Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 09:49:58 Player: Mr Goldstein Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (3) 15 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 7021 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Advanced Trap Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cloaking Device Improved Hacking Suite Improved Hacking Suite Advanced Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Light Armor Plating > --- WEAPON ----------- Advanced Datajack > --- INVENTORY -------- Improved Hacking Suite [Rating: 10] Favorites ----------- Power None Propulsion None Utility Improved Light Armor Plating Device Advanced Trap Scanner Protection Improved Light Armor Plating Weapon Advanced Datajack Launcher Heavy Missile Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 12 | . . 2 2 2 2 . . . . 2 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 4 | . . . . . . . . 1 . . 2 1 . Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . 1 1 . Device 1 | . . . . . . . . . . . . 1 . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . 1 . . 1 . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 2 | . . . . . . . . 1 . . 1 . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . 1 1 5 Naked Turns 1068 | . 41 67 63 89 70 53 246 111 49 90 155 34 . Heaviest Build 7 | . . . . . . . . 7 . . 4 3 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . . . . . 2 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | . . . . . . . 1 1 1 1 3 4 4 Average Carried . | . . . . . . . . 1 1 1 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . . . . . 1 1 1 1 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Matter Collected 243 | 200 . . . . . . . 33 . . . 10 . Remotely . | . . . . . . . . . . . . . . Salvage Created 49 | . . . . . . . . 49 . . . . . Parts 4 | . . . . . . . . 4 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 3 | . . . . . . . . 3 . . . . . AOE 3 | . . . . . . . . 3 . . . . . Classes Destroyed 1 | . . . . . . . . 1 . . . . . Swarmer 3 | . . . . . . . . 3 . . . . . Best Kill Streak 3 | . . . . . . . . 3 . . . . . Combat Bots Only 3 | . . . . . . . . 3 . . . . . Max Kills in Single Turn 2 | . . . . . . . . 2 . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Damage Taken 3226 | . 22 230 318 299 55 47 242 231 . 436 1075 . 271 Core 2983 | . 22 230 318 299 55 47 242 173 . 436 890 . 271 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 91 42 42 57 . . . . 39 56 . . . Volleys Fired 2 | . . . . . . . . 2 . . . . . Largest 1 | . . . . . . . . 1 . . . . . Hottest 39 | . . . . . . . . 39 . . . . . Shots Fired 2 | . . . . . . . . 2 . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . 1 . . Core Hits 7 | . . . . . 1 . . 3 . 1 2 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 227 | . . 5 43 . 1 . 18 124 . 3 33 . . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 124 | . . . . . . . . 124 . . . . . Melee . | . . . . . . . . . . . . . . Ramming 103 | . . 5 43 . 1 . 18 . . 3 33 . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 124 | . . . . . . . . 124 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 1 1 2 4 4 5 Average Corruption 1 | . . . . . . . 1 1 1 1 2 4 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . 1 1 . . 1 1 . Matter Fused 1 | . . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . 2 19 . . . 9 25 . 1 14 . . Shots 1 | . . . . . . . . 1 . . . . . Rammed 27 | . . 1 9 . 1 . 3 . . 3 10 . . Targets Rammed 27 | . . 1 9 . 1 . 3 . . 3 10 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 191 | . . . 5 . . . . . . . . 191 . Average Temperature 88 | . . . 5 . . . . . . . . 105 . Received Heat Transfer 399 | . 12 18 81 30 27 . 78 . . 93 60 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Peak Influence 201 | . . 75 91 56 57 19 200 . . 157 201 70 49 Initial 94 | . . . 31 41 27 19 13 . . 94 76 70 49 Average 71 | . . 45 53 47 43 19 89 . . 116 101 70 49 Maximum Alert Level 1 | . . . . . . . 1 . . . 1 . . Low Security (%) 98 | 100 100 100 100 100 100 100 96 . . 100 98 100 100 Level 1 1 | . . . . . . . 3 . . . 1 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . 2 2 . 1 . 1 . . 1 3 . 1 Investigation 5 | . . . . . 1 . 1 . . 1 2 . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . . 2 2 . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Distress Signals 2 | . . 1 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 97 | . 6 15 11 5 4 5 13 7 . 9 15 1 6 Peak Tracking Total 12 | . 3 11 11 5 4 5 9 4 . 9 12 1 3 Tactical Retreats 8 | . . . . . . . 5 . . 1 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Traps Triggered 4 | . . . . . 1 . 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Machines Accessed 8 | . . . . 1 1 . 2 . . 1 2 . 1 Terminals 8 | . . . . 1 1 . 2 . . 1 2 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 17 | . . . . 3 3 . 3 . . 2 5 . 1 Successful 3 | . . . . . . . 2 . . 1 . . . Failed 14 | . . . . 3 3 . 1 . . 1 5 . 1 Catastrophic 4 | . . . . 1 . . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . . . 2 . . . . . . Terminals 17 | . . . . 3 3 . 3 . . 2 5 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 3 | . . . . . . . 2 . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . . . . 1 1 . . . . 1 2 . 1 Full Trace Events 4 | . . . . . 1 . . . . 1 2 . . Feedback Events 2 | . . . . . . . . . . 1 1 . . Corruption 2 | . . . . . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . find_dsf 1 | . . . . . . . . . . . 1 . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Turns Passed 1187 | 13 41 67 63 89 70 53 246 116 49 90 209 57 24 Spaces Moved 2271 | 25 81 132 108 178 134 105 484 218 97 174 379 108 48 Core 2271 | 25 81 132 108 178 134 105 484 218 97 174 379 108 48 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 51 50 50 Slowest Speed 150 | 50 50 50 50 50 50 50 50 150 50 50 100 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 27 25 14 8 5 80 17 48 14 10 17 79 4 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . . . . Scrap Searched 1 | . . . . . . . . 1 . . . . . Spaces Dug 15 | . . . . . . . . 15 . . . . . Terrain Destroyed 31 | . . . . . . . . 31 . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 31 | . . . . . . . . 31 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Total 2300 | 24 80 132 116 177 137 104 487 220 96 176 394 109 48 Wait . | . . . . . . . . . . . . . . Move 2260 | 24 80 131 107 177 134 104 483 217 96 173 379 107 48 Hop . | . . . . . . . . . . . . . . Pick Up 3 | . . . . . . . 1 . . . 1 1 . Fast Attach 4 | . . . . . . . . 1 . . 2 1 . Attach . | . . . . . . . . . . . . . . Detach 1 | . . . . . . . . . . . 1 . . Swap . | . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . Fire 2 | . . . . . . . . 2 . . . . . Melee 1 | . . . . . . . . . . . 1 . . Ram 27 | . . 1 9 . 1 . 3 . . 3 10 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 14 | -11/Junkyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 13) 51 | -10/Materials | Discovered new exit (range 8) 55 | -10/Materials | Entered another Materials area 55 | -9/Materials | Evolved 2 slots: Utility x2 80 | -9/Materials | Discovered new exit (range 16) 106 | -9/Materials | Core integrity fell below 50% 117 | -9/Materials | Discovered new exit (range 11) 122 | -9/Materials | Entered another Materials area 122 | -8/Materials | Evolved 2 slots: Utility x2 178 | -8/Materials | Discovered new exit (range 10) 184 | -8/Materials | Core integrity fell below 50% 185 | -8/Materials | Entered Factory 185 | -7/Factory | Evolved 2 slots: Utility x2 266 | -7/Factory | Discovered new exit (range 15) 274 | -7/Factory | Entered another Factory area 274 | -6/Factory | Evolved 2 slots: Utility x2 305 | -6/Factory | Build established: Mutant 344 | -6/Factory | Sucked down chute 344 | -6/Factory | Entered Waste 353 | -6/Waste | Spotted C-40 Crusher 354 | -6/Waste | Spotted C-40 Crusher 369 | -6/Waste | Spotted C-40 Crusher 374 | -6/Waste | Spotted C-40 Crusher 381 | -6/Waste | Spotted C-40 Crusher 390 | -6/Waste | Spotted C-40 Crusher 390 | -6/Waste | Discovered new exit (range 12) 397 | -6/Waste | Entered Factory 489 | -6/Factory | Identified exit to Lower Caves 489 | -6/Factory | Identified exit to Extension 643 | -6/Factory | Entered Lower Caves 699 | -6/Lower Caves | Core integrity fell below 50% 756 | -6/Lower Caves | Discovered new exit (range 5) 759 | -6/Lower Caves | Entered another Lower Caves area 804 | -6/Lower Caves | Discovered new exit (range 8) 808 | -6/Lower Caves | Entered Factory 808 | -5/Factory | Evolved 2 slots: Utility x2 834 | -5/Factory | Identified exit to Factory 898 | -5/Factory | Entered another Factory area 898 | -4/Factory | Evolved 2 slots: Utility x2 1079 | -4/Factory | Core integrity fell below 50% 1097 | -4/Factory | Spotted B-86 Titan 1107 | -4/Factory | Sucked down chute 1107 | -4/Factory | Entered Waste 1107 | -4/Waste | The area was eerily silent 1120 | -4/Waste | A Compactor rumbled back to life 1120 | -4/Waste | Spotted C-40 Crusher 1159 | -4/Waste | Discovered new exit (range 10) 1164 | -4/Waste | Entered Factory 1182 | -4/Factory | Core integrity fell below 20% 1188 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 01141_ Acquired Adv. Trap Scanner. 01151_ Acquired 10 matter. 01159_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01174_ Connecting with Terminal... 01174_ Current location identified: Factory 01175_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01176_ ALERT: All DSF locations entering lockdown mode. 01181_ O-24 Administrator uses terminal to summon reinforcements. 01181_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 01181_ O-24 Administrator locks terminal. 01181_ Slug penetrates Garrison Access. 01181_ Slug penetrates Wall. 01181_ Penetrated by Slug. 01183_ Construction Platform disabled. 01184_ Penetrated by Slug. 01188_ Slug penetrates Wall. 01188_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????#######????????????????????????? | | ????????????#"""""#????????????????????????? | | #############""T""##############+###????#??? | | ""G"" +?? !??? | | "" "" #? ! ???? | | # ????? | | + ??????? | | ^ #???????? | | ## """"""" #???????? | | ?# """"""" =! #???????? | | ?# """"""" !! #???????? | | ?# """"""" ! #???????? | | ?# k #???????? | | ?# """ """" "" #???????? | | ?# """ """"""" #???????? | | ?### """ """"""" #####???????? | | ???# """"""" #???????????? | | ???# #???????????? | | ???# """"""" """"""" u#???????????? | | ???# "?????" """"""" #???????????? | | ???# #### "?????? """"""" #???????????? | | ???? ???? ????""" """"""" #???????????? | | ?????????? h h @ #???????????? | | ???????????????""" """" #???????????? | | ?????????????????? """" ????????? | | ???????????????????"""" #???????? | | ??????????????????? + ??????? | | ?????????????????? # ""????? | | ????????????????? #? ????? | | ?????????????????###### #?? ????? | | ??????????????????????# ! #???????? | | ??????????????????????# "" #???????? | | ??????????????????????+ "" #???????? | | ??????????????????????# """ F"? #???????? | | ??????????????????????# """ "???????????? | | ??????????????????????# ??? ???????????? | | ??????????????????????# ?????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineCoordinationArchive Manual? 0 Play Time 00:12:35 Cumulative 217.6 hours Start 2023.05.16 @ 09:35:45 End 2023.05.16 @ 09:49:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 658 Rogue 658 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b41f4ac-4a20-4945-ae3d-0825838ce01a