Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.09.15 @ 18:53:53 Player: darlorth Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (187) 935 Value Destroyed (5280) 5280 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2263) 2263 TOTAL SCORE: 13178 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 978 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Exposed GOLEM Chamber 500 Friendly Fire -67 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 20/100 System Corruption 20% Temperature Cool (0) Movement Walking (110) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Light Treads Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (7) ------ Advanced Power Amplifier Coolant Injector Makeshift Terrain Scanner Surveybot 24 Chip Improved Salvage Targeting Computer Makeshift Transmission Jammer Zionite Light Carapace > --- WEAPON (2) ------- Zionite Phaser-S Improved Proton Missile Launcher > --- INVENTORY (5) ---- Huge Storage Unit High-capacity Battery (250) Energy Filter Zionite Phaser-S Latent Energy Streamer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System Huge Storage Unit Zionite Biocell Improved Salvage Targeting Computer Zionite Weapon Casing Makeshift Armor Plating > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Makeshift Power Source F-cell Engine Advanced Power Amplifier Coolant Injector High-capacity Battery High-capacity Battery Makeshift Terrain Scanner Surveybot 24 Chip Energy Filter Makeshift Transmission Jammer Zionite Weapon Casing Heavy Armor Plating Zionite Heavy Carapace Layered Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Phasing AFG Zionite Laser-S Zionite Phaser-S Latent Energy Streamer Improved Proton Missile Launcher Improved Datajack [Rating: 91] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Zionite Weapon Casing Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Slots Evolved 7 | . 1 . 2 . . . 2 . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 5 | . 1 . . . . . 2 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 191 | 7 34 8 35 . 1 1 3 11 14 14 5 11 41 6 Power 20 | 1 2 2 3 . . . . . 2 4 1 1 4 . Engine 13 | 1 2 2 3 . . . . . . 2 1 1 1 . Core 4 | . . . . . . . . . 2 2 . . . . Reactor 3 | . . . . . . . . . . . . . 3 . Propulsion 45 | 2 9 1 11 . . . . 3 3 4 2 2 7 1 Treads 21 | 2 . . 5 . . . . 3 2 4 2 2 . 1 Leg 6 | . . . 4 . . . . . . . . . 2 . Wheel 8 | . 5 1 2 . . . . . . . . . . . Hover 10 | . 4 . . . . . . . 1 . . . 5 . Flight . | . . . . . . . . . . . . . . . Utility 58 | 2 8 1 3 . . . 2 2 7 4 1 5 19 4 Device 26 | . 3 . 2 . . . 1 . 5 3 1 3 7 1 Storage 6 | . 2 1 1 . . . . . . . . . 2 . Processor 11 | 1 2 . . . . . 1 2 2 1 . 1 . 1 Hackware . | . . . . . . . . . . . . . . . Protection 15 | 1 1 . . . . . . . . . . 1 10 2 Artifact . | . . . . . . . . . . . . . . . Weapon 68 | 2 15 4 18 . 1 1 1 6 2 2 1 3 11 1 Energy Gun 24 | . 4 . 5 . . . 1 1 2 . 1 2 8 . Energy Cannon 11 | . . . 3 . 1 1 . 2 . 1 . 1 2 . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . Launcher 7 | . . 2 3 . . . . . . . . . 1 1 Special Weapon 6 | . 6 . . . . . . . . . . . . . Impact Weapon 7 | . 4 . 3 . . . . . . . . . . . Slashing Weapon 5 | . . 2 3 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 5 | . 1 . 1 . . . . 3 . . . . . . Unidentified Prototypes 20 | . . . 3 . 1 . 1 . 1 1 . 3 10 . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . 1 . . Parts Lost 25 | . 2 . 1 . . . . . 2 2 5 . 13 . Power 5 | . . . . . . . . . 2 1 . . 2 . Propulsion 10 | . 1 . . . . . . . . 1 3 . 5 . Utility 5 | . . . . . . . . . . . 1 . 4 . Weapon 5 | . 1 . 1 . . . . . . . 1 . 2 . Highest Loss Streak 9 | . 2 . 1 . . . . . 1 2 3 . 9 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 88 100 99 100 100 100 99 99 98 99 97 94 87 91 Engine 6 | . 11 12 10 10 10 10 8 8 . 4 7 7 1 . Treads 24 | . . . 27 40 40 40 33 33 27 27 25 22 8 6 Leg 1 | . . . 8 . . . . . . . . . . 14 Wheel 1 | . 13 25 2 . . . . . . . . . . . Hover 1 | . 10 . . . . . . . . . . . 8 . Device 11 | . 9 . 9 10 10 10 16 10 17 13 14 11 10 28 Storage 8 | . 6 12 10 10 10 10 8 8 7 7 7 7 14 2 Processor 19 | . 8 25 10 10 10 10 15 22 23 28 28 28 10 11 Protection 2 | . 5 . . . . . . . . . . 1 12 7 Energy Gun 7 | . 4 . 9 . . . 3 8 13 2 . 11 12 14 Energy Cannon 4 | . . . 1 20 20 20 12 6 . 5 6 . . . Ballistic Cannon 1 | . . . . . . . . . . 5 7 2 . . Impact Weapon 1 | . 9 13 3 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 128 | 10 20 48 98 98 104 104 99 97 100 108 113 128 111 39 Greatest Support 91 | 40 40 26 88 88 88 88 88 88 84 91 91 90 90 48 Greatest Overweight (x) 10 | . 4 1 2 1 1 1 1 1 1 1 2 1 10 . Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 5 10 20 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 5 7 15 24 25 25 25 25 25 25 25 25 25 23 5 Most Carried 25 | 5 10 10 25 24 25 25 25 25 25 25 25 25 25 5 Average Carried 22 | 3 7 9 18 23 24 24 22 24 24 24 24 24 23 5 Final Capacity 25 | 5 10 20 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 10 10 23 24 25 24 25 25 25 25 24 25 5 5 Class Distribution -------------------- 46% | Hacker-Mutant 42% | Scavenger-Mutant 9% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Matter Collected 3069 | 294 333 120 430 51 . 57 43 110 169 490 283 142 493 54 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8023 | 135 552 136 1230 229 . 385 955 283 878 713 208 721 1524 74 Parts 417 | 11 20 13 99 10 . 14 36 18 35 27 8 62 62 2 Haulers Intercepted 11 | . 2 . 5 . . . 2 . 1 1 . . . . Recyclers Shooed 2 | . . . 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 105 | . 9 4 13 5 . 7 9 9 12 16 6 2 12 1 Melee 3 | . 2 . 1 . . . . . . . . . . . Guns 30 | . . . 6 . . . 1 4 10 . 1 2 5 1 Cannons 48 | . 3 . 1 5 . 6 7 5 . 16 5 . . . AOE 13 | . . 4 5 . . . . . . . . . 4 . Classes Destroyed 20 | 2 6 . 3 1 . . 1 . 1 1 . 3 2 . Worker 7 | . 1 2 3 . . . . . 1 . . . . . Builder 11 | . 4 1 4 . . 1 1 . . . . . . . Tunneler 6 | 3 . 2 1 . . . . . . . . . . . Hauler 11 | . 2 . 5 . . . 2 . 1 1 . . . . Recycler 15 | 1 2 . 3 . . 1 3 . 5 . . . . . Operator 3 | . . . 2 . . . 1 . . . . . . . Watcher 11 | . 3 . 4 . . . 2 . 2 . . . . . Swarmer 21 | . 2 2 5 . . 3 . 4 2 2 1 . . . Grunt 46 | . 7 2 4 3 . 3 5 3 5 11 3 . . . Brawler 3 | . . . . 2 . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 9 | . . . 3 . . . 2 . 1 1 1 . . 1 Hunter 5 | . . . . . . . 2 2 . 1 . . . . Programmer 4 | . . . . . . . . . 4 . . . . . Behemoth 2 | . . . . . . . . . . 1 1 . . . Zionite 33 | . . . . . . . . . . . . 33 . . Z-Technician 5 | . . . . . . . . . . . . . 5 . Z-Light 9 | . . . . . . . . . . . . . 9 . Tinkerer 1 | . . . . . . . . . . . . 1 . . Golem 3 | . . . . . . . . . . . . . 3 . Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 3 4 5 5 2 . 3 5 3 3 5 3 12 6 1 Combat Bots Only 6 | . 4 4 2 2 . 3 2 3 3 5 3 1 6 1 Max Kills in Single Turn 3 | 1 1 3 3 1 . 1 2 1 1 1 1 2 3 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . Exploded 3 | . . 2 2 . . . . . . . . . 3 . Melee 1 | . 1 . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Damage Taken 6129 | . 365 21 250 49 . 275 267 236 428 925 534 309 2423 47 Core 966 | . 126 3 15 14 . 9 84 11 24 73 13 45 536 13 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 244 | . . . . . . . . . . . . 31 213 . Core Remaining (%) 80 | 100 . 48 . . . 90 . 82 . . . . . . Volleys Fired 372 | 12 20 4 45 8 . 23 36 22 37 43 21 40 58 3 Largest 2 | 2 2 1 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 200 | 40 200 30 136 136 . 136 136 131 160 133 133 160 141 120 Shots Fired 693 | 24 29 4 81 16 . 49 72 35 74 83 42 75 103 6 Gun 372 | 24 7 . 59 . . . 14 18 73 3 4 74 91 5 Cannon 286 | . . . 16 16 . 49 58 17 1 80 38 1 10 . Launcher 13 | . . 4 6 . . . . . . . . . 2 1 Special 22 | . 22 . . . . . . . . . . . . . Kinetic 88 | 24 . . . . . . . . . 41 22 1 . . Thermal 434 | . 22 . 16 16 . 48 72 35 74 42 20 74 15 . Explosive 7 | . . 4 3 . . . . . . . . . . . Electromagnetic 83 | . 7 . 62 . . 1 . . . . . . 12 1 Phasic 81 | . . . . . . . . . . . . . 76 5 Robot Hit Streak 31 | 11 7 8 20 5 . 12 15 10 27 24 24 31 24 7 Robot Miss Streak 5 | 1 2 . 2 1 . 1 2 1 3 1 1 1 5 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . . . 1 3 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 . Shots Hit Robots 581 | 18 42 8 72 10 . 38 55 32 67 61 36 59 80 3 Core Hits 317 | 7 14 9 42 5 . 15 27 14 49 22 14 41 56 2 Critical Kills 6 | . 1 . . . . 1 1 . . 2 1 . . . Critical Parts Destroyed 9 | . 1 . . . . . . . . 6 2 . . . Critical Strikes 27 | . 2 . 1 . . 1 1 . . 8 4 5 5 . Burn 6 | . . . . . . . . . . . . 5 1 . Meltdown 2 | . . . . . . 1 1 . . . . . . . Destroy 12 | . . . . . . . . . . 8 4 . . . Corrupt 1 | . . . 1 . . . . . . . . . . . Smash 2 | . 2 . . . . . . . . . . . . . Intensify 4 | . . . . . . . . . . . . . 4 . Melee Attacks 65 | . 36 8 13 . . . . 8 . . . . . . Impact 39 | . 35 4 . . . . . . . . . . . . Slashing 17 | . . 4 13 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 28 | . 6 5 9 . . . . 8 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 4 | . 4 . . . . . . . . . . . . . Damage Inflicted 16482 | 138 1536 696 1977 246 . 873 1203 489 1772 1963 1040 1197 3198 154 Guns 6719 | 138 96 . 672 . . . 220 282 1704 . 119 1197 2192 99 Cannons 5445 | . . . 248 246 . 807 983 207 21 1963 921 . 49 . Explosions 1751 | . 34 308 339 . . 58 . . . . . . 957 55 Melee 2174 | . 1070 388 716 . . . . . . . . . . . Ramming 57 | . . . 2 . . 8 . . 47 . . . . . Kinetic 1454 | 138 . . . . . . . . . 896 420 . . . Thermal 8540 | . 370 . 285 246 . 802 1203 489 1725 1067 620 1197 536 . Explosive 483 | . . 308 175 . . . . . . . . . . . Electromagnetic 1761 | . 96 . 799 . . 63 . . . . . . 748 55 Impact 1169 | . 1070 99 . . . . . . . . . . . . Slashing 1005 | . . 289 716 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Phasic 2013 | . . . . . . . . . . . . . 1914 99 Highest Corruption 20 | . . . 3 3 3 5 . . 3 3 3 3 20 20 Average Corruption 3 | . . . 3 3 3 4 . . 1 3 3 1 6 20 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 274 | . . . 20 17 9 29 . . 14 61 44 6 61 13 Message Errors 61 | . . . 4 3 4 5 . . 1 16 11 2 13 2 Matter Fused 77 | . . . 7 6 2 5 . . 6 16 14 2 18 1 Heat Flow Errors 31 | . . . 3 . 1 5 . . 1 7 5 . 8 1 Energy Discharges 33 | . . . 1 3 . 3 . . . 4 4 2 11 5 Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 37 | . . . 2 4 . 6 . . 4 8 6 . 5 2 Data Loss (major) 12 | . . . 1 1 2 1 . . 1 . 2 . 4 . Misfires 13 | . . . 2 . . 3 . . . 6 1 . . 1 Alerts 7 | . . . . . . 1 . . 1 1 1 . 2 1 Weapon Failures 2 | . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 655 | . 333 122 133 . . 11 6 . . 33 10 . 7 . Projectiles 60 | . . . . . . 11 6 . . 33 10 . . . Explosions 9 | . . . 2 . . . . . . . . . 7 . Melee 586 | . 333 122 131 . . . . . . . . . . . Knockbacks 18 | . 3 1 . . . . . . . 9 5 . . . Impact 4 | . 3 1 . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . 7 4 . . . Secondary 3 | . . . . . . . . . . 2 1 . . . Self-Inflicted Damage 11 | . . . 11 . . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . Rammed 6 | . . . 2 . . 2 . . 2 . . . . . Targets Rammed 8 | . . . 2 . . 2 . . 4 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 . . . . . Highest Temperature 424 | 12 424 . 364 6 72 239 33 2 114 223 177 6 182 172 Average Temperature 71 | 5 136 . 59 3 50 59 10 2 55 97 73 3 61 78 Received Heat Transfer 2847 | . 270 . 126 42 . 216 189 45 150 726 279 27 753 24 Effects 3 | . 3 . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . Parts Fried 11 | . 4 1 3 . . . . . . . . . 3 . Impact Corruptions 16 | . 13 3 . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 1 . 2 . . . . . Combat Hostiles 4 | . . . . . . 1 1 . 2 . . . . . Parts Melted 28 | . . . 2 . . 4 7 2 4 . 1 8 . . Heat Transferred 15587 | . 700 . 444 444 . 1443 2183 925 3749 1258 867 2766 808 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . 1 . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . Latent Energy Used 1061 | . . . . . . 83 . . . . . . 978 . LE Corruption 21 | . . . . . . 2 . . . . . . 19 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Peak Influence 1151 | 20 232 160 245 76 . 86 216 1151 501 . . . . . Initial 448 | . 9 1 8 . . . . 69 448 . . . . . Average 208 | 9 73 67 79 32 . 43 76 623 192 . . . . . Maximum Alert Level 4 | . 1 . 1 . . . 1 4 2 . . . . . Low Security (%) 72 | 100 93 100 95 100 . 100 95 11 62 . . . . . Level 1 10 | . 6 . 4 . . . 4 23 18 . . . . . Level 2 7 | . . . . . . . . 20 18 . . . . . Level 3 7 | . . . . . . . . 32 . . . . . . Level 4 2 | . . . . . . . . 11 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 2 . . 1 1 . 8 . . . . . Investigation 3 | . 2 . . . . . . . 1 . . . . . Extermination 3 | . . . . . . . . . 3 . . . . . Reinforcement 6 | . . . 2 . . 1 1 . 2 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Distress Signals 8 | . . . 4 . . . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 211 | . 22 4 30 6 . 7 14 19 25 16 8 43 14 3 Peak Tracking Total 7 | . 6 4 4 2 . 3 4 3 4 5 3 7 6 2 Tactical Retreats 11 | . 2 . . 1 . . . . . . 2 3 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Traps Triggered 9 | . 4 . 2 . . . . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . 1 . 9 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 5 | . 1 . 4 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 2 . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Machines Disabled 10 | . . 1 . 1 . 1 1 1 . 1 . 3 1 . Max in Single Turn 1 | . . 1 . 1 . 1 1 1 . 1 . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Machines Accessed 11 | . 5 . 1 . . . 1 . 1 1 2 . . . Terminals 5 | . 3 . 1 . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . Total Hacks 13 | . 7 . 1 . . . 1 . 1 1 2 . . . Successful 12 | . 6 . 1 . . . 1 . 1 1 2 . . . Failed 1 | . 1 . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . 6 . 1 . 1 . . . . . . 14 . . Terminals 7 | . 5 . 1 . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . Terminal Hacks 8 | . 4 . 1 . . . . . . 1 2 . . . Record 1 | . . . . . . . . . . . 1 . . . Open Door 2 | . . . . . . . . . . 1 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 3 | . 2 . 1 . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Total Allies 14 | . . 4 . 2 . . . 6 . . . 2 . . Largest Group 5 | . . 3 3 2 . . . 5 4 . . 2 . . Highest-Rated Group 192 | . . 40 40 47 . . . 168 128 . . 192 . . Highest-Rated Ally 96 | . . 31 16 31 . . . 40 40 . . 96 . . Total Orders 7 | . . . . . . . . 7 . . . . . . STAY 4 | . . . . . . . . 4 . . . . . . FOLLOW 3 | . . . . . . . . 3 . . . . . . Ally Attacks 184 | . . . 33 17 . . . 44 30 . . 60 . . Total Damage 4686 | . . . 433 275 . . . 1116 653 . . 2209 . . Kills 43 | . . . 8 1 . . . 14 7 . . 13 . . Allies Corrupted 2 | . . . . . . . . . 1 . . 1 . . Allies Melted 1 | . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 3 1 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Turns Passed 24411 | 182 1285 760 2520 874 498 1339 718 2749 2116 2854 2422 2830 2997 267 Spaces Moved 10800 | 95 1254 684 1018 366 221 483 247 1022 798 1115 965 1098 1206 228 Core 46 | 17 4 . . . . . . . . . . . 25 . Treads 7441 | 78 13 . 703 366 221 483 247 1022 798 1115 965 1098 332 . Legs 580 | . . . 203 . . . . . . . . . 149 228 Wheels 1518 | . 722 684 112 . . . . . . . . . . . Hover 1215 | . 515 . . . . . . . . . . . 700 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 90 95 225 225 225 225 225 237 238 238 238 110 110 Average Speed 203 | 140 77 98 219 225 225 225 225 234 237 241 243 238 227 110 Slowest Speed 590 | 160 250 105 260 225 225 225 225 237 241 245 317 241 590 110 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 99 96 77 57 65 84 27 80 24 96 89 83 85 34 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . 2 . . . . . . . . . . 1 . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 2 . . . . . 9 4 2 . 1 Spaces Dug 18 | . 7 2 9 . . . . . . . . . . . Terrain Destroyed 108 | . 12 30 29 . . 2 . . . 13 3 . 17 2 Melee 9 | . 5 2 2 . . . . . . . . . . . Projectile 26 | . 4 . . . . . . . . 13 3 . 4 2 AOE 73 | . 3 28 27 . . 2 . . . . . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Total 12471 | 125 1451 759 1210 401 222 688 337 1336 929 1199 996 1226 1353 239 Wait 754 | . 65 45 44 27 . 177 46 242 49 5 . 54 . . Move 10787 | 94 1253 683 1017 365 220 482 247 1021 797 1114 964 1097 1205 228 Hop . | . . . . . . . . . . . . . . . Pick Up 138 | 12 24 4 31 1 1 1 4 11 12 8 4 10 15 . Fast Attach 65 | . 13 . 1 . . . . 2 6 10 1 5 25 2 Attach 55 | 7 12 . 15 . . . 2 . 6 2 3 2 6 . Detach 5 | . 3 . . . . . . . . . . . 2 . Swap 71 | . 9 8 19 . 1 1 1 9 2 2 1 4 10 4 Drop 142 | . 20 7 14 . . 2 1 17 16 15 2 14 32 2 Fire 372 | 12 20 4 45 8 . 23 36 22 37 43 21 40 58 3 Melee 60 | . 31 8 13 . . . . 8 . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 8 | . . . 2 . . 2 . . 4 . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 10 | . 1 . 9 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 183 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Evolved 1 slot: Utility x1 242 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Discovered exit to Mines (range 5) 324 | -10/Materials | Build established: Hacker-Mutant 330 | -10/Materials | Discovered exit to Mines (range 11) 356 | -10/Materials | Identified exit to Materials 356 | -10/Materials | Discovered exit to Materials (range 13) 480 | -10/Materials | Discovered exit to Materials (range 3) 618 | -10/Materials | Discovered exit to Materials (range 8) 1250 | -10/Materials | Core integrity fell below 50% 1468 | -10/Materials | Entered Mines 1537 | -10/Mines | Met a Derelict bent on vengeance 1556 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1584 | -10/Mines | Discovered exit to Materials (range 15) 1595 | -10/Mines | Received a Mining Laser from a helpful Derelict 1959 | -10/Mines | Discovered exit to Materials (range 10) 1993 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2228 | -10/Mines | Entered Materials 2228 | -9/Materials | Accompanied by 3 allies 2228 | -9/Materials | Evolved 2 slots: Propulsion x2 2822 | -9/Materials | Identified exit to Mines 2822 | -9/Materials | Discovered exit to Mines (range 15) 3150 | -9/Materials | Identified exit to Materials 3150 | -9/Materials | Discovered exit to Materials (range 16) 3650 | -9/Materials | Discovered exit to Materials (range 8) 4234 | -9/Materials | Discovered exit to Materials (range 16) 4748 | -9/Materials | Entered Mines 4905 | -9/Mines | Discovered exit to Materials (range 7) 5033 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5347 | -9/Mines | Discovered exit to Materials (range 14) 5613 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5613 | -9/Mines | Identified exit to Exiles 5613 | -9/Mines | Discovered exit to Exiles (range 5) 5622 | -9/Mines | Entered Exiles 5683 | -9/Exiles | Met 8R-AWN 5712 | -9/Exiles | Met EX-HEX 5787 | -9/Exiles | Met EX-BIN 5816 | -9/Exiles | Aligned with FarCom system 5818 | -9/Exiles | Given EX-Vault access code 5883 | -9/Exiles | Opened EX-Vault 5892 | -9/Exiles | Found Prototype Energy Cannon 5916 | -9/Exiles | Identified Latent Energy Streamer 5938 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6003 | -9/Exiles | Met EX-DEC 6095 | -9/Exiles | Identified exit to Mines 6095 | -9/Exiles | Discovered exit to Mines (range 12) 6120 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 6120 | -9/Exiles | Entered Mines 7436 | -8/Mines | Discovered exit to Materials (range 10) 7459 | -8/Mines | Entered Materials 7459 | -8/Materials | Evolved 2 slots: Utility x2 7766 | -8/Materials | Build established: Hacker-Skirmisher 7894 | -8/Materials | Identified exit to Factory 7894 | -8/Materials | Discovered exit to Factory (range 15) 8177 | -8/Materials | Identified exit to Garrison 8177 | -8/Materials | Entered Garrison 9100 | -8/Garrison | Triggered checkpoint 9238 | -8/Garrison | Triggered checkpoint 9266 | -8/Garrison | Triggered checkpoint 9302 | -8/Garrison | Triggered checkpoint 9452 | -8/Garrison | Discovered exit to Factory (range 9) 9592 | -8/Garrison | Build established: Hacker-Mutant 9620 | -8/Garrison | Triggered checkpoint 9708 | -8/Garrison | Garrison Relay disabled 9872 | -8/Garrison | Triggered checkpoint 9952 | -8/Garrison | Discovered exit to Factory (range 14) 10177 | -8/Garrison | Discovered exit to Factory (range 15) 10276 | -8/Garrison | Triggered checkpoint 10602 | -8/Garrison | Triggered checkpoint 10926 | -8/Garrison | Entered Factory 10926 | -7/Factory | Accompanied by 4 allies 10926 | -7/Factory | Evolved 2 slots: Utility x2 11442 | -7/Factory | Build established: Hacker-Skirmisher 11493 | -7/Factory | Garrison activated, responded to threat 12251 | -7/Factory | Build established: Hacker-Mutant 12753 | -7/Factory | Identified exit to Factory 12753 | -7/Factory | Discovered exit to Factory (range 13) 12943 | -7/Factory | Build established: Scavenger-Mutant 12955 | -7/Factory | Identified exit to Lower Caves 12955 | -7/Factory | Discovered exit to Lower Caves (range 9) 13042 | -7/Factory | Entered Lower Caves 13389 | -7/Lower Caves | Spotted B-75 Beast 14224 | -7/Lower Caves | Destroyed B-75 Beast 14392 | -7/Lower Caves | Attracted the attention of an 0b10 base 14556 | -7/Lower Caves | Learned 4 Factory zone layouts 14654 | -7/Lower Caves | Identified exit to Lower Caves 14654 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 14718 | -7/Lower Caves | Learned Factory interactive machine intel 14929 | -7/Lower Caves | Found Imp. Powered Armor 15648 | -7/Lower Caves | Learned 4 Factory zone layouts 15896 | -7/Lower Caves | Entered another Lower Caves area 16330 | -7/Lower Caves | Encountered a Warlord checkpoint 16692 | -7/Lower Caves | Spotted B-75 Beast 16737 | -7/Lower Caves | Destroyed B-75 Beast 16872 | -7/Lower Caves | Learned location of 1 exit from Factory 18053 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18099 | -7/Lower Caves | Lost 3 parts (2n1w) 18144 | -7/Lower Caves | Identified exit to Zion 18144 | -7/Lower Caves | Discovered exit to Zion (range 10) 18318 | -7/Lower Caves | Entered Zion 18428 | -7/Zion | Given A8's code to call for help 18515 | -7/Zion | Learned 4 Factory zone layouts 18527 | -7/Zion | Learned location of Warlord (-4) 18557 | -7/Zion | Identified exit to Proximity Caves 18557 | -7/Zion | Discovered exit to Proximity Caves (range 11) 18841 | -7/Zion | System corruption cleaned by Quarantine Array 19405 | -7/Zion | Found Prototype Device 19405 | -7/Zion | Identified Phasing AFG 19817 | -7/Zion | Received a visual enhancement algorithm 19828 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19829 | -7/Zion | Enhanced Grunt warped into view, answering call for help 20206 | -7/Zion | Rebuked by Imprinter 20303 | -7/Zion | Attempted to imprint without authorization 20303 | -7/Zion | Attacked by Zionites 20543 | -7/Zion | Destroyed Imprinter 20557 | -7/Zion | Extracted access codes from Imprinter's data core 21095 | -7/Zion | Opened final containment barrier to the Deep Caves 21136 | -7/Zion | Identified exit to Deep Caves 21136 | -7/Zion | Discovered exit to Deep Caves (range 5) 21140 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 21148 | -7/Zion | Entered Deep Caves 21179 | -7/Deep Caves | Found Surveybot 24 Chip 21533 | -7/Deep Caves | Z-Facility disabled 21662 | -7/Deep Caves | Found Prototype Protection 21662 | -7/Deep Caves | Identified Zio. Weapon Casing 21703 | -7/Deep Caves | Found Prototype Protection 21703 | -7/Deep Caves | Identified Zio. Heavy Carapace 21721 | -7/Deep Caves | Found Zio. Weapon Casing 22233 | -7/Deep Caves | Identified exit to Proximity Caves 22233 | -7/Deep Caves | Discovered exit to Proximity Caves (range 11) 22726 | -7/Deep Caves | Spotted as-07697 22734 | -7/Deep Caves | Exposed GOLEM chamber 22738 | -7/Deep Caves | Destroyed as-07697 22746 | -7/Deep Caves | System corruption reached 10% 22767 | -7/Deep Caves | Lost 3 parts (3n) 23019 | -7/Deep Caves | Build established: Hacker-Mutant 23851 | -7/Deep Caves | Spotted as-18539 23873 | -7/Deep Caves | Core integrity fell below 50% 23889 | -7/Deep Caves | Core integrity fell below 20% 23931 | -7/Deep Caves | Lost 9 parts (2p1n4u2w) 23932 | -7/Deep Caves | Destroyed as-18539 24145 | -7/Deep Caves | Entered Proximity Caves 24149 | -6/Proximity Caves | Learned Factory stockpile data 24158 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24277 | -6/Proximity Caves | Learned location of 2 exits from Factory 24412 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 24185_ System corrupted: Energy discharge (-94). 24202_ System corrupted: Energy discharge (-133). 24219_ System corrupted: Component data lost. 24235_ Dropped Imp. Light Armor Plating. 24235_ Acquired Zio. Light Carapace. 24255_ System corrupted: Matter fused (-5). 24270_ CENVM,:TZ4LEIY|FYPHFWIXB1/M 24277_ Acquired derelict log, extracted data. Data stored: Factory exits (x2). 24302_ Searching scrap... 24302_ Found Unknown Device. 24302_ Found Enh. Optical Array. 24302_ Found 21 Matter. 24303_ Acquired 21 matter. 24306_ System corrupted: Component data lost. 24327_ System corrupted: Heat flow error (+101). 24344_ System corrupted: Energy discharge (-30). 24369_ System corrupted: Energy discharge (-22). 24386_ System corrupted: IFF burst signal emitted. 24402_ 9D8