Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 03:35:48 Player: KeKe Result: Destroyed by Cetus Guard with Advanced KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (251) 1255 Value Destroyed (9013) 9013 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3450) 3450 TOTAL SCORE: 18138 Bonus ------- High Alert Combat Kills 2007 Follower Combat Kills 743 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 247/300 Energy 91/100 System Corruption 23% Temperature Cool (9) Movement Walking (105) Location -5/Cetus Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Improved VSS Leg > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Improved Weapon Cycler > --- WEAPON (4) ------- Impact Mace > --- INVENTORY (5) ---- Flexi-carbon Leg Improved VSS Leg Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Advanced Recoil Stabilizer Improved Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Mass Driver Impact Mace > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Compact Matter Pod Advanced Signal Interpreter Improved Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam Field Recycling Unit Gauss Rifle Gauss Rifle Gauss Cannon Bore Cannon Heavy Rocket Launcher [Rating: 93] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Slots Evolved 10 | . . 2 2 . 2 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 6 | . . . 1 . 2 1 2 . . Weapon 2 | . . 2 . . . . . . . Parts Attached 149 | 2 9 21 14 6 18 19 21 35 4 Power 11 | . 2 1 1 . 2 1 2 2 . Engine 6 | . 2 1 . . 1 1 . 1 . Core 5 | . . . 1 . 1 . 2 1 . Reactor . | . . . . . . . . . . Propulsion 45 | 2 2 5 4 1 8 5 1 15 2 Treads 15 | 2 . 3 3 1 1 4 1 . . Leg 24 | . . . . . 6 1 . 15 2 Wheel 4 | . 2 2 . . . . . . . Hover 2 | . . . 1 . 1 . . . . Flight . | . . . . . . . . . . Utility 53 | . 2 6 7 2 6 5 12 11 2 Device 17 | . . 3 . . 1 3 6 3 1 Storage 2 | . . 1 . . . . . . 1 Processor 8 | . . . . . 3 2 2 1 . Hackware 6 | . . . 5 1 . . . . . Protection 20 | . 2 2 2 1 2 . 4 7 . Artifact . | . . . . . . . . . . Weapon 40 | . 3 9 2 3 2 8 6 7 . Energy Gun 1 | . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 26 | . 2 8 1 2 2 5 1 5 . Ballistic Cannon 7 | . . . . . . . 5 2 . Launcher 3 | . . 1 1 . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 2 | . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 2 . . 1 2 . . Corrupted Parts 2 | . 1 . . . . . . . 1 System Corruption 8 | . 1 . . . . . . . 7 Parts Lost 74 | . 6 3 5 3 10 3 6 30 8 Power 6 | . 2 . 1 . 1 . . 1 1 Propulsion 22 | . 2 1 1 1 4 . . 10 3 Utility 19 | . . . 1 . 2 2 3 8 3 Weapon 27 | . 2 2 2 2 3 1 3 11 1 Highest Loss Streak 19 | . 4 1 1 1 4 1 3 13 19 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 12 | 6 4 13 13 13 11 13 12 14 4 Power . | 1 . . . . . . . . . Propulsion 1 | 4 1 . . 1 . 1 1 2 2 Utility 6 | . 1 8 7 6 4 6 6 7 1 Weapon 4 | 1 . 4 4 5 5 4 4 4 . Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 5 5 1 . 5 . 2 4 1 Power 2 | . 1 . . . 1 . . . . Propulsion 4 | . . 1 . . 1 . . 1 1 Utility 9 | . 2 2 1 . . . 2 2 . Weapon 8 | . 2 2 . . 3 . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 87 99 94 100 91 97 93 95 73 Engine 5 | . 12 11 8 . 4 6 1 . 4 Core 2 | . . . . 9 2 . 3 4 . Treads 13 | . 21 11 21 27 6 5 18 5 . Leg 5 | . . . . . 9 19 . 15 20 Wheel 2 | . 6 10 . . . . . . . Device 8 | . . 3 5 . 9 6 14 15 9 Storage 7 | . 14 11 9 9 7 6 5 5 7 Processor 8 | . . . . . 10 20 17 17 23 Hackware 1 | . . . 5 5 . . . . . Protection 6 | . 3 7 6 12 7 5 5 5 . Ballistic Gun 25 | . 23 43 35 35 30 20 3 10 3 Ballistic Cannon 3 | . . . . . . . 14 5 . Peak Build Rating 93 | 6 8 22 30 29 45 60 83 93 60 Average Rating 44 | 5 6 20 25 27 33 55 71 84 54 On Entrance 33 | 6 6 8 22 29 26 45 60 80 54 Avg Prop Armor Cover (%) 4 | . . . 1 . . . 9 3 4 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 11 16 43 48 45 50 54 66 68 36 Greatest Support 130 | 40 40 40 63 63 63 120 130 130 66 Greatest Overweight (x) 3 | . . 2 1 . 3 1 . 2 . Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 13 15 15 15 15 15 15 13 Most Carried 15 | 6 8 15 15 15 15 15 15 15 7 Average Carried 12 | 5 4 13 13 13 12 13 12 14 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 15 15 11 15 10 13 7 3 Class Distribution -------------------- 27% | Tank 16% | Gunner 16% | Commander-Gunner 12% | Scavenger-Gunner 6% | Mutant 6% | Scavenger-Mutant 5% | Skirmisher 4% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scientist-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Gunner | -5/Factory Commander-Gunner | -5/Extension Scavenger-Mutant | -5/Cetus Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Matter Collected 8249 | 195 358 1270 1399 689 797 670 1229 1642 . Remotely 1503 | . . 206 367 . 393 157 . 380 . Salvage Created 9470 | . 644 1313 1372 784 1156 735 871 2595 . Parts 427 | . 35 86 69 51 43 34 25 84 . Haulers Intercepted 10 | . . 3 3 . . . . 4 . Recyclers Shooed 14 | . 4 2 . . 1 5 . 2 . Parts Field Recycled 78 | . . . . . . 11 67 . . Retrieved Matter 535 | . . . . . . 89 446 . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Combat Hostiles Destroyed 181 | . 12 28 34 23 15 11 16 42 . Guns 128 | . 12 28 34 23 15 6 . 10 . Cannons 20 | . . . . . . . 11 9 . AOE 33 | . . . . . . 5 5 23 . Classes Destroyed 17 | . 5 4 1 2 . 1 . 4 . Worker 14 | . 2 2 2 . . 3 4 1 . Builder 10 | . . 2 . . . 1 4 3 . Tunneler 6 | . . 1 . . . . 2 3 . Hauler 10 | . . 3 3 . . . . 4 . Recycler 23 | . 2 5 1 . 5 2 3 5 . Operator 6 | . 2 1 . . 1 . 1 1 . Swarmer 32 | . 3 11 4 3 . 3 5 3 . Grunt 86 | . 9 11 22 14 10 5 . 15 . Brawler 5 | . . . . . . . . 5 . Duelist 6 | . . . 1 . 2 . . 3 . Protector 2 | . . . . . . . . 2 . Sentry 21 | . . 6 7 . 1 . 1 6 . Demolisher 2 | . . . . . . . . 2 . Specialist 2 | . . . . . . . . 2 . Hunter 11 | . . . . 1 1 2 5 2 . Programmer 11 | . . . . 5 1 . 4 1 . Behemoth 3 | . . . . . . 1 1 1 . Guerrilla 1 | . . . . . . . . 1 . Best Kill Streak 16 | . 3 10 7 3 6 11 8 16 . Combat Bots Only 15 | . 3 7 6 3 5 6 5 15 . Max Kills in Single Turn 3 | . 1 3 2 3 1 2 2 3 . Gunslinging 2 | . . . 1 2 . . . . . Exploded 2 | . . . . . . 2 2 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Hostile Shots Fired 1080 | . 102 109 105 87 108 78 139 310 42 Missed 296 | . 28 22 35 20 25 29 31 93 13 Hits 784 | . 74 87 70 67 83 49 108 217 29 Melee 23 | . . . 3 . 7 . . 13 . Projectile 761 | . 74 87 67 67 76 49 108 204 29 AOE 6 | . . . . . . . . 6 . Critical Strikes 21 | . 1 1 3 1 2 1 2 4 6 Part Disruptions 2 | . . . . . . . 1 1 . Damage Taken 13920 | . 917 963 1144 1038 1185 880 2003 5006 784 Core 1650 | . 119 179 156 75 59 56 227 625 154 Absorbed by Shields 32 | . . . . . . . 32 . . Reduced by Siege Mode 5 | . . . . . . . 5 . . Redirected to Shielding 100 | . . . . 30 70 . . . . Regen/Repaired (Parts) 465 | . . . 265 . 200 . . . . Core Remaining (%) 74 | 100 52 55 . 58 91 93 . . . Volleys Fired 476 | . 99 60 63 39 51 31 48 82 3 Largest 4 | . 2 4 4 4 4 4 4 4 1 Hottest 160 | . 70 100 100 100 98 106 160 148 28 Shots Fired 1494 | . 194 240 249 152 204 85 155 212 3 Gun 1272 | . 194 240 248 152 204 80 30 121 3 Cannon 188 | . . . . . . . 119 69 . Launcher 34 | . . . 1 . . 5 6 22 . Special . | . . . . . . . . . . Kinetic 1443 | . 177 240 248 152 204 80 149 190 3 Thermal 2 | . 2 . . . . . . . . Explosive 34 | . . . 1 . . 5 6 22 . Electromagnetic 15 | . 15 . . . . . . . . Robot Hit Streak 22 | . 10 6 10 8 12 22 16 14 2 Robot Miss Streak 23 | . 4 23 8 5 5 3 5 5 2 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 36 | . 3 9 11 10 2 1 . . . Max Gunslinging Chain 2 | . 1 1 1 2 1 1 . . . Shots Hit Robots 989 | . 114 112 176 112 135 63 120 154 3 Core Hits 531 | . 41 63 91 63 49 34 44 145 1 Critical Kills 11 | . . . 1 1 2 1 . 6 . Critical Parts Destroyed 21 | . 1 . . 1 4 2 1 12 . Critical Strikes 53 | . 1 . 1 2 6 4 14 25 . Destroy 30 | . 1 . 1 2 6 4 . 16 . Blast 19 | . . . . . . . 13 6 . Smash 4 | . . . . . . . 1 3 . Melee Attacks 58 | . . . . 5 . 11 14 26 2 Impact 43 | . . . . . . 1 14 26 2 Slashing 15 | . . . . 5 . 10 . . . Piercing . | . . . . . . . . . . Sneak Attacks 25 | . . . . . . 8 10 7 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 27442 | . 1225 2236 3475 1984 2150 2578 4566 9116 112 Guns 14862 | . 1225 2236 3475 1984 2141 1103 445 2190 63 Cannons 3768 | . . . . . . . 2313 1455 . Explosions 6005 | . . . . . . 654 632 4719 . Melee 2798 | . . . . . . 821 1176 752 49 Ramming 9 | . . . . . 9 . . . . Kinetic 18488 | . 1083 2236 3475 1984 2141 1103 2758 3645 63 Thermal 25 | . 25 . . . . . . . . Explosive 6005 | . . . . . . 654 632 4719 . Electromagnetic 117 | . 117 . . . . . . . . Impact 1977 | . . . . . . . 1176 752 49 Slashing 821 | . . . . . . 821 . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . 1 6 1 4 1 5 3 16 23 Average Corruption 3 | . 1 5 1 2 1 5 1 4 23 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 168 | . . 56 8 15 7 19 10 50 3 Message Errors 43 | . . 16 4 4 1 6 3 9 . Matter Fused 34 | . . 10 1 2 5 3 3 8 2 Heat Flow Errors 26 | . . 6 . 2 . 3 1 14 . Energy Discharges 19 | . . 7 1 3 1 3 1 3 . Parts Rejected 3 | . . 1 . . . 1 . 1 . Data Loss (minor) 15 | . . 9 . . . . 1 4 1 Data Loss (major) 9 | . . 2 . 2 . 1 1 3 . Misfires 5 | . . 2 . . . . . 3 . Alerts 5 | . . 1 2 1 . . . 1 . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 8 | . . 2 . 1 . 2 . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 1614 | . . . . . . 194 764 656 . Projectiles 22 | . . . . . . . 14 8 . Explosions 50 | . . . . . . 8 1 41 . Melee 1542 | . . . . . . 186 749 607 . Knockbacks 34 | . . . . . . . 21 13 . Impact 7 | . . . . . . . 4 3 . Kinetic 26 | . . . . . . . 16 10 . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 393 | . . . 61 . . . 38 294 . Shots 9 | . . . 1 . . . 1 7 . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . Kicked 2 | . . . . . 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 331 | . 52 302 258 298 324 315 260 331 . Average Temperature 79 | . 17 78 67 96 88 63 108 85 . Received Heat Transfer 3547 | . 495 357 567 423 318 156 82 1059 90 Effects 3 | . . 2 . . . . . 1 . Energy Bleed 2 | . . 1 . . . . . 1 . Interference 1 | . . 1 . . . . . . . Siege Activations 1 | . . . . . . . 1 . . Total Turns 13 | . . . . . . . 13 . . Longest Duration 13 | . . . . . . . 13 . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 7 5 . Combat Hostiles . | . . . . . . . . . . Parts Fried 22 | . . . . . . . 14 8 . Impact Corruptions 44 | . . . . . . . 24 20 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 74 | . 74 . . . . . . . . Parts Sabotaged 4 | . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Maximum Alert Level 4 | . . 2 2 4 2 1 1 4 3 Low Security (%) 45 | 100 100 28 67 . . 5 92 57 . Level 1 22 | . . 67 7 4 . 94 7 8 . Level 2 18 | . . 4 25 28 100 . . 2 . Level 3 8 | . . . . 57 . . . 9 100 Level 4 5 | . . . . 8 . . . 22 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1538 | . 146 421 587 1105 589 388 383 1538 820 Initial 820 | . . 31 89 373 579 245 166 181 820 Average 337 | . 68 248 222 798 521 287 84 436 789 Influence Increases 7171 | . 406 823 1071 762 479 460 690 2480 . Destroy 0b10 Robot/C 3980 | . 240 560 680 460 300 220 320 1200 . Destroy 0b10 Robot/NC 360 | . 30 70 30 . 30 30 70 100 . Destroy Leader 672 | . 60 126 156 10 60 50 80 130 . Allied During Kill 770 | . . . . . . . . 770 . Successful Hack 113 | . . 34 14 12 26 16 4 7 . Select Force Hacks 210 | . 60 . 30 . 30 60 30 . . Disable Machine 255 | . . . 60 60 30 30 60 15 . Anti-Garrison Action 100 | . . . . 100 . . . . . Destroy Structure 426 | . 1 3 26 . 3 39 96 258 . Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 270 | . 15 30 75 120 . 15 15 . . Influence Decreases 6461 | . 331 686 708 232 1084 619 660 1384 757 Entered New Map 2162 | . . 44 123 202 526 255 175 190 647 Time Decay 3209 | . 271 612 535 . 458 334 435 534 30 Lost Part 710 | . 60 30 50 30 100 30 50 280 80 Lost Ally 380 | . . . . . . . . 380 . Squads Dispatched 37 | . 4 1 6 . 7 5 4 10 . Investigation 13 | . 2 . 3 . 1 3 2 2 . Extermination 4 | . . . . . 2 . 2 . . Reinforcement 11 | . 2 1 2 . 1 2 . 3 . Assault 7 | . . . . . 2 . . 5 . Garrison 2 | . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . 1 . 1 1 . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Distress Signals 13 | . 2 . 5 . . . 1 4 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 266 | . 27 36 54 26 21 12 20 66 4 Peak Tracking Total 12 | . 5 7 6 4 4 3 5 12 5 Tactical Retreats 10 | . 1 1 2 4 . 1 1 . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Traps Triggered 15 | . . 4 2 1 2 1 3 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Machines Disabled 21 | . . . 4 6 2 2 4 3 . Max in Single Turn 2 | . . . 2 1 1 1 2 2 . Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 1 | . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Machines Accessed 45 | . 3 7 10 3 4 5 8 5 . Terminals 25 | . . 6 4 3 1 2 4 5 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 2 . 1 . . . . Recycling Units 9 | . 2 . 1 . 1 2 3 . . Scanalyzers 5 | . . 1 2 . 1 1 . . . Garrison Access 2 | . . . 1 . . . 1 . . Total Hacks 87 | . 6 11 26 6 6 8 11 13 . Successful 46 | . 2 8 22 2 4 3 3 2 . Failed 40 | . 4 2 4 4 2 5 8 11 . Catastrophic 9 | . . . . 2 . 1 3 3 . Database Lockouts 1 | . . 1 . . . . . . . Manual 28 | . 3 7 6 . 2 6 4 . . Terminals 42 | . . 8 5 6 1 4 5 13 . Fabricators . | . . . . . . . . . . Repair Stations 18 | . 3 . 12 . 3 . . . . Recycling Units 12 | . 3 . 1 . 1 2 5 . . Scanalyzers 12 | . . 3 6 . 1 2 . . . Garrison Access 3 | . . . 2 . . . 1 . . Terminal Hacks 5 | . . . . 2 . . 1 2 . Open Door 2 | . . . . . . . 1 1 . Emergency Access Points 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . 1 . Patrol Navigation 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 13 | . . . 11 . 2 . . . . Scan Component 7 | . . . 6 . 1 . . . . Repair 6 | . . . 5 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . 2 6 . . . . . . Retrieve Study 8 | . . 2 6 . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . Unlock Access 1 | . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 18 | . 2 6 4 . 2 3 1 . . Terminals 11 | . . 6 3 . 1 1 . . . Assimilate 1 | . . . . . . 1 . . . Skim 10 | . . 6 3 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 . 1 . 1 2 1 . . Tunnel 7 | . 2 . 1 . 1 2 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 1 4 4 2 1 3 5 4 . Full Trace Events 8 | . 1 . 2 1 . 1 1 2 . Feedback Events 1 | . . . 1 . . . . . . Hackware Fried 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 7 | . . 1 6 . . . . . . Parts Repaired 6 | . . . 5 . 1 . . . . Time 195 | . . . 176 . 19 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Used RIF Installer 1 | . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 9 | . . . . 5 . . 4 . . Machine Destruction 5 | . . . . 5 . . . . . Programmers 4 | . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 24 | . . . . . . . . 24 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Total Allies 25 | . . . . . . . . 25 . Largest Group 14 | . . . . . . . . 14 . Highest-Rated Group 415 | . . . . . . . . 415 . Highest-Rated Ally 39 | . . . . . . . . 39 . Total Orders . | . . . . . . . . . . Ally Attacks 159 | . . . . . . . . 159 . Total Damage 2646 | . . . . . . . . 2646 . Kills 26 | . . . . . . . . 26 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Active Infowar (turns) 1837 | . . 576 433 . 828 . . . . Structural 1837 | . . 576 433 . 828 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Turns Passed 11024 | 3 739 2004 1568 1071 1159 749 1427 2237 67 Spaces Moved 4925 | 1 322 721 566 544 416 436 701 1177 41 Core . | . . . . . . . . . . Treads 2726 | 1 195 130 566 544 198 86 701 305 . Legs 1481 | . . . . . 218 350 . 872 41 Wheels 718 | . 127 591 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 160 90 90 160 160 160 120 160 112 105 Average Speed 150 | 160 132 125 187 160 214 128 160 130 116 Slowest Speed 330 | 160 160 320 240 160 330 240 160 260 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 61 44 44 77 15 9 17 98 9 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 7 | . 2 . 1 . 1 2 1 . . Known Exits Taken 4 | . . 1 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 . . . 1 . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 12 | . . . . . . 1 8 2 1 Terrain Destroyed 397 | . . . 22 . . 47 55 272 1 Melee 5 | . . . . . . 1 1 2 1 Projectile 46 | . . . . . . 2 14 30 . AOE 346 | . . . 22 . . 44 40 240 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Ext Cet Total 7511 | 4 461 1675 918 637 593 546 902 1720 55 Wait 1359 | . 20 830 221 29 71 16 48 120 4 Move 4917 | . 321 720 566 543 415 435 700 1176 41 Hop . | . . . . . . . . . . Pick Up 115 | . 9 18 18 3 18 8 19 22 . Fast Attach 65 | . 4 8 6 1 9 6 20 11 . Attach 84 | 2 4 3 15 5 8 9 9 25 4 Detach 5 | . . . 2 . . . 3 . . Swap 100 | . 1 17 14 7 5 15 18 22 1 Drop 108 | 2 3 19 13 5 14 15 23 14 . Fire 476 | . 99 60 63 39 51 31 48 82 3 Melee 58 | . . . . 5 . 11 14 26 2 Ram . | . . . . . . . . . . Kick 2 | . . . . . 2 . . . . Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . Rewire 219 | . . . . . . . . 219 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 604 | -10/Materials | Lost 4 parts (1p2n1w) 671 | -10/Materials | Discovered new exit (range 10) 743 | -10/Materials | Entered another Materials area 743 | -9/Materials | Evolved 2 slots: Weapon x2 1326 | -9/Materials | Discovered new exit (range 10) 1384 | -9/Materials | Destroyed 7 combat bots 1549 | -9/Materials | Discovered new exit (range 13) 1563 | -9/Materials | Central database locked down 1907 | -9/Materials | Identified exit to Materials 1939 | -9/Materials | Build established: Tank 2054 | -9/Materials | Identified exit to Mines 2054 | -9/Materials | Learned location of 1 exit from Materials 2223 | -9/Materials | Learned 4 Recycling zone layouts 2291 | -9/Materials | Learned Storage stockpile data 2747 | -9/Materials | Entered another Materials area 2747 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2748 | -8/Materials | Identified exit to Factory 2958 | -8/Materials | Repaired Lgt. Armor Plating 2995 | -8/Materials | Repaired Broken Structural Scanner 3665 | -8/Materials | Repaired Hpw. Shotgun+ 3703 | -8/Materials | Repaired Hpw. Shotgun+ 3704 | -8/Materials | Hacking Suite fried by hacking feedback 3742 | -8/Materials | Repaired Hpw. Shotgun+ 4193 | -8/Materials | Garrison activated, responded to threat 4237 | -8/Materials | Discovered exit to Factory (range 5) 4315 | -8/Materials | Identified exit to Garrison 4315 | -8/Materials | Entered Garrison 4471 | -8/Garrison | Triggered checkpoint 4501 | -8/Garrison | Triggered checkpoint 4620 | -8/Garrison | Discovered exit to Factory (range 13) 4797 | -8/Garrison | Triggered checkpoint 4807 | -8/Garrison | Garrison Relay disabled 4900 | -8/Garrison | Triggered checkpoint 4985 | -8/Garrison | Discovered exit to Factory (range 10) 5115 | -8/Garrison | Triggered checkpoint 5181 | -8/Garrison | Triggered checkpoint 5206 | -8/Garrison | Build established: Scientist-Tank 5227 | -8/Garrison | Installed Relay Interface Framework 5256 | -8/Garrison | Discovered exit to Factory (range 10) 5291 | -8/Garrison | Triggered checkpoint 5386 | -8/Garrison | Entered Factory 5386 | -7/Factory | Evolved 2 slots: Utility x2 5544 | -7/Factory | Lost 4 parts (1p1n1u1w) 5768 | -7/Factory | Garrison activated, responded to threat 5786 | -7/Factory | First assault squad dispatched 5936 | -7/Factory | Build established: Scavenger-Gunner 6239 | -7/Factory | Repaired Hrd. Medium Armor Plating 6510 | -7/Factory | Discovered new exit (range 13) 6545 | -7/Factory | Entered another Factory area 6545 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6618 | -6/Factory | Discovered new exit (range 5) 6625 | -6/Factory | Identified exit to Factory 7008 | -6/Factory | Build established: Scavenger-Mutant 7068 | -6/Factory | Spotted B-75 Beast 7102 | -6/Factory | Destroyed B-75 Beast 7294 | -6/Factory | Entered another Factory area 7294 | -5/Factory | Evolved 2 slots: Utility x2 7665 | -5/Factory | Found Prototype Processor 7665 | -5/Factory | Identified Exp. Targeting Computer 7709 | -5/Factory | Build established: Gunner 8051 | -5/Factory | Spotted B-75 Beast 8074 | -5/Factory | Destroyed B-75 Beast 8587 | -5/Factory | Lost 3 parts (1u2w) 8714 | -5/Factory | Discovered new exit (range 6) 8721 | -5/Factory | Entered Extension 8786 | -5/Extension | Energy Cycler disabled 8786 | -5/Extension | Rescued a captive Derelict 8786 | -5/Extension | Rescued a captive Derelict 8786 | -5/Extension | Rescued a captive Derelict 8786 | -5/Extension | Rescued a captive Derelict 8787 | -5/Extension | Rescued a captive Derelict 8788 | -5/Extension | Rescued a captive Derelict 8788 | -5/Extension | Rescued a captive Derelict 9149 | -5/Extension | Build established: Commander-Gunner 9971 | -5/Extension | Discovered new exit (range 16) 9973 | -5/Extension | Spotted B-75 Beast 9983 | -5/Extension | Destroyed B-75 Beast 10007 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10028 | -5/Extension | Lost 4 allies 10046 | -5/Extension | Disrupted transfer network 10175 | -5/Extension | Discovered new exit (range 16) 10176 | -5/Extension | Discovered new exit (range 15) 10521 | -5/Extension | First assault squad dispatched 10608 | -5/Extension | Lost 5 allies 10636 | -5/Extension | Core integrity fell below 50% 10670 | -5/Extension | Lost 10 allies 10671 | -5/Extension | System corruption reached 10% 10699 | -5/Extension | Lost 13 parts (1p3n3u6w) 10700 | -5/Extension | Destroyed 15 combat bots 10903 | -5/Extension | Destroyed 10 combat bots 10921 | -5/Extension | Core integrity fell below 20% 10952 | -5/Extension | Identified exit to Cetus 10955 | -5/Extension | Identified exit to Factory 10958 | -5/Extension | Entered Cetus 10977 | -5/Cetus | Spotted Cetus Guard 11001 | -5/Cetus | Spotted Cetus Guard 11007 | -5/Cetus | Spotted Cetus Guard 11007 | -5/Cetus | Spotted Cetus Guard 11025 | -5/Cetus | Destroyed by Cetus Guard with Advanced KE Penetrator Last Messages --------------- 11005_ Penetrated by Slug. 11006_ Gauss Rifle destroyed. 11007_ Penetrated by Slug. 11010_ Slug penetrates Wall. 11012_ Penetrated by Slug. 11012_ Slug penetrates Wall. 11015_ Penetrated by Slug. 11015_ Lrg. Storage Unit destroyed. 11015_ Penetrated by Slug. 11015_ Arm. Leg destroyed. 11015_ Penetrated by Slug. 11018_ Carbon-fiber Leg destroyed. 11018_ Penetrated by Slug. 11018_ Critical hit (Destroy). 11018_ Lgt. Angular Momentum Engine destroyed. 11020_ Slug penetrates Earth. 11021_ System corrupted: Matter fused (-10). 11022_ Penetrated by Slug. 11022_ Imp. Heat Sink destroyed. 11022_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????#?????????????????????????? | | ????????????### ?##?????????????????????? | | ????????##### # #?????????????????????? | | ?######"#""##;;;@###### #?????????????? | | " Y ????????? | | ?# YY ????????? | | #" Y ????????? | | ###########;;##################?????????? | | ??????????####??????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 10 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 34% | -8/Materials Structural Scanner | 30% | -8/Materials | Broken Hpw. Shotgun | 25% | -8/Materials Hpw. Shotgun | 20% | -8/Materials Hrd. Medium Armor Plating | 16% | -7/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Mining Claw | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Gunslinger Hydra Challenges ------------ None Game ------ Seed ModifiedAmuletCutter Manual? 0 Play Time 02:31:38 Cumulative 148.8 hours Start 2025.11.08 @ 15:19:04 End 2025.11.09 @ 03:35:48 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bed5ef80-f0c5-482f-abfc-66cdee219170