Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.27 @ 22:04:41 Player: Fleshy Vegetable Bird Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (93) 465 Value Destroyed (3480) 3480 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (4651) 4651 TOTAL SCORE: 19036 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 350 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 500 Friendly Fire -532 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 98/100 System Corruption 27% Temperature Cool (240) Movement Walking (170) Ox2 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Experimental Myomer Leg > --- UTILITY (9) ------ Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Experimental Target Analyzer Centrium Medium Armor Plating > --- WEAPON (2) ------- Flail > --- INVENTORY (18) --- Cooled Antigrav System VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Improved Heat Sink Precision Matter Filter Experimental Cloaking Device EM Shield Improved Energy Mantle Improved Heavy Machine Gun Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Spiked Medium Treads Experimental Myomer Leg Experimental Myomer Leg Antigrav System > --- UTILITY ---------- Medium Storage Unit Large Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Makeshift Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Flail > --- INVENTORY -------- Improved Medium Treads Antigrav System Cooled Antigrav System VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Advanced Power Amplifier Improved Heat Sink Experimental Target Analyzer Precision Matter Filter Advanced ECM Suite Experimental Cloaking Device Centrium Medium Armor Plating EM Shield Improved Energy Mantle Improved Heavy Machine Gun Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 93] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Spiked Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced EMP Blaster Energy Gun High-powered Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 2 . 2 . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . . . . . . Utility 7 | . . . 2 1 . 1 . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 179 | 7 . 7 7 4 35 2 2 1 10 7 4 11 11 39 6 15 6 5 Power 13 | 1 . 1 . 1 3 . . . 1 . . 2 . 2 1 . 1 . Engine 5 | 1 . 1 . 1 2 . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . 1 . . 1 . . 1 . . . Reactor 4 | . . . . . . . . . . . . 1 . 2 . . 1 . Propulsion 39 | 2 . 3 2 3 8 . 1 . 1 2 1 . . 5 . 6 3 2 Treads 12 | . . . . . 2 . 1 . . 2 1 . . 3 . 1 1 1 Leg 12 | . . 1 . 3 3 . . . . . . . . . . 3 2 . Wheel 10 | 2 . 2 2 . . . . . 1 . . . . 2 . 1 . . Hover 2 | . . . . . 1 . . . . . . . . . . 1 . . Flight 3 | . . . . . 2 . . . . . . . . . . . . 1 Utility 54 | 2 . . 3 . 3 2 1 . 3 3 2 2 6 17 3 4 . 3 Device 19 | . . . . . . . . . . 1 1 1 2 7 3 3 . 1 Storage 10 | 2 . . 1 . 1 1 . . 1 . . . 1 3 . . . . Processor 7 | . . . 2 . 1 . . . 1 1 . . . . . 1 . 1 Hackware 3 | . . . . . . . . . 1 1 . . . 1 . . . . Protection 15 | . . . . . 1 1 1 . . . 1 1 3 6 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 . 3 2 . 21 . . 1 5 2 1 7 5 15 2 5 2 . Energy Gun 21 | . . 3 1 . 11 . . . . . . 1 . 2 1 1 1 . Energy Cannon 4 | . . . . . 1 . . . 1 . . . . 2 . . . . Ballistic Gun 23 | 2 . . . . 6 . . 1 1 1 . 3 2 6 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . . . 2 . . . 2 1 1 2 3 2 1 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 7 | . . . 1 . 1 . . . 1 . . 1 . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 14 . . . . . . . . 1 . . 2 1 Parts Lost 52 | . . 4 3 . 5 . . . 2 2 . 3 . 15 . 6 . 12 Power 7 | . . . 1 . . . . . . . . 2 . 2 . 1 . 1 Propulsion 14 | . . 2 1 . 2 . . . . . . . . 3 . 3 . 3 Utility 18 | . . . . . 2 . . . 2 1 . . . 5 . 1 . 7 Weapon 13 | . . 2 1 . 1 . . . . 1 . 1 . 5 . 1 . 1 Highest Loss Streak 8 | . . 4 3 . 3 . . . 1 2 . 2 . 6 . 4 . 8 Average Slot Usage (%) 88 | . 100 98 90 74 95 78 88 92 82 82 93 90 93 82 81 87 85 88 Engine 3 | . 14 14 10 6 9 7 7 7 6 6 6 2 . . . . . . Core 3 | . . . . . . . . . 6 6 6 6 6 2 4 5 2 . Reactor 2 | . . . . . . . . . . . . 1 6 4 5 4 2 5 Treads 6 | . . . . . . 15 19 23 13 7 13 13 13 12 . 1 1 5 Leg 5 | . . 10 . 21 25 7 2 . . . . . . . . 2 15 11 Wheel 4 | . 28 15 21 2 . . . . 3 6 6 6 6 2 5 5 . . Device 6 | . . . . . . . . . . 6 5 4 5 7 17 14 11 9 Storage 18 | . 28 28 22 18 18 15 15 15 15 20 20 20 20 16 17 17 17 15 Processor 16 | . . . 16 18 22 15 15 15 17 19 20 20 20 13 11 13 17 15 Hackware 2 | . . . . . . . . . 1 . . . . 4 5 5 5 4 Protection 1 | . . . . . 2 1 11 15 4 . . 1 . 1 . . . . Energy Gun 3 | . . 25 18 . 7 . . . . . . . . . 5 5 2 4 Ballistic Gun 3 | . 28 2 . . 2 7 7 11 6 1 3 5 2 2 5 2 . . Launcher 2 | . . . . . . . . . . 5 8 6 10 2 . 2 . . Slashing Weapon 1 | . . . 2 9 8 7 7 2 2 . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 13 13 17 21 22 31 63 65 66 79 75 81 81 92 106 92 94 101 101 Greatest Support 128 | 20 20 20 20 54 54 18 110 110 110 28 28 58 58 128 28 45 65 58 Greatest Overweight (x) 5 | . . 1 1 1 1 3 3 . 2 2 2 2 3 3 3 5 2 3 Average Overweight (x) 1 | . . . . . . 2 . . . 2 2 1 1 1 3 2 1 1 Largest Inventory Capacity 22 | 8 8 8 10 10 12 16 16 16 20 20 20 20 22 22 22 22 22 22 Average Capacity 18 | 6 8 8 9 10 11 15 16 16 17 20 20 20 21 21 22 22 22 21 Most Carried 22 | 6 7 8 10 10 12 14 16 16 20 20 20 20 22 22 22 22 22 22 Average Carried 18 | 3 5 7 9 9 11 12 15 15 16 19 19 19 21 19 19 21 21 20 Final Capacity 22 | 8 8 8 10 10 12 16 16 16 20 20 20 20 22 22 22 22 22 18 Final Carried 22 | 3 7 8 10 10 12 13 16 16 20 20 20 20 22 16 22 21 21 15 Class Distribution -------------------- 36% | Hauler-Mutant 28% | Scavenger-Mutant 20% | Mutant 7% | Hauler-Assassin 3% | Scavenger-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Hauler-Assassin | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 2850 | 302 . 74 70 . 451 . 60 66 119 209 80 180 210 539 144 277 59 10 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4980 | 132 . 102 178 . 811 . . 199 442 104 155 303 496 678 66 1099 . 215 Parts 189 | 7 . 8 11 . 40 . . 9 21 8 4 13 14 20 1 32 . 1 Haulers Intercepted 7 | . . . 1 . 5 . . . . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . . . . . 1 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 173 | . . . . . . . . . . 4 11 . 5 . . 13 140 . Prevented 37 | . . . . . . . . . . 1 4 . 9 . 1 13 9 . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 61 | . . 2 2 . 8 . . 3 6 4 2 3 6 8 . 17 . . Guns 21 | . . 2 2 . 5 . . 3 1 . . . 1 4 . 3 . . Cannons 7 | . . . . . . . . . 2 1 . . . 4 . . . . AOE 22 | . . . . . 3 . . . 3 3 1 . 3 . . 9 . . Classes Destroyed 13 | 2 . 1 2 . 5 . . . . . . . 1 . 1 1 . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . Tunneler 7 | 3 . 1 1 . . . . 1 1 . . . . . . . . . Hauler 7 | . . . 1 . 5 . . . . . . . 1 . . . . . Recycler 2 | 1 . . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . Operator 5 | . . . 1 . 3 . . . 1 . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . . Swarmer 17 | . . . . . 3 . . . . 4 . . . . . 10 . . Grunt 26 | . . 2 2 . 5 . . 2 3 . 2 . 5 . . 5 . . Sentry 7 | . . . . . 2 . . 1 1 . . . . 1 . 2 . . Hunter 3 | . . . . . 1 . . . 2 . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . 1 5 . . . . Enhanced Grunt 3 | . . . . . . . . . . . . 3 . . . . . . Tracker 1 | . . . . . . . . . . . . . . 1 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . Packrat 3 | . . . . . . . . . . . . . . . . 3 . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 5 | 3 . 2 3 . 4 . . 2 5 4 2 3 5 3 1 5 . . Combat Bots Only 5 | . . 2 2 . 4 . . 1 3 4 2 3 5 2 . 5 . . Max Kills in Single Turn 3 | 1 . 1 1 . 3 . . 1 3 2 1 2 2 1 1 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 2 2 1 . 2 . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Damage Taken 10693 | . . 455 411 . 1017 . . 262 633 197 74 550 238 3467 . 803 . 2586 Core 1741 | . . 72 162 . 215 . . 44 42 72 18 48 66 318 . 170 . 514 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 115 | . . . . . . . . 2 49 . . . . 64 . . . . Core Remaining (%) 75 | 100 . 71 59 . 60 . . 93 . . . . 71 . . . . . Volleys Fired 282 | 16 6 16 11 . 57 . . 10 33 4 3 10 11 67 9 29 . . Largest 2 | 2 2 2 2 . 2 . . 2 2 2 2 2 2 2 1 2 . . Hottest 196 | 40 40 112 112 . 73 . . 56 91 99 72 72 72 196 60 96 . . Shots Fired 434 | 32 12 30 22 . 64 . . 20 58 6 6 19 21 92 9 42 1 . Gun 318 | 32 12 30 22 . 62 . . 20 31 . . 10 10 55 9 24 1 . Cannon 61 | . . . . . . . . . 23 2 . . . 36 . . . . Launcher 55 | . . . . . 2 . . . 4 4 6 9 11 1 . 18 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 199 | 32 12 22 . . 20 . . 20 31 . . 10 10 42 . . . . Thermal 79 | . . 8 22 . . . . . . . . . . 49 . . . . Explosive 2 | . . . . . 2 . . . . . . . . . . . . . Electromagnetic 154 | . . . . . 42 . . . 27 6 6 9 11 1 9 42 1 . Robot Hit Streak 67 | 4 2 4 11 . 30 . . 11 67 3 2 14 9 15 14 13 . . Robot Miss Streak 6 | 2 6 3 1 . 2 . . 1 . 2 1 1 1 2 1 2 . . Penetration Max 1 | . . . . . 1 . . 1 1 . . . . 1 . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 329 | 20 4 19 19 . 59 . . 16 56 3 4 17 13 64 7 24 . 4 Core Hits 168 | 6 . 10 6 . 37 . . 8 21 4 3 12 12 21 1 26 . 1 Critical Hits 7 | 1 . . . . . . . . 1 . . 1 1 3 . . . . Critical Kills 3 | 1 . . . . . . . . . . . . . 2 . . . . Critical Parts Destroyed 4 | . . . . . . . . . 1 . . 1 1 1 . . . . Melee Attacks 77 | . . . 2 . 15 1 . . . . . 1 . 13 . . 4 41 Impact 45 | . . . . . . . . . . . . . . . . . 4 41 Slashing 32 | . . . 2 . 15 1 . . . . . 1 . 13 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10851 | 161 28 235 318 . 1798 . . 414 1337 250 256 719 943 2398 194 1516 . 284 Guns 5412 | 161 28 235 278 . 1192 . . 364 594 . . 199 265 1305 194 597 . . Cannons 1325 | . . . . . . . . . 317 21 . . . 987 . . . . Explosions 3433 | . . . . . 451 . . 50 426 229 256 397 678 27 . 919 . . Melee 668 | . . . 40 . 155 . . . . . . 123 . 66 . . . 284 Ramming 13 | . . . . . . . . . . . . . . 13 . . . . Kinetic 3012 | 161 28 136 . . 365 . . 364 594 . . 199 265 900 . . . . Thermal 2192 | . . 99 278 . 151 . . 50 . 56 . . . 1392 . 166 . . Explosive 386 | . . . . . 300 . . . 86 . . . . . . . . . Electromagnetic 4580 | . . . . . 827 . . . 657 194 256 397 678 27 194 1350 . . Impact 284 | . . . . . . . . . . . . . . . . . . 284 Slashing 384 | . . . 40 . 155 . . . . . . 123 . 66 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 2 . 4 . . . 1 2 2 2 4 23 23 25 26 27 Average Corruption 11 | . . . 2 . 1 . . . 1 1 2 2 2 13 23 23 25 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 236 | . . . . . 2 . . . 2 5 7 . 13 38 63 90 6 10 Message Errors 52 | . . . . . 1 . . . 1 4 4 . 3 3 12 21 . 3 Matter Fused 32 | . . . . . . . . . . . . . 2 8 10 9 1 2 Heat Flow Errors 19 | . . . . . . . . . . . 1 . 1 4 3 8 . 2 Energy Discharges 21 | . . . . . . . . . . . 1 . 3 2 7 7 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 20 | . . . . . 1 . . . 1 1 . . 2 1 4 10 . . Data Loss (major) 8 | . . . . . . . . . . . . . . . 1 6 1 . Misfires 4 | . . . . . . . . . . . . . . . . 3 1 . Alerts 2 | . . . . . . . . . . . . . . 1 . 1 . . Misdirections 53 | . . . . . . . . . . . . . . 6 25 17 3 2 Targeting Errors 21 | . . . . . . . . . . . 1 . 2 9 1 8 . . Weapon Failures 3 | . . . . . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 371 | . . . . . 68 . . . 25 . . 63 25 30 . 18 . 142 Projectiles 55 | . . . . . . . . . 25 . . . . 30 . . . . Explosions 52 | . . . . . 9 . . . . . . . 25 . . 18 . . Melee 264 | . . . . . 59 . . . . . . 63 . . . . . 142 Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 366 | . . . . . 132 . . . 18 58 15 . 10 16 . 117 . . Shots 18 | . . . . . 3 . . . 1 4 1 . 1 1 . 7 . . Rammed 3 | . . . . . . . . . . . . . . 3 . . . . Targets Rammed 3 | . . . . . . . . . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 642 | . . 117 166 . 18 . . 10 156 36 87 31 271 642 266 242 1 148 Average Temperature 101 | . . 41 79 . 9 . . 2 61 20 65 13 55 169 90 90 1 68 Received Heat Transfer 1410 | . . 222 114 . 153 . . 123 99 . 21 72 21 189 . 126 . 270 Effects 23 | . . . . . . . . . . . . . . 19 3 1 . . Shutdowns 3 | . . . . . . . . . . . . . . 3 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . 2 . 1 . . Interference 9 | . . . . . . . . . . . . . . 6 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 . . . . Damage (major) 4 | . . . . . . . . . . . . . . 4 . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations 8 | . . . . . . . . 1 3 . . . . 4 . . . . Total Turns 182 | . . . . . . . . 30 99 . . . . 53 . . . . Longest Duration 40 | . . . . . . . . 30 40 . . . . 18 . . . . Robots Corrupted 13 | . . . . . . . . . . . 1 3 2 . 1 6 . . Combat Hostiles 11 | . . . . . . . . . . . 1 3 2 . . 5 . . Parts Fried 43 | . . . . . 9 . . . 4 1 1 6 10 . 3 9 . . Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . 4 . . . . Heat Transferred 2869 | . . 259 703 . 200 . . 50 . 50 . . . 1357 . 250 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 3 . . . . 1 . . . . . 5 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 611 | 20 13 45 213 83 611 237 82 152 310 . . . . 414 . . . . Average Influence 170 | 8 13 37 99 81 378 236 61 26 177 . . . . 121 . . . . Maximum Alert Level 2 | . . . 1 . 2 1 . . 1 . . . . 2 . . . . Low Security (%) 64 | 100 100 100 95 100 14 . 100 100 72 . . . . 66 . . . . Level 1 23 | . . . 4 . 37 100 . . 27 . . . . 33 . . . . Level 2 12 | . . . . . 48 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 5 . 4 . . . 6 . . . . 4 . . . . Investigation 8 | . . 1 5 . 1 . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . 1 . . . . Reinforcement 6 | . . . . . 3 . . . 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 4 | . . . 2 . . . . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 131 | . 2 5 15 . 24 . . 5 10 4 2 4 12 15 . 17 4 12 Peak Tracking Total 12 | . 2 3 9 . 4 . . 2 3 4 3 3 5 4 . 5 6 12 Tactical Retreats 8 | . . . 1 . 2 . . 1 . . . 1 1 . . 1 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 5 | . . . 2 . 1 1 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . 1 . . . . . 18 1 Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 13 | . . . . . 5 . . 3 1 . . . . 1 . 3 . . Max in Single Turn 3 | . . . . . 2 . . 3 1 . . . . 1 . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 42 | . . 1 8 1 13 . . 1 1 1 3 4 1 4 . 1 3 . Terminals 23 | . . . 6 . 13 . . 1 . . . . 1 1 . 1 . . Fabricators 4 | . . . . . . . . . 1 . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 139 | . . 1 16 2 56 . . 1 3 1 8 26 2 11 . 4 8 . Successful 101 | . . 1 9 2 34 . . . 2 1 8 26 1 5 . 4 8 . Failed 38 | . . . 7 . 22 . . 1 1 . . . 1 6 . . . . Catastrophic 8 | . . . 3 . 4 . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 61 | . . . 14 . 42 . . 1 . . . . 1 2 . . 1 . Terminals 79 | . . . 14 . 56 . . 1 . . . . 2 2 . 4 . . Fabricators 12 | . . . . . . . . . 3 . . . . 9 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 68 | . . 1 2 . 16 . . . . 1 8 26 1 1 . 4 8 . Record 24 | . . . . . 2 . . . . . 6 11 1 . . 4 . . Part Schematic 12 | . . . . . 6 . . . . . . 6 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . Prototype ID Bank 10 | . . . . . 1 . . . . . . 3 . . . . 6 . Open Door 8 | . . 1 . . 2 . . . . 1 2 . . . . . 2 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . . . . 4 . . . . Load Schematic 4 | . . . . . . . . . 1 . . . . 3 . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 59 | . . . 15 . 42 . . 1 . . . . . 1 . . . . Terminals 23 | . . . 5 . 18 . . . . . . . . . . . . . Track 9 | . . . 1 . 8 . . . . . . . . . . . . . Botnet 13 | . . . 3 . 10 . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . Hacking Detections 26 | . . . 5 . 13 . . 1 1 . . . 1 4 . 1 . . Full Trace Events 3 | . . . 1 . 1 . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 1 6 . . . . . . 6 . . . . . . Parts Built 2 | . . . . . . . . . 1 . . . . 1 . . . . Matter 453 | . . . . . . . . . 168 . . . . 285 . . . . Time 194 | . . . . . . . . . 42 . . . . 152 . . . . Total Part Build Rating 9 | . . . . . . . . . 4 . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 10 | . . . . . 10 . . . . . . . . . . . . . Largest Group 10 | . . . . . 10 . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . . 173 . . . . . . . . . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . . . . . . . . . Total Orders 9 | . . . . . 2 . . . . . . . . . 1 6 . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . GOTO 4 | . . . . . . . . . . . . . . . 1 3 . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . 3 . . Ally Attacks 55 | . . . . . 55 . . . . . . . . . . . . . Total Damage 786 | . . . . . 786 . . . . . . . . . . . . . Kills 11 | . . . . . 11 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total 115 | . . . . . . . . . . . . 115 . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . 1 . 2 . . 3 . 1 Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 11805 | 94 143 296 346 96 1149 181 528 269 463 533 882 215 1233 997 880 1348 1203 949 Spaces Moved 6733 | 47 135 194 318 75 694 84 289 130 192 390 579 110 606 442 628 658 718 444 Core 7 | 7 . . . . . . . . . . . . . . . . . . Treads 1411 | . . . . . 2 . 193 130 120 . . 47 601 141 . 138 . 39 Legs 2225 | . . 79 . 53 692 84 96 . . . . . . . . 98 718 405 Wheels 3085 | 40 135 115 318 22 . . . . 72 390 579 63 5 301 628 417 . . Hover 5 | . . . . . . . . . . . . . . . . 5 . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 90 120 150 160 160 120 120 120 120 130 120 130 120 130 130 Average Speed 140 | 75 80 112 86 111 122 205 176 160 145 120 120 149 189 139 130 152 144 167 Slowest Speed 360 | 80 80 150 90 120 180 210 210 160 160 120 120 190 190 190 130 360 180 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . 1 . . . . . . . . . . . . 5 Exploration Rate (%) 45 | 5 18 39 32 6 92 4 95 5 7 54 58 78 68 13 81 91 81 45 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 35 | . . . 2 . . . . . . . 1 30 . . . 2 . . Known Exits Taken 9 | . . . 1 . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . 1 1 . . . . . . . . . Scrap Searched 14 | . . . . . . . . . . 4 1 . 3 . 4 1 . 1 Spaces Dug 45 | . . . 1 . 6 1 . . . . . . . 25 . . 2 10 Terrain Destroyed 201 | . . . 1 . 68 1 . 29 20 9 . . . 34 . 27 2 10 Melee 31 | . . . 1 . 6 1 . . . . . . . 11 . . 2 10 Projectile 24 | . . . . . 1 . . . . . . . . 23 . . . . AOE 146 | . . . . . 61 . . 29 20 9 . . . . . 27 . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Total 8564 | 79 160 246 364 89 897 93 312 172 318 450 759 136 666 703 683 964 883 590 Wait 1028 | . 16 13 11 . 45 . . 26 66 39 170 . 29 107 24 252 132 98 Move 6711 | 46 134 193 317 74 693 84 288 129 191 389 578 109 605 441 627 657 717 439 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 177 | 10 4 11 10 7 30 4 12 3 12 8 2 4 6 19 13 9 11 2 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 79 | 7 . 4 2 3 9 1 2 . 4 5 . 3 . 20 4 8 3 4 Detach 4 | . . . . . . . . . . . . . . 3 . . 1 . Swap 100 | . . 3 5 1 26 1 . 1 6 2 4 8 11 19 2 7 3 1 Drop 97 | . . 6 6 4 22 2 10 3 6 3 2 1 4 11 4 2 11 . Fire 282 | 16 6 16 11 . 57 . . 10 33 4 3 10 11 67 9 29 . . Melee 77 | . . . 2 . 15 1 . . . . . 1 . 13 . . 4 41 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . 3 . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 5 Rewire 1 | . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 7) 238 | -10/Materials | Entered Mines 297 | -10/Mines | Lost 4 parts (2n2w) 300 | -10/Mines | Build established: Mutant 307 | -10/Mines | Learned location of 1 exit from Materials 334 | -10/Mines | Discovered new exit (range 13) 357 | -10/Mines | Met a Derelict shopkeep closing up shop 506 | -10/Mines | Discovered new exit (range 7) 534 | -10/Mines | Entered Materials 534 | -9/Materials | Evolved 2 slots: Utility x2 535 | -9/Materials | Identified exit to Materials 880 | -9/Materials | Entered another Materials area 880 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -8/Materials | Discovered new exit (range 8) 889 | -8/Materials | Lost 3 parts (1p1n1w) 976 | -8/Materials | Entered Storage 1246 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1441 | -8/Storage | Found Prototype Processor 1442 | -8/Storage | Identified Exp. Targeting Computer 1539 | -8/Storage | Build established: Commander-Mutant 1617 | -8/Storage | Discovered new exit (range 12) 1943 | -8/Storage | Build established: Mutant 2015 | -8/Storage | Crushed by falling debris 2046 | -8/Storage | Lost 3 parts (2n1u) 2125 | -8/Storage | Entered Factory 2125 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2306 | -7/Factory | Sucked down chute 2306 | -7/Factory | Entered Waste 2306 | -7/Waste | The area was eerily silent 2562 | -7/Waste | Found Damper Plating 2745 | -7/Waste | Discovered new exit (range 15) 2834 | -7/Waste | Entered Factory 2855 | -7/Factory | Build established: Scavenger-Mutant 3083 | -7/Factory | Discovered new exit (range 6) 3103 | -7/Factory | Entered another Factory area 3103 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3138 | -6/Factory | Garrison activated, responded to threat 3448 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 3555 | -6/Factory | Discovered new exit (range 9) 3566 | -6/Factory | Entered Lower Caves 3697 | -6/Lower Caves | Build established: Hauler-Mutant 4089 | -6/Lower Caves | Discovered new exit (range 7) 4094 | -6/Lower Caves | Identified exit to Lower Caves 4099 | -6/Lower Caves | Entered another Lower Caves area 4160 | -6/Lower Caves | Learned location of 1 exit from Factory 4160 | -6/Lower Caves | Learned Factory garrison access intel 4196 | -6/Lower Caves | Learned 4 Factory zone layouts 4739 | -6/Lower Caves | Discovered new exit (range 6) 4742 | -6/Lower Caves | Identified exit to Data Miner 4981 | -6/Lower Caves | Entered Data Miner 4981 | -6/Data Miner | Discovered new exit (range 7) 5004 | -6/Data Miner | Met Data Miner 5037 | -6/Data Miner | Learned location of Section 7 (-2) 5037 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5049 | -6/Data Miner | Received God Mode back door access code from Data Miner 5063 | -6/Data Miner | Interfaced with the Data Conduit 5194 | -6/Data Miner | Identified exit to Proximity Caves 5196 | -6/Data Miner | Entered Proximity Caves 5204 | -5/Proximity Caves | Learned Factory machine intel 5593 | -5/Proximity Caves | Found Imp. Powered Armor 6399 | -5/Proximity Caves | Discovered new exit (range 6) 6409 | -5/Proximity Caves | Identified exit to Factory 6429 | -5/Proximity Caves | Entered Factory 6429 | -5/Factory | Evolved 2 slots: Utility x2 6430 | -5/Factory | Identified exit to Upper Caves 6432 | -5/Factory | Loaded intel: 256 machine locations 6433 | -5/Factory | Loaded intel: 4 garrison access locations 6820 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 6826 | -5/Factory | Local fabrication network quarantined 6892 | -5/Factory | Intercept squad dispatched 6903 | -5/Factory | Spotted Tracker 6923 | -5/Factory | Destroyed Tracker 6934 | -5/Factory | Found Prototype Energy Gun 6935 | -5/Factory | Identified Immobilizer 6939 | -5/Factory | Spotted Combat Programmer 6972 | -5/Factory | Discovered new exit (range 4) 6980 | -5/Factory | Lost 4 parts (1p2u1w) 6981 | -5/Factory | Identified exit to Factory 6993 | -5/Factory | System corruption reached 10% 7023 | -5/Factory | Destroyed Combat Programmer 7055 | -5/Factory | Lost 6 parts (3u3w) 7360 | -5/Factory | Lost 3 parts (1p2n) 7426 | -5/Factory | Entered Upper Caves 7489 | -5/Upper Caves | Build established: Scavenger-Mutant 7670 | -5/Upper Caves | Encountered a Warlord checkpoint 7861 | -5/Upper Caves | Discovered new exit (range 14) 8020 | -5/Upper Caves | Identified exit to Upper Caves 8306 | -5/Upper Caves | Entered another Upper Caves area 8306 | -5/Upper Caves | Accompanied by 1 ally 8308 | -5/Upper Caves | Discovered exit to Factory (range 7) 8802 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8893 | -5/Upper Caves | Encountered a Warlord checkpoint 9013 | -5/Upper Caves | Identified exit to Warlord 9402 | -5/Upper Caves | Build established: Scavenger-Skirmisher 9424 | -5/Upper Caves | Attracted the attention of an 0b10 base 9469 | -5/Upper Caves | Lost 4 parts (2n1u1w) 9498 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9654 | -5/Upper Caves | Entered Warlord 9717 | -5/Warlord | System corruption cleaned by Quarantine Array 9885 | -5/Warlord | Build established: Scavenger-Mutant 10021 | -5/Warlord | Warlord's base attacked by MAIN.C 10195 | -5/Warlord | Met Warlord 10224 | -5/Warlord | Opened Warlord's prototype stash 10232 | -5/Warlord | Found Prototype Reactor 10233 | -5/Warlord | Identified Vortex Chain Reactor 10238 | -5/Warlord | Found Exp. Cloaking Device 10262 | -5/Warlord | Found Prototype Processor 10371 | -5/Warlord | Warlord forces counterattacked 10533 | -5/Warlord | Build established: Hauler-Mutant 10552 | -5/Warlord | Spotted B-75 Beast 10708 | -5/Warlord | Opened side exit 10738 | -5/Warlord | Discovered new exit (range 17) 10855 | -5/Warlord | Identified exit to Proximity Caves 10857 | -5/Warlord | Entered Proximity Caves 11026 | -4/Proximity Caves | Build established: Hauler-Assassin 11107 | -4/Proximity Caves | Learned Research stockpile data 11624 | -4/Proximity Caves | Crushed by falling debris 11631 | -4/Proximity Caves | Crushed by falling debris 11632 | -4/Proximity Caves | Core integrity fell below 50% 11632 | -4/Proximity Caves | Crushed by falling debris 11639 | -4/Proximity Caves | Crushed by falling debris 11640 | -4/Proximity Caves | Identified Exp. Target Analyzer 11649 | -4/Proximity Caves | Crushed by falling debris 11680 | -4/Proximity Caves | Lost 8 parts (1n6u1w) 11738 | -4/Proximity Caves | Spotted B-86 Titan 11739 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 11781 | -4/Proximity Caves | Core integrity fell below 20% 11806 | -4/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 11747_ Penetrated by Slug. 11748_ Knocked back. 11748_ Penetrated by Slug. 11752_ System corrupted: Matter fused (-8). 11756_ U-05 Engineer lays Concrete. 11777_ UQETY>|DHCG&I/L21SCP #QP4HQLUQE3:MO1W 11780_ Penetrated by Slug. 11791_ G-67 Veteran springs to life. 11792_ Spk. Medium Treads destroyed. 11796_ Triggered Alarm Trap. 11796_ An alarm sounds. 11796_ ALERT: Alarm triggered, dispatching investigation squad. 11797_ Slug penetrates Reinforced Barrier. 11801_ Exp. Myomer Leg destroyed. 11805_ U-05 Engineer lays Concrete. 11805_ Penetrated by Slug. 11805_ Vortex Chain Reactor destroyed. 11805_ Penetrated by Slug. 11805_ U-05 Engineer destroyed. 11806_ System corrupted: Heat flow error (+227). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #########????????????????????????????????????????? | | ###?#?###????????????????????????????????????????? | | ############??????#####?????#####????????????????? | | #??????#] ]]???? "????????????????? | | #??????#] ????? "????????????????? | | ????????#] /???? "????????????????? | | ## #####+######;##### """#?????????????? | | ^ gg@ #?????????????? | | R u b h%|lb g < #?????????????? | | Y g h * #?????????????? | | ## ###### ###+######g """#?????????????? | | # # ??? "????????????????? | | # # #?? #R "????????????????? | | # # #? # "????????????????? | | + # # #? C####""##????????????????? | | # " "# # # C#???????????????????????? | | # "Y"# # #x C#???????????????????????? | | # """# # #x C????????????????????????? | | ######?#### ###########????????????????????????? | | """?????? ??????????????????????????????????? | | ""F"?????? ??????????????????????????????????? | | "" ?"????? ??????????????????????????????????? | | ! ??????? ??????????????????????????????????? | | ####### """"??????????????????????????????????? | | "?????????????????????????????????????? | | "?????????????????????????????????????? | | ####### "?????????????????????????????????????? | | ##??#????????????????????????????????????????????? | | ##?##???????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##??#???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 625 Resistance: EM 20 Propulsion Shielding 66 Evasion (%) 44 Targeting Accuracy 26 Target Analysis 12 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Hacking Suite | -8/Storage | Hacked Lrn. Sensor Array | -8/Storage | Hacked Adv. Weight Redist. System | -8/Storage | Hacked System Shield | -8/Storage | Hacked Adv. Terrain Scanner | -8/Storage | Hacked Adv. Signal Interpreter | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Reappropriation Unlimited Data Challenges ------------ None Game ------ Seed EtherialUltimateWings Manual? 0 Play Time 01:39:37 Cumulative 200.1 hours Start 2019.11.27 @ 20:10:54 End 2019.11.27 @ 22:04:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 52 Gallery% 74 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e560bd85-27f2-4780-a01e-d8cd5e4cc8df