Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 23:48:32 Player: Somberlain Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (244) 1220 Value Destroyed (8907) 8907 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1739) 1739 TOTAL SCORE: 16226 Bonus ------- High Alert Combat Kills 787 Follower Combat Kills 603 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -151 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 148/150 System Corruption 11% Temperature Cool (13) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Gravmag Array Gravmag Array (fused) > --- UTILITY (6) ------ Advanced Sensor Array Advanced Signal Interpreter Encrypted Comm Array (fused) Improved Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Heavy Mace Spear Spear > --- INVENTORY (5) ---- Xenon Bombardment Thruster Triangulator Improved Melee Analysis Suite Phase Shifter Force Field Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Encrypted Comm Array Core Analyzer Armor Integrity Analyzer Improved Core Shielding > --- WEAPON ----------- Thermic Laser Thermic Laser Mass Driver > --- INVENTORY -------- Weapon Cycler Component Analysis Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon [Rating: 68] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . . . . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 Utility 4 | . . 1 1 1 . . . . . . 1 Weapon 1 | . . 1 . . . . . . . . . Parts Attached 191 | 6 11 11 12 10 9 6 4 41 8 1 72 Power 22 | 1 1 1 . 1 2 . 3 3 2 1 7 Engine 9 | 1 1 1 . . . . 1 1 . . 4 Core 10 | . . . . 1 . . 2 2 1 1 3 Reactor 3 | . . . . . 2 . . . 1 . . Propulsion 34 | 2 4 4 5 1 1 . . 4 2 . 11 Treads 18 | 2 1 2 2 . 1 . . 4 2 . 4 Leg 8 | . 3 2 . . . . . . . . 3 Wheel 1 | . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . 2 Flight 5 | . . . 3 1 . . . . . . 1 Utility 77 | 1 2 3 2 4 3 3 1 22 4 . 32 Device 37 | . . 1 . 1 1 1 . 15 2 . 16 Storage 5 | 1 1 1 . . . . . 1 . . 1 Processor 17 | . 1 . . 3 . 1 . 2 1 . 9 Hackware 4 | . . 1 2 . . . . . . . 1 Protection 14 | . . . . . 2 1 1 4 1 . 5 Artifact . | . . . . . . . . . . . . Weapon 58 | 2 4 3 5 4 3 3 . 12 . . 22 Energy Gun 15 | . 2 . 1 . 3 . . 1 . . 8 Energy Cannon 20 | . . . 2 . . . . 11 . . 7 Ballistic Gun 6 | 2 . . 2 . . . . . . . 2 Ballistic Cannon 9 | . 2 3 . . . 3 . . . . 1 Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . 3 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 6 | . . 1 . . . . . 2 . . 3 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . 8 Parts Lost 77 | . 1 3 10 3 . . 1 11 7 5 36 Power 12 | . . 1 1 . . . . 1 1 2 6 Propulsion 18 | . 1 . 3 1 . . . 2 2 . 9 Utility 23 | . . . 1 2 . . 1 4 3 1 11 Weapon 24 | . . 2 5 . . . . 4 1 2 10 Highest Loss Streak 7 | . 1 1 7 3 . . 1 4 3 4 7 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 7 | . 5 8 9 3 2 3 2 8 11 13 7 Power . | . . . . . . . . . 1 1 . Propulsion 1 | . . 1 . . 1 2 2 2 1 1 . Utility 4 | . 2 4 7 2 . . . 3 6 10 5 Weapon . | . 2 1 . . 1 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . 4 3 7 . 2 . 1 1 . . 5 Power 2 | . . . 1 . 1 . . . . . . Propulsion 3 | . . 2 . . . . . . . . 1 Utility 12 | . . 1 5 . 1 . . 1 . . 4 Weapon 6 | . 4 . 1 . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 90 57 81 83 82 87 91 80 73 Engine 4 | . 14 10 8 . 1 . . . 4 5 4 Core 2 | . . . . 2 3 . 1 3 . 1 5 Reactor 5 | . . . . . 9 15 11 9 9 5 . Treads 11 | . 19 7 25 . 6 7 7 13 14 15 5 Leg 2 | . 8 14 . . . . . . . . 1 Device 11 | . . 10 1 2 3 12 12 17 15 13 12 Storage 5 | . 14 11 8 . . . . 5 7 7 3 Processor 6 | . 13 1 . 11 13 4 7 3 6 7 13 Hackware 2 | . . 9 22 12 7 4 . . . . . Protection 6 | . . . . . 8 15 16 8 6 7 5 Energy Gun 3 | . 5 . 1 . 20 20 . 2 . . 4 Energy Cannon 8 | . . . 4 . . . . 19 23 13 6 Ballistic Gun 1 | . 11 . 5 . . . . . . . . Ballistic Cannon 7 | . 10 32 10 . . 2 23 . . . . Peak Build Rating 68 | 6 10 22 32 37 63 64 58 60 64 64 68 Average Rating 45 | 4 7 19 26 26 57 62 55 54 62 56 50 On Entrance 35 | . 6 8 21 19 37 63 58 53 60 64 41 Avg Prop Armor Cover (%) 9 | . . . . 9 . . . 7 . . 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 91 | 14 21 38 40 14 65 75 75 91 74 67 72 Greatest Support 120 | 40 40 40 60 18 70 70 70 93 98 98 120 Greatest Overweight (x) 23 | . 1 1 1 . . 1 1 3 . . 23 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 5 5 5 5 15 15 15 15 Average Capacity 11 | 7 8 14 14 5 5 5 5 12 15 15 11 Most Carried 15 | . 8 12 12 5 5 5 5 15 14 15 15 Average Carried 8 | . 5 8 9 2 4 5 4 10 12 14 8 Final Capacity 15 | 8 8 15 5 5 5 5 5 15 15 15 5 Final Carried 14 | . 8 8 5 2 5 5 5 14 14 14 5 Class Distribution -------------------- 42% | Scavenger-Tank 17% | Mutant 13% | Gunner 10% | Scavenger-Mutant 6% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Matter Collected 5765 | 259 386 958 864 81 211 45 888 740 140 27 1166 Remotely . | . . . . . . . . . . . . Salvage Created 9640 | . 414 876 1251 166 . 28 401 2551 683 449 2821 Parts 467 | . 28 60 82 9 . 1 31 112 16 17 111 Haulers Intercepted 2 | . . 1 . . . . . 1 . . . Recyclers Shooed 7 | . 1 . 1 . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 11 17 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Combat Hostiles Destroyed 189 | . 7 30 28 5 . 1 16 42 12 8 40 Melee 2 | . . . . . . . . . . . 2 Guns 23 | . 5 . 5 . . 1 . 4 . . 8 Cannons 141 | . 2 30 23 . . . 16 33 9 8 20 AOE 7 | . . . . 4 . . . 1 . . 2 Classes Destroyed 18 | . 6 5 2 . . . 1 4 . . . Worker 14 | . 1 . 3 . . . . 4 . . 6 Builder 7 | . . . 2 . . . . 2 . . 3 Tunneler 1 | . . 1 . . . . . . . . . Hauler 2 | . . 1 . . . . . 1 . . . Recycler 8 | . 1 1 2 1 . . . . . . 3 Mechanic 1 | . 1 . . . . . . . . . . Operator 5 | . 1 . 1 . . . . 1 . . 2 Watcher 17 | . 3 4 2 . . . . 6 . . 2 Swarmer 39 | . . 11 7 4 . 1 7 2 . . 7 Grunt 92 | . 7 11 14 . . . 4 22 7 7 20 Brawler 6 | . . . 1 . . . . 2 . . 3 Duelist 8 | . . 1 1 . . . 3 2 . 1 . Protector 1 | . . . . . . . . 1 . . . Sentry 21 | . . 7 5 1 . . 1 4 1 . 2 Specialist 1 | . . . . . . . 1 . . . . Hunter 4 | . . . . . . . . 1 . . 3 Programmer 12 | . . . . . . . . 7 . . 5 Heavy 1 | . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . 1 . . Butcher 3 | . . . . . . . . . 3 . . Best Kill Streak 9 | . 3 9 8 5 . 1 6 6 4 4 4 Combat Bots Only 9 | . 2 9 6 4 . 1 6 3 4 4 4 Max Kills in Single Turn 3 | . 1 2 2 2 . 1 2 2 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . 1 . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Hostile Shots Fired 1443 | . 48 145 174 33 . 12 81 336 66 64 484 Missed 446 | . 19 48 46 21 . 3 26 102 20 7 154 Hits 997 | . 29 97 128 12 . 9 55 234 46 57 330 Melee 25 | . . . 1 . . . 1 9 4 5 5 Projectile 972 | . 29 97 127 12 . 9 54 225 42 52 325 Critical Strikes 25 | . . 2 2 . . . . 8 3 1 9 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 15512 | . 523 1057 1876 229 . 30 716 3658 872 980 5571 Core 1865 | . 111 134 204 78 . . 68 268 20 124 858 Absorbed by Shields 267 | . . . . . . 18 249 . . . . Reduced by Siege Mode 32 | . . . . . . . . . . 32 . Redirected to Shielding 17 | . . . . . . . . . . . 17 Regen/Repaired (Parts) 837 | . . 81 . . 19 1 45 514 . . 177 Core Remaining (%) 60 | 100 55 66 62 . . . . . . 20 . Volleys Fired 555 | . 47 80 80 4 . 5 42 115 23 22 137 Largest 3 | . 2 3 3 1 . 3 3 3 3 3 3 Hottest 249 | . 112 90 148 36 . 243 120 240 245 230 249 Shots Fired 1458 | . 94 240 211 4 . 15 128 341 70 40 315 Gun 340 | . 76 . 79 . . 15 . 20 . . 150 Cannon 1114 | . 18 240 132 . . . 128 321 70 40 165 Launcher 4 | . . . . 4 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 680 | . 76 240 162 . . . 128 13 . . 61 Thermal 703 | . 18 . 49 . . 15 . 328 70 40 183 Explosive 4 | . . . . 4 . . . . . . . Electromagnetic 71 | . . . . . . . . . . . 71 Robot Hit Streak 19 | . 11 9 19 2 . 6 8 11 10 9 16 Robot Miss Streak 10 | . 3 7 4 1 . 3 5 5 2 2 10 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 861 | . 59 101 136 3 . 10 54 207 47 30 214 Core Hits 372 | . 22 46 69 5 . 1 20 97 16 13 83 Critical Kills 9 | . 1 . . . . . . 4 2 . 2 Critical Parts Destroyed 10 | . . . 1 . . . . . . . 9 Critical Strikes 38 | . 3 5 4 . . . 5 7 2 . 12 Burn 3 | . 2 . . . . . . . . . 1 Meltdown 6 | . . . . . . . . 4 2 . . Destroy 6 | . 1 . 1 . . . . . . . 4 Blast 16 | . . 5 3 . . . 5 3 . . . Smash 7 | . . . . . . . . . . . 7 Melee Attacks 50 | . . . . 2 . . . . . . 48 Impact 48 | . . . . 2 . . . . . . 46 Slashing . | . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . 1 Sneak Attacks 7 | . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . Damage Inflicted 23582 | . 901 2062 2542 435 . 257 1607 5978 1475 934 7391 Guns 3577 | . 630 . 681 . . 250 . 367 . . 1649 Cannons 17090 | . 214 2037 1833 . . . 1607 5437 1475 934 3553 Explosions 941 | . 48 . . 378 . . . 45 . . 470 Melee 1756 | . . . . 57 . . . . . . 1699 Ramming 218 | . 9 25 28 . . 7 . 129 . . 20 Kinetic 7267 | . 725 2037 1796 . . . 1607 197 . . 905 Thermal 12903 | . 167 . 718 . . 250 . 5607 1475 934 3752 Explosive 378 | . . . . 378 . . . . . . . Electromagnetic 1060 | . . . . . . . . 45 . . 1015 Impact 1756 | . . . . 57 . . . . . . 1699 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 1 11 2 2 14 Average Corruption 4 | . . . . . . 1 1 4 2 2 7 Corruption Purged 16 | . . . . . . . . 11 . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 203 | . . . . . . . 14 95 11 20 63 Message Errors 44 | . . . . . . . 1 25 2 5 11 Matter Fused 42 | . . . . . . . 4 20 1 3 14 Heat Flow Errors 24 | . . . . . . . 1 7 2 4 10 Energy Discharges 23 | . . . . . . . 3 14 1 1 4 Parts Rejected 5 | . . . . . . . 1 1 . . 3 Parts Fused 3 | . . . . . . . . 1 . . 2 Data Loss (minor) 26 | . . . . . . . 1 14 . 5 6 Data Loss (major) 14 | . . . . . . . 1 5 2 . 6 Misfires 9 | . . . . . . . 2 5 1 1 . Alerts 8 | . . . . . . . . 2 2 1 3 Misdirections 4 | . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots 41 | . . . . . . . . . 8 10 23 Effects 3 | . . . . . . . . . 1 . 2 Energy Bleed 1 | . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Overflow Damage 1478 | . . 7 16 39 . . 17 138 102 52 1107 Projectiles 476 | . . 7 16 . . . 17 128 102 52 154 Explosions 94 | . . . . 22 . . . . . . 72 Melee 908 | . . . . 17 . . . 10 . . 881 Knockbacks 36 | . . 10 8 . . . 9 1 . . 8 Impact 7 | . . . . . . . . . . . 7 Kinetic 28 | . . 9 8 . . . 9 1 . . 1 Secondary 1 | . . 1 . . . . . . . . . Self-Inflicted Damage 454 | . 140 . . 91 . . . 61 . . 162 Shots 11 | . 2 . . 3 . . . 3 . . 3 Rammed 20 | . 2 2 4 . . 1 . 7 . . 4 Targets Rammed 27 | . 4 4 4 . . 1 . 10 . . 4 Kicked 3 | . 1 2 . . . . . . . . . Crushed 4 | . 1 . . . . . . 3 . . . Highest Temperature 622 | . 153 2 386 . . 390 282 622 256 252 501 Average Temperature 109 | . 47 2 77 . . 153 81 153 110 85 106 Received Heat Transfer 5301 | . 210 288 900 12 . . 168 1539 405 486 1293 Effects 34 | . . . 2 . . 2 . 18 1 . 11 Shutdowns 5 | . . . 1 . . 1 . 3 . . . Energy Bleed 8 | . . . . . . 1 . 3 1 . 3 Interference 17 | . . . . . . . . 10 . . 7 Matter Decay 2 | . . . 1 . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations 4 | . . . . . . 1 . . 1 2 . Total Turns 26 | . . . . . . 1 . . 1 24 . Longest Duration 17 | . . . . . . 1 . . 1 17 . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 8 | . . . . 1 . . . . . . 7 Combat Hostiles 6 | . . . . 1 . . . . . . 5 Parts Fried 17 | . . . . 1 . . . . . . 16 Impact Corruptions 27 | . . . . 1 . . . 1 . . 25 Robots Melted 9 | . . . . . . . . 4 3 . 2 Combat Hostiles 9 | . . . . . . . . 4 3 . 2 Parts Melted 40 | . 1 . . . . . 2 21 7 . 9 Heat Transferred 18929 | . 494 . 1258 . . 407 . 8076 2214 1277 5203 Parts Sabotaged 1 | . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Maximum Alert Level 3 | . . 1 2 2 . 1 3 3 . . 2 Low Security (%) 39 | 100 100 79 34 6 100 98 14 . . . 23 Level 1 30 | . . 20 21 89 . 1 1 48 . . 51 Level 2 26 | . . . 43 4 . . 70 42 . . 24 Level 3 3 | . . . . . . . 13 8 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 879 | . 144 325 552 405 138 211 770 879 . . 564 Initial 403 | . . . 117 226 138 . 39 403 . . . Average 288 | . 43 89 326 273 35 106 534 433 . . 310 Influence Increases 6983 | . 329 804 866 259 . 562 911 1351 180 170 1551 Destroy 0b10 Robot/C 4080 | . 140 600 560 100 . 200 540 820 160 160 800 Destroy 0b10 Robot/NC 285 | . 35 35 50 5 . 5 . 75 . . 80 Destroy Leader 808 | . 46 140 114 20 . 70 30 204 20 10 154 Allied During Kill 476 | . . . . . . 275 201 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 Successful Hack 21 | . . 6 . . . 10 . 5 . . . Disable Machine 465 | . 45 . 15 15 . . . 135 . . 255 Anti-Garrison Action 100 | . . . . . . . 100 . . . . Destroy Structure 258 | . 48 8 7 29 . 2 40 22 . . 102 Lose Combat Pursuer 480 | . 15 15 120 90 . . . 90 . . 150 Influence Decreases 6430 | . 329 526 647 361 395 506 197 1246 751 474 998 Entered New Map 1457 | . . . 161 271 257 . 17 367 325 59 . Time Decay 3929 | . 319 482 386 60 138 386 . 769 356 385 648 Lost Part 740 | . 10 30 100 30 . . 10 110 70 30 350 Lost Ally 290 | . . . . . . 120 170 . . . . Purge Threat 14 | . . 14 . . . . . . . . . Squads Dispatched 44 | . 1 2 4 . . 2 . 15 . . 20 Investigation 2 | . . . . . . . . 2 . . . Extermination 17 | . . . . . . 2 . 8 . . 7 Reinforcement 15 | . 1 2 4 . . . . 3 . . 5 Assault 4 | . . . . . . . . 2 . . 2 Garrison 6 | . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Distress Signals 10 | . 1 2 5 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 315 | . 19 38 48 11 . 8 27 63 12 10 79 Peak Tracking Total 9 | . 3 5 7 6 . 1 9 6 4 4 9 Tactical Retreats 21 | . 1 1 5 2 . . . 5 . . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Traps Triggered 7 | . . . . 1 . 1 1 2 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . . 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Machines Disabled 31 | . 3 . 1 1 . . . 9 . . 17 Max in Single Turn 6 | . 3 . 1 1 . . . 4 . . 6 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Machines Accessed 29 | . 7 7 1 . . 3 1 6 1 . 3 Terminals 15 | . 5 5 . . . 2 1 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 1 1 . . . . . 2 . . 1 Recycling Units 3 | . 1 . 1 . . . . . . . 1 Scanalyzers 4 | . . 1 . . . . . 3 . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 58 | . 18 12 1 . . 6 1 14 1 . 5 Successful 30 | . 7 6 1 . . 3 . 9 1 . 3 Failed 27 | . 11 5 . . . 3 1 5 . . 2 Catastrophic 5 | . 2 2 . . . . . 1 . . . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 21 | . 7 7 . . . 5 . 2 . . . Terminals 32 | . 14 8 . . . 5 1 2 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 11 | . 2 2 . . . . . 5 . . 2 Recycling Units 4 | . 2 . 1 . . . . . . . 1 Scanalyzers 9 | . . 2 . . . . . 7 . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 12 | . 6 3 . . . 2 . . 1 . . Record 3 | . 2 . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 9 | . . 2 . . . . . 5 . . 2 Scan Component 5 | . . 1 . . . . . 3 . . 1 Repair 4 | . . 1 . . . . . 2 . . 1 Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . 1 Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . 1 Scanalyzer 5 | . . 1 . . . . . 4 . . . Retrieve Study 5 | . . 1 . . . . . 4 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . Hacking Detections 22 | . 6 6 1 . . 2 1 5 . . 1 Full Trace Events 2 | . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . . 2 . . . Parts Repaired 4 | . . 1 . . . . . 2 . . 1 Time 216 | . . 26 . . . . . 140 . . 50 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . . . 5 . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Total Allies 20 | . . . . . 20 . . . . . . Largest Group 20 | . . . . . 20 20 9 . . . . Highest-Rated Group 480 | . . . . . 480 480 269 . . . . Highest-Rated Ally 31 | . . . . . 31 31 31 . . . . Initial Warlord ECA Mod 2 | . . . . . . . . 2 2 2 1 Total Orders 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks 173 | . . . . . . 80 93 . . . . Total Damage 2168 | . . . . . . 979 1189 . . . . Kills 21 | . . . . . . 10 11 . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Active Infowar (turns) 865 | . . . . . . . . . . . 865 Optics 183 | . . . . . . . . . . . 183 Sensors 680 | . . . . . . . . . . . 680 Triangulation 164 | . . . . . . . . . . . 164 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Turns Passed 17127 | 72 1385 1849 906 128 576 1110 1389 4370 814 1184 3344 Spaces Moved 9453 | 42 794 973 381 265 409 629 548 2284 434 696 1998 Core 146 | 3 . . 12 . . . . . . . 131 Treads 6511 | 39 515 295 347 . 292 629 548 2284 434 696 432 Legs 1100 | . 279 678 . . . . . . . . 143 Wheels 42 | . . . . . . . . . . . 42 Hover 1250 | . . . . . . . . . . . 1250 Flight 404 | . . . 22 265 117 . . . . . . Fastest Speed 34 | 50 120 130 34 34 34 160 160 152 160 160 50 Average Speed 147 | 152 146 156 161 35 123 164 198 160 160 160 117 Slowest Speed 1200 | 160 190 250 250 40 160 240 240 400 160 160 1200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . 1 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 4 98 73 45 7 95 16 64 50 64 61 38 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 . Scrap Searched 7 | . . . . . . . . . 2 5 . Spaces Dug 14 | . . . . . . . 2 . . . 12 Terrain Destroyed 225 | . 47 . 3 36 . . 6 18 6 3 106 Melee 9 | . . . . . . . . . . . 9 Projectile 47 | . . . 3 . . . 6 10 6 3 19 AOE 169 | . 47 . . 36 . . . 8 . . 78 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Low Low Fac Total 11431 | 47 919 1123 500 291 482 690 757 2719 501 730 2672 Wait 782 | . 35 35 6 7 42 45 70 206 18 9 309 Move 9437 | 41 793 972 380 263 406 628 545 2283 433 695 1998 Hop 2 | . . . . 1 1 . . . . . . Pick Up 99 | . 13 10 10 4 9 . 1 20 9 2 21 Fast Attach 95 | 6 3 4 5 2 3 5 2 16 1 . 48 Attach 79 | . 2 5 5 8 4 . 1 18 9 1 26 Detach 42 | . 3 3 2 1 2 2 1 10 3 . 15 Swap 72 | . 10 3 3 . 3 1 3 24 4 . 21 Drop 88 | . 9 7 5 . 12 3 2 17 1 1 31 Fire 555 | . 47 80 80 4 . 5 42 115 23 22 137 Melee 49 | . . . . 1 . . . . . . 48 Ram 3 | . . . . . . . . . . . 3 Kick 3 | . 1 2 . . . . . . . . . Crush 21 | . 3 2 4 . . 1 . 10 . . 1 Escape Stasis 14 | . . . . . . . . . . . 14 Rewire 90 | . . . . . . . 90 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 5) 808 | -10/Materials | Discovered new exit (range 8) 970 | -10/Materials | Discovered new exit (range 7) 1086 | -10/Materials | Discovered new exit (range 14) 1458 | -10/Materials | Entered another Materials area 1458 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1604 | -9/Materials | Discovered new exit (range 10) 1753 | -9/Materials | Build established: Gunner 1925 | -9/Materials | Discovered new exit (range 13) 2207 | -9/Materials | Central database locked down 2220 | -9/Materials | Discovered new exit (range 16) 2282 | -9/Materials | Repaired Lgt. Cannon+ 2669 | -9/Materials | Discovered new exit (range 16) 2945 | -9/Materials | Destroyed 9 combat bots 3207 | -9/Materials | Discovered new exit (range 5) 3307 | -9/Materials | Entered another Materials area 3307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4002 | -8/Materials | Build established: Hacker-Gunner 4208 | -8/Materials | Discovered new exit (range 14) 4213 | -8/Materials | Lost 7 parts (1p3n1u2w) 4213 | -8/Materials | Entered Factory 4213 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4322 | -7/Factory | Lost 3 parts (1n2u) 4341 | -7/Factory | Sucked down chute 4341 | -7/Factory | Entered Waste 4342 | -7/Waste | Joined by Warlord forces that had cleared the area 4548 | -7/Waste | Discovered new exit (range 12) 4776 | -7/Waste | Build established: Scavenger-Tank 4917 | -7/Waste | Entered Factory 4917 | -7/Factory | Accompanied by 20 allies 5625 | -7/Factory | Discovered new exit (range 2) 6009 | -7/Factory | Identified exit to Garrison 6027 | -7/Factory | Entered Garrison 6027 | -7/Garrison | Accompanied by 9 allies 6230 | -7/Garrison | Triggered checkpoint 6251 | -7/Garrison | Triggered checkpoint 6294 | -7/Garrison | Lost 5 allies 6315 | -7/Garrison | Triggered checkpoint 6329 | -7/Garrison | Triggered checkpoint 6360 | -7/Garrison | Lost 4 allies 6533 | -7/Garrison | Triggered checkpoint 6667 | -7/Garrison | Discovered new exit (range 12) 6791 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7402 | -7/Garrison | Discovered new exit (range 10) 7416 | -7/Garrison | Entered Factory 8061 | -7/Factory | Repaired Antimatter Reactor 8082 | -7/Factory | Build established: Scavenger-Gunner 8678 | -7/Factory | Build established: Scavenger-Tank 9106 | -7/Factory | Cargo convoy interrupted 9275 | -7/Factory | Build established: Tank 9433 | -7/Factory | System corruption reached 10% 9816 | -7/Factory | First assault squad dispatched 9948 | -7/Factory | Build established: Scavenger-Tank 10395 | -7/Factory | Repaired Broken Hvy. Treads 10548 | -7/Factory | Lost 4 parts (1n1u2w) 10681 | -7/Factory | Core integrity fell below 50% 11704 | -7/Factory | Discovered new exit (range 3) 11786 | -7/Factory | Entered Lower Caves 11811 | -7/Lower Caves | Met a Warlord Commander 11812 | -7/Lower Caves | Learned location of Warlord (-4) 11813 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11823 | -7/Lower Caves | Found Encrypted Comm Array 11827 | -7/Lower Caves | Lost 3 parts (1n2u) 11951 | -7/Lower Caves | Learned Factory non-interactive machine intel 11959 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12164 | -7/Lower Caves | Learned Factory stockpile data 12172 | -7/Lower Caves | Ambushed by wild Derelicts 12235 | -7/Lower Caves | Lost 3 parts (1p1u1w) 12385 | -7/Lower Caves | Discovered new exit (range 7) 12600 | -7/Lower Caves | Entered another Lower Caves area 12654 | -7/Lower Caves | Learned location of 1 exit from Factory 12668 | -7/Lower Caves | Learned Factory terminal intel 12909 | -7/Lower Caves | Build established: Scavenger-Mutant 13354 | -7/Lower Caves | Discovered new exit (range 9) 13567 | -7/Lower Caves | Attracted the attention of an 0b10 base 13619 | -7/Lower Caves | Lost 4 parts (2p1u1w) 13784 | -7/Lower Caves | Entered Factory 13784 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13785 | -6/Factory | Identified exit to Factory 13787 | -6/Factory | Loaded intel: 260 non-interactive machine locations 13788 | -6/Factory | Loaded intel: 26 terminal locations 13838 | -6/Factory | Discovered exit to Factory (range 15) 13898 | -6/Factory | Build established: Mutant 13922 | -6/Factory | Garrison activated, responded to threat 14246 | -6/Factory | Build established: Scavenger-Mutant 14647 | -6/Factory | Build established: Scavenger-Tank 14737 | -6/Factory | Lost 3 parts (1p1n1u) 14834 | -6/Factory | First assault squad dispatched 15085 | -6/Factory | Lost 5 parts (1p3u1w) 15205 | -6/Factory | Lost 7 parts (2p1n2u2w) 15295 | -6/Factory | Core integrity fell below 50% 15333 | -6/Factory | Lost 5 parts (1p1n1u2w) 15594 | -6/Factory | Build established: Scavenger-Mutant 15689 | -6/Factory | Garrison activated, responded to threat 15809 | -6/Factory | Lost 3 parts (1p1u1w) 15930 | -6/Factory | Lost 7 parts (4n1u2w) 16108 | -6/Factory | System corruption reached 10% 16254 | -6/Factory | Build established: Gunner 16581 | -6/Factory | Build established: Mutant 16597 | -6/Factory | Core integrity fell below 20% 17073 | -6/Factory | Repaired Gravmag Array 17128 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 17093_ K-01 Serf cleans the Subcomponent Replicator. 17093_ K-01 Serf collects debris. 17095_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4R. 17095_ Backup Propulsion I tumbles out of repair station. 17097_ K-01 Serf collects debris. 17097_ K-01 Serf cleans the Subcomponent Replicator. 17102_ U-05 Engineer builds a Wall. 17104_ Critical hit (Burn: +37). 17106_ System corrupted: Adv. Sensor Array rejected. 17106_ Acquired Adv. Sensor Array. 17110_ Adv. Melee Analysis Suite destroyed. 17118_ Acquired Spear. 17127_ System corrupted: Matter fused (-10). 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Cannon | 32% | -9/Materials Antimatter Reactor | 28% | -7/Factory Hvy. Treads | 11% | -7/Factory | Broken Gravmag Array | 1% | -6/Factory Studied --------- Lgt. Cannon | -9/Materials | Hacked Plasma Cannon | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Ew, Corruption I Like You, Cogmind Universal Adapter We Are Legion Challenges ------------ None Game ------ Seed ShadingHypercooledParser Manual? 0 Play Time 02:19:49 Cumulative 32.2 hours Start 2026.08.27 @ 21:15:57 End 2026.08.27 @ 23:48:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82f1f47b-4d38-4330-9f0a-a2439caf80d9