Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.15 @ 19:42:23 Player: Cassie Rose Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (598) 598 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 2815 Bonus ------- High Alert Combat Kills 27 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 92/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Heat Sink Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Signal Interpreter > --- WEAPON ----------- EM Shotgun Light Assault Rifle > --- INVENTORY -------- Flight Unit Heat Sink Hacking Suite Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Improved Heat Sink Processor Advanced Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 30 | . 9 14 3 4 Power 6 | . 2 4 . . Engine 6 | . 2 4 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . 2 3 2 1 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . 2 3 2 1 Utility 2 | . . 1 1 . Device 1 | . . 1 . . Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | . 5 6 . 3 Energy Gun 5 | . 3 2 . . Energy Cannon . | . . . . . Ballistic Gun 8 | . 2 3 . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 22 | . 1 9 1 11 Power 4 | . . 2 . 2 Propulsion 7 | . . 2 1 4 Utility 1 | . . 1 . . Weapon 10 | . 1 4 . 5 Highest Loss Streak 11 | . 1 7 1 11 Average Slot Usage (%) 57 | . 41 61 69 56 Engine 13 | . 10 14 18 12 Flight 20 | . 9 24 27 19 Device 1 | . . 1 . . Processor 1 | . . . 6 9 Energy Gun 7 | . 11 6 9 6 Ballistic Gun 11 | . 9 12 9 9 Impact Weapon 1 | . . 2 . . Naked Turns 35 | . 35 . . . Heaviest Build 12 | . 9 12 10 10 Greatest Support 14 | 3 8 12 14 14 Greatest Overweight (x) 2 | . 2 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 2 2 3 4 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 2 4 4 3 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 552 | 172 93 272 . 15 Remotely . | . . . . . Salvage Created 813 | . 106 697 . 10 Parts 60 | . 14 45 . 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 24 | . 6 17 . 1 Melee 4 | . . 4 . . Guns 18 | . 6 11 . 1 Classes Destroyed 5 | . 1 4 . . Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Swarmer 12 | . 6 5 . 1 Grunt 10 | . . 10 . . Sentry 2 | . . 2 . . Best Kill Streak 6 | . 6 5 . 1 Combat Bots Only 6 | . 6 5 . 1 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2032 | . 208 775 . 1049 Core 861 | . 65 245 . 551 Absorbed by Shields 50 | . . . . 50 Core Remaining (%) 70 | 100 74 38 . . Volleys Fired 57 | . 8 42 . 7 Largest 2 | . 2 2 . 2 Hottest 80 | . 80 63 . 65 Shots Fired 96 | . 16 70 . 10 Gun 96 | . 16 70 . 10 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 65 | . 6 51 . 8 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 31 | . 10 19 . 2 Robot Hit Streak 8 | . 4 8 . 6 Robot Miss Streak 4 | . 2 4 . 2 Penetration Max . | . . . . . Secondary Targets 5 | . 4 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 78 | . 9 61 . 8 Core Hits 36 | . 6 26 . 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 24 | . . 24 . . Impact 24 | . . 24 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1127 | . 85 982 . 60 Guns 712 | . 85 567 . 60 Cannons . | . . . . . Explosions . | . . . . . Melee 415 | . . 415 . . Ramming . | . . . . . Kinetic 459 | . 21 389 . 49 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 253 | . 64 178 . 11 Impact 415 | . . 415 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . . 47 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 47 | . . 47 . . Knockbacks 2 | . . 2 . . Impact 2 | . . 2 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 132 | . 56 132 . 36 Average Temperature 30 | . 32 33 . 16 Received Heat Transfer 552 | . . 171 . 381 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions 5 | . . 5 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 467 | . 145 467 196 138 Average Influence 193 | . 89 253 188 114 Maximum Alert Level 2 | . . 2 . . Low Security (%) 63 | 100 100 38 100 100 Level 1 25 | . . 42 . . Level 2 11 | . . 18 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 2 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 8 31 . 11 Peak Tracking Total 10 | . 6 9 . 10 Tactical Retreats 6 | . 1 4 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 2 | . . 1 1 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 6 | . . 5 1 . Successful 5 | . . 4 1 . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . 4 . . Terminals 5 | . . 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . . 3 . . Prototype ID Bank 1 | . . 1 . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 2 | . . 2 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 666 | 20 126 395 43 82 Spaces Moved 870 | 33 168 451 106 112 Core 120 | 33 76 5 . 6 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 750 | . 92 446 106 106 Fastest Speed 34 | 50 37 34 34 34 Average Speed 39 | 50 48 37 34 35 Slowest Speed 150 | 50 150 150 34 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 1 1 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 25 53 18 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1065 | 36 195 579 111 144 Wait 48 | . 1 36 . 11 Move 860 | 32 167 448 104 109 Hop 3 | . . 1 1 1 Pick Up 26 | 4 7 12 . 3 Fast Attach 4 | . . 2 2 . Attach 20 | . 6 10 . 4 Detach . | . . . . . Swap 7 | . 3 2 2 . Drop 7 | . 3 2 2 . Fire 57 | . 8 42 . 7 Melee 24 | . . 24 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 9 | . . . . 9 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 10) 147 | -10/Materials | Entered another Materials area 147 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 216 | -9/Materials | Discovered new exit (range 16) 365 | -9/Materials | Core integrity fell below 50% 391 | -9/Materials | Lost 7 parts (2p2n3w) 524 | -9/Materials | Discovered new exit (range 16) 542 | -9/Materials | Entered another Materials area 542 | -8/Materials | Evolved 2 slots: Utility x2 578 | -8/Materials | Discovered new exit (range 14) 585 | -8/Materials | Identified exit to Garrison 585 | -8/Materials | Entered Garrison 644 | -8/Garrison | Triggered checkpoint 658 | -8/Garrison | Core integrity fell below 50% 665 | -8/Garrison | Core integrity fell below 20% 667 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 00643_ S-10 Pest destroyed. 00643_ Switching to secondary target: G-47 Trooper. 00644_ Penetrated by Slug. 00644_ Lgt. Assault Rifle destroyed. 00647_ Penetrated by Slug. 00647_ Flight Unit destroyed. 00647_ Lgt. Ion Engine destroyed. 00650_ Penetrated by Slug. 00650_ Lgt. Assault Rifle destroyed. 00656_ S-10 Pest destroyed. 00657_ Acquired 15 matter. 00658_ Flight Unit destroyed. 00658_ Penetrated by Slug. 00658_ S-10 Pest destroyed. 00658_ Acquired Lgt. Assault Rifle. 00662_ Lgt. Assault Rifle destroyed. 00664_ Slug penetrates Wall. 00664_ Lgt. Assault Rifle destroyed. 00667_ Acquired Lgt. Ion Engine. 00667_ Penetrated by Slug. 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