Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 16:43:46 Player: Foolatea Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (361) 1805 Value Destroyed (12641) 12641 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (8809) 8809 TOTAL SCORE: 32755 Bonus ------- High Alert Combat Kills 558 Follower Combat Kills 629 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1822 Met Warlord at Research 2000 Win 3000 Friendly Fire -800 Cogmind --------- Core Integrity 654/1600 Matter 84/300 Energy 7/100 System Corruption 4% Temperature Cool (4) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg Centrium Leg > --- UTILITY (14) ----- High-capacity Storage Unit Advanced Trap Scanner Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor Particle Reactor Compact Matter Pod (0) Bomb Factory No. 2 Improved Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon Heavy Gauss Cannon Linear Accelerator Enhanced Hardcell Cannon Tesla Bomb Launcher Power Sword Power Sword Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Experimental Core Analyzer Improved Transmission Jammer Improved Phase Shifter Layered Medium Armor Plating Remote Force Field Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Heavy Gauss Cannon Enhanced Hardcell Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Antimatter Reactor Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Compact Matter Pod System Restoration Module Bomb Factory No. 2 Vortex Shotgun Vortex Shotgun Enhanced Nova Cannon Linear Accelerator Tesla Bomb Launcher Power Sword Power Sword Force Lance [Rating: 172] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Thunder Leg Wheel Wheel Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . . . . 1 . 1 . Utility 12 | . . . . . . 1 2 . . . . 2 2 . . . . . 2 1 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 242 | 7 14 29 2 . 3 22 16 7 3 3 1 25 34 5 3 11 1 19 13 6 18 Power 27 | 1 1 2 1 . . 5 1 1 1 . . 2 4 1 . . . 3 2 1 1 Engine 10 | 1 . 2 1 . . 1 . . 1 . . 1 1 . . . . 2 . . . Core 13 | . 1 . . . . 4 1 1 . . . 1 3 1 . . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 2 1 1 Propulsion 71 | 2 4 7 . . 2 7 7 3 . . . 7 9 . . 4 . 4 7 3 5 Treads 19 | 1 1 5 . . . 3 1 2 . . . 2 . . . . . 2 2 . . Leg 33 | . . . . . . . . . . . . 5 9 . . 4 . 2 5 3 5 Wheel 19 | 1 3 2 . . 2 4 6 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 2 4 5 . . . 3 4 1 1 3 . 12 11 . 3 4 . 8 3 1 8 Device 31 | 1 . . . . . . 2 . . 2 . 6 5 . 1 3 . 4 2 1 4 Storage 4 | 1 2 . . . . . . . . . . 1 . . . . . . . . . Processor 11 | . . 1 . . . 1 1 . . . . 3 . . . 1 . . 1 . 3 Hackware 8 | . . . . . . . . . . . . 1 3 . . . . 4 . . . Protection 19 | . 2 4 . . . 2 1 1 1 1 . 1 3 . 2 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 5 15 1 . 1 7 4 2 1 . 1 4 10 4 . 3 1 4 1 1 4 Energy Gun 17 | . . 7 1 . 1 3 . . . . . 1 1 . . 2 . 1 . . . Energy Cannon 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Ballistic Gun 25 | 2 3 5 . . . 3 2 . 1 . . 2 6 . . 1 . . . . . Ballistic Cannon 7 | . . 1 . . . . . . . . 1 . . . . . . 2 1 1 1 Launcher 9 | . 1 1 . . . 1 1 1 . . . 1 1 1 . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Slashing Weapon 5 | . . 1 . . . . 1 . . . . . 1 1 . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . . 2 . . . 1 . 1 3 . . 4 . 1 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . 3 . . . . . . . . . Parts Lost 85 | . 1 3 . . . 8 7 5 1 . . 11 7 2 3 5 6 2 1 . 23 Power 9 | . . . . . . . 1 . . . . 2 . 1 . . 1 1 1 . 2 Propulsion 36 | . 1 1 . . . 7 3 2 . . . 2 2 1 2 3 2 1 . . 9 Utility 24 | . . 1 . . . 1 1 1 . . . 4 4 . 1 1 2 . . . 8 Weapon 16 | . . 1 . . . . 2 2 1 . . 3 1 . . 1 1 . . . 4 Highest Loss Streak 15 | . 1 2 . . . 2 7 4 1 . . 11 2 1 1 4 3 1 1 . 15 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Average Backups 20 | 4 16 23 24 23 23 22 22 22 21 21 21 19 18 17 14 16 17 18 18 18 15 Power . | . 1 1 1 2 2 1 . . . 1 1 . 1 . . . . . . . 1 Propulsion 3 | 2 5 5 4 4 4 1 2 4 4 4 4 4 3 2 1 . 1 . 2 3 2 Utility 10 | . 6 10 12 11 11 13 15 14 13 13 14 11 9 7 7 9 10 9 7 6 2 Weapon 4 | . 3 5 6 6 5 6 5 3 2 2 1 2 4 5 4 5 5 7 7 7 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 2 7 1 1 1 5 6 . 4 1 . 2 5 . . . . . . 3 3 Power 4 | . . . . . . 2 . . . . . 1 . . . . . . . . 1 Propulsion 15 | . 2 4 1 . . . 1 . 3 . . . 3 . . . . . . 1 . Utility 19 | . . 3 . 1 1 2 5 . 1 1 . 1 2 . . . . . . 1 1 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 99 98 100 100 100 95 86 80 84 79 76 85 86 81 81 81 61 89 99 96 95 Engine 3 | . 7 5 11 11 11 . . . 2 7 7 3 1 . . . . 7 . . . Core 3 | . 6 5 . . . 8 6 7 4 . . 2 3 4 5 5 . . 2 . . Treads 8 | . 14 15 11 11 11 16 6 11 15 15 15 8 . . . . . 7 4 . . Leg 8 | . . . . . . . . . . . . 8 22 22 21 19 11 14 18 22 22 Wheel 7 | . 13 17 22 22 22 16 17 9 7 7 7 4 . . . . . . . . . Device 7 | . . 4 . . . . 6 7 7 7 7 11 12 10 7 13 12 12 10 13 13 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 Processor 6 | . . . . . . 8 15 8 7 3 . 8 9 5 5 6 11 10 10 13 15 Hackware 4 | . . . . . . . . . . . . 4 7 5 5 5 5 12 23 21 19 Protection 5 | . 13 5 11 11 11 8 1 4 7 6 7 4 2 5 10 7 . 1 . . 1 Energy Gun 3 | . . 12 11 11 11 9 3 5 4 . . 2 . . . 4 . 3 . . . Ballistic Gun 8 | . 26 16 22 22 20 15 11 8 4 . 6 5 7 10 8 2 4 . . . . Ballistic Cannon 1 | . . . . . . . . . . . 2 3 . . . . . 6 9 8 5 Launcher 1 | . . . . . . . . 3 1 6 . . . 1 1 . . . . . . Impact Weapon 1 | . . . . . . . . . 4 7 4 2 3 . . . . . . . . Slashing Weapon 3 | . . 1 . . 1 1 6 2 5 6 7 3 2 1 2 4 4 3 3 4 1 Peak Build Rating 172 | 7 11 21 25 25 26 32 46 49 52 58 52 77 100 97 80 101 86 108 142 162 172 Average Rating 62 | 5 9 17 20 25 24 28 37 46 49 51 51 65 91 93 73 77 62 95 127 152 162 On Entrance 56 | . 7 11 20 25 25 26 28 46 49 50 52 52 77 95 74 74 86 49 101 139 161 Avg Prop Armor Cover (%) 9 | 12 9 10 7 7 7 12 8 8 11 9 7 10 3 . . . . 11 4 . 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 14 92 97 101 101 101 101 105 113 111 116 118 114 88 93 89 93 75 95 111 118 134 Greatest Support 172 | 10 20 22 22 22 22 32 38 38 28 28 28 76 92 82 82 92 76 70 139 172 172 Greatest Overweight (x) 28 | 1 9 9 4 4 4 9 28 4 3 4 4 4 1 1 1 1 3 1 1 . 2 Average Overweight (x) 2 | . 4 5 4 4 4 5 4 3 3 3 3 2 . . . . 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 Average Capacity 22 | 7 19 25 25 25 25 25 25 25 25 25 25 23 20 20 20 20 20 20 20 20 20 Most Carried 25 | 8 23 25 25 25 25 25 25 25 25 25 25 25 20 20 18 20 20 20 20 20 19 Average Carried 21 | 4 16 24 24 24 24 24 23 24 24 24 24 22 19 19 16 18 19 19 19 19 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 8 23 25 25 25 25 25 25 25 25 25 25 20 19 17 16 20 19 20 20 19 15 Scrap Suit Usage (%) 30 | . . . . . . . 71 100 100 100 100 66 . . . . . . . . . Parts Cannibalized 10 | . . . . . . . 1 4 1 . . 4 . . . . . . . . . Class Distribution -------------------- 39% | Mutant 13% | Scavenger-Mutant 6% | Hacker-Mutant 5% | Hacker-Assassin 5% | Tank 5% | Skirmisher 4% | Scavenger-Skirmisher 3% | Scientist-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scientist-Tank | -9/Mines Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Assassin | -4/Factory Hacker-Mutant | -3/Research Hacker-Assassin | -2/Research Hacker-Assassin | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 12113 | 318 542 1087 138 . 171 1055 746 310 369 70 66 948 2957 576 284 210 30 662 591 146 837 Remotely 58 | . . . . . . . . . . . . 58 . . . . . . . . . Salvage Created 16148 | 178 725 1672 289 . 219 2015 1145 519 584 . 80 1026 2961 450 514 556 285 954 543 61 1372 Parts 729 | 10 55 95 10 . 15 122 50 14 26 . 7 57 89 19 13 22 17 42 22 . 44 Haulers Intercepted 12 | . 2 4 . . . 2 1 . . . . . 1 . . . . 1 . . 1 Recyclers Shooed 15 | . . 1 . . . 1 2 . . . . 4 5 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . 14 20 . 6 . . 16 15 . 17 . . . . Prevented 11 | . . . . . . . . . . . . . . 6 5 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 242 | . 15 26 2 . 3 30 15 9 10 . 5 15 21 14 9 14 10 17 6 1 20 Melee 4 | . . . . . . . . . . . 1 1 2 . . . . . . . . Guns 131 | . 12 21 2 . 3 27 10 4 . . 1 5 18 2 4 8 10 3 . . 1 Cannons 34 | . . . . . . . . . . . . 6 . 3 3 . . 5 6 1 10 AOE 69 | . 3 5 . . . 3 5 4 10 . 3 2 . 9 2 6 . 9 . . 8 Classes Destroyed 22 | 3 5 3 1 . 1 3 1 1 1 . . . . . . 2 1 . . . . Worker 24 | 1 3 1 . . 1 . 4 . . . . 4 6 . . . . 1 . . 3 Builder 14 | . 1 3 . . . 3 1 . . . . 3 1 . . . . . . . 2 Tunneler 11 | 3 . 1 . . 2 2 1 . . . . . 2 . . . . . . . . Hauler 12 | . 2 4 . . . 2 1 . . . . . 1 . . . . 1 . . 1 Recycler 39 | 1 1 4 1 . . 6 5 . . . . 2 13 . . . . 2 2 . 2 Mechanic 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . Watcher 11 | . . 4 . . . 4 . . . . . 1 . . . . . . . . 2 Swarmer 65 | . 3 4 . . . 4 3 2 3 . 5 1 5 8 . 4 5 13 . . 5 Grunt 89 | . 11 13 1 . 1 15 4 3 7 . . 6 3 3 7 4 . . 4 1 6 Brawler 4 | . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . Duelist 8 | . . 1 . . . 1 3 1 1 . . . . . . . . . . . 1 Sentry 28 | . . 8 . . . 6 2 1 . . . 2 3 1 . . 1 2 1 . 1 Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . Hunter 12 | . . . . . 2 2 . . . . . 3 1 . . 2 . . . . 2 Programmer 29 | . . . . . . . 3 1 . . . 3 9 1 2 . 2 2 1 . 5 Striker 1 | . . . . . . . . . . . . . . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . 2 . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . Thug 2 | . . . 2 . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Best Kill Streak 9 | 2 4 5 2 . 2 8 8 4 4 . 5 7 5 7 4 7 5 9 4 1 7 Combat Bots Only 9 | . 3 4 2 . 1 5 8 4 4 . 5 4 4 7 4 7 5 9 4 1 7 Max Kills in Single Turn 5 | 1 3 2 1 . 1 2 2 2 3 . 1 2 2 3 1 4 1 5 1 1 5 Gunslinging 1 | . . 1 . . . 1 . . . . . . 1 . . 1 . . . . . Exploded 4 | . 3 2 . . . 2 2 2 3 . 1 1 . 3 1 3 . 4 . . 4 Melee 1 | . . . . . . . . . . . 1 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1768 | . 72 108 7 . 23 138 152 58 23 . 22 267 201 59 61 147 48 39 30 . 313 Missed 553 | . 13 31 2 . 2 41 50 19 4 . 5 85 57 20 23 53 16 9 13 . 110 Hits 1215 | . 59 77 5 . 21 97 102 39 19 . 17 182 144 39 38 94 32 30 17 . 203 Melee 31 | . . 3 . . . 2 10 2 . . . . . 6 6 . . . . . 2 Projectile 1184 | . 59 74 5 . 21 95 92 37 19 . 17 182 144 33 32 94 32 30 17 . 201 AOE 5 | . . . . . . . . . . . . 2 2 . 1 . . . . . . Critical Strikes 72 | . 1 4 . . 1 4 8 3 . . . 8 12 2 2 4 3 1 . . 19 Part Disruptions 4 | . . . . . . . . . . . . . 2 . . . 1 . . . 1 Damage Taken 21182 | . 712 1025 72 . 369 1438 1626 773 277 . 404 2560 2370 913 973 1244 654 545 322 . 4905 Core 2928 | . 130 165 . . 79 196 417 16 54 . 71 244 173 76 30 166 142 12 11 . 946 Absorbed by Shields 912 | . . . . . . . . . . . . . 144 . . 525 . . 95 . 148 Ignored by Resistances 541 | . . . . . . . . . . . . 52 281 . . . . . . . 208 Regen/Repaired (Parts) 1259 | . 76 . . . . . 5 30 10 959 . 31 . . . 128 . . . 20 . Core Remaining (%) 65 | 100 48 . . . 39 64 . . . . 20 71 . . . . 41 98 99 100 40 Volleys Fired 800 | 12 75 93 18 . 19 106 51 23 13 . 4 61 65 37 27 23 38 30 29 2 74 Largest 3 | 2 2 3 3 . 3 3 3 3 2 . 1 2 3 3 3 3 2 3 3 2 3 Hottest 291 | 40 100 144 111 . 121 149 126 121 114 . 39 97 86 156 159 141 98 182 156 109 291 Shots Fired 1708 | 24 133 241 54 . 56 294 115 44 27 . 4 96 140 84 62 50 39 56 45 3 141 Gun 1340 | 24 125 226 54 . 56 290 105 39 18 . 1 57 140 54 34 46 39 20 . . 12 Cannon 283 | . . 4 . . . . . . . . . 36 . 20 25 . . 33 43 3 119 Launcher 72 | . 1 5 . . . 4 10 5 9 . 3 3 . 10 3 4 . 3 2 . 10 Special 13 | . 7 6 . . . . . . . . . . . . . . . . . . . Kinetic 1219 | 24 125 138 36 . 37 201 95 24 12 . 1 80 140 54 34 13 33 33 43 3 93 Thermal 355 | . 7 98 18 . 8 89 10 15 6 . . 13 . 20 25 . . 20 . . 26 Explosive 51 | . 1 5 . . . 4 10 5 9 . 3 3 . 7 . 4 . . . . . Electromagnetic 32 | . . . . . 11 . . . . . . . . 3 3 . . 3 2 . 10 Entropic 51 | . . . . . . . . . . . . . . . . 33 6 . . . 12 Robot Hit Streak 31 | 3 12 10 10 . 9 14 31 13 14 . 2 19 12 4 6 6 9 12 11 2 7 Robot Miss Streak 7 | 1 3 7 3 . 2 4 3 4 1 . 1 4 6 4 2 4 6 5 2 . 7 Penetration Max 1 | . . . . . . 1 . . . . . 1 1 . . . . . 1 . 1 Secondary Targets 12 | . . 3 1 . . 2 . . . . . . 3 . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . 1 . . 1 . . . . . Shots Hit Robots 1147 | 15 87 139 38 . 38 187 96 34 26 . 4 78 146 41 37 36 22 29 26 2 66 Core Hits 619 | 10 39 65 11 . 9 86 54 23 26 . 6 50 65 25 19 31 13 26 11 1 49 Critical Kills 13 | . 2 . . . . 2 1 . . . . 2 4 . . 1 1 . . . . Critical Parts Destroyed 22 | . . . . . . 3 . . . . 1 7 10 . . 1 . . . . . Critical Strikes 62 | . 2 3 . . 2 8 1 . . . 1 10 14 . . 2 1 5 5 . 8 Burn 9 | . . 3 . . 2 3 . . . . . 1 . . . . . . . . . Destroy 22 | . 2 . . . . 5 1 . . . . 8 4 . . 1 1 . . . . Blast 17 | . . . . . . . . . . . . . . . . . . 5 5 . 7 Smash 12 | . . . . . . . . . . . 1 1 10 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 314 | . . 6 . . . 15 46 7 10 10 4 59 100 . . . . 7 20 4 26 Impact 101 | . . . . . . . . 2 1 1 3 23 71 . . . . . . . . Slashing 186 | . . 6 . . . 15 46 5 9 9 1 36 19 . . . . 7 17 4 12 Piercing 27 | . . . . . . . . . . . . . 10 . . . . . 3 . 14 Sneak Attacks 66 | . . 1 . . . 1 13 5 5 . 1 9 25 . . . . 3 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 1 . 1 . 3 . . . . . . . . Damage Inflicted 38082 | 128 1394 2583 618 . 607 3392 2867 1665 1975 . 655 2559 5206 1812 1300 2762 823 1519 1348 83 4786 Guns 17145 | 128 969 2055 618 . 607 3034 1295 424 227 . 23 892 2258 708 571 1854 823 330 . . 329 Cannons 5304 | . . 62 . . . . . . . . . 357 . 260 416 . . 564 1055 42 2548 Explosions 8795 | . 425 372 . . . 256 777 746 1143 . 491 339 . 844 313 908 . 401 124 . 1656 Melee 6778 | . . 94 . . . 102 795 495 605 . 141 971 2948 . . . . 224 169 41 193 Ramming 60 | . . . . . . . . . . . . . . . . . . . . . 60 Kinetic 15584 | 128 969 1094 444 . 347 1952 1115 190 119 . 23 1020 2258 708 571 183 610 564 1055 42 2192 Thermal 5627 | . . 1023 174 . 125 1082 180 234 108 . . 229 . 260 416 430 . 376 . . 990 Explosive 5719 | . 425 372 . . . 256 777 746 1143 . 491 339 . 692 . 478 . . . . . Electromagnetic 2101 | . . . . . 135 . . . . . . . . 152 313 . . 355 124 . 1022 Impact 3218 | . . . . . . . . 102 108 . 112 320 2576 . . . . . . . . Slashing 3392 | . . 94 . . . 102 795 393 497 . 29 651 268 . . . . 224 169 41 129 Piercing 168 | . . . . . . . . . . . . . 104 . . . . . . . 64 Entropic 2213 | . . . . . . . . . . . . . . . . 1671 213 . . . 329 Highest Corruption 9 | . . . . . . . 4 5 5 5 . 3 9 3 5 5 4 . 2 . 5 Average Corruption 3 | . . . . . . . 2 4 5 5 . 3 5 3 3 5 3 . 1 . 3 Corruption Purged 14 | . . . . . . . . . . . . . 9 . . . . . . . 5 Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . 10 Effects 218 | . . . . . . . 26 23 40 1 . 14 45 29 13 3 11 . 4 . 9 Message Errors 56 | . . . . . . . 7 8 11 . . 5 10 5 3 1 3 . . . 3 Matter Fused 46 | . . . . . . . 4 4 10 1 . 3 9 9 3 1 . . 2 . . Heat Flow Errors 19 | . . . . . . . 1 . 4 . . 1 5 6 . . . . . . 2 Energy Discharges 27 | . . . . . . . 5 2 4 . . 2 6 1 2 . 2 . 1 . 2 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Parts Fused 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . Data Loss (minor) 27 | . . . . . . . 5 3 3 . . 2 4 4 2 . 3 . 1 . . Data Loss (major) 16 | . . . . . . . 2 1 2 . . 1 5 1 2 1 1 . . . . Misfires 13 | . . . . . . . 2 1 3 . . . 3 2 . . . . . . 2 Alerts 4 | . . . . . . . . . 3 . . . . . . . 1 . . . . Weapon Failures 4 | . . . . . . . . 1 . . . . 1 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2520 | . 3 18 . . . . 154 65 126 . 140 245 1306 22 1 . . 59 109 . 272 Projectiles 132 | . . . . . . . . . . . . . . . . . . . . . 132 Explosions 207 | . 3 . . . . . 47 . 1 . 28 . . 22 1 . . 6 . . 99 Melee 2181 | . . 18 . . . . 107 65 125 . 112 245 1306 . . . . 53 109 . 41 Knockbacks 47 | . . . . . . . . 1 . . . 8 16 . . . . 1 4 . 17 Impact 19 | . . . . . . . . 1 . . . 2 15 . . . . . . . 1 Kinetic 24 | . . . . . . . . . . . . 5 . . . . . 1 4 . 14 Secondary 4 | . . . . . . . . . . . . 1 1 . . . . . . . 2 Self-Inflicted Damage 818 | . . 10 . . . . 250 30 . . 147 . . 105 18 45 . 23 21 . 169 Shots 27 | . . 1 . . . . 7 1 . . 3 . . 2 1 1 . 1 2 . 8 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | . 64 411 279 . 241 412 219 239 237 . 10 149 259 303 195 9 17 454 288 18 521 Average Temperature 95 | . 12 106 81 . 85 92 75 98 73 . 4 35 80 113 41 4 12 169 72 12 160 Received Heat Transfer 3826 | . 375 405 21 . 171 594 273 234 137 . . 490 354 63 198 40 54 45 31 . 341 Effects 40 | . . 4 . . . 2 . 2 . . . . . 1 . . . 6 . . 25 Shutdowns 12 | . . 1 . . . 1 . . . . . . . . . . . 2 . . 8 Energy Bleed 8 | . . 1 . . . 1 . . . . . . . 1 . . . 2 . . 3 Interference 10 | . . 1 . . . . . 2 . . . . . . . . . 2 . . 5 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Corrupted 20 | . . . . . . . . 1 . . 1 3 12 . . . . . . . 3 Combat Hostiles 4 | . . . . . . . . 1 . . . 1 1 . . . . . . . 1 Parts Fried 37 | . . . . . . . . 1 . . . 3 26 . 1 . . . . . 6 Impact Corruptions 62 | . . . . . . . . 1 12 . 10 3 33 . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 7 . . . 3 . . . . . . . . . . . . . . . Heat Transferred 9814 | . . 2627 407 . 370 2553 370 407 185 . . 518 . 400 600 200 . 481 . . 696 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 3 | . . 2 . . . 2 . . . . . 3 2 . . . . 3 1 . 2 Low Security (%) 56 | 100 100 65 100 . 100 48 100 . . . . . 57 . . . . . 41 100 20 Level 1 23 | . . 26 . . . 46 . . . . . 37 42 . . . . . 58 . 10 Level 2 16 | . . 7 . . . 5 . . . . . 46 . . . . . 65 . . 69 Level 3 3 | . . . . . . . . . . . . 15 . . . . . 34 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 902 | 5 109 436 166 . 60 413 175 . . . . 900 412 . . . . 902 345 64 490 Initial 902 | . . 11 166 . . . 175 . . . . 900 175 . . . . 902 260 64 . Average 212 | 1 42 162 24 . 7 222 62 . . . . 501 157 . . . . 645 217 7 349 Influence Increases 10839 | 25 494 903 55 . 139 1107 489 190 281 . 213 1566 862 411 314 595 190 1577 293 38 1097 Destroy 0b10 Robot/C 5120 | . 280 520 40 . 60 600 240 180 220 . 160 300 420 360 260 440 160 340 120 20 400 Destroy 0b10 Robot/NC 577 | 25 35 85 5 . 15 95 52 . 5 . 5 50 115 . . . 10 20 10 . 50 Destroy Leader 1000 | . 74 166 10 . 30 162 56 10 30 . 20 72 112 40 30 . 20 52 30 . 86 Allied During Kill 158 | . . . . . 4 . . . 26 . 28 . . 11 9 80 . . . . . Successful Hack 198 | . 32 21 . . . 35 14 . . . . 36 27 . . . . 3 12 . 18 Disable Machine 381 | . 15 45 . . . 45 36 . . . . 60 75 . . . . 30 15 . 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 780 | . 43 36 . . . 50 91 . . . . 73 98 . . . . 82 76 18 213 Advance Influence 1800 | . . . . . . . . . . . . 900 . . . . . 900 . . . Lose Combat Pursuer 675 | . 15 30 . . 30 120 . . . . . 75 15 . 15 75 . . 30 . 270 Influence Decreases 10439 | 25 466 503 483 . 139 721 820 245 202 79 213 1208 809 613 437 294 573 1084 675 153 697 Entered New Map 1729 | . . 17 262 . . . 211 21 . 79 . . 183 153 40 86 387 2 237 51 . Time Decay 6800 | 25 466 456 221 . 139 630 566 194 182 . 193 688 560 440 347 68 176 452 428 102 467 Search Patrol Dispatched 700 | . . . . . . . . . . . . 400 . . . . . 300 . . . Lost Part 720 | . . 30 . . . 71 43 30 . . . 110 66 20 30 50 10 20 10 . 230 Lost Ally 190 | . . . . . . 20 . . 20 . 20 10 . . 20 90 . 10 . . . Purge Threat 300 | . . . . . . . . . . . . . . . . . . 300 . . . Squads Dispatched 58 | . 4 4 . . . 6 9 . . . . 6 11 . . . . 5 1 1 11 Investigation 10 | . 2 1 . . . 1 1 . . . . 1 2 . . . . . . 1 1 Extermination 20 | . . . . . . . 3 . . . . 5 6 . . . . 1 1 . 4 Reinforcement 18 | . 2 3 . . . 5 2 . . . . . 2 . . . . . . . 4 Assault 5 | . . . . . . . . . . . . . . . . . . 3 . . 2 Garrison 5 | . . . . . . . 3 . . . . . 1 . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 7 | . . . . . . . . . . . . 4 . . . . . 3 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 27 | . 4 2 . . . 5 1 . . . . 2 3 . . 2 . . . 8 . Communications Jammed 45 | . . . . . . . . . . . . . 17 . . . 2 . . . 26 Distress Signals 43 | . . . . . . . . . . . . . 17 . . . . . . . 26 Times Spotted 410 | . 24 36 3 . 5 57 15 9 12 . 9 29 33 18 14 34 17 23 7 5 60 Peak Tracking Total 16 | . 5 4 2 . 3 7 6 6 4 . 5 6 6 5 4 10 4 6 3 2 16 Tactical Retreats 18 | . 1 1 . . 1 4 . . . . . 3 1 . 1 2 . . 1 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 10 | . 1 1 . . . 1 . . . . . 5 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . 1 1 1 1 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 32 | . 1 3 1 . . 3 3 1 2 1 . 4 5 . . . . 3 1 . 4 Max in Single Turn 1 | . 1 1 1 . . 1 1 1 1 1 . 1 1 . . . . 1 1 . 1 Garrison Access 6 | . . . . . . . . . . . . . 2 . . . . 1 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 69 | . 6 9 . 1 . 11 6 1 . . . 10 8 1 . 6 . 3 3 2 2 Terminals 44 | . 5 8 . . . 9 5 . . . . 6 4 . . . . 2 2 1 2 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . . 2 1 . . . . 1 . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . 2 2 . . . . 1 1 1 . Total Hacks 204 | . 19 28 . 1 . 47 16 1 . . . 19 27 1 . 7 . 17 12 3 6 Successful 115 | . 10 17 . 1 . 30 4 1 . . . 7 17 1 . 7 . 8 9 1 2 Failed 87 | . 9 10 . . . 16 12 . . . . 12 10 . . . . 9 3 2 4 Catastrophic 13 | . . . . . . . 4 . . . . 4 1 . . . . 3 . . 1 Database Lockouts 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Manual 97 | . 7 15 . 1 . 29 8 . . . . 5 17 . . . . 11 4 . . Terminals 151 | . 15 23 . . . 35 12 . . . . 12 19 . . . . 16 11 2 6 Fabricators 5 | . . . . . . . . . . . . . 5 . . . . . . . . Repair Stations 5 | . 4 . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . 5 . . . 12 4 . . . . 3 . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . 3 3 . . . . 1 1 1 . Terminal Hacks 59 | . 5 8 . 1 . 9 2 1 . . . 2 8 1 . 7 . 7 6 . 2 Record 9 | . . . . . . . . . . . . . 1 . . 6 . . 2 . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Terminal Index 5 | . 1 1 . . . 1 . . . . . . 1 . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . 2 . . . Locate Traps 11 | . 3 1 . . . 3 1 . . . . 1 1 . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Zone Layout 13 | . 1 3 . . . 3 . . . . . 1 2 . . . . 1 2 . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . Scan Component 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . 4 . . . 11 . . . . . 1 . . . . . . . . . Insert Component 5 | . . . . . . 5 . . . . . . . . . . . . . . . Analyze 5 | . . . . . . 5 . . . . . . . . . . . . . . . Retrieve Study 6 | . . 4 . . . 1 . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 2 . . . . . 1 1 . Seal Access 4 | . . . . . . . . . . . . . 2 . . . . . 1 1 . Unauthorized Hacks 30 | . 3 5 . . . 10 2 . . . . 3 4 . . . . 1 2 . . Terminals 29 | . 3 5 . . . 10 2 . . . . 3 3 . . . . 1 2 . . Track 4 | . . 1 . . . . 1 . . . . . 1 . . . . . 1 . . Assimilate 7 | . 1 . . . . 2 . . . . . 2 1 . . . . 1 . . . Botnet 8 | . 1 1 . . . 2 1 . . . . 1 1 . . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Skim 9 | . . 3 . . . 6 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 8 . . . 9 6 . . . . 10 4 . . . . 3 2 1 2 Full Trace Events 5 | . 1 . . . . . 1 . . . . 1 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . 5 . . . 15 . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . Time 53 | . . . . . . . . . . . . . 53 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . Part Studies Acquired 6 | . . 4 . . . 1 . . . . . 1 . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 5 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 5 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . . . . . . . . . . 2 . 1 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 2 2 . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 21 | . . . 4 . . 2 . 2 2 3 . 1 . 1 . 5 . 1 . . . Largest Group 5 | . . . 3 3 3 1 . 2 2 4 3 1 . 1 1 5 . 1 . . . Highest-Rated Group 262 | . . . 40 40 40 10 . 46 46 114 86 10 . 99 99 262 . 10 . . . Highest-Rated Ally 99 | . . . 31 16 16 10 . 30 30 39 39 10 . 99 99 68 . 10 . . . Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 114 | . . . . . 10 . . . 14 . 41 . . 2 10 37 . . . . . Total Damage 2814 | . . . . . 84 . . . 147 . 266 . . 149 658 1510 . . . . . Kills 22 | . . . . . . . . . 2 . 4 . . 4 4 8 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 16387 | 33 92 906 . . . . . . . . . 2429 3540 1625 897 1292 731 1133 1059 898 1752 Optics 13816 | . . . . . . . . . . . . 889 3540 1625 897 1292 731 1133 1059 898 1752 Structural 1987 | . . . . . . . . . . . . 1540 447 . . . . . . . . Traps 3362 | . . . . . . . . . . . . . . . . . . 744 . 898 1720 Seismic 1031 | 33 92 906 . . . . . . . . . . . . . . . . . . . Jamming 9878 | . . . . . . . . . . . . 479 1696 1614 897 1292 82 788 803 897 1330 Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 2 . . . . . 1 1 1 . . 3 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 34667 | 205 1616 2231 1325 710 994 2687 2075 954 1515 3719 931 2778 3540 1625 897 1292 731 1133 1059 898 1752 Spaces Moved 18862 | 156 800 1031 920 518 658 1328 1149 585 966 1686 515 1425 1839 867 585 695 269 503 585 744 1038 Core 11 | 7 . . . . . . 4 . . . . . . . . . . . . . . Treads 80 | . 14 . . . . . . . . . . . . . . . . . 66 . . Legs 7639 | . . . . . . . . . . . . 580 1839 867 585 695 269 503 519 744 1038 Wheels 11132 | 149 786 1031 920 518 658 1328 1145 585 966 1686 515 845 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 135 135 135 135 103 115 115 145 145 145 117 112 120 120 115 115 113 115 115 115 Average Speed 143 | 94 155 159 135 135 135 145 139 143 145 152 149 140 124 171 138 166 219 176 144 115 116 Slowest Speed 1450 | 100 240 215 135 135 135 205 1450 160 145 160 160 196 186 180 183 185 330 183 240 120 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 7 92 85 97 72 97 92 20 69 94 85 70 35 42 96 71 83 60 14 14 28 18 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Known Exits Taken 11 | . . 1 . . 1 1 1 1 . . 1 1 1 . 1 . . . 1 1 . Unknown Exits Taken 10 | 1 1 . 1 1 . . . . 1 1 . . . 1 . 1 1 1 . . . Scrap Searched 17 | . . . 1 . 1 . . 4 2 4 1 . . 2 2 . . . . . . Spaces Dug 214 | . 7 9 . . . 23 26 . . . . 40 44 2 . . . 12 23 5 23 Terrain Destroyed 1016 | . 41 34 . . . 52 120 43 115 . 55 103 47 119 12 92 24 44 37 6 72 Melee 161 | . . 3 . . . 13 26 . . . . 36 44 . . . . 4 16 3 16 Projectile 207 | . 7 6 . . . 2 2 . . . . 17 3 12 12 32 24 14 21 3 52 AOE 648 | . 34 25 . . . 37 92 43 115 . 55 50 . 107 . 60 . 26 . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Acc Total 24376 | 189 1035 1411 963 530 722 1824 1462 647 1042 2829 663 2001 2773 937 620 780 370 684 725 776 1393 Wait 3533 | 6 110 160 20 9 32 295 151 3 8 1120 138 377 667 15 1 . 60 104 37 1 219 Move 18840 | 155 799 1030 919 517 657 1327 1148 584 965 1685 514 1424 1838 866 584 694 268 502 584 743 1037 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 9 18 25 1 2 2 19 19 2 5 2 1 11 18 2 1 3 . 3 10 6 2 Fast Attach 102 | 6 1 11 1 . . 4 6 2 1 4 . 7 13 1 2 9 . 17 7 3 7 Attach 90 | 1 1 9 . . 1 9 8 4 1 1 . 15 11 5 3 3 1 4 3 1 9 Detach 38 | . . 6 . . 1 1 1 . . 1 . 6 6 1 1 6 . 5 . . 3 Swap 229 | . 21 33 1 . 5 28 15 6 9 1 2 15 34 8 1 3 3 9 18 4 13 Drop 184 | . 10 38 3 2 5 20 17 1 6 6 1 10 27 2 . 3 . 3 17 12 1 Fire 800 | 12 75 93 18 . 19 106 51 23 13 . 4 61 65 37 27 23 38 30 29 2 74 Melee 305 | . . 6 . . . 15 46 7 9 9 3 59 94 . . . . 7 20 4 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . 16 . . . . . . . . . Rewire 76 | . . . . . . . . 15 25 . . . . . . 36 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 13) 206 | -11/Scrapyard | Entered Materials 354 | -10/Materials | Discovered new exit (range 14) 357 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 9) 706 | -10/Materials | Repaired Lgt. Armor Plating 915 | -10/Materials | Discovered new exit (range 13) 1603 | -10/Materials | Discovered new exit (range 12) 1606 | -10/Materials | Derelicts attacked the area 1745 | -10/Materials | Core integrity fell below 50% 1822 | -10/Materials | Entered another Materials area 1822 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2592 | -9/Materials | Build established: Scavenger-Tank 2729 | -9/Materials | Discovered new exit (range 8) 2869 | -9/Materials | Discovered new exit (range 13) 2941 | -9/Materials | Identified exit to Materials 3057 | -9/Materials | Identified exit to Mines 3442 | -9/Materials | Discovered exit to Mines (range 15) 3714 | -9/Materials | Central database locked down 3714 | -9/Materials | Discovered exit to Materials (range 18) 4053 | -9/Materials | Entered Mines 4073 | -9/Mines | Met a Derelict bent on vengeance 4184 | -9/Mines | Discovered exit to Materials (range 10) 4267 | -9/Mines | Build established: Scientist-Tank 4267 | -9/Mines | Discovered exit to Materials (range 4) 4268 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4402 | -9/Mines | Learned 2 Materials zone layouts 4447 | -9/Mines | Received a Mining Laser from a helpful Derelict 4939 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4941 | -9/Mines | Discovered new exit (range 5) 4999 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5081 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5378 | -9/Mines | Entered Exiles 5378 | -9/Exiles | Accompanied by 3 allies 5419 | -9/Exiles | Met 8R-AWN 5449 | -9/Exiles | Met EX-HEX 5500 | -9/Exiles | Build established: Tank 5503 | -9/Exiles | Met EX-DEC 5697 | -9/Exiles | Discovered new exit (range 10) 5783 | -9/Exiles | Met EX-BIN 5806 | -9/Exiles | Aligned with FarCom system 5808 | -9/Exiles | Given EX-Vault access code 5932 | -9/Exiles | Opened EX-Vault 5947 | -9/Exiles | Found 0b10 Alert Chip 5978 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6088 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 6088 | -9/Exiles | Entered Mines 6088 | -8/Mines | Accompanied by 3 allies 6140 | -8/Mines | Discovered exit to Materials (range 7) 6208 | -8/Mines | Discovered exit to Materials (range 9) 6507 | -8/Mines | Core integrity fell below 50% 6713 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6719 | -8/Mines | Found Scrap Suit 7022 | -8/Mines | Build established: Scavenger-Skirmisher 7082 | -8/Mines | Entered Materials 7082 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7083 | -8/Materials | Identified exit to Factory 7793 | -8/Materials | Discovered exit to Factory (range 13) 7829 | -8/Materials | Central database locked down 8526 | -8/Materials | Discovered exit to Factory (range 15) 9173 | -8/Materials | Build established: Skirmisher 9355 | -8/Materials | Learned Storage stockpile data 9388 | -8/Materials | Learned Storage trap positions 9409 | -8/Materials | Learned Factory trap positions 9419 | -8/Materials | Learned location of Lower Caves (-6) 9420 | -8/Materials | Learned Factory emergency access door positions 9421 | -8/Materials | Learned 12 Factory zone layouts 9422 | -8/Materials | Learned location of 1 exit from Lower Caves 9769 | -8/Materials | Entered Factory 9769 | -7/Factory | Evolved 2 slots: Utility x2 9770 | -7/Factory | Identified exit to Storage 9770 | -7/Factory | Identified exit to Lower Caves 9771 | -7/Factory | Identified exit to Factory 9772 | -7/Factory | Loaded intel: 97 trap records 10050 | -7/Factory | Build established: Mutant 10249 | -7/Factory | Garrison activated, responded to threat 10298 | -7/Factory | Lost 7 parts (1p3n1u2w) 10308 | -7/Factory | Destroyed 8 combat bots 10634 | -7/Factory | Build established: Scavenger-Mutant 10663 | -7/Factory | Core integrity fell below 50% 11844 | -7/Factory | Entered Lower Caves 11845 | -7/Lower Caves | Identified exit to Lower Caves 12078 | -7/Lower Caves | Lost 4 parts (1n1u2w) 12102 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12292 | -7/Lower Caves | Found Prototype Device 12475 | -7/Lower Caves | Build established: Gunner 12617 | -7/Lower Caves | Encountered a Warlord checkpoint 12798 | -7/Lower Caves | Entered another Lower Caves area 12798 | -7/Lower Caves | Accompanied by 2 allies 12938 | -7/Lower Caves | Build established: Scavenger-Mutant 12962 | -7/Lower Caves | Discovered exit to Factory (range 8) 13242 | -7/Lower Caves | Learned Factory emergency access door positions 13380 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13646 | -7/Lower Caves | Discovered new exit (range 8) 13704 | -7/Lower Caves | Build established: Mutant 13779 | -7/Lower Caves | Found DCF Scrap (13 items) 14313 | -7/Lower Caves | Entered Zion 14313 | -7/Zion | Accompanied by 1 ally 14398 | -7/Zion | System corruption cleaned by Quarantine Array 14545 | -7/Zion | Discovered new exit (range 15) 14611 | -7/Zion | Visited the Megawrench Repair Shop 14611 | -7/Zion | Megawrench repaired 8 parts 15072 | -7/Zion | Given the Hacking Drone Bay 15081 | -7/Zion | Found Prototype Device 16000 | -7/Zion | Learned location of Data Miner (-6) 16112 | -7/Zion | Found Prototype Device 16112 | -7/Zion | Identified Bomb Factory No. 2 16735 | -7/Zion | Rebuked by Imprinter 16829 | -7/Zion | Gained Derelict followers 18032 | -7/Zion | Entered Proximity Caves 18032 | -6/Proximity Caves | Accompanied by 4 allies 18147 | -6/Proximity Caves | Spotter reported a threat 18240 | -6/Proximity Caves | Spotter reported a threat 18258 | -6/Proximity Caves | Spotter reported a threat 18288 | -6/Proximity Caves | Learned Factory emergency access door positions 18523 | -6/Proximity Caves | Spotter reported a threat 18543 | -6/Proximity Caves | Spotter reported a threat 18576 | -6/Proximity Caves | Spotter reported a threat 18629 | -6/Proximity Caves | Spotter reported a threat 18692 | -6/Proximity Caves | Spotter reported a threat 18822 | -6/Proximity Caves | Discovered exit to Factory (range 8) 18963 | -6/Proximity Caves | Entered Factory 18963 | -6/Factory | Evolved 2 slots: Utility x2 19577 | -6/Factory | Discovered new exit (range 5) 19663 | -6/Factory | Search patrols dispatched 19763 | -6/Factory | Identified exit to Factory 20013 | -6/Factory | Search patrols dispatched 20363 | -6/Factory | Search patrols dispatched 20713 | -6/Factory | Search patrols dispatched 20873 | -6/Factory | Identified Heart of Steel 20874 | -6/Factory | Lost 11 parts (2p2n4u3w) 20949 | -6/Factory | Discovered exit to Factory (range 13) 21741 | -6/Factory | Entered another Factory area 21741 | -5/Factory | Evolved 2 slots: Utility x2 21777 | -5/Factory | Discovered new exit (range 10) 22039 | -5/Factory | Build established: Hacker-Mutant 23450 | -5/Factory | Identified exit to Upper Caves 23629 | -5/Factory | Build established: Assassin 23887 | -5/Factory | Garrison activated, responded to threat 24081 | -5/Factory | Build established: Mutant 24533 | -5/Factory | Fabricated Adv. Hacking Suite? 25144 | -5/Factory | Found Prototype Launcher 25144 | -5/Factory | Identified Tesla Bomb Launcher 25281 | -5/Factory | Entered Upper Caves 25580 | -5/Upper Caves | Encountered a Warlord checkpoint 26023 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26330 | -5/Upper Caves | Build established: Tank 26360 | -5/Upper Caves | Learned Factory terminal intel 26547 | -5/Upper Caves | Destroyed 7 combat bots 26772 | -5/Upper Caves | Heart of Steel transformed into Warbot 26887 | -5/Upper Caves | Discovered new exit (range 6) 26906 | -5/Upper Caves | Entered another Upper Caves area 26906 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 26907 | -5/Upper Caves | Identified exit to Warlord 27078 | -5/Upper Caves | Build established: Mutant 27803 | -5/Upper Caves | Entered Warlord 27854 | -5/Warlord | Discovered new exit (range 15) 27954 | -5/Warlord | System corruption cleaned by Quarantine Array 28111 | -5/Warlord | Build established: Scavenger-Mutant 28269 | -5/Warlord | Met Warlord 28294 | -5/Warlord | Warlord's base attacked by MAIN.C 28510 | -5/Warlord | Found Prototype Energy Gun 28510 | -5/Warlord | Identified Vortex Shotgun 28513 | -5/Warlord | Found Vortex Shotgun 28534 | -5/Warlord | Build established: Commander-Mutant 28644 | -5/Warlord | Warlord forces counterattacked 28818 | -5/Warlord | Spotted Executioner 28818 | -5/Warlord | Spotted Executioner 28831 | -5/Warlord | Spotted Executioner 28839 | -5/Warlord | Destroyed Executioner 28839 | -5/Warlord | Destroyed Executioner 28873 | -5/Warlord | Found Prototype Processor 28873 | -5/Warlord | Identified Exp. Core Analyzer 28877 | -5/Warlord | Lost 5 allies 28890 | -5/Warlord | Spotted Striker 28924 | -5/Warlord | Spotted Striker 28945 | -5/Warlord | Destroyed Striker 28969 | -5/Warlord | Warlord base infiltrated, sounded retreat 28989 | -5/Warlord | Destroyed 7 combat bots 29022 | -5/Warlord | Lost 4 parts (2n1u1w) 29029 | -5/Warlord | Spotted Striker 29095 | -5/Warlord | Entered Proximity Caves 29103 | -4/Proximity Caves | Spotter reported a threat 29105 | -4/Proximity Caves | Spotter reported a threat 29158 | -4/Proximity Caves | Spotter reported a threat 29217 | -4/Proximity Caves | Spotter reported a threat 29246 | -4/Proximity Caves | Spotter reported a threat 29250 | -4/Proximity Caves | Learned Research trap positions 29292 | -4/Proximity Caves | Build established: Scavenger-Mutant 29342 | -4/Proximity Caves | Spotter reported a threat 29361 | -4/Proximity Caves | Spotter reported a threat 29395 | -4/Proximity Caves | Lost 3 parts (2n1u) 29445 | -4/Proximity Caves | Spotter reported a threat 29474 | -4/Proximity Caves | Spotter reported a threat 29778 | -4/Proximity Caves | Discovered new exit (range 13) 29780 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29780 | -4/Proximity Caves | Core integrity fell below 50% 29826 | -4/Proximity Caves | Entered Factory 29826 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 29827 | -4/Factory | Loaded intel: 28 terminal locations 30076 | -4/Factory | Search patrols dispatched 30298 | -4/Factory | Build established: Scavenger-Assassin 30326 | -4/Factory | Search patrols dispatched 30576 | -4/Factory | Search patrols dispatched 30754 | -4/Factory | Destroyed 9 combat bots 30826 | -4/Factory | First assault squad dispatched 30883 | -4/Factory | Discovered new exit (range 4) 30959 | -4/Factory | Entered Research 30959 | -3/Research | Evolved 2 slots: Utility x2 30960 | -3/Research | Loaded intel: 83 trap records 31471 | -3/Research | Build established: Hacker-Mutant 31586 | -3/Research | Discovered new exit (range 10) 31598 | -3/Research | Identified exit to Research 31606 | -3/Research | Discovered new exit (range 12) 31638 | -3/Research | Identified exit to Testing 32018 | -3/Research | Entered another Research area 32018 | -2/Research | Warlord forces began assault on 0b10 32018 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 32128 | -2/Research | Research machine network offline 32321 | -2/Research | Build established: Hacker-Assassin 32485 | -2/Research | Met PL-HR7 32574 | -2/Research | Borebot progress halted 32590 | -2/Research | Met up with Warlord 32590 | -2/Research | Discovered new exit (range 22) 32636 | -2/Research | Identified exit to Access 32716 | -2/Research | Borebot progress halted 32859 | -2/Research | Borebot progress halted 32899 | -2/Research | Spotted Striker 32900 | -2/Research | Spotted Executioner 32916 | -2/Research | Entered Access 32916 | -1/Access | Evolved 2 slots: Utility x2 33286 | -1/Access | Lost 6 allies 33326 | -1/Access | Destroyed 7 combat bots 33848 | -1/Access | Lost 5 parts (3n1u1w) 34321 | -1/Access | Identified exit to Surface 34416 | -1/Access | First assault squad dispatched 34633 | -1/Access | Core integrity fell below 50% 34668 | *** | Escaped! Last Messages --------------- 34638_ Door malfunctions. 34638_ U-05 Engineer lays Concrete. 34639_ R-10 Processor collects Med. Storage Unit. 34641_ Imp. Transmission Jammer destroyed. 34642_ Imp. Corruption Screen destroyed. 34652_ Imp. Thunder Leg destroyed. 34659_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 34659_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 34661_ Terminal disabled. 34662_ The Access Shell folds into the floor. 34666_ ALERT: Unidentified disturbance in Zone 4S, assault force dispatched. 34666_ Slug penetrates Terminal. 34667_ Focal Shield destroyed. [Achievement: 30k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????????????????????# !%!# #????????? | | ????????????????????????????# ! ! # #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# # %#????????? | | ????????????????????????????# # #????????? | | ????????????????????????????+ !]] # #????????? | | ???????????????????????????## !]] / #????????? | | ????????????????????????????# !]] # #????????? | | ????????????????????????????########## #????????? | | ?????????####/#+###################### #????????? | | ??????? pp b #????????? | | ???????? hpg #????????? | | ??????????????????### pp""####### #????????? | | ????????????????????# ""#?????# #????????? | | ????????????????????# "#?????# #????????? | | ????????????????????# T#?????# #????????? | | ????????????????????# ""#?????# #????????? | | ????????????????????# ""#?????# ????????? | | ???????????????????## "##????# ????????? | | ???????????????????# #????#####???????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Corruption Block 30 Armor Coverage 600 Resistance: KI 20 Resistance: EX 50 Resistance: EM 25 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Particle Charging 15 Kinecelleration 40 Offensive Hacking 34 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lightning Gun | -7/Zion | Archive Fission Core | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Power Sword | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive IFF Parser | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Armor Plating | 15% | -10/Materials Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 30k Club A Powerful Ally? All-out Warlord Brother of Steel Charge!!! Dodgeball, But With Guns Epsilon Run Recruitment Drive Suspicious By Nature Challenges ------------ None Game ------ Seed HeavyVoltaicMultitool Manual? 0 Play Time 10:55:58 Cumulative 77.5 hours Start 2026.01.20 @ 11:10:36 End 2026.01.23 @ 16:43:46 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29f331e8-a43c-4ce5-93ac-270bc24896eb