | -7/Factory | Build established: Skirmisher 5685 | -7/Factory | Noticed a derelict Sapper rigging charges 6026 | -7/Factory | Cargo convoy interrupted 6219 | -7/Factory | Core integrity fell below 50% 6224 | -7/Factory | Lost 6 parts (4n1u1w) 6508 | -7/Factory | Core integrity fell below 20% 6519 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 06496_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06497_ Slug penetrates Wall. 06499_ Penetrated by Slug. 06499_ Critical hit (Destroy). 06499_ Hpw. Shotgun destroyed. 06501_ R-06 Scavenger destroyed. 06502_ Slug penetrates H-61 Shepherd. 06502_ Shock Rifle destroyed. 06502_ Penetrated by Slug. 06505_ Carbon-fiber Leg destroyed. 06506_ H-61 Shepherd destroyed. 06506_ Switching to secondary target: H-55 Commando. 06507_ R-06 Scavenger collects Arm. Treads. 06509_ Slug penetrates H-55 Commando. 06511_ Slug penetrates Wall. 06512_ Slug penetrates X-67 Chaingunner. 06512_ H-55 Commando destroyed. 06512_ Gauss Rifle destroyed. 06514_ Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | "" #?# # ## #? #????????????? | | #?# # ## # #????????????? | | #?# # #####+### ######???????? | | ################# ??????? | | ??# # ^ ??????? | | ### "# ^ ??????? | | # "# """ """ ???????? | | # """ """ "# """ ????????????? | | # """ """ T###########+### """ "???????????? | | # """ """ "#????# # """ ""??????????? | | # "#????# # ?????????? | | # """ """ "#????# # """ """?????????? | | ?????????????????????# # """ """?? ???? | | ?????????????????????# # %"" """ ???? | | ?????????????????????# # %"" """ ??? | | ?????????????????????# #![ ?? | | ?????????????????????# = # %%%"% ?? | | ?????????????????????# *!%! # %%%% !!! ?? | | ?????????????????###########+## =%%%% !!! ?? | | ???????????# ^^% % %%%% !!! ?? | | ?????????????????#####x##=## * % ?? | | ???????????????????#!*%=%%!# ! ?? | | ???????????????????#==%!%=## ###### ######### ??? | | ???????????????????#!!=%!=## #????? #????????????? | | ???????????????????# !]*!!## #??????#????????????? | | ???????????????????# [!|%@## #???????????????????? | | ???????????????????# !%=!## #???????????????????? | | ???????????????????######### #???????????????????? | | ????????????????????? ??? #???????????????????? | | ????????????????????####???###???????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????gg?????????? | | ?????????????C???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Target Analysis 7 Recoil Reduction 1 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed SystemBlastStatue Manual? 0 Play Time 01:49:39 Cumulative 8.8 hours Start 2024.09.21 @ 21:36:44 End 2024.09.21 @ 23:30:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d28df412-d8a4-4122-98b0-3e689b25b3b6