Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 18:28:46 Player: The Sun Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (2036) 2036 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6341 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 48/100 System Corruption 0% Temperature Cool (44) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- Phase Cannon > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Authchip [R/Combat] > --- WEAPON ----------- Heavy Laser Force Rifle Improved EM Pulse Cannon Heavy Machine Gun > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Gauss Rifle [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion VSS Leg Leg VSS Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 2 | . . 1 . . . . 1 Propulsion 2 | . . 1 . . . . 1 Utility 2 | . . . . 1 1 . . Weapon 2 | . . . . 1 1 . . Parts Attached 84 | 5 8 25 5 15 6 3 17 Power 14 | 1 1 6 2 1 . . 3 Engine 12 | 1 . 6 2 1 . . 2 Core 2 | . 1 . . . . . 1 Reactor . | . . . . . . . . Propulsion 24 | 2 3 5 2 2 4 2 4 Treads . | . . . . . . . . Leg 21 | 2 3 5 2 2 1 2 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . 3 . . Utility 19 | . 3 6 1 5 1 1 2 Device 6 | . 2 . 1 2 . 1 . Storage 4 | . 1 3 . . . . . Processor 2 | . . 1 . 1 . . . Hackware 1 | . . . . . . . 1 Protection 6 | . . 2 . 2 1 . 1 Artifact . | . . . . . . . . Weapon 27 | 2 1 8 . 7 1 . 8 Energy Gun 11 | 1 . 2 . 4 . . 4 Energy Cannon 3 | . . . . . 1 . 2 Ballistic Gun 11 | 1 1 5 . 2 . . 2 Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 42 | . 2 4 . 6 . 8 22 Power 11 | . 1 3 . 2 . 1 4 Propulsion 10 | . . . . 1 . 3 6 Utility 6 | . . . . 1 . 2 3 Weapon 15 | . 1 1 . 2 . 2 9 Highest Loss Streak 14 | . 1 1 . 3 . 8 14 To Critical Strikes . | . . . . . . . . Average Backups 3 | 2 3 5 4 4 4 5 1 Power . | . 1 . 1 . . . . Propulsion 1 | . . . . 2 3 2 . Utility . | . . 1 1 . . 1 . Weapon 1 | . . 2 . . 1 2 . Tool/Special . | . . . . . . . . Unused Backups 11 | . 1 4 1 . . . 5 Power 2 | . . 1 . . . . 1 Propulsion 3 | . . . . . . . 3 Utility 2 | . 1 . 1 . . . . Weapon 3 | . . 2 . . . . 1 Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 88 | . 86 90 89 94 99 93 83 Engine 12 | . 4 16 22 14 15 15 9 Core 2 | . 8 . . . . . 2 Leg 25 | . 28 29 31 27 22 22 21 Device 8 | . 9 3 5 7 7 8 12 Storage 8 | . 9 11 11 9 7 7 6 Hackware 1 | . . . . . . . 4 Protection 4 | . . 4 3 8 14 13 1 Energy Gun 8 | . 7 3 . 10 7 7 13 Energy Cannon 1 | . . . . . 7 3 3 Ballistic Gun 9 | . 18 13 3 2 15 14 5 Ballistic Cannon 1 | . . . . 7 . . . Impact Weapon 2 | . . 4 11 5 . . . Peak Build Rating 56 | 5 11 22 20 31 40 37 56 Average Rating 25 | 3 8 17 17 24 35 32 41 On Entrance 17 | . 5 8 18 18 31 37 22 Naked Turns . | . . . . . . . . Heaviest Build 48 | 7 15 30 35 45 45 45 48 Greatest Support 86 | 20 20 36 37 39 47 47 86 Greatest Overweight (x) 5 | . . . 1 1 1 1 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 8 15 10 10 10 10 10 Average Capacity 9 | 5 7 8 10 10 10 10 10 Most Carried 8 | 5 5 8 7 8 8 7 5 Average Carried 3 | 2 3 5 4 4 4 5 1 Final Capacity 10 | 5 8 10 10 10 10 10 10 Final Carried 6 | 3 4 4 4 5 6 3 . Class Distribution -------------------- 46% | Mutant 20% | Scavenger-Gunner 10% | Tank 7% | Scavenger-Mutant 6% | Scavenger-Tank 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 1845 | 171 296 498 26 527 . 9 318 Remotely . | . . . . . . . . Salvage Created 2356 | . 479 408 . 838 . . 631 Parts 125 | . 26 29 . 33 . . 37 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 4 | . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 48 | . 7 12 . 18 . . 11 Melee 1 | . . . . 1 . . . Guns 39 | . 7 12 . 11 . . 9 Cannons 7 | . . . . 5 . . 2 Classes Destroyed 13 | . 4 3 . 2 . . 4 Worker 6 | . 1 1 . 3 . . 1 Builder 1 | . . . . 1 . . . Tunneler 1 | . . . . . . . 1 Hauler 1 | . . . . 1 . . . Recycler 3 | . 1 . . 2 . . . Watcher 5 | . 3 . . 2 . . . Swarmer 11 | . . 4 . 4 . . 3 Grunt 23 | . 7 2 . 11 . . 3 Brawler 2 | . . . . . . . 2 Duelist 2 | . . 1 . 1 . . . Sentry 7 | . . 5 . 2 . . . Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | . 4 4 . 5 . . 2 Combat Bots Only 5 | . 2 4 . 5 . . 2 Max Kills in Single Turn 2 | . 1 1 . 2 . . 1 Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 516 | . 53 94 . 85 . 1 283 Missed 131 | . 12 25 . 20 . . 74 Hits 385 | . 41 69 . 65 . 1 209 Melee 11 | . . 6 . 4 . . 1 Projectile 374 | . 41 63 . 61 . 1 208 Critical Strikes 11 | . 1 2 . 4 . . 4 Damage Taken 6503 | . 541 1053 64 1037 . 1123 2685 Core 1456 | . 145 214 . 144 . 97 856 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 63 | . . . . . . 63 . Regen/Repaired (Parts) 59 | . . 59 . . . . . Core Remaining (%) 69 | 100 42 . 46 73 . 86 . Volleys Fired 212 | . 55 44 . 65 . . 48 Largest 4 | . 2 2 . 3 . . 4 Hottest 273 | . 60 90 . 173 . . 273 Shots Fired 399 | . 85 67 . 137 . . 110 Gun 336 | . 85 67 . 91 . . 93 Cannon 63 | . . . . 46 . . 17 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 224 | . 69 53 . 66 . . 36 Thermal 136 | . . 14 . 71 . . 51 Explosive . | . . . . . . . . Electromagnetic 39 | . 16 . . . . . 23 Robot Hit Streak 16 | . 8 16 . 12 . . 7 Robot Miss Streak 6 | . 2 3 . 3 . . 6 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 1 . 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 256 | . 48 52 . 98 . . 58 Core Hits 109 | . 21 21 . 39 . . 28 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 4 | . . 2 . 1 . . 1 Critical Strikes 14 | . 1 3 . 7 . . 3 Burn 5 | . . 1 . 3 . . 1 Destroy 3 | . . 2 . . . . 1 Blast 2 | . . . . 2 . . . Corrupt 2 | . 1 . . . . . 1 Smash 2 | . . . . 2 . . . Melee Attacks 13 | . . 1 . 12 . . . Impact 13 | . . 1 . 12 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5076 | . 644 864 . 2207 . . 1361 Guns 3392 | . 602 857 . 914 . . 1019 Cannons 1077 | . . . . 772 . . 305 Explosions 41 | . 41 . . . . . . Melee 521 | . . . . 521 . . . Ramming 45 | . 1 7 . . . . 37 Kinetic 2502 | . 410 720 . 952 . . 420 Thermal 1471 | . 41 137 . 734 . . 559 Explosive . | . . . . . . . . Electromagnetic 537 | . 192 . . . . . 345 Impact 521 | . . . . 521 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 63 | . . . . 62 . . 1 Projectiles 12 | . . . . 11 . . 1 Explosions . | . . . . . . . . Melee 51 | . . . . 51 . . . Knockbacks 11 | . . . . 10 . . 1 Impact 1 | . . . . . . . 1 Kinetic 6 | . . . . 6 . . . Secondary 4 | . . . . 4 . . . Self-Inflicted Damage 27 | . 27 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed 9 | . 2 1 . . . . 6 Kicked 9 | . 2 1 . . . . 6 Crushed . | . . . . . . . . Highest Temperature 798 | . 54 78 2 556 . 1 798 Average Temperature 175 | . 17 34 2 191 . 1 236 Received Heat Transfer 1470 | . 312 252 . 522 . . 384 Effects 45 | . . . . 18 . . 27 Shutdowns 13 | . . . . 6 . . 7 Energy Bleed 3 | . . . . . . . 3 Interference 11 | . . . . 5 . . 6 Matter Decay 4 | . . . . 1 . . 3 Short Circuit 2 | . . . . 2 . . . Damage (minor) 5 | . . . . 4 . . 1 Damage (major) 5 | . . . . . . . 5 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 3 | . . . . 1 . . 2 Impact Corruptions 3 | . . . . 3 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . 4 . . 3 Heat Transferred 3343 | . 50 407 . 1887 . . 999 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 95 100 100 100 Level 1 1 | . . . . 4 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 266 | . 50 90 7 266 116 28 74 Initial 116 | . . 7 7 . 116 28 . Average 33 | . 16 39 . 67 78 13 17 Influence Increases 1503 | . 220 319 . 569 5 . 390 Destroy 0b10 Robot/C 960 | . 140 240 . 360 . . 220 Destroy 0b10 Robot/NC 85 | . 25 5 . 45 . . 10 Destroy Leader 202 | . 36 70 . 56 . . 40 Successful Hack 35 | . 15 3 . . 5 . 12 Disable Machine 60 | . . . . 15 . . 45 Destroy Structure 11 | . 4 1 . 3 . . 3 Lose Combat Pursuer 150 | . . . . 90 . . 60 Influence Decreases 1494 | . 203 315 21 311 222 41 381 Entered New Map 179 | . . 10 14 . 142 13 . Time Decay 1058 | . 183 267 7 261 80 . 260 Lost Part 257 | . 20 38 . 50 . 28 121 Squads Dispatched 9 | . 1 . . 1 . . 7 Investigation 1 | . . . . . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 1 . . 1 . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 3 | . 1 . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 14 12 . 28 . 1 19 Peak Tracking Total 6 | . 3 5 . 5 . 1 6 Tactical Retreats 8 | . . . . 5 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 3 | . . . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 4 | . . . . 1 . . 3 Max in Single Turn 1 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 14 | . 4 4 1 . 1 . 4 Terminals 8 | . 4 2 . . 1 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . 1 . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 36 | . 13 10 1 . 1 . 11 Successful 24 | . 10 6 1 . 1 . 6 Failed 12 | . 3 4 . . . . 5 Catastrophic 3 | . . 1 . . . . 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . 13 3 . . 1 . 1 Fabricators 2 | . . . . . . . 2 Repair Stations 3 | . . 3 . . . . . Recycling Units 6 | . . . . . . . 6 Scanalyzers 6 | . . 4 . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 10 . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 2 | . 2 . . . . . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 Process 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Retrieve Matter 2 | . . . . . . . 2 Scanalyzer 6 | . . 4 . . . . 2 Insert Component 3 | . . 2 . . . . 1 Analyze 3 | . . 2 . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 3 . . . . 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 38 | . . 38 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 26 | . . . . . . . 26 Retrieved Matter 26 | . . . . . . . 26 Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . 1 Part Schematics Acquired 3 | . . 2 . . . . 1 Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Active Infowar (turns) 296 | . 142 . . 154 . . . Optics 154 | . . . . 154 . . . Sensors 142 | . 142 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 3424 | 68 589 616 160 702 166 76 1047 Spaces Moved 1991 | 63 337 365 146 267 85 57 671 Core 49 | 29 . . . . . . 20 Treads . | . . . . . . . . Legs 1942 | 34 337 365 146 267 85 57 651 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 90 90 100 113 113 120 Average Speed 121 | 87 120 93 99 158 170 123 125 Slowest Speed 300 | 120 120 120 180 183 183 195 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 51 36 34 25 3 92 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 8 | . 3 . . 2 . . 3 Melee . | . . . . . . . . Projectile 5 | . . . . 2 . . 3 AOE 3 | . 3 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 2636 | 75 437 576 160 415 104 62 807 Wait 163 | . 21 86 . 22 . . 34 Move 1984 | 62 336 364 145 266 84 56 671 Hop . | . . . . . . . . Pick Up 98 | 8 9 30 6 17 7 1 20 Fast Attach . | . . . . . . . . Attach 65 | 5 4 16 2 16 2 4 16 Detach 13 | . 1 4 . 7 . . 1 Swap 34 | . 4 11 3 4 7 1 4 Drop 45 | . 5 19 4 6 4 . 7 Fire 212 | . 55 44 . 65 . . 48 Melee 13 | . . 1 . 12 . . . Ram . | . . . . . . . . Kick 9 | . 2 1 . . . . 6 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 69 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 13) 612 | -10/Materials | Core integrity fell below 50% 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1082 | -9/Materials | Core integrity fell below 50% 1210 | -9/Materials | Repaired VSS Leg 1268 | -9/Materials | Discovered new exit (range 6) 1274 | -9/Materials | Entered Mines 1289 | -9/Mines | Found DCF Scrap (11 items) 1328 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1409 | -9/Mines | Discovered new exit (range 13) 1434 | -9/Mines | Entered Materials 1434 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2026 | -8/Materials | Lost 3 parts (1p1u1w) 2092 | -8/Materials | Discovered new exit (range 10) 2136 | -8/Materials | Entered Factory 2136 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2302 | -7/Factory | Identified exit to DSF 2302 | -7/Factory | Entered DSF 2302 | -7/DSF | Met a pair of Sappers preparing to destroy DSF 2307 | -7/DSF | Build established: Tank 2315 | -7/DSF | Additional patrols routed to DSF 2357 | -7/DSF | Discovered new exit (range 16) 2378 | -7/DSF | Entered Factory 2378 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2408 | -6/Factory | Lost 8 parts (1p3n2u2w) 2542 | -6/Factory | Lost 3 parts (1p1n1w) 2841 | -6/Factory | Build established: Scavenger-Gunner 3304 | -6/Factory | Core integrity fell below 50% 3366 | -6/Factory | Lost 14 parts (3p4n2u5w) 3409 | -6/Factory | Core integrity fell below 20% 3425 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Overheating: System interference. Hvy. Machine Gun temporarily disabled. Hvy. Machine Gun destroyed. Imp. Titanium Leg destroyed. Overheating: Gauss Rifle damaged (-27). Overheating: Weight Redist. System damaged (-4). Overheating: Matter decay (-51). Overheating: Matter decay (-47). Flexi-carbon Leg destroyed. Gauss Rifle destroyed. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. K-01 Serf cleans the Construction Platform. Kicked U-05 Engineer. Acquired Phase Cannon. S-27 Virus destroyed. R-10 Processor collects VTOL Module. Weight Redist. System destroyed. Aluminum Leg destroyed. U-05 Engineer builds a Wall. 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"T ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????#???##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Power Shielding 33 Evasion (%) 57 Melee Accuracy 5 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- VSS Leg | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Carbon-fiber Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VSS Leg | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisShiftScreen Manual? 0 Play Time 00:39:31 Cumulative 4.5 hours Start 2025.09.25 @ 17:52:24 End 2025.09.25 @ 18:28:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa92faaf-97f1-4fa5-b54a-d7288e78a9a0