Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 17:35:01 Player: beans Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1194) 1194 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2664 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Medium Matter Pod (63) Targeting Computer Drone Bay (2/2) Drone Bay (2/2) Heavy EM Pulse Gun Advanced Beam Cannon Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Power Shielding Drone Bay > --- WEAPON ----------- Shotgun Shotgun Shotgun > --- INVENTORY -------- Medium Matter Pod Targeting Computer Drone Bay Heavy EM Pulse Gun Heavy EM Pulse Gun Improved Medium Laser Advanced Beam Cannon Assault Rifle Assault Rifle Shotgun Light Cannon [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Power Shielding Device Drone Bay Storage Huge Storage Unit Protection Power Shielding Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 21 | . 9 7 5 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | . 2 . . Treads 2 | . 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 3 1 3 Device 3 | . . . 3 Storage 3 | . 2 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 11 | . 3 6 2 Energy Gun 2 | . . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 6 | . 2 3 1 Ballistic Cannon 1 | . . 1 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 11 | . . 2 9 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 7 | . . 1 6 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Backups 8 | 2 3 9 10 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 3 Weapon 5 | 1 2 7 7 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 79 | . 84 79 76 Engine 4 | . 14 2 . Treads 20 | . 27 22 15 Device 3 | . . . 7 Storage 9 | . 5 11 11 Protection 10 | . 8 11 11 Energy Gun 2 | . . . 4 Ballistic Gun 21 | . 14 21 24 Ballistic Cannon 2 | . . 9 2 Launcher 4 | . 12 1 . Peak Build Rating 17 | . 8 11 17 Average Rating 10 | . 6 9 14 On Entrance 4 | . . 8 11 Naked Turns . | . . . . Heaviest Build 96 | . 31 90 96 Greatest Support 40 | 3 40 40 40 Greatest Overweight (x) 29 | . . 2 29 Average Overweight (x) 1 | . . 1 4 Largest Inventory Capacity 25 | 5 15 25 25 Average Capacity 18 | 5 7 21 25 Most Carried 13 | 5 10 11 13 Average Carried 8 | 3 3 9 10 Final Capacity 25 | 5 15 25 25 Final Carried 10 | 5 10 10 8 Class Distribution -------------------- 59% | Tank 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1278 | 200 406 227 445 Remotely . | . . . . Salvage Created 1572 | . 362 378 832 Parts 115 | . 43 24 48 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 37 | . 14 9 14 Guns 18 | . 3 4 11 Cannons 3 | . . . 3 AOE 16 | . 11 5 . Classes Destroyed 11 | . 7 2 2 Worker 3 | . 2 1 . Builder 4 | . 1 2 1 Tunneler 1 | . 1 . . Hauler 3 | . 2 1 . Recycler 4 | . . 1 3 Drone 1 | . . . 1 Watcher 6 | . 3 3 . Swarmer 15 | . 9 6 . Grunt 17 | . 5 2 10 Brawler 2 | . . 1 1 Sentry 3 | . . . 3 Best Kill Streak 8 | . 5 8 5 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 4 | . 3 4 2 Gunslinging . | . . . . Exploded 4 | . 3 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 221 | . 30 37 154 Missed 68 | . 10 11 47 Hits 153 | . 20 26 107 Melee 9 | . . . 9 Projectile 144 | . 20 26 98 Critical Strikes 4 | . . . 4 Damage Taken 1969 | . 293 211 1465 Core 500 | . 75 57 368 Absorbed by Shields . | . . . . Redirected to Shielding 11 | . 9 2 . Core Remaining (%) 85 | 100 70 . . Volleys Fired 90 | . 21 27 42 Largest 3 | . 2 3 3 Hottest 124 | . 50 80 124 Shots Fired 206 | . 41 74 91 Gun 133 | . 21 43 69 Cannon 49 | . . 27 22 Launcher 24 | . 20 4 . Special . | . . . . Kinetic 163 | . 21 70 72 Thermal 16 | . . . 16 Explosive 24 | . 20 4 . Electromagnetic 3 | . . . 3 Robot Hit Streak 8 | . 5 6 8 Robot Miss Streak 6 | . 3 6 6 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 92 | . 14 26 52 Core Hits 88 | . 31 24 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2520 | . 1014 590 916 Guns 1168 | . 137 283 748 Cannons 284 | . . 116 168 Explosions 1068 | . 877 191 . Melee . | . . . . Ramming . | . . . . Kinetic 1268 | . 137 399 732 Thermal 194 | . 40 . 154 Explosive 1028 | . 837 191 . Electromagnetic 30 | . . . 30 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . 10 2 . Projectiles . | . . . . Explosions 12 | . 10 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 102 | . 102 . . Shots 5 | . 5 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 54 | . 4 27 54 Average Temperature 17 | . 2 12 20 Received Heat Transfer 675 | . 60 6 609 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 383 | . 50 . 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . 1 1 . Low Security (%) 74 | 100 58 14 100 Level 1 25 | . 41 85 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 316 | . 316 316 180 Initial 119 | . . 119 107 Average 119 | . 167 238 59 Influence Increases 1322 | . 596 347 379 Destroy 0b10 Robot/C 740 | . 280 180 280 Destroy 0b10 Robot/NC 105 | . 45 40 20 Destroy Leader 158 | . 60 28 70 Successful Hack 12 | . 5 . 7 Disable Machine 135 | . 60 75 . Destroy Structure 157 | . 146 9 2 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 1178 | . 312 375 491 Entered New Map 314 | . . 165 149 Time Decay 754 | . 312 190 252 Lost Part 110 | . . 20 90 Squads Dispatched 7 | . 3 . 4 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 11 | . 5 . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 17 15 21 Peak Tracking Total 8 | . 4 8 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 10 | . 5 5 . Max in Single Turn 2 | . 2 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 . 3 Successful 3 | . 1 . 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Assault Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 13 | . . . 13 STAY 2 | . . . 2 EXPLORE 4 | . . . 4 RETURN 7 | . . . 7 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 8 | . . . 8 Drone Recoveries 6 | . . . 6 Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2497 | 27 773 385 1312 Spaces Moved 818 | 43 429 108 238 Core 64 | 43 . . 21 Treads 754 | . 429 108 217 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 320 Average Speed 243 | 50 160 257 422 Slowest Speed 1500 | 50 160 320 1500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 80 16 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . 6 . . Terrain Destroyed 167 | . 158 9 . Melee . | . . . . Projectile . | . . . . AOE 167 | . 158 9 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1150 | 47 475 156 472 Wait 190 | . 4 9 177 Move 815 | 42 428 107 238 Hop . | . . . . Pick Up 25 | 5 12 3 5 Fast Attach . | . . . . Attach 17 | . 7 3 7 Detach 1 | . . 1 . Swap 8 | . 2 5 1 Drop 4 | . 1 1 2 Fire 90 | . 21 27 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials -9/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 12) 175 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 15) 555 | -10/Materials | Discovered new exit (range 12) 628 | -10/Materials | Derelicts attacked the area 718 | -10/Materials | Discovered new exit (range 15) 801 | -10/Materials | Entered another Materials area 801 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1103 | -9/Materials | Build established: Tank 1173 | -9/Materials | Discovered new exit (range 4) 1186 | -9/Materials | Entered Storage 2105 | -9/Storage | Garrison activated, responded to threat 2145 | -9/Storage | Core integrity fell below 50% 2186 | -9/Storage | Lost 7 parts (2n1u4w) 2322 | -9/Storage | Core integrity fell below 20% 2331 | -9/Storage | Garrison activated, responded to threat 2498 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- Recycling unit begins recycling process. R-06 Scavenger inserts Seismic Detector into recycling unit. Acquired 35 matter. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Sml. Storage Unit. Acquired 51 matter. R-06 Scavenger collects Heat Sink. R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. K-01 Serf collects debris. Knocked back. R-06 Scavenger collects Hvy. Assault Rifle. Shotgun destroyed. Hvy. EM Pulse Gun destroyed. K-01 Serf collects debris. Imp. Medium Laser severed. R-06 Scavenger collects Imp. Medium Laser. K-01 Serf collects debris. 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