Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 21:43:40 Player: shreknel Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (747) 747 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (793) 793 TOTAL SCORE: 5000 Bonus ------- Follower Combat Kills 193 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 31/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Advanced ECM Suite Improved Medium Armor Plating Insulated Plating Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Targeting Computer Target Analyzer Layered Light Armor Plating Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Ion Cannon Gauss Cannon Enhanced Flamer > --- INVENTORY -------- Light Treads Aluminum Leg Improved Gravmag System Medium Storage Unit Advanced ECM Suite Improved Medium Armor Plating Insulated Plating Improved Field Recycling Unit Thermic Laser [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Battle Rifle Energy Gun Riot Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 5 | . . 2 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 38 | 5 5 8 . 3 11 6 Power 4 | 1 . 2 . . 1 . Engine 4 | 1 . 2 . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . 2 . . 4 . Treads 3 | . . . . . 3 . Leg 5 | 2 . 2 . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 2 . 1 3 5 Device 4 | . 1 . . . 2 1 Storage 4 | 1 1 . . 1 . 1 Processor 3 | . . 1 . . . 2 Hackware 1 | . . . . . . 1 Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 12 | 1 3 2 . 2 3 1 Energy Gun 6 | 1 2 1 . 1 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon 2 | . 1 . . . . 1 Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . Parts Lost 6 | . . 1 . . 5 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 2 | . . 1 . . 1 . Highest Loss Streak 2 | . . 1 . . 2 . To Critical Strikes 1 | . . . . . 1 . Average Backups 9 | 4 7 7 8 9 9 7 Power . | . 1 1 2 1 . . Propulsion 2 | 2 2 2 3 2 1 2 Utility 3 | . 1 3 3 3 4 4 Weapon 2 | 1 2 . . 2 2 1 Tool/Special . | . . . . . . . Unused Backups 18 | . 9 . . 2 1 6 Power 2 | . 2 . . . . . Propulsion 6 | . 4 . . 1 . 1 Utility 4 | . 1 . . . . 3 Weapon 6 | . 2 . . 1 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 96 99 100 100 96 49 Engine 10 | . 14 11 11 11 11 4 Treads 3 | . . . . . 8 . Leg 16 | . 28 22 22 22 11 4 Device 11 | . 10 11 11 11 13 4 Storage 10 | . 14 11 11 11 11 4 Processor 9 | . . 10 11 11 11 11 Protection 7 | . . 11 11 11 7 4 Energy Gun 11 | . 25 9 11 11 9 . Ballistic Gun 6 | . . . . 10 9 . Launcher 1 | . . 7 11 . . . Peak Build Rating 42 | 5 8 14 14 18 34 42 Average Rating 19 | 3 7 12 14 17 24 26 On Entrance 12 | . 5 8 14 14 18 30 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 91 | . . . . . . 91 Heaviest Build 35 | 11 16 21 17 22 31 35 Greatest Support 48 | 20 20 20 20 20 48 20 Greatest Overweight (x) 1 | . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 8 9 10 8 Most Carried 10 | 7 8 8 8 10 10 10 Average Carried 9 | 4 7 7 8 9 9 7 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 10 | 7 8 8 8 10 8 5 Class Distribution -------------------- 87% | Mutant 8% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 727 | 184 106 196 . 37 204 . Remotely . | . . . . . . . Salvage Created 650 | . 106 198 . . 346 . Parts 59 | . 13 23 . . 23 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 40 | . . . . . 40 . Prevented 3 | . . . . . 3 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 24 | . 3 8 . . 13 . Guns 14 | . 3 3 . . 8 . Cannons 5 | . . 1 . . 4 . AOE 4 | . . 4 . . . . Classes Destroyed 10 | . 4 4 . . 2 . Worker 1 | . . 1 . . . . Builder 2 | . . 2 . . . . Tunneler 1 | . . 1 . . . . Operator 1 | . 1 . . . . . Drone 1 | . . . . . 1 . Watcher 3 | . 2 1 . . . . Swarmer 15 | . 2 3 . . 10 . Grunt 5 | . 1 3 . . 1 . Brawler 1 | . . . . . 1 . Sentry 2 | . . 2 . . . . Best Kill Streak 6 | . 2 6 . . 4 . Combat Bots Only 4 | . 1 4 . . 4 . Max Kills in Single Turn 4 | . 1 4 . . 1 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 228 | . 12 24 . . 82 110 Missed 57 | . 3 7 . . 14 33 Hits 171 | . 9 17 . . 68 77 Projectile 171 | . 9 17 . . 68 77 Critical Strikes 3 | . . 2 . . 1 . Damage Taken 2398 | . 111 259 . . 1004 1024 Core 1245 | . 21 102 . . 264 858 Absorbed by Shields . | . . . . . . . Redirected to Shielding 53 | . . 18 . . 35 . Core Remaining (%) 66 | 100 91 . . . 8 . Volleys Fired 67 | . 16 10 . . 39 2 Largest 2 | . 2 2 . . 2 2 Hottest 140 | . 100 89 . . 140 140 Shots Fired 129 | . 32 20 . . 73 4 Gun 103 | . 30 8 . . 65 . Cannon 11 | . 2 2 . . 5 2 Launcher 10 | . . 10 . . . . Special 5 | . . . . . 3 2 Kinetic 37 | . 2 2 . . 33 . Thermal 71 | . 30 8 . . 29 4 Explosive 10 | . . 10 . . . . Electromagnetic 11 | . . . . . 11 . Robot Hit Streak 10 | . 3 5 . . 10 7 Robot Miss Streak 5 | . 3 2 . . 5 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 57 | . 16 10 . . 27 4 Core Hits 50 | . 8 20 . . 21 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 3 1 . . 1 . Burn 5 | . 3 1 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1801 | . 207 879 . . 622 93 Guns 774 | . 191 103 . . 480 . Cannons 191 | . 16 16 . . 114 45 Explosions 757 | . . 757 . . . . Melee . | . . . . . . . Ramming 43 | . . 3 . . 16 24 Kinetic 257 | . 16 16 . . 225 . Thermal 649 | . 191 103 . . 286 69 Explosive 757 | . . 757 . . . . Electromagnetic 95 | . . . . . 95 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 23 | . . 23 . . . . Projectiles . | . . . . . . . Explosions 23 | . . 23 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 45 | . . 33 . . . 12 Shots 1 | . . 1 . . . . Rammed 8 | . . . . . 5 3 Targets Rammed 9 | . . 1 . . 5 3 Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 359 | . 277 177 . . 359 87 Average Temperature 109 | . 91 69 . . 128 45 Received Heat Transfer 243 | . 24 120 . . 9 90 Effects 8 | . . . . . 8 . Energy Bleed 1 | . . . . . 1 . Interference 7 | . . . . . 7 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . . . . . 1 1 Combat Hostiles 1 | . . . . . 1 . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1905 | . 777 296 . . 598 234 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 2 | . . 1 . . . 2 Low Security (%) 67 | 100 100 81 100 . . . Level 1 4 | . . 18 . . . 2 Level 2 28 | . . . . . . 97 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 667 | . 62 223 75 . . 667 Initial 667 | . . . 75 . . 667 Average 188 | . 12 99 40 . . 550 Influence Increases 1640 | . 131 323 . . 451 735 Destroy 0b10 Robot/C 560 | . 60 160 . . 340 . Destroy 0b10 Robot/NC 50 | . 15 25 . . 10 . Destroy Leader 116 | . 14 42 . . 60 . Allied During Kill 41 | . . . . . 41 . Successful Hack 17 | . 12 5 . . . . Disable Machine 30 | . . 30 . . . . Destroy Structure 61 | . . 61 . . . . Advance Influence 600 | . . . . . . 600 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 150 | . 30 . . . . 120 Influence Decreases 1160 | . 131 130 188 5 343 363 Entered New Map 164 | . . . 118 5 . 41 Time Decay 810 | . 131 120 70 . 267 222 Search Patrol Dispatched 100 | . . . . . . 100 Lost Part 50 | . . 10 . . 40 . Lost Ally 36 | . . . . . 36 . Squads Dispatched 4 | . . 1 . . . 3 Investigation 2 | . . . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 10 14 . . 23 18 Peak Tracking Total 7 | . 4 5 . . 4 7 Tactical Retreats 6 | . 1 . . . 1 4 ECM-based Alert Blocks 7 | . . . . . 3 4 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 2 | . . 2 . . . . Max in Single Turn 2 | . . 2 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 9 | . 5 3 . . . 1 Terminals 7 | . 4 3 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 7 5 . . . 1 Successful 8 | . 7 1 . . . . Failed 5 | . . 4 . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . 5 5 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 5 1 . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 3 | . 1 1 . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 153 | . . . . 153 153 . Highest-Rated Ally 40 | . . . . 40 40 . Total Orders . | . . . . . . . Ally Attacks 41 | . . . . . 41 . Total Damage 597 | . . . . . 597 . Kills 6 | . . . . . 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 4563 | . 436 325 158 1446 1859 339 Optics 4113 | . . 324 158 1446 1859 326 Terrain 3063 | . 436 325 158 1446 698 . ECM 29 | . . . . . 16 13 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . . . . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4995 | 65 584 325 158 1446 1957 460 Spaces Moved 2882 | 45 405 220 129 750 981 352 Core 200 | 5 . . . . . 195 Treads 464 | . . . . . 464 . Legs 2218 | 40 405 220 129 750 517 157 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 50 Average Speed 157 | 112 120 121 120 189 181 112 Slowest Speed 240 | 120 120 190 120 190 240 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 46 22 19 78 89 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 71 | . . 71 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 71 | . . 71 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3195 | 57 476 255 132 778 1087 410 Wait 134 | 1 28 12 4 16 32 41 Move 2876 | 44 404 219 128 749 980 352 Hop . | . . . . . . . Pick Up 40 | 7 12 2 . 6 8 5 Fast Attach 10 | 5 2 1 . . 1 1 Attach 14 | . 1 2 . . 7 4 Detach 3 | . . . . . 3 . Swap 16 | . 2 6 . 3 4 1 Drop 26 | . 11 2 . 4 8 1 Fire 67 | . 16 10 . . 39 2 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick 1 | . . 1 . . . . Crush 5 | . . . . . 5 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 6) 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Utility x2 922 | -9/Materials | Discovered new exit (range 9) 975 | -9/Materials | Entered Mines 976 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1133 | -9/Mines | Entered Zion 1607 | -7/Zion | Given the Hacking Drone Bay 1607 | -7/Zion | Found Prototype Device 1671 | -7/Zion | Met Imprinter 1710 | -7/Zion | Imprinted 1712 | -7/Zion | Declared Zion's savior 2541 | -7/Zion | Discovered new exit (range 18) 2579 | -7/Zion | Entered Proximity Caves 2579 | -6/Proximity Caves | Accompanied by 4 allies 2582 | -6/Proximity Caves | Spotter reported a threat 2582 | -6/Proximity Caves | Spotter reported a threat 2765 | -6/Proximity Caves | Spotter reported a threat 3037 | -6/Proximity Caves | Spotter reported a threat 3186 | -6/Proximity Caves | Learned 8 Factory zone layouts 3567 | -6/Proximity Caves | Core integrity fell below 50% 3810 | -6/Proximity Caves | Identified Hacking Drone Bay 3970 | -6/Proximity Caves | Learned Factory machine intel 4448 | -6/Proximity Caves | Core integrity fell below 20% 4513 | -6/Proximity Caves | Discovered new exit (range 12) 4536 | -6/Proximity Caves | Entered Factory 4536 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4538 | -6/Factory | Loaded intel: 309 machine locations 4862 | -6/Factory | Released all parts (12) 4886 | -6/Factory | Search patrols dispatched 4925 | -6/Factory | Core integrity fell below 50% 4962 | -6/Factory | Core integrity fell below 20% 4991 | -6/Factory | Spotted B-75 Beast 4996 | -6/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04865_ Penetrated by Slug. 04867_ U-05 Engineer builds a Wall. 04869_ Slug penetrates Power Conduit. 04874_ Slug penetrates Wall. 04877_ Penetrated by Slug. 04886_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 04894_ Detecting system override signal. 04897_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 04908_ Slug penetrates Wall. 04924_ Slammed into S-27 Virus. 04924_ Destabilizing: Core damaged (-17). 04925_ Slammed into S-27 Virus. 04932_ Slug penetrates Wall. 04932_ Slammed into H-66 Slayer. 04935_ Slug penetrates Wall. 04941_ Penetrated by Slug. 04953_ Acquired Adv. ECM Suite. 04992_ U-05 Engineer builds a Wall. 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