Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 22:33:08 Player: Parallel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (2252) 2252 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6652 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 232/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Force Field Railgun Hypervelocity Mass Driver Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Light Armor Plating Remote Shield > --- WEAPON ----------- Heavy Laser Gatling Laser Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Heat Sink Light Armor Plating Light Armor Plating Rocket Launcher Missile Launcher Remote Datajack Great Maul [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 2 | . . . 1 . . 1 . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . 2 . 1 1 . . Weapon 2 | . . . . 1 . 1 . Parts Attached 65 | 7 8 17 12 12 5 4 . Power 13 | 1 3 2 3 4 . . . Engine 11 | 1 3 2 2 3 . . . Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 12 | 2 2 4 2 1 1 . . Treads 12 | 2 2 4 2 1 1 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 . 8 4 5 2 3 . Device 10 | 1 . 3 1 2 2 1 . Storage 4 | 1 . 1 1 1 . . . Processor 2 | . . 1 . 1 . . . Hackware . | . . . . . . . . Protection 8 | . . 3 2 1 . 2 . Artifact . | . . . . . . . . Weapon 16 | 2 3 3 3 2 2 1 . Energy Gun 6 | 1 . 2 . 2 1 . . Energy Cannon 4 | . 2 . 2 . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 1 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Corrupted Parts 2 | . . 2 . . . . . System Corruption 7 | . . 7 . . . . . Parts Lost 34 | . 4 1 6 . 4 19 . Power 5 | . 1 . 1 . . 3 . Propulsion 8 | . 2 . 2 . 1 3 . Utility 12 | . . 1 2 . 2 7 . Weapon 9 | . 1 . 1 . 1 6 . Highest Loss Streak 15 | . 4 1 6 . 2 15 . To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 6 6 7 5 8 6 3 Power . | . . . . . 1 . . Propulsion . | . 1 1 1 . . . . Utility 2 | . 1 2 3 2 2 2 . Weapon 2 | . 2 2 2 2 3 2 1 Tool/Special . | . . . . . . . . Unused Backups 7 | . 2 . 1 . . . 4 Power . | . . . . . . . . Propulsion 1 | . 1 . . . . . . Utility 2 | . . . 1 . . . 1 Weapon 2 | . . . . . . . 2 Tool/Special 2 | . 1 . . . . . 1 Average Slot Usage (%) 88 | . 94 99 95 87 90 82 1 Engine 9 | . 12 11 11 3 6 10 . Core 3 | . . . 5 6 6 4 . Treads 19 | . 27 21 24 15 19 8 . Device 13 | . 11 17 12 13 9 14 . Storage 8 | . 14 11 8 7 6 5 . Processor 6 | . . 10 9 7 6 5 1 Protection 5 | . . 4 6 7 14 5 . Energy Gun 10 | . 8 13 11 8 12 10 . Energy Cannon 7 | . 13 5 4 13 5 6 . Impact Weapon 1 | . 4 1 . . . . . Peak Build Rating 51 | 7 8 17 22 38 41 51 3 Average Rating 21 | 5 7 13 18 28 37 45 1 On Entrance 16 | . 7 7 17 16 38 41 3 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 148 | . . . . . . . 148 Heaviest Build 67 | 13 17 24 31 49 51 67 . Greatest Support 60 | 40 40 40 60 60 60 60 3 Greatest Overweight (x) 11 | . 3 . . 8 1 11 . Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 25 | 8 8 25 8 10 10 10 5 Average Capacity 8 | 7 8 8 7 9 10 9 5 Most Carried 10 | 4 8 8 8 10 10 8 5 Average Carried 6 | 2 7 6 7 5 8 6 3 Final Capacity 10 | 8 8 8 8 10 10 5 5 Final Carried 9 | 3 4 8 5 9 9 2 5 Class Distribution -------------------- 37% | Scavenger-Mutant 23% | Mutant 22% | Scavenger-Tank 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 1435 | 118 252 337 326 142 154 71 35 Remotely . | . . . . . . . . Salvage Created 2712 | 92 371 755 700 182 239 373 . Parts 186 | 12 23 60 44 18 8 21 . Haulers Intercepted 5 | . 2 2 . 1 . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 55 | . 9 19 14 2 4 7 . Melee 2 | . 1 . . . 1 . . Guns 21 | . 3 6 8 1 1 2 . Cannons 11 | . 4 3 2 1 . 1 . AOE 18 | . . 10 4 . . 4 . Classes Destroyed 11 | 1 6 2 1 1 . . . Worker 12 | . 1 2 1 . . 8 . Builder 9 | . 2 2 3 . . 2 . Tunneler 5 | 4 . 1 . . . . . Hauler 5 | . 2 2 . 1 . . . Recycler 3 | . 1 . 2 . . . . Watcher 3 | . . 2 . 1 . . . Swarmer 18 | . 6 8 4 . . . . Grunt 23 | . 3 6 5 1 3 5 . Sentry 10 | . . 5 4 . 1 . . Hunter 1 | . . . 1 . . . . Programmer 3 | . . . . 1 . 2 . Best Kill Streak 6 | 1 6 6 6 2 2 5 . Combat Bots Only 4 | . 3 4 4 1 2 4 . Max Kills in Single Turn 5 | 1 2 5 3 1 1 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 2 . . 2 . Melee 1 | . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 500 | . 74 54 100 5 62 104 101 Missed 164 | . 17 18 34 . 17 24 54 Hits 336 | . 57 36 66 5 45 80 47 Projectile 336 | . 57 36 66 5 45 80 47 Critical Strikes 11 | . . 2 3 1 . 5 . Damage Taken 5371 | . 755 569 1062 75 489 1660 761 Core 1422 | . 195 78 114 . 27 247 761 Absorbed by Shields 147 | . . . . . . 147 . Core Remaining (%) 79 | 100 22 80 79 100 96 . . Volleys Fired 175 | 13 31 34 44 8 12 33 . Largest 4 | 2 2 2 2 3 3 4 . Hottest 260 | 60 120 100 135 190 204 260 . Shots Fired 309 | 26 44 65 71 22 24 57 . Gun 179 | 26 12 40 39 11 15 36 . Cannon 112 | . 32 21 26 11 9 13 . Launcher 18 | . . 4 6 . . 8 . Special . | . . . . . . . . Kinetic 18 | 13 5 . . . . . . Thermal 203 | 13 39 43 26 15 18 49 . Explosive 18 | . . 4 6 . . 8 . Electromagnetic 70 | . . 18 39 7 6 . . Robot Hit Streak 13 | 6 4 13 11 6 10 6 . Robot Miss Streak 4 | 2 3 4 4 3 3 3 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 205 | 16 26 49 45 9 25 35 . Core Hits 137 | 4 11 36 35 5 6 39 1 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 3 | . 2 . . . 1 . . Critical Strikes 4 | . 2 . . . 2 . . Meltdown 1 | . . . . . 1 . . Smash 3 | . 2 . . . 1 . . Melee Attacks 20 | . 10 2 . . 8 . . Impact 20 | . 10 2 . . 8 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7256 | 161 938 1818 1724 260 739 1604 12 Guns 2418 | 161 58 491 664 134 227 683 . Cannons 1449 | . 312 243 390 126 171 207 . Explosions 2851 | . 383 1084 670 . . 714 . Melee 526 | . 185 . . . 341 . . Ramming 12 | . . . . . . . 12 Kinetic 55 | 38 17 . . . . . . Thermal 3197 | 123 551 585 589 145 314 890 . Explosive 2324 | . 185 954 471 . . 714 . Electromagnetic 1142 | . . 279 664 115 84 . . Impact 526 | . 185 . . . 341 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . 7 . 3 . 6 6 Average Corruption 4 | . . 6 . 2 . 5 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . 4 . 5 7 Message Errors 3 | . . . . . . 2 1 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 3 | . . . . 2 . . 1 Energy Discharges 3 | . . . . 1 . . 2 Data Loss (minor) 1 | . . . . 1 . . . Misfires 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 406 | . 249 5 29 10 70 43 . Projectiles 23 | . 6 . 7 10 . . . Explosions 209 | . 139 5 22 . . 43 . Melee 174 | . 104 . . . 70 . . Knockbacks 3 | . 1 . . . 2 . . Impact 3 | . 1 . . . 2 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 716 | . 257 129 156 . . 168 6 Shots 14 | . 3 3 4 . . 4 . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 633 | 40 409 165 272 274 357 633 195 Average Temperature 109 | 16 90 38 107 89 129 183 115 Received Heat Transfer 1391 | . 90 171 441 45 195 386 63 Effects 18 | . 2 . 1 . 4 11 . Shutdowns 4 | . 1 . . . . 3 . Energy Bleed 1 | . . . 1 . . . . Interference 6 | . . . . . 3 3 . Matter Decay 2 | . . . . . 1 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . 1 . . . . . . Damage (major) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Robots Corrupted 3 | . 2 . . . 1 . . Combat Hostiles 2 | . 1 . . . 1 . . Parts Fried 8 | . 1 2 4 . 1 . . Impact Corruptions 8 | . 4 . . . 4 . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 9 | . 1 5 . . . 3 . Heat Transferred 5560 | 275 916 1143 742 222 556 1706 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . 2 3 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 83 | 100 100 30 90 100 100 100 . Level 1 16 | . . 69 9 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 341 | 5 160 341 237 71 45 110 . Initial 126 | . . 53 126 71 . . . Average 84 | . 35 203 161 10 5 23 . Influence Increases 2412 | 20 359 726 483 85 115 369 255 Destroy 0b10 Robot/C 1100 | . 180 380 280 40 80 140 . Destroy 0b10 Robot/NC 185 | 20 30 45 30 10 . 50 . Destroy Leader 296 | . 34 118 80 14 20 30 . Successful Hack 45 | . 16 2 21 6 . . . Disable Machine 240 | . 90 90 . 15 . 45 . Destroy Structure 276 | . 9 91 72 . . 104 . Lose Combat Pursuer 270 | . . . . . 15 . 255 Influence Decreases 2247 | 20 231 555 625 242 115 369 90 Entered New Map 334 | . . 75 173 86 . . . Time Decay 1583 | 20 191 470 392 156 75 189 90 Lost Part 330 | . 40 10 60 . 40 180 . Squads Dispatched 13 | . 2 3 2 1 2 3 . Investigation 3 | . 1 . 1 . 1 . . Extermination 2 | . . . . 1 . 1 . Reinforcement 8 | . 1 3 1 . 1 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 9 | . 3 4 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 13 26 21 5 6 10 20 Peak Tracking Total 8 | . 4 7 5 2 2 4 8 Tactical Retreats 7 | . . . . . 1 . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 5 | . 1 . . 4 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled 16 | . 6 6 . 1 . 3 . Max in Single Turn 4 | . 4 2 . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 17 | . 5 4 5 1 1 . 1 Terminals 13 | . 5 2 5 1 . . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 10 12 8 1 2 . 1 Successful 18 | . 5 5 4 1 2 . 1 Failed 15 | . 5 6 4 . . . . Catastrophic 1 | . . 1 . . . . . Database Lockouts 1 | . . 1 . . . . . Manual 19 | . 7 4 7 1 . . . Terminals 23 | . 10 4 8 1 . . . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . 8 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 . 2 1 . . 1 Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Terminal Index 3 | . 1 . 1 1 . . . Patrol Status 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . 5 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . Terminals 4 | . 2 . 2 . . . . Botnet 4 | . 2 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 2 5 1 1 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 51 | . . . . . 51 . . Total Part Build Rating 2 | . . . . . 2 . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Active Infowar (turns) 3460 | 29 732 675 306 673 298 747 . Sensors 2506 | . . 482 306 673 298 747 . Terrain 369 | . . 369 . . . . . Seismic 799 | 29 732 38 . . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 5590 | 233 879 1192 920 766 585 803 212 Spaces Moved 2839 | 108 412 575 449 383 212 288 412 Core 444 | 5 7 . . 1 . 19 412 Treads 2395 | 103 405 575 449 382 212 269 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 50 Average Speed 152 | 154 160 160 160 170 160 232 50 Slowest Speed 600 | 160 200 160 160 450 200 600 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 5 52 50 36 14 5 9 52 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 5 | . 2 1 . . . 2 . Terrain Destroyed 220 | . 11 84 71 . . 54 . Melee 3 | . 2 1 . . . . . Projectile 6 | . . . 6 . . . . AOE 211 | . 9 83 65 . . 54 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 3752 | 150 569 777 576 480 418 364 418 Wait 494 | 13 89 101 44 47 169 31 . Move 2832 | 107 411 574 448 382 211 287 412 Hop . | . . . . . . . . Pick Up 73 | 10 10 17 9 17 6 1 3 Fast Attach 13 | . . 6 4 3 . . . Attach 57 | 7 6 11 7 12 6 8 . Detach 6 | . 1 4 1 . . . . Swap 45 | . 6 15 12 5 5 2 . Drop 35 | . 5 13 7 6 1 2 1 Fire 175 | 13 31 34 44 8 12 33 . Melee 20 | . 10 2 . . 8 . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 234 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 10) 586 | -10/Materials | Discovered new exit (range 13) 958 | -10/Materials | Core integrity fell below 50% 998 | -10/Materials | Lost 4 parts (1p2n1w) 1113 | -10/Materials | Entered another Materials area 1113 | -9/Materials | Evolved 2 slots: Utility x2 1249 | -9/Materials | Discovered new exit (range 15) 1269 | -9/Materials | Identified exit to Mines 1597 | -9/Materials | Discovered exit to Mines (range 9) 1600 | -9/Materials | Build established: Scavenger-Mutant 1631 | -9/Materials | Central database locked down 2216 | -9/Materials | Discovered new exit (range 15) 2304 | -9/Materials | Identified exit to Materials 2305 | -9/Materials | Entered another Materials area 2305 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3089 | -8/Materials | Lost 6 parts (1p2n2u1w) 3204 | -8/Materials | Discovered new exit (range 8) 3224 | -8/Materials | Identified exit to Factory 3225 | -8/Materials | Entered Factory 3225 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3369 | -7/Factory | Discovered new exit (range 11) 3385 | -7/Factory | Identified exit to Storage 3548 | -7/Factory | Build established: Scavenger-Skirmisher 3971 | -7/Factory | Discovered new exit (range 8) 3980 | -7/Factory | Identified exit to Factory 3991 | -7/Factory | Entered another Factory area 3991 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4135 | -6/Factory | Fabricated Lgt. Armor Plating? 4555 | -6/Factory | Discovered new exit (range 13) 4574 | -6/Factory | Identified exit to Factory 4576 | -6/Factory | Entered another Factory area 4576 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4636 | -5/Factory | Build established: Scavenger-Tank 5343 | -5/Factory | Discovered new exit (range 14) 5379 | -5/Factory | Identified exit to Upper Caves 5379 | -5/Factory | Entered Upper Caves 5401 | -5/Upper Caves | Lost 15 parts (3p1n6u5w) 5436 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5445 | -5/Upper Caves | Core integrity fell below 50% 5559 | -5/Upper Caves | Learned Factory terminal intel 5566 | -5/Upper Caves | Core integrity fell below 20% 5591 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05443_ Discarded Imp. Signal Interpreter. 05447_ Slug penetrates Wall. 05452_ Acquired 35 matter. 05453_ Searching scrap... 05453_ Found Imp. Shield Generator. 05453_ Found 33 Matter. 05469_ System corrupted: Matter fused (-10). 05502_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 05504_ Acquired Imp. Force Field. 05506_ Acquired Hyp. Mass Driver. 05508_ Acquired Railgun. 05516_ System corrupted: Energy discharge (-36). 05553_ System corrupted: Matter fused (-9). 05559_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 05576_ System corrupted: Heat flow error (+235). 05585_ Slammed into S-27 Virus. 05586_ Destabilizing: Core damaged (-20). Map ----- +----------------------------------------------------+ | ??????????# """ #?? ##???? | | ??????????## """""" #?? #????? | | ???????????## ###"" # ### #???? | | ????????????# ## ####" #?? #???? | | ????????????###?# ##?? ##???# | | ????????????????# ####???? #???## | | ????????????????## ############???????# #???# | | ?????????????????# ##??????????????????# ##### | | ?????????????????# #????????????????#### ## | | ?????????????????# #?????????????### | | ?????????????????# #?????????????# ? | | ?????????????????# ##????###?###??# ???# | | ?????????????????# #????## ### ##?# #??## | | ?????????????????# #????# #?# #### | | ?????????????????# #????# #?# %! | | ?????????????????# #???## ### ##### | | ?????????????????# ##### #???## | | ?????????????????# ## #### #???### # | | ?????????????????# ##??##### #????##### | | ?????????????????# #???????# #????????? | | ???????????#####?# #???????# #????????? | | ???????????# ### s #???????# ##????????? | | ???????????# ## s s #???????#####?????????# | | ???????????# s #####?????????????????# | | ???????????# ### ###???????????????# | | ???????????## ## #### @ #???????????????# | | ????????????#### ##?# ## # #???????????# | | ??????????????# #?# ##?## #? ??????????# | | ??????????????# ## #???? ##????????????????? | | ??????????????## ### ##?????##?????????????????? | | ???????????????# #?# #??????????????????????????? | | ???????????????## #?##???????????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Armor Plating | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingGodMesh Manual? 0 Play Time 00:53:42 Cumulative 47.2 hours Start 2026.01.05 @ 21:38:50 End 2026.01.05 @ 22:33:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 41 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8be1a1fb-bb4c-4363-9c85-d6587a5d6655