Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.22 @ 21:42:44 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (165) 825 Value Destroyed (4795) 4795 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (892) 892 TOTAL SCORE: 9472 Bonus ------- High Alert Combat Kills 892 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Melee Analysis Suite Melee Analysis Suite Actuator Array Greatsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Precision Energy Filter Improved Light Armor Plating Graphene Brace Hacking Suite > --- WEAPON ----------- Mass Driver Mass Driver Greatsword > --- INVENTORY -------- Reinforced Deuterium Engine Improved Cooling System Actuator Array Light Armor Plating Hypervelocity Gauss Cannon Proton Missile Launcher Proton Missile Launcher [Rating: 50] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Graphene Brace Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Proton Missile Launcher Impact Weapon Flail Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . 1 2 . . . Weapon 2 | . . 1 . 1 . . Parts Attached 142 | . 21 32 52 12 2 23 Power 13 | . 4 2 5 1 . 1 Engine 9 | . 2 2 3 1 . 1 Core 4 | . 2 . 2 . . . Reactor . | . . . . . . . Propulsion 29 | . 5 8 7 5 . 4 Treads 12 | . . 5 7 . . . Leg 5 | . 2 1 . 2 . . Wheel 7 | . . . . 3 . 4 Hover 5 | . 3 2 . . . . Flight . | . . . . . . . Utility 35 | . 4 7 13 2 2 7 Device 10 | . . 1 4 1 1 3 Storage 2 | . . . 1 1 . . Processor 3 | . . 1 2 . . . Hackware 6 | . . 1 2 . . 3 Protection 14 | . 4 4 4 . 1 1 Artifact . | . . . . . . . Weapon 65 | . 8 15 27 4 . 11 Energy Gun 7 | . . 5 2 . . . Energy Cannon 4 | . . . 4 . . . Ballistic Gun 17 | . 5 3 8 1 . . Ballistic Cannon 11 | . 2 . 2 2 . 5 Launcher 9 | . . 1 3 . . 5 Special Weapon . | . . . . . . . Impact Weapon 7 | . . 4 3 . . . Slashing Weapon 8 | . . 1 5 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . Unidentified Prototypes 7 | . . 3 3 . 1 . Corrupted Parts 3 | . . . 3 . . . System Corruption 18 | . . . 18 . . . Parts Lost 28 | . 2 6 6 1 . 13 Power 1 | . . . 1 . . . Propulsion 7 | . . 2 1 . . 4 Utility 7 | . . 1 4 . . 2 Weapon 13 | . 2 3 . 1 . 7 Highest Loss Streak 11 | . 1 2 1 1 . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 94 98 89 73 92 92 Engine 8 | . 8 11 7 7 7 7 Core 1 | . 5 . . . . . Treads 9 | . . 15 17 6 . . Leg 2 | . 9 1 . 4 . . Wheel 2 | . . . . . 23 21 Hover 5 | . 18 4 . . . . Device 4 | . . 1 8 10 7 10 Storage 8 | . 14 11 4 . 7 7 Processor 1 | . . 1 4 . . . Hackware 6 | . . 4 13 7 7 13 Protection 11 | . 12 14 9 15 15 4 Energy Gun 3 | . . 11 . . . . Ballistic Gun 7 | . 17 7 4 1 . . Ballistic Cannon 3 | . 5 . 1 6 15 9 Launcher 2 | . . . 2 . . 12 Impact Weapon 3 | . . 10 4 . . . Slashing Weapon 3 | . . 1 7 9 7 3 Naked Turns 2 | . . . . . . 2 Heaviest Build 64 | 11 23 35 56 55 55 64 Greatest Support 40 | 20 20 40 40 30 30 36 Greatest Overweight (x) 18 | . 2 3 1 18 1 5 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 10 | . 8 8 8 10 10 10 Average Capacity 7 | . 8 8 6 5 10 9 Most Carried 10 | . 8 8 8 7 7 10 Average Carried 7 | . 7 7 6 4 5 9 Final Capacity 10 | 8 8 8 5 10 10 5 Final Carried 8 | 6 8 7 5 5 7 5 Class Distribution -------------------- 53% | Mutant 14% | Scavenger-Mutant 9% | Hacker-Mutant 6% | Gladiator 4% | Hacker-Tank 4% | Hacker-Gladiator 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3198 | 200 818 712 923 188 . 357 Remotely . | . . . . . . . Salvage Created 5900 | . 1224 1935 1500 188 . 1053 Parts 347 | . 82 107 94 8 . 56 Haulers Intercepted 11 | . 2 5 1 1 . 2 Recyclers Shooed 3 | . 1 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 103 | . 20 36 30 3 . 14 Melee 23 | . . 10 7 3 . 3 Guns 38 | . 11 23 4 . . . Cannons 15 | . 8 . 5 . . 2 AOE 20 | . 1 . 10 . . 9 Classes Destroyed 18 | . 9 3 4 . . 2 Worker 15 | . 7 1 5 . . 2 Builder 11 | . 2 4 3 . . 2 Tunneler 7 | . 3 2 1 . . 1 Hauler 11 | . 2 5 1 1 . 2 Recycler 7 | . 3 1 . . . 3 Mechanic 1 | . . 1 . . . . Operator 4 | . 2 1 . . . 1 Watcher 8 | . 2 3 2 . . 1 Swarmer 11 | . 3 4 4 . . . Grunt 61 | . 17 23 13 3 . 5 Brawler 1 | . . . . . . 1 Duelist 3 | . . 2 1 . . . Protector 2 | . . . 1 . . 1 Sentry 14 | . . 7 5 . . 2 Specialist 6 | . . . 4 . . 2 Hunter 2 | . . . 1 . . 1 Programmer 2 | . . . . . . 2 Heavy 1 | . . . 1 . . . Best Kill Streak 9 | . 7 9 6 3 . 9 Combat Bots Only 9 | . 4 9 6 3 . 4 Max Kills in Single Turn 5 | . 3 1 4 1 . 5 Gunslinging . | . . . . . . . Exploded 4 | . 1 . 4 . . 3 Melee 1 | . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 761 | . 106 226 173 21 . 235 Missed 203 | . 36 54 38 4 . 71 Damage Taken 8520 | . 815 2168 2697 275 . 2565 Core 1645 | . 183 318 428 16 . 700 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 626 | . 144 . 482 . . . Core Remaining (%) 42 | 100 26 20 22 . . . Volleys Fired 275 | . 108 86 52 3 . 26 Largest 4 | . 2 2 3 2 . 4 Hottest 214 | . 60 110 186 114 . 214 Shots Fired 474 | . 176 160 79 6 . 53 Gun 318 | . 124 160 34 . . . Cannon 124 | . 52 . 35 6 . 31 Launcher 32 | . . . 10 . . 22 Special . | . . . . . . . Kinetic 348 | . 165 93 53 6 . 31 Thermal 79 | . 11 67 1 . . . Explosive 8 | . . . 8 . . . Electromagnetic 39 | . . . 17 . . 22 Robot Hit Streak 17 | . 11 17 13 3 . 15 Robot Miss Streak 5 | . 5 5 4 2 . 2 Penetration Max 1 | . . . 1 . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 399 | . 100 137 102 11 . 49 Core Hits 217 | . 53 52 54 4 . 54 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 10 | . . 3 6 . . 1 Critical Strikes 24 | . 1 6 9 1 . 7 Destroy 3 | . . . 1 . . 2 Blast 5 | . 1 . 1 . . 3 Smash 8 | . . 3 5 . . . Sever 8 | . . 3 2 1 . 2 Melee Attacks 159 | . 4 60 63 9 2 21 Impact 65 | . . 42 23 . . . Slashing 90 | . . 18 40 9 2 21 Piercing . | . . . . . . . Sneak Attacks 27 | . 4 8 7 1 . 7 Combat Hostiles . | . . . . . . . Follow-up Attacks 11 | . . 2 7 2 . . Damage Inflicted 14781 | . 2067 3304 4191 560 . 4659 Guns 3142 | . 1010 1708 424 . . . Cannons 2384 | . 536 . 1139 140 . 569 Explosions 3930 | . 508 . 647 . . 2775 Melee 5312 | . . 1596 1981 420 . 1315 Ramming 13 | . 13 . . . . . Kinetic 4359 | . 1461 972 1217 140 . 569 Thermal 1101 | . 85 736 17 . . 263 Explosive 2340 | . 508 . 554 . . 1278 Electromagnetic 1656 | . . . 422 . . 1234 Impact 1924 | . . 1174 750 . . . Slashing 3388 | . . 422 1231 420 . 1315 Piercing . | . . . . . . . Highest Corruption 18 | . . 6 18 . . 5 Average Corruption 9 | . . 4 16 . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 101 | . . 32 63 . . 6 Message Errors 16 | . . 4 12 . . . Matter Fused 25 | . . 6 19 . . . Heat Flow Errors 17 | . . 7 8 . . 2 Energy Discharges 11 | . . 4 5 . . 2 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . 2 . . . Data Loss (minor) 8 | . . 4 4 . . . Data Loss (major) 5 | . . 2 2 . . 1 Misfires 5 | . . 1 4 . . . Alerts 4 | . . 2 2 . . . Misdirections 1 | . . . 1 . . . Weapon Failures 6 | . . 2 4 . . . Overload Shots . | . . . . . . . Overflow Damage 1206 | . 108 334 434 99 . 231 Projectiles 107 | . . . 93 . . 14 Explosions 250 | . 108 . . . . 142 Melee 849 | . . 334 341 99 . 75 Knockbacks 19 | . 3 2 7 . . 7 Impact 6 | . . 2 4 . . . Kinetic 12 | . 3 . 2 . . 7 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 209 | . 6 . 195 . . 8 Shots 6 | . . . 5 . . 1 Rammed 1 | . 1 . . . . . Targets Rammed 3 | . 3 . . . . . Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 607 | . 123 390 383 171 . 607 Average Temperature 92 | . 29 88 169 87 . 98 Received Heat Transfer 2787 | . 426 987 585 153 . 636 Effects 9 | . . 1 4 . . 4 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . . . . 2 Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 2 | . . . 2 . . . Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 24 | . . 15 7 . . 2 Impact Corruptions 23 | . . 15 8 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 3 . . . 1 Heat Transferred 2043 | . 200 1406 37 . . 400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . . 4 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 1070 | . 400 840 1070 552 140 666 Initial 482 | . . 133 354 482 123 98 Average 461 | . 241 469 711 498 127 367 Maximum Alert Level 3 | . 2 3 3 2 . 2 Low Security (%) 13 | . 30 4 . . 100 17 Level 1 32 | . 61 29 16 13 . 33 Level 2 38 | . 7 57 34 86 . 49 Level 3 15 | . . 7 48 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 33 | . 9 7 11 1 . 5 Investigation 24 | . 8 5 6 1 . 4 Extermination . | . . . . . . . Reinforcement 8 | . 1 2 4 . . 1 Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 8 | . 1 2 4 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 174 | . 33 52 43 3 5 38 Peak Tracking Total 10 | . 4 8 6 3 5 10 Tactical Retreats 23 | . 1 6 10 . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 12 | . 3 4 . 1 . 4 Indirectly . | . . . . . . . Trap Hack Attempts 5 | . . 5 . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . 3 . . . . Reused 2 | . . 2 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 5 | . . 2 3 . . . Objects Rigged 2 | . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 20 | . 5 . 3 . . 12 Max in Single Turn 2 | . 1 . 1 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged 3 | . . 1 2 . . . Overloaded Fab Kills 1 | . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 25 | . 7 8 5 1 . 4 Terminals 13 | . 4 7 2 . . . Fabricators 3 | . . . . 1 . 2 Repair Stations 2 | . 1 . 1 . . . Recycling Units 4 | . 2 1 . . . 1 Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 117 | . 27 34 41 2 . 13 Successful 76 | . 15 16 32 2 . 11 Failed 41 | . 12 18 9 . . 2 Catastrophic 3 | . 2 1 . . . . Database Lockouts . | . . . . . . . Manual 51 | . 14 22 8 . . 7 Terminals 58 | . 16 31 11 . . . Fabricators 6 | . . . . 2 . 4 Repair Stations 11 | . 5 . 6 . . . Recycling Units 15 | . 6 3 . . . 6 Scanalyzers 24 | . . . 24 . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 15 | . 2 9 4 . . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 4 | . 1 2 1 . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 4 | . . 2 2 . . . Locate Traps 3 | . 1 1 1 . . . Reprogram Traps 1 | . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . Fabricator Hacks 4 | . . . . 2 . 2 Load Schematic 2 | . . . . 1 . 1 Build 2 | . . . . 1 . 1 Repair Station Hacks 8 | . 4 . 4 . . . Scan Component 4 | . 2 . 2 . . . Repair 4 | . 2 . 2 . . . Recycling Unit Hacks 6 | . 2 1 . . . 3 Process 1 | . . . . . . 1 Report Inventory 4 | . 2 1 . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer 20 | . . . 20 . . . Insert Component 10 | . . . 10 . . . Analyze 10 | . . . 10 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 23 | . 7 6 4 . . 6 Terminals 14 | . 5 6 3 . . . Track 1 | . . 1 . . . . Assimilate 1 | . 1 . . . . . Botnet 6 | . 1 4 1 . . . Detonate 1 | . 1 . . . . . Disrupt 1 | . 1 . . . . . Sabotage 4 | . 1 1 2 . . . Fabricators 1 | . . . . . . 1 Overload 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . . . . 3 Monitor 1 | . . . . . . 1 Recyclers 2 | . 1 . . . . 1 Mask 1 | . . . . . . 1 Tunnel 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access 2 | . . . . . . 2 Redirect 1 | . . . . . . 1 Intercept 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 6 8 4 1 . 3 Full Trace Events 14 | . 4 6 1 1 . 2 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . 13 . . . Parts Built 4 | . . . . 2 . 2 Authchips . | . . . . . . . Time 126 | . . . . 84 . 42 Total Part Build Rating 16 | . . . . 8 . 8 Parts Repaired 4 | . 2 . 2 . . . Time 128 | . 52 . 76 . . . Parts Recycled . | . . . . . . . Recycled Matter 205 | . . . . . . 205 Retrieved Matter 205 | . . . . . . 205 Retrieved Components . | . . . . . . . Parts Scanalyzed 10 | . . . 10 . . . Part Schematics Acquired 10 | . . . 10 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . 3 . . . . . Non-combat 3 | . 3 . . . . . Combat . | . . . . . . . Robot Hacks Applied 4 | . 4 . . . . . parse_system 2 | . 2 . . . . . no_distress 1 | . 1 . . . . . find_recycling 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 6463 | . 1633 1817 1746 464 136 667 Spaces Moved 3240 | 1 1068 835 660 112 133 431 Core 5 | . . . . 1 . 4 Treads 1309 | . . 594 660 55 . . Legs 325 | 1 279 . . 45 . . Wheels 571 | . . . . 11 133 427 Hover 1030 | . 789 241 . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 116 116 170 95 95 50 Average Speed 144 | 120 117 160 188 255 95 96 Slowest Speed 950 | 120 180 250 250 950 95 155 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 2 91 68 51 3 62 12 Regions Visited 6 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . 1 . 2 . Terrain Destroyed 158 | . 15 . 80 2 2 59 Melee 3 | . . . 1 . 2 . Projectile 19 | . . . 7 2 . 10 AOE 136 | . 15 . 72 . . 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4357 | . 1292 1079 986 268 139 593 Wait 390 | . 57 31 113 124 . 65 Move 3235 | . 1067 834 659 112 132 431 Hop . | . . . . . . . Pick Up 54 | . 11 11 18 2 1 11 Fast Attach 70 | . 10 16 24 8 1 11 Attach 24 | . . 5 8 2 1 8 Detach 16 | . . 1 5 4 2 4 Swap 48 | . 11 11 20 2 . 4 Drop 94 | . 21 23 34 4 . 12 Fire 275 | . 108 86 52 3 . 26 Melee 143 | . 4 56 53 7 2 21 Ram 1 | . 1 . . . . . Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . . 5 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 444 | -10/Materials | Repaired Aluminum Leg 472 | -10/Materials | Repaired Aluminum Leg 494 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Core integrity fell below 50% 605 | -10/Materials | Discovered new exit (range 10) 1162 | -10/Materials | Discovered new exit (range 16) 1466 | -10/Materials | Discovered new exit (range 4) 1610 | -10/Materials | Discovered new exit (range 8) 1634 | -10/Materials | Entered another Materials area 1634 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1805 | -9/Materials | Destroyed 9 combat bots 2385 | -9/Materials | Discovered new exit (range 16) 2653 | -9/Materials | Discovered new exit (range 9) 3205 | -9/Materials | Core integrity fell below 50% 3373 | -9/Materials | Discovered new exit (range 10) 3451 | -9/Materials | Entered another Materials area 3451 | -8/Materials | Evolved 2 slots: Utility x2 3524 | -8/Materials | Build established: Gladiator 3715 | -8/Materials | Repaired Arm. Treads 3764 | -8/Materials | Repaired Arm. Treads 3959 | -8/Materials | Core integrity fell below 50% 3985 | -8/Materials | System corruption reached 10% 4251 | -8/Materials | First assault squad dispatched 4854 | -8/Materials | Discovered new exit (range 15) 4919 | -8/Materials | Build established: Scavenger-Mutant 5197 | -8/Materials | Entered Factory 5197 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5313 | -7/Factory | Fabricated Rnf. Deuterium Engine (x2) 5661 | -7/Factory | Sucked down chute 5661 | -7/Factory | Entered Waste 5669 | -7/Waste | Spotted C-40 Crusher 5722 | -7/Waste | Spotted C-40 Crusher 5762 | -7/Waste | Spotted C-40 Crusher 5764 | -7/Waste | Spotted C-40 Crusher 5764 | -7/Waste | Spotted C-40 Crusher 5773 | -7/Waste | Spotted C-40 Crusher 5777 | -7/Waste | Discovered new exit (range 16) 5797 | -7/Waste | Entered Factory 6294 | -7/Factory | Fabricated Greatsword (x2) 6416 | -7/Factory | Cargo convoy interrupted 6440 | -7/Factory | Core integrity fell below 50% 6458 | -7/Factory | Core integrity fell below 20% 6462 | -7/Factory | Released all parts (5) 6464 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06453_ Penetrated by Slug. 06456_ G-47 Trooper Aluminum Leg severed. 06456_ Slug penetrates Construction Platform. 06456_ K-01 Serf collects debris. 06457_ H-55 Commando misfires. 06459_ Penetrated by Slug. 06459_ K-01 Serf collects debris. 06459_ Slug penetrates Construction Platform. 06460_ R-06 Scavenger collects Corrupted Adv. Heat Sink. 06462_ Dropped Rnf. Deuterium Engine. 06462_ Penetrated by Slug. 06462_ K-01 Serf collects debris. 06462_ Greatsword destroyed. 06462_ Released Coolant Injector. 06462_ Released Adv. System Shield. 06462_ Released Med. Storage Unit. 06462_ Released Graphene Brace. 06462_ Released Rnf. Deuterium Engine. 06462_ Slug penetrates T-07 Excavator. 06462_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????" ???" "??????????????? | | ???????????????????????????" ???" "???? #????????? | | ??????????????????????????"" ??"" "??? #????????? | | ?????????????????????????""" 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[ %* #?? | | ##??????????????????# """" * " "% %= %??? | | ????????????????????# """" [% "F""! !??? | | ????????????????????# """" * ?? | | ####????????????????# [%!* %!% % ?? | | #????????????????# g=*! =%= ?? | | #????????????????# g ##!""""T [=[ # #?? | | ] #????????????????# ##"""""" """"# ! ???? | | #????????????????# @##############?????????? | | ##???????????????# #??????????????????????? | | "#???????????????# #??????##??????????????? | | "#########???????# ####### ######?????????? | | " ] #???????# # [ #?????????? | | " """ #???????# # = """ #?????????? | | " """"" =#???????# # [ """ #?????????? | | # """"" #???????# # """ #?????????? | | """# #???????# # """ #?????????? | | ### " " #???????# # #?????????? | | #??# "G" #???????+ + """"" #?????????? | | ???# " #???????#^ ^ # """"" #?????????? | | ???# = [ #???????# # """ #?????????? | | ########+############ #!!! #?????????? | | #!!! #?????????? | | #!!! #?????????? | | ###########+##?????????? | | ##### #??????????? | | #??????????? | | #+#############+######### #########?????? | | ???????????# #??# """ ## ! #?????? | | ???????????# |#??# """"" ## = #?????? | | ???????????# #??# """"" ## ! #?????? | | ???????????# #??# ## ] / #?????? | | ???????????# /// #??# ## #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Melee Accuracy 10 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Mace | -8/Materials | Extracted Grenade Launcher | -8/Materials | Extracted Recoil Stabilizer | -8/Materials | Extracted Greatsword | -8/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rnf. Deuterium Engine | x2 | -7/Factory Greatsword | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingSpacefoldFlamer Manual? 0 Play Time 00:42:02 Cumulative 671.1 hours Start 2024.02.22 @ 20:54:52 End 2024.02.22 @ 21:42:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 683 Rogue 408 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a923f522-0f37-4072-beb6-0a7a8099ee88