Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 21:23:53 Player: Cereal Killer Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1271) 1271 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (5471) 5471 TOTAL SCORE: 8302 Bonus ------- Follower Combat Kills 21 Prayed to X0-1V1 5000 Major X0-1V1 Interference 450 Cogmind --------- Core Integrity 0/400 Matter 444/900 Energy 262/265 System Corruption 19% Temperature Cool (7) Movement Rolling (115) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Heat Sink Small Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Improved Medium Laser Improved Medium Laser Improved Medium Laser Particle Cannon Particle Cannon Shotgun Axe Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Medium Laser Axe > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Compact Wheel Compact Wheel Compact Wheel Heat Sink Small Storage Unit Compact Matter Pod Compact Matter Pod Structural Scanner Small Laser Improved Medium Laser Improved Medium Laser Particle Cannon Particle Cannon Particle Cannon Autogun Axe [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 42 | 5 12 2 23 Power 5 | 1 2 . 2 Engine 5 | 1 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 2 7 Treads . | . . . . Leg . | . . . . Wheel 13 | 2 2 2 7 Hover . | . . . . Flight . | . . . . Utility 8 | . 4 . 4 Device 5 | . 2 . 3 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 4 . 10 Energy Gun 5 | 1 . . 4 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 3 | . 3 . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 21 | . 2 5 14 Power 3 | . 1 . 2 Propulsion 9 | . . 2 7 Utility 4 | . . . 4 Weapon 5 | . 1 3 1 Highest Loss Streak 7 | . 1 5 7 To Critical Strikes . | . . . . Average Backups 10 | 2 7 12 14 Power 2 | . 1 5 4 Propulsion 2 | . 2 2 1 Utility 2 | . . 2 4 Weapon 3 | . 2 1 5 Tool/Special . | . . . . Unused Backups 12 | . 5 . 7 Power 2 | . 1 . 1 Propulsion 1 | . 1 . . Utility 3 | . . . 3 Weapon 6 | . 3 . 3 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 90 95 87 Engine 12 | . 13 14 10 Wheel 27 | . 28 26 26 Device 12 | . 6 14 17 Storage 12 | . 13 14 11 Energy Gun 5 | . 3 . 9 Energy Cannon 1 | . . . 3 Ballistic Gun 4 | . 6 3 4 Ballistic Cannon 10 | . 15 22 . Launcher 1 | . 3 . . Slashing Weapon 1 | . . . 3 Peak Build Rating 33 | 5 23 23 33 Average Rating 17 | 4 8 22 26 On Entrance 12 | . 5 23 21 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 58 | 9 55 55 58 Greatest Support 42 | 32 32 20 42 Greatest Overweight (x) 5 | . 2 5 5 Average Overweight (x) . | . . 2 1 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 14 | 5 8 20 20 Most Carried 20 | 5 12 13 20 Average Carried 11 | 2 7 12 14 Final Capacity 20 | 5 20 20 20 Final Carried 14 | 5 12 9 14 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1754 | 253 235 334 932 Remotely . | . . . . Salvage Created 1956 | 31 365 173 1387 Parts 112 | 5 25 6 76 Haulers Intercepted 6 | . 2 . 4 Recyclers Shooed 6 | . 2 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 42 | . 13 3 26 Melee 4 | . . . 4 Guns 25 | . 5 1 19 Cannons 7 | . 3 2 2 AOE 5 | . 5 . . Classes Destroyed 11 | 1 5 3 2 Worker 4 | . 1 . 3 Builder 1 | . . 1 . Tunneler 3 | 2 . . 1 Hauler 6 | . 2 . 4 Recycler 5 | . . 2 3 Watcher 3 | . 2 . 1 Swarmer 17 | . 6 . 11 Grunt 20 | . 7 2 11 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Demolisher 1 | . . 1 . Best Kill Streak 8 | 2 7 2 8 Combat Bots Only 8 | . 5 1 8 Max Kills in Single Turn 5 | 2 5 1 2 Gunslinging 1 | . . . 1 Exploded 4 | . 4 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 265 | . 49 20 196 Missed 78 | . 15 5 58 Hits 187 | . 34 15 138 Melee 1 | . . . 1 Projectile 186 | . 34 15 137 AOE 12 | . . 12 . Critical Strikes 2 | . . . 2 Damage Taken 2451 | . 422 594 1435 Core 648 | . 118 125 405 Absorbed by Shields . | . . . . Core Remaining (%) 51 | 100 . 2 . Volleys Fired 128 | 1 43 21 63 Largest 2 | 2 2 2 2 Hottest 136 | 60 60 60 136 Shots Fired 235 | 2 83 37 113 Gun 152 | 2 40 7 103 Cannon 78 | . 38 30 10 Launcher 5 | . 5 . . Special . | . . . . Kinetic 139 | 1 60 37 41 Thermal 72 | . . . 72 Explosive 5 | . 5 . . Electromagnetic 19 | 1 18 . . Robot Hit Streak 12 | 1 8 9 12 Robot Miss Streak 6 | 1 6 5 4 Penetration Max . | . . . . Secondary Targets 5 | . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 168 | 1 40 25 102 Core Hits 81 | 2 24 10 45 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 10 | . 3 . 7 Burn 5 | . . . 5 Blast 3 | . 3 . . Smash 1 | . . . 1 Sever 1 | . . . 1 Melee Attacks 32 | . . . 32 Impact 18 | . . . 18 Slashing 14 | . . . 14 Piercing . | . . . . Sneak Attacks 9 | . . . 9 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 4122 | 27 1195 449 2451 Guns 1641 | 27 352 91 1171 Cannons 809 | . 323 358 128 Explosions 520 | . 520 . . Melee 1152 | . . . 1152 Ramming . | . . . . Kinetic 1371 | 15 467 449 440 Thermal 859 | . . . 859 Explosive 520 | . 520 . . Electromagnetic 220 | 12 208 . . Impact 466 | . . . 466 Slashing 686 | . . . 686 Piercing . | . . . . Highest Corruption 19 | . . . 19 Average Corruption 19 | . . . 19 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . . . 25 Message Errors 4 | . . . 4 Matter Fused 7 | . . . 7 Heat Flow Errors 5 | . . . 5 Energy Discharges 1 | . . . 1 Parts Rejected 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Data Loss (major) 3 | . . . 3 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 239 | . 20 . 219 Projectiles . | . . . . Explosions 20 | . 20 . . Melee 219 | . . . 219 Knockbacks 6 | . 2 3 1 Impact 1 | . . . 1 Kinetic 5 | . 2 3 . Secondary . | . . . . Self-Inflicted Damage 75 | . 75 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 295 | . 90 57 295 Average Temperature 44 | . 43 19 50 Received Heat Transfer 585 | . 126 45 414 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . 1 . 3 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . . 7 Heat Transferred 2007 | . . . 2007 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . 1 Low Security (%) 65 | 100 26 100 90 Level 1 34 | . 73 . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 338 | 10 338 112 306 Initial 72 | . . 72 5 Average 133 | 1 214 63 88 Influence Increases 1515 | 10 533 115 857 Destroy 0b10 Robot/C 900 | . 260 60 580 Destroy 0b10 Robot/NC 115 | 10 25 15 65 Destroy Leader 168 | . 58 10 100 Allied During Kill 11 | . . . 11 Successful Hack 32 | . 21 . 11 Disable Machine 60 | . 60 . . Destroy Structure 49 | . 49 . . Lose Combat Pursuer 180 | . 60 30 90 Influence Decreases 1209 | 10 346 287 566 Entered New Map 125 | . . 115 10 Time Decay 832 | 10 326 140 356 Lost Part 160 | . 20 . 140 Lost Ally 92 | . . 32 60 Squads Dispatched 5 | . 3 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 21 7 45 Peak Tracking Total 7 | . 6 2 7 Tactical Retreats 7 | . 1 2 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 4 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 8 . 3 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 37 | . 28 . 9 Successful 25 | . 19 . 6 Failed 12 | . 9 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 23 | . 19 . 4 Terminals 33 | . 27 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 10 | . 9 . 1 Robot Analysis 2 | . 2 . . Prototype ID Bank 4 | . 4 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 10 . 3 Terminals 12 | . 9 . 3 Track 2 | . 2 . . Assimilate 1 | . 1 . . Botnet 5 | . 3 . 2 Disrupt 2 | . 2 . . Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 6 | . 1 5 . Largest Group 3 | . 1 3 3 Highest-Rated Group 53 | . 10 53 40 Highest-Rated Ally 31 | . 10 31 16 Total Orders . | . . . . Ally Attacks 22 | . . 4 18 Total Damage 195 | . . 42 153 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 87 | . 12 40 35 Good Acts 8 | . 1 4 3 Bad Acts 7 | . . 1 6 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 485 | . 292 . 193 Structural 485 | . 292 . 193 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1996 | 61 818 314 803 Spaces Moved 1373 | 44 703 221 405 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 1372 | 43 703 221 405 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 95 Average Speed 98 | 98 89 110 107 Slowest Speed 155 | 100 110 155 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 98 56 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 58 | . 58 . . Melee . | . . . . Projectile . | . . . . AOE 58 | . 58 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1738 | 59 811 254 614 Wait 67 | . 24 8 35 Move 1370 | 43 702 220 405 Hop . | . . . . Pick Up 64 | 10 19 1 34 Fast Attach 2 | . 1 . 1 Attach 35 | 5 4 4 22 Detach . | . . . . Swap 20 | . 8 . 12 Drop 16 | . 10 . 6 Fire 128 | 1 43 21 63 Melee 31 | . . . 31 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 5 | . . . 5 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 15) 483 | -10/Materials | Discovered new exit (range 13) 665 | -10/Materials | Discovered new exit (range 16) 794 | -10/Materials | Prayed at D.C.S.S. Altar Unit 846 | -10/Materials | Identified exit to Subcaves 846 | -10/Materials | X0-1V1 revealed exit location to -10/Subcaves 880 | -10/Materials | Entered Mines 880 | -10/Mines | Accompanied by 1 ally 918 | -10/Mines | Discovered new exit (range 4) 973 | -10/Mines | Core integrity fell below 50% 1063 | -10/Mines | Learned Materials emergency access door positions 1109 | -10/Mines | Assembled infested the area 1127 | -10/Mines | Discovered new exit (range 13) 1140 | -10/Mines | Core integrity fell below 20% 1153 | -10/Mines | Lost 3 allies 1170 | -10/Mines | Lost 5 parts (2n3w) 1192 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1194 | -10/Mines | Entered Materials 1194 | -9/Materials | Accompanied by 3 allies 1194 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1195 | -9/Materials | Identified exit to Mines 1330 | -9/Materials | Lost 4 parts (2n1u1w) 1467 | -9/Materials | System corruption reached 10% 1923 | -9/Materials | Core integrity fell below 50% 1947 | -9/Materials | Core integrity fell below 20% 1972 | -9/Materials | Lost 7 parts (1p4n2u) 1988 | -9/Materials | Destroyed 8 combat bots 1997 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01958_ G-34 Mercenary suffers critical hit (Burn). 01960_ K-01 Serf collects debris. 01967_ Ion Engine melted. 01967_ G-34 Mercenary destroyed. 01970_ System corrupted: Component data lost. 01972_ Field strength at 41. 01973_ Field strength at 31. 01974_ Field strength at 21. 01975_ Field strength at 11. 01976_ Field strength at 1. 01977_ Stasis field depleted. 01978_ Acquired 86 matter. 01989_ System corrupted: IFF burst signal emitted. 01989_ X0-1V1 is amused. 01993_ Flight Unit melted. 01993_ S-10 Pest destroyed. 01996_ S-10 Pest suffers critical hit (Burn). 01997_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ?????????????????????#########[ """ | | ?????????????????????????????#%* """ | | ?????????????????????????????#=%=""" | | ??????????????????????????####%" | | ??????????????????? " | | ?????????????????????############## | | ????????????????????????########### | | ????????????? # ??????# """"" # | | ????????????? # ??????# """"" # | | ????????????? # ??????# """"" # | | ????????????? + ??????# # | | ????????????? # #?????# # | | ????????????? # #?????# # | | ????????????? # ##????# # | | ?????????????##o% ####### # | | ?????????????## = ############+#### | | ?????????????## #### | | ?????????????## #### | | ?????????????## #### | | ?????????????## #### ###+######### | | ??????#########*![#### # #?????? | | ??????T #[%%#### # """ #?????? | | ?????? [#[[!####* # """ #?????? | | ????????"""""=#%*w!=*= # """ #?????? | | ??????? """""%s==[=%=% # #?????? | | ??????? """""@#= = ![ # "" #?????? | | ????? # =*######## S"" #?????? | | ????# # ==######## "" #?????? | | ????# # ##?????# #?????? | | ????########### ##?????#######?????? | | ?????????????## ?????????????????? | | ?????????????## ?????????????????? | | ?????????????## ! ????????????????? | | ?????????????## #####???????????????? | | ?????????????## ###?????????????????? | | ????????????? #???????????????????? | | ?????????????? #???????????????????? | | ?????????????? #???????????????????? | | ?????????????" #???????????????????? | | ?????????????" ????????????????????? | | ????????????? ????????????????????? | | ??????????????? ????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 280 Matter Stores 444 Matter Capacity 900 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileWeldingMultirail Manual? 0 Play Time 00:26:59 Cumulative 329.0 hours Start 2026.07.22 @ 20:52:29 End 2026.07.22 @ 21:23:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 246 Adventurer 9 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 87 Gallery% 71 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcff8c92-14dc-4b9e-875c-4a24073a7514