Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.25 @ 20:17:18 Player: MojoPoop Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (284) 1420 Value Destroyed (13373) 13373 Prototype IDs (50) 1000 Alien Tech Used (8) 1600 Bonus (5454) 5454 TOTAL SCORE: 31547 Bonus ------- High Alert Combat Kills 715 Follower Combat Kills 254 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 226 Win 3000 Friendly Fire -541 Cogmind --------- Core Integrity 1489/1600 Matter 300/300 Energy 926/940 System Corruption 2% Temperature Cool (9) Movement Walking (110) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Centrium Light Armor Plating > --- WEAPON (4) ------- Advanced Variable Charge Gun Advanced Variable Charge Gun Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (15) --- Micro Antimatter Reactor Myomer Leg Biometal Leg Biometal Leg Advanced Heat Sink Microwarp Drive Advanced Variable Charge Gun Advanced Variable Charge Gun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Sigix Broadsword Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Centrium Light Armor Plating > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Myomer Leg Biometal Leg Biometal Leg Advanced Heat Sink Microwarp Drive Advanced Variable Charge Gun Advanced Variable Charge Gun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Sigix Broadsword [Rating: 195] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Armored Heavy Treads Leg Carbon-fiber Leg Flight Unit Cooled Field Propulsion Drive Utility Advanced Target Analyzer Device Improved Weapon Cycler Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Hypervelocity Gauss Cannon Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Tesla Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 . . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . Utility 11 | . . 1 1 1 2 . . . . . . 2 . . . . 2 . . . 2 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 299 | 6 20 12 23 13 3 10 40 5 5 3 . 28 7 3 21 5 22 10 10 34 19 Power 37 | 1 1 4 . 2 . 2 7 . . 1 . 2 1 . 4 1 3 1 1 4 2 Engine 13 | 1 . 4 . 2 . 2 2 . . . . . . . 2 . . . . . . Core 8 | . 1 . . . . . 5 . . . . . . . 1 1 . . . . . Reactor 16 | . . . . . . . . . . 1 . 2 1 . 1 . 3 1 1 4 2 Propulsion 82 | 2 7 4 7 2 . 4 11 2 4 . . 8 1 . 8 2 3 2 2 8 5 Treads 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Leg 77 | 2 7 4 7 2 . 4 11 2 4 . . 8 1 . 7 2 3 . 1 7 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Utility 113 | 1 4 4 10 7 2 3 17 2 1 2 . 16 4 2 3 . 9 2 4 13 7 Device 50 | . . 2 5 2 2 2 12 2 . . . 4 2 . 2 . 4 1 1 4 5 Storage 11 | 1 1 . 3 . . . . . . 1 . 2 . . . . 1 . . . 2 Processor 19 | . . . . 2 . . . . . 1 . 4 1 1 . . 3 . 1 6 . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . . . Protection 28 | . 3 2 2 3 . 1 5 . 1 . . 6 . 1 1 . 1 . . 2 . Artifact 4 | . . . . . . . . . . . . . . . . . . 1 2 1 . Weapon 67 | 2 8 . 6 2 1 1 5 1 . . . 2 1 1 6 2 7 5 3 9 5 Energy Gun 19 | . . . . . . . . . . . . . . 1 4 . 2 3 1 5 3 Energy Cannon 4 | . . . . . . . . . . . . . . . . . 1 . . 1 2 Ballistic Gun 20 | 2 8 . 4 . . . . . . . . . . . . 2 2 . . 2 . Ballistic Cannon 17 | . . . 2 2 1 1 5 1 . . . 2 1 . 1 . 1 . . . . Launcher 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 1 2 . 1 . 1 . . 4 . 1 . . 2 . 4 5 5 5 . Parts Lost 63 | . 1 2 . 3 . 3 . 2 2 . . 13 3 . 1 2 21 1 4 1 4 Power 10 | . 1 1 . . . 1 . . . . . . 1 . 1 1 3 . . . 1 Propulsion 20 | . . . . . . 1 . . 1 . . 6 1 . . . 7 . 2 1 1 Utility 23 | . . 1 . 2 . 1 . 1 1 . . 6 . . . 1 7 1 1 . 1 Weapon 10 | . . . . 1 . . . 1 . . . 1 1 . . . 4 . 1 . 1 Highest Loss Streak 10 | . 1 2 . 2 . 1 . 2 1 . . 4 3 . 1 1 10 1 4 1 2 To Critical Strikes 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 95 99 95 83 88 85 86 87 86 83 88 88 38 28 51 98 89 45 59 79 97 Engine 3 | . 6 9 9 7 6 6 7 5 5 3 . . . . . . . . . . . Core 1 | . 7 . . . . . 2 5 5 5 5 . . . 3 4 . . . . . Reactor 3 | . . . . . . . . . . 1 5 9 4 . . 5 8 . 1 12 10 Leg 23 | . 27 33 36 30 26 25 28 29 29 29 29 24 4 . 4 26 19 . 2 12 20 Device 13 | . . 11 17 14 26 23 22 22 21 17 17 16 6 . 1 10 14 . 3 10 15 Storage 5 | . 14 11 9 7 6 6 5 5 5 5 5 4 . . . . . 4 3 . 3 Processor 11 | . . . . 7 6 6 5 5 5 6 11 14 15 22 26 26 26 22 22 23 24 Protection 6 | . 10 10 9 7 6 7 4 5 5 5 5 8 . . 5 9 6 . . 4 7 Energy Gun 1 | . . . . . . . . . . . . . . . 1 1 . 8 4 3 7 Ballistic Gun 4 | . 27 22 7 . . . . . . . . . . . . 8 8 . . 1 1 Ballistic Cannon 3 | . . . 7 7 8 6 5 5 5 5 5 6 4 . . 5 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 12 24 33 48 52 57 61 69 69 70 68 68 112 24 5 54 59 68 34 34 101 122 Greatest Support 144 | 20 20 30 60 60 60 65 97 90 90 85 85 110 18 3 100 105 113 22 28 138 144 Greatest Overweight (x) 4 | . 3 1 1 . . . 1 . . . . 1 4 1 3 . 1 1 2 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 15 15 15 15 15 15 15 15 20 5 5 5 5 5 5 5 5 15 Average Capacity 11 | 6 9 10 12 15 15 15 15 15 15 15 15 18 5 5 5 5 5 5 5 5 14 Most Carried 16 | 2 10 10 15 15 14 15 15 15 15 15 14 16 5 5 5 5 5 5 5 5 15 Average Carried 10 | 1 7 9 12 14 13 13 13 14 14 14 14 12 4 4 4 4 4 4 4 4 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 15 Final Carried 15 | 2 10 10 15 15 14 15 14 15 15 14 14 5 5 5 2 5 5 4 4 5 15 Class Distribution -------------------- 49% | Scavenger-Mutant 28% | Mutant 10% | Scavenger-Gunner 6% | Hacker-Mutant 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Mutant | -3/Section 7 Generator-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Matter Collected 9038 | 204 455 466 1117 1102 . 259 500 681 272 . 162 1133 255 36 459 165 965 155 128 335 189 Remotely 3130 | . . . 1045 1002 . 259 500 324 . . . . . . . . . . . . . Salvage Created 12967 | . 524 630 1070 1165 . 255 678 767 490 . 183 1162 250 . 119 671 1645 40 239 1046 2033 Parts 640 | . 32 54 59 50 . 13 41 33 17 . 4 64 6 . 4 31 84 1 16 41 90 Haulers Intercepted 11 | . 1 1 4 2 . . 1 . . . . . . . . . 1 . . . 1 Recyclers Shooed 9 | . 1 . 1 2 . . . . . . . . . . . . 4 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . 30 12 . 17 . 6 . . 27 . . . . . Prevented 5 | . . . . . . . . 2 3 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 230 | . 10 16 27 28 . 9 10 20 9 . 3 18 4 . 2 10 22 . 6 13 23 Melee 7 | . . . . . . . . . . . . . . . . . . . 6 1 . Guns 71 | . 10 16 5 . . . . . . . . . . . 1 8 21 . . 3 7 Cannons 146 | . . . 22 28 . 9 10 20 9 . 3 18 4 . . . . . . 8 15 AOE 4 | . . . . . . . . . . . . . . . 1 2 1 . . . . Classes Destroyed 20 | . 6 2 3 3 . 2 . . 1 . . . . . 1 . . . . 2 . Worker 11 | . 1 . . . . . . . . . . 4 . . . . 4 2 . . . Builder 4 | . . 1 . . . . . . . . . 1 . . . . 2 . . . . Hauler 11 | . 1 1 4 2 . . 1 . . . . . . . . . 1 . . . 1 Recycler 9 | . 1 . . 2 . . . . . . . 3 . . . . 2 . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 Watcher 13 | . 2 2 3 . . . 1 . . . . 2 . . . . . . . . 3 Swarmer 54 | . 3 6 3 4 . 4 . 9 . . . 7 . . 1 . 8 . 5 . 4 Grunt 78 | . 7 6 15 12 . 2 2 8 2 . 2 1 3 . . 7 2 . 1 3 5 Brawler 6 | . . . 1 4 . . . 1 . . . . . . . . . . . . . Duelist 5 | . . . . 1 . . . . 1 . . . 1 . . 1 . . . 1 . Sentry 28 | . . 4 7 4 . . 3 1 1 . . 2 . . . 1 2 . . 1 2 Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . Hunter 22 | . . . 1 . . . 2 1 2 . . 2 . . . . 6 . . 2 6 Programmer 30 | . . . . 3 . . 3 . 2 . 1 6 . . . 2 4 . . 3 6 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | . 4 5 5 6 . 4 4 8 2 . 2 6 2 . 2 4 9 2 5 3 5 Combat Bots Only 8 | . 3 4 4 5 . 4 3 8 2 . 2 4 2 . 2 4 5 . 5 3 5 Max Kills in Single Turn 3 | . 1 2 1 2 . 1 1 1 1 . 1 1 1 . 1 2 3 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 1 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Damage Taken 15687 | . 367 355 830 1024 . 568 207 594 408 . 168 2520 682 . 215 500 3195 175 1040 1543 1296 Core 2346 | . 45 33 98 119 . 73 32 27 35 . 64 202 255 . . 16 838 40 295 63 111 Absorbed by Shields 62 | . . . . . . . . . . . . . . . . . 62 . . . . Redirected to Shielding 94 | . . . . . . . . . . . . . . . 38 56 . . . . . Regen/Repaired (Parts) 714 | . . . . . . . . . . . . . . . . . . . 332 382 . Core Remaining (%) 79 | 100 82 91 82 83 . 91 . . . . 78 . . . . 58 . . 18 95 93 Volleys Fired 803 | . 38 41 92 96 . 33 26 70 29 . 14 129 24 . 4 20 79 11 2 49 46 Largest 4 | . 2 2 2 1 . 1 1 1 1 . 1 2 1 . 2 2 3 2 1 3 4 Hottest 428 | . 40 46 69 60 . 48 61 61 61 . 61 122 61 . 120 120 120 176 88 308 428 Shots Fired 1248 | . 76 82 144 96 . 33 26 70 29 . 14 151 24 . 8 40 178 19 2 101 155 Gun 577 | . 76 82 63 . . . . . . . . . . . 8 40 170 16 2 52 68 Cannon 668 | . . . 81 96 . 33 26 70 29 . 14 151 24 . . . 8 . . 49 87 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . 3 . . . Kinetic 937 | . 76 82 144 96 . 33 26 70 29 . 14 151 24 . . 30 162 . . . . Thermal 277 | . . . . . . . . . . . . . . . . . 5 16 2 99 155 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . 2 . Entropic 29 | . . . . . . . . . . . . . . . 8 10 11 . . . . Robot Hit Streak 32 | . 24 20 18 23 . 21 11 15 29 . 8 20 11 . 4 18 25 28 . 32 32 Robot Miss Streak 5 | . 2 1 4 1 . 1 1 2 1 . 1 2 4 . 5 2 2 . . 5 3 Penetration Max 2 | . . . 1 1 . . 1 . . . . 1 1 . . 1 2 . . . . Secondary Targets 11 | . . 2 1 . . . . . . . . . . . . 3 5 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . 1 1 . . . . Shots Hit Robots 1001 | . 60 62 121 87 . 29 23 62 26 . 12 125 18 . 6 35 145 3 11 75 101 Core Hits 487 | 1 27 26 80 35 . 12 12 28 12 . 4 46 9 . 9 21 80 2 5 24 54 Critical Kills 77 | . . . . . . . 12 16 8 . 3 21 3 . . 5 8 . . . 1 Critical Parts Destroyed 114 | . . 1 1 . . . 7 20 7 . 5 40 7 . 2 5 19 . . . . Critical Strikes 246 | . . 1 12 14 . 4 19 38 15 . 8 77 10 . 2 10 29 . . 6 1 Burn 6 | . . . . . . . . . . . . . . . . . . . . 6 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 203 | . . 1 1 . . . 19 38 15 . 8 77 10 . . 8 26 . . . . Blast 29 | . . . 11 14 . 4 . . . . . . . . . . . . . . . Detonate 7 | . . . . . . . . . . . . . . . 2 2 3 . . . . Melee Attacks 21 | . . . . . . . . . . . . . . . . . . . 18 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . . . . . . . 18 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 29608 | 15 726 939 3665 4009 . 960 426 953 386 . 207 2146 361 . 765 1670 4604 55 818 3038 3865 Guns 10937 | . 726 939 838 . . . . . . . . . . . 437 1290 3937 55 . 1138 1577 Cannons 16315 | . . . 2827 3936 . 960 426 953 386 . 207 2104 358 . . . 241 . . 1668 2249 Explosions 1178 | . . . . 73 . . . . . . . . . . 328 380 397 . . . . Melee 1050 | . . . . . . . . . . . . . . . . . . . 818 232 . Ramming 128 | 15 . . . . . . . . . . . 42 3 . . . 29 . . . 39 Kinetic 18623 | . 726 939 3665 3936 . 960 426 953 386 . 207 2104 358 . . 691 3272 . . . . Thermal 7904 | . . . . 73 . . . . . . . . . . 163 380 601 55 . 2806 3826 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 165 | . . . . . . . . . . . . . . . 165 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1050 | . . . . . . . . . . . . . . . . . . . 818 232 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1738 | . . . . . . . . . . . . . . . 437 599 702 . . . . Highest Corruption 7 | . . . . . . . . . . . . 2 . . . . 7 7 . 1 2 Average Corruption 1 | . . . . . . . . . . . . 1 . . . . 7 7 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . . . 26 . Effects 12 | . . . . . . . . . . . . 5 . . . . . . . . 7 Message Errors 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alerts 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 712 | . . . 147 164 . 7 . . . . . . 8 . . . 43 . 159 103 81 Projectiles 508 | . . . 147 164 . 7 . . . . . . 8 . . . 25 . . 85 72 Explosions 18 | . . . . . . . . . . . . . . . . . 18 . . . . Melee 186 | . . . . . . . . . . . . . . . . . . . 159 18 9 Knockbacks 64 | . . . 18 15 . 2 2 9 3 . 2 9 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 62 | . . . 16 15 . 2 2 9 3 . 2 9 4 . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . . . . . . . . . . . . . 23 41 73 . . . . Shots 3 | . . . . . . . . . . . . . . . 1 1 1 . . . . Rammed 5 | . . . . . . . . . . . . . . . . . 5 . . . . Targets Rammed 19 | 6 1 . . . . . . . . . . 3 2 . . . 6 . . . 1 Kicked 14 | 6 1 . . . . . . . . . . 3 2 . . . 1 . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 473 | . 82 8 214 93 . 16 246 63 45 . 75 473 27 . 65 226 199 20 51 294 344 Average Temperature 70 | . 32 4 42 21 . 7 96 18 19 . 39 128 16 . 30 78 42 9 28 119 81 Received Heat Transfer 2914 | . 237 162 504 339 . 63 36 126 90 . 42 273 249 . 18 172 303 36 120 72 72 Effects 7 | . . . . . . . . . . . . 7 . . . . . . . . . Shutdowns 4 | . . . . . . . . . . . . 4 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 21 | . . . . . . . . . . . . . 1 . . . . . . 7 13 Heat Transferred 7721 | . . . . 50 . . . . . . . . . . 150 150 341 74 . 3145 3811 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Peak Influence 814 | . 153 258 336 666 200 318 388 . . . . 373 . . . . 465 338 650 415 814 Initial 280 | . . 1 73 104 196 123 144 . . . . . . . . . 125 205 165 280 159 Average 222 | . 27 126 163 318 196 228 235 . . . . 83 . . . . 200 288 375 300 498 Maximum Alert Level 3 | . . 1 1 2 1 1 1 . . . . 1 . . . . 2 1 2 2 3 Low Security (%) 53 | 100 100 67 64 45 99 43 44 . . . . 79 . . . . 62 . 41 9 15 Level 1 31 | . . 32 35 9 . 56 55 . . . . 20 . . . . 22 100 12 88 16 Level 2 13 | . . . . 44 . . . . . . . . . . . . 14 . 46 2 52 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Squads Dispatched 35 | . . 2 4 5 . 2 2 . . . . 3 . . . . 8 . 3 . 6 Investigation 4 | . . . 2 . . . . . . . . . . . . . . . 2 . . Extermination 9 | . . . . 2 . . 1 . . . . 3 . . . . 1 . . . 2 Reinforcement 16 | . . 2 2 2 . 2 1 . . . . . . . . . 4 . 1 . 2 Assault 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 4 | . . . . 2 . . 1 . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Distress Signals 13 | . . . . . . . . . . . . . . . 1 . 1 . 2 8 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 371 | . 13 20 39 30 . 9 11 27 8 . 8 24 8 . 11 11 55 6 43 18 30 Peak Tracking Total 15 | . 4 4 6 4 . 4 3 8 3 . 4 5 4 . 6 4 12 3 15 5 5 Tactical Retreats 30 | . . . 2 . . . . 6 . . . 2 2 . . . 9 2 6 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Traps Triggered 14 | . 4 . 2 1 . 1 5 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . . 4 1 . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . 2 1 . . . 2 . 14 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Disabled 18 | . . . 3 4 . . . . 1 . . . . . . . 1 3 2 . 4 Max in Single Turn 2 | . . . 1 2 . . . . 1 . . . . . . . 1 1 1 . 1 Garrison Access 7 | . . . 1 2 . . 1 . . . . . . . . . 1 . . . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Accessed 60 | . 5 1 5 2 1 . 6 . . 8 . 4 . 1 7 . 5 3 9 . 3 Terminals 38 | . 5 1 4 1 1 . 5 . . . . 4 . 1 . . 3 3 8 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 1 . . 1 . . . . . . . . . 2 . 1 . 1 Total Hacks 141 | . 14 4 12 3 2 . 12 . . 36 . 11 . 1 8 . 10 7 18 . 3 Successful 93 | . 11 2 4 2 1 . 6 . . 36 . 7 . 1 8 . 3 3 8 . 1 Failed 48 | . 3 2 8 1 1 . 6 . . . . 4 . . . . 7 4 10 . 2 Catastrophic 7 | . . . . . . . . . . . . 2 . . . . 1 . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Terminals 86 | . 14 4 11 1 2 . 10 . . . . 11 . 1 . . 7 7 16 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 2 . . 2 . . . . . . . . . 3 . 2 . 1 Terminal Hacks 88 | . 11 2 3 1 1 . 5 . . 36 . 7 . 1 8 . 2 3 8 . . Record 34 | . . . . . . . . . . 24 . . . 1 7 . . . 2 . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . . 2 . . 4 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . 1 . . 1 2 . . Open DSF 5 | . . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . . . . . . . . 2 . . . . . . 1 . . Unreport Threat 9 | . 1 1 3 . . . . . . . . 3 . . . . 1 . . . . Locate Traps 4 | . 2 . . . . . . . . . . . . . . . . 1 1 . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Patrol Status 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 4 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 . . 1 . . . . . . . . . 1 . . . 1 Seal Access 5 | . . . 1 1 . . 1 . . . . . . . . . 1 . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 1 4 . . . 6 . . . . 4 . . . . 3 2 7 . 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 1 4 . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Total Allies 9 | . . . . . . . . 1 4 . . . . . 4 . . . . . . Largest Group 4 | . . . . . . . . 1 4 4 4 2 . . 4 2 . . . . . Highest-Rated Group 234 | . . . . . . . . 27 124 124 124 62 . . 234 98 . . . . . Highest-Rated Ally 68 | . . . . . . . . 27 31 31 31 31 . . 68 49 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . . . 1 . . 42 6 . . 8 3 . . . . . Total Damage 1221 | . . . . . . . . 36 . . 551 62 . . 499 73 . . . . . Kills 8 | . . . . . . . . . . . 6 . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Turns Passed 14088 | 80 930 573 1482 1200 141 249 779 806 638 247 811 1082 518 96 645 393 969 196 369 1023 861 Spaces Moved 9684 | 53 497 299 899 766 86 128 532 554 457 194 537 629 299 180 549 275 594 313 753 545 545 Core 604 | 2 2 . . . . . . . . . . . 99 180 262 . 44 15 . . . Treads 245 | . . . . . . . . . . . . . . . 214 . . . . 31 . Legs 7784 | 51 495 299 899 766 86 128 532 554 457 194 537 629 200 . 73 275 550 . . 514 545 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 947 | . . . . . . . . . . . . . . . . . . 298 649 . . Fastest Speed 37 | 50 120 120 120 120 120 120 120 120 120 120 120 90 50 50 50 120 50 37 37 110 110 Average Speed 113 | 117 151 132 122 120 120 120 120 120 120 120 120 121 145 50 102 120 113 38 43 148 112 Slowest Speed 260 | 120 200 190 190 120 120 120 190 120 120 120 120 190 250 100 200 120 185 109 180 260 114 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . 1 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . . . . . . . . Microwarps 5 | . . . . . . . . . . . . . . . . . . . 5 . . Exploration Rate (%) 45 | 4 74 22 83 21 3 91 19 82 69 62 86 19 52 41 75 56 18 39 47 14 22 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . 3 2 . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . . . . 1 1 1 1 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 13 | . . . . . . . . 4 1 . 1 . 4 2 . 1 . . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . . . 5 . . Terrain Destroyed 155 | . . . 13 40 . . . 1 . . . . . . 8 20 33 . 5 12 23 Melee 5 | . . . . . . . . . . . . . . . . . . . 5 . . Projectile 69 | . . . 13 22 . . . . . . . . . . 6 3 1 . . 12 12 AOE 79 | . . . . 18 . . . . . . . . . . 2 17 31 . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Total 11764 | 66 596 418 1146 937 124 199 647 658 535 207 698 876 358 184 624 308 766 372 696 665 684 Wait 689 | . 23 43 82 39 35 3 27 25 10 7 148 60 21 . 1 4 51 31 5 14 60 Move 9557 | 52 496 298 898 765 85 127 531 553 456 193 536 628 298 179 548 274 593 310 649 544 544 Hop 3 | . . . . . . . . . . . . . . . . . . 1 2 . . Pick Up 86 | 2 10 9 18 10 . 7 4 . 1 . . 7 . . 1 4 3 1 1 2 6 Fast Attach 151 | 6 11 3 8 1 1 2 23 1 . 4 . 4 5 3 14 1 16 8 11 22 7 Attach 52 | . 1 3 2 4 2 3 2 1 1 1 . 10 2 . 4 . 4 2 2 5 3 Detach 28 | . . 1 4 1 1 1 1 . . . . 2 3 1 2 . 1 2 2 4 2 Swap 102 | . 8 6 13 8 . 5 15 3 4 . . 14 . . 3 4 2 . 1 7 9 Drop 171 | . 8 14 29 13 . 10 18 . 3 2 . 19 3 1 8 1 11 6 4 15 6 Fire 803 | . 38 41 92 96 . 33 26 70 29 . 14 129 24 . 4 20 79 11 2 49 46 Melee 20 | . . . . . . . . . . . . . . . . . . . 17 3 . Ram 5 | . . . . . . . . . . . . . . . . . 5 . . . . Kick 14 | 6 1 . . . . . . . . . . 3 2 . . . 1 . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . . . . . . . Rewire 78 | . . . . . . 3 . 5 31 . . . . . 39 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 5) 525 | -10/Materials | Discovered new exit (range 15) 843 | -10/Materials | Build established: Scavenger-Mutant 866 | -10/Materials | Discovered new exit (range 13) 1011 | -10/Materials | Entered another Materials area 1011 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1410 | -9/Materials | Discovered new exit (range 8) 1584 | -9/Materials | Entered another Materials area 1584 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2157 | -8/Materials | Discovered new exit (range 16) 2512 | -8/Materials | Discovered new exit (range 7) 2823 | -8/Materials | Build established: Mutant 3005 | -8/Materials | Discovered new exit (range 5) 3066 | -8/Materials | Entered Factory 3066 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4028 | -7/Factory | Discovered new exit (range 16) 4266 | -7/Factory | Entered another Factory area 4266 | -6/Factory | Evolved 2 slots: Utility x2 4406 | -6/Factory | Identified exit to DSF 4407 | -6/Factory | Entered DSF 4466 | -6/DSF | Additional patrols routed to DSF 4599 | -6/DSF | Sterilization system engaged 4619 | -6/DSF | Ambient heat levels rising (+10) 4632 | -6/DSF | Discovered new exit (range 15) 4634 | -6/DSF | Ambient heat levels rising (+10) 4649 | -6/DSF | Ambient heat levels rising (+10) 4656 | -6/DSF | Entered Factory 4656 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4803 | -5/Factory | Build established: Scavenger-Mutant 5040 | -5/Factory | Identified exit to Upper Caves 5435 | -5/Factory | Entered Upper Caves 5585 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5655 | -5/Upper Caves | Destroyed 8 combat bots 6226 | -5/Upper Caves | Discovered new exit (range 12) 6241 | -5/Upper Caves | Entered another Upper Caves area 6449 | -5/Upper Caves | Learned Factory trap positions 6741 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 6832 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6837 | -5/Upper Caves | Discovered new exit (range 13) 6879 | -5/Upper Caves | Entered Zhirov 6879 | -5/Zhirov | Accompanied by 4 allies 6879 | -5/Zhirov | Discovered new exit (range 4) 6901 | -5/Zhirov | Met Zhirov 6923 | -5/Zhirov | Learned location of Quarantine (-3) 6923 | -5/Zhirov | Learned location of Testing (-2) 6923 | -5/Zhirov | Learned location of Command (-1) 6951 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6969 | -5/Zhirov | Found Alien Artifact 6969 | -5/Zhirov | Identified Integrated Reactor 6969 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6988 | -5/Zhirov | Found Alien Artifact 6988 | -5/Zhirov | Identified Transdimensional Reconstructor 6988 | -5/Zhirov | Warped through subspace 7126 | -5/Zhirov | Entered Proximity Caves 7126 | -4/Proximity Caves | Accompanied by 4 allies 7734 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7914 | -4/Proximity Caves | Discovered new exit (range 9) 7937 | -4/Proximity Caves | Entered Factory 7937 | -4/Factory | Accompanied by 2 allies 7937 | -4/Factory | Evolved 2 slots: Utility x2 7938 | -4/Factory | Loaded intel: 107 trap records 8645 | -4/Factory | Identified exit to Upper Caves 8645 | -4/Factory | Identified exit to Extension 8645 | -4/Factory | Identified exit to Armory 8775 | -4/Factory | Spotted B-86 Titan 8846 | -4/Factory | Lost 4 parts (1n3u) 8946 | -4/Factory | Lost 3 parts (2n1w) 9019 | -4/Factory | Entered Upper Caves 9030 | -4/Upper Caves | Lost 3 parts (2n1u) 9196 | -4/Upper Caves | Build established: Mutant 9307 | -4/Upper Caves | Spotted B-86 Titan 9521 | -4/Upper Caves | Lost 3 parts (1p1n1w) 9531 | -4/Upper Caves | Discovered new exit (range 13) 9536 | -4/Upper Caves | Identified exit to Upper Caves 9537 | -4/Upper Caves | Entered another Upper Caves area 9552 | -4/Upper Caves | Learned Research emergency access door positions 9600 | -4/Upper Caves | Build established: Hacker-Mutant 9608 | -4/Upper Caves | Encountered a Warlord checkpoint 9623 | -4/Upper Caves | Discovered new exit (range 12) 9633 | -4/Upper Caves | Identified exit to Warlord 9633 | -4/Upper Caves | Entered Warlord 9653 | -4/Warlord | System corruption cleaned by Quarantine Array 9719 | -4/Warlord | Visited the Vortex Lab 9723 | -4/Warlord | Found Prototype Energy Gun 9723 | -4/Warlord | Identified Vortex Shotgun 9726 | -4/Warlord | Found Vortex Shotgun 9731 | -4/Warlord | Found Prototype Launcher 9731 | -4/Warlord | Identified Vortex Catalyst Activator 9740 | -4/Warlord | Warlord's base attacked by MAIN.C 9943 | -4/Warlord | Met Warlord 10090 | -4/Warlord | Warlord forces counterattacked 10163 | -4/Warlord | Spotted Striker 10197 | -4/Warlord | Spotted Striker 10222 | -4/Warlord | Spotted Executioner 10239 | -4/Warlord | Discovered new exit (range 15) 10245 | -4/Warlord | Spotted B-90 Cyclops 10246 | -4/Warlord | Spotted B-86 Titan 10258 | -4/Warlord | Destroyed B-86 Titan 10276 | -4/Warlord | Identified exit to Proximity Caves 10278 | -4/Warlord | Entered Proximity Caves 10278 | -3/Proximity Caves | Accompanied by 2 allies 10458 | -3/Proximity Caves | Build established: Scavenger-Mutant 10652 | -3/Proximity Caves | Discovered new exit (range 18) 10670 | -3/Proximity Caves | Identified exit to Research 10671 | -3/Proximity Caves | Entered Research 10671 | -3/Research | Evolved 2 slots: Utility x2 10698 | -3/Research | Found Prototype Launcher 10698 | -3/Research | Identified Tesla Bomb Launcher 10851 | -3/Research | Identified exit to DSF 11195 | -3/Research | Garrison activated, responded to threat 11439 | -3/Research | Lost 4 parts (3n1u) 11579 | -3/Research | Lost 6 parts (1p2n1u2w) 11592 | -3/Research | Cargo convoy interrupted 11593 | -3/Research | Spotted Executioner 11621 | -3/Research | Core integrity fell below 50% 11636 | -3/Research | Discovered new exit (range 9) 11640 | -3/Research | Entered Quarantine 11649 | -3/Quarantine | Lost 10 parts (2p2n5u1w) 11674 | -3/Quarantine | Found Alien Artifact 11674 | -3/Quarantine | Identified Phase Armor 11705 | -3/Quarantine | Found Alien Slashing Weapon 11757 | -3/Quarantine | Found Alien Reactor 11757 | -3/Quarantine | Identified Matter Drive 11776 | -3/Quarantine | Spotted Alpha 7 11804 | -3/Quarantine | Spotted Fortress 11833 | -3/Quarantine | Discovered new exit (range 6) 11836 | -3/Quarantine | Entered Section 7 11863 | -3/Section 7 | Found Alien Artifact 11863 | -3/Section 7 | Identified Microwarp Drive 11871 | -3/Section 7 | Spotted S7 Guard 11887 | -3/Section 7 | Build established: Mutant 11952 | -3/Section 7 | Spotted B-86 Titan 11983 | -3/Section 7 | Identified Sigix Broadsword 12036 | -3/Section 7 | Discovered new exit (range 12) 12061 | -3/Section 7 | Spotted Executioner 12061 | -3/Section 7 | Spotted Executioner 12082 | -3/Section 7 | Spotted B-99 Colossus 12086 | -3/Section 7 | Search patrols dispatched 12103 | -3/Section 7 | Found Alien Artifact 12103 | -3/Section 7 | Identified Integrity Redistributor 12103 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+85) 12105 | -3/Section 7 | Found Integrity Redistributor 12105 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+13) 12107 | -3/Section 7 | Found Integrity Redistributor 12107 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+13) 12125 | -3/Section 7 | Found Alien Artifact 12125 | -3/Section 7 | Identified LRC Energy Well 12125 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 12193 | -3/Section 7 | Spotted Alpha 7 12195 | -3/Section 7 | Spotted Alpha 7 12205 | -3/Section 7 | Core integrity fell below 20% 12205 | -3/Section 7 | Entered Research 12205 | -2/Research | Warlord forces began assault on 0b10 12205 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 12231 | -2/Research | Lost 4 parts (2n1u1w) 12315 | -2/Research | Research machine network offline 12355 | -2/Research | Discovered new exit (range 12) 12517 | -2/Research | Build established: Generator-Mutant 12660 | -2/Research | Spotted Executioner 12663 | -2/Research | Spotted Executioner 12667 | -2/Research | Destroyed Executioner 12781 | -2/Research | Borebot progress halted 12818 | -2/Research | Found Prototype Processor 12818 | -2/Research | Identified Exp. Core Analyzer 12832 | -2/Research | Warlord destroyed during the assault 12879 | -2/Research | Discovered new exit (range 23) 12970 | -2/Research | Spotted Striker 12973 | -2/Research | Spotted Striker 12974 | -2/Research | Destroyed Striker 12981 | -2/Research | Destroyed Striker 12988 | -2/Research | Borebot progress halted 13089 | -2/Research | Build established: Scavenger-Gunner 13139 | -2/Research | Borebot progress halted 13228 | -2/Research | Entered Access 13228 | -1/Access | Evolved 2 slots: Utility x2 13343 | -1/Access | Garrison activated, responded to threat 13560 | -1/Access | Energy Cycler disabled 14084 | -1/Access | Discovered new exit (range 5) 14089 | *** | Escaped! Last Messages --------------- 13980_ R-10 Processor collects Adv. Visual Processing Unit. 13987_ R-10 Processor inserts Sml. Battery into recycling unit. 13990_ R-10 Processor inserts Phase Gun into recycling unit. 13993_ R-10 Processor inserts Lgt. Quantum Reactor into recycling unit. 13996_ System corrupted: Energy discharge (-197). 13996_ R-10 Processor inserts Lgt. Ion Engine into recycling unit. 13999_ R-10 Processor inserts Adv. Heat Sink into recycling unit. 14002_ R-10 Processor inserts Myomer Leg into recycling unit. 14019_ SVET9<#N5=2AR:YY=0G6DN:2A>0ZIYDC OYP ZZD 14028_ ALERT: Rogue bot located, Programmers report to Access Zone 1R. 14035_ Connecting with Terminal... 14064_ P-80 Master destroyed. 14065_ K-01 Serf collects debris. 14072_ R-10 Processor collects Adv. Target Analyzer. 14074_ R-10 Processor collects Gamma Rifle. 14075_ R-10 Processor collects Imp. Antigrav System. 14079_ R-10 Processor collects Adv. Heat Sink. 14081_ Connecting with Terminal... 14084_ The Access Shell folds into the floor. 14084_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##?????????????????#""""""""""#??????????????????? | | #????############?# #??????????????????? | | #????# #?# #??????????????????? | | #?#### #?# #??????????????????? | | +? #"" #?# "" #??????????????????? | | #?# #"" " #?# "@ #??????????????????? | | #?# #"" """ #?# #??????????????????? | | #?# #T """ #?# #??????????????????? | | #?# #"" " #?# #??????????????????? | | #?# #"" ### ##?????????????????? | | +### #"" ## #?????????????????? | | # " ###"" ##?????????????????? | | + ! """ #?#"" #??????????????????? | | #### # """ #?#"" #??????????????????? | | # # " #?#T #??????????????????? | | # # | #?#"" #??????????????????? | | # # #?#"" #??????????????????? | | ""# ##############"" ####### #?????????? | | ""# R A %= #?????????? | | ""# u R +??????? | | Y"##################################+#####??????? | | ""#?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 75 Energy Capacity 1100 Matter Stores 603 Matter Capacity 800 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 110 Corruption Containment 12 Corruption Block 20 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Armor Matter Drive Microwarp Drive Sigix Broadsword Integrity Redistributor LRC Energy Well Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantHeatComputer Manual? 0 Play Time 02:17:05 Cumulative 208.5 hours Start 2022.12.25 @ 18:01:03 End 2022.12.25 @ 20:17:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 153 Rogue 31 Adventurer 43 Explorer 79 Win Type 0 Total 31 Types 21/2/7/1/0/0/0/0/0 Lore% 78 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fba10135-703b-4e9d-bec2-6ef505337753