Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 22:31:34 Player: DZKane Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (204) 1020 Value Destroyed (8044) 8044 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (2904) 2904 TOTAL SCORE: 19148 Bonus ------- High Alert Combat Kills 1043 Follower Combat Kills 606 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -345 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer A0-MCA's Component Scanner > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Energy Well (314) Matter Compressor (250) Energy Mantle Long-range Tractor Beam Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Makeshift Salvage Targeting Computer Graphene Brace Force Field A0-MCA's Component Scanner > --- WEAPON ----------- Plasma Rifle Plasma Rifle Heavy Autocannon > --- INVENTORY -------- Reinforced Deuterium Engine Cooled Fission Core Antimatter Reactor Armored Medium Treads Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Energy Well Matter Compressor Machine Analyzer Experimental Terrain Scanner Advanced Targeting Computer Recoil Nullifier Improved Weapon Cycler Improved Transmission Jammer Hardened Heavy Armor Plating Dynamic Insulation System Long-range Tractor Beam Overtuned Beamcaster Improved Remote Datajack Improved Plasma Cutter Phasing Sabre DRS Beacon [Rating: 114] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Overtuned Huge Scrapsphere Treads Armored Treads Leg Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Hover Unit Antigrav System Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Autocannon Launcher Rocket Launcher Special Weapon CPS Tube Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 8 . . . . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 6 | . . . . . 3 . . . . 2 . . . . 1 Weapon 3 | . . . . . 2 . . . . . . . . . 1 Parts Attached 241 | 6 22 6 1 4 78 2 10 3 9 40 3 1 12 31 13 Power 33 | 1 4 . . 1 7 . . . 1 9 . . 4 6 . Engine 7 | 1 2 . . 1 2 . . . . . . . . 1 . Core 20 | . 2 . . . 5 . . . 1 8 . . . 4 . Reactor 6 | . . . . . . . . . . 1 . . 4 1 . Propulsion 45 | 2 4 1 1 . 16 . . . 1 2 . 1 3 10 4 Treads 19 | 2 3 1 . . 7 . . . . 1 . . 3 2 . Leg 2 | . . . . . . . . . . . . . . . 2 Wheel 15 | . 1 . 1 . 7 . . . . 1 . 1 . 3 1 Hover 9 | . . . . . 2 . . . 1 . . . . 5 1 Flight . | . . . . . . . . . . . . . . . . Utility 79 | 1 3 1 . 2 19 2 10 2 7 13 2 . 3 8 6 Device 57 | . 1 . . . 13 2 10 2 6 12 2 . 2 3 4 Storage 6 | 1 1 . . 1 1 . . . 1 . . . . . 1 Processor 11 | . 1 . . . 3 . . . . 1 . . 1 4 1 Hackware . | . . . . . . . . . . . . . . . . Protection 5 | . . 1 . 1 2 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 84 | 2 11 4 . 1 36 . . 1 . 16 1 . 2 7 3 Energy Gun 17 | 1 3 . . . 2 . . 1 . 3 1 . 1 2 3 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 48 | 1 6 3 . 1 25 . . . . 9 . . . 3 . Ballistic Cannon 2 | . . . . . . . . . . 1 . . 1 . . Launcher 2 | . . 1 . . 1 . . . . . . . . . . Special Weapon 12 | . . . . . 8 . . . . 3 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 . . 2 . 4 . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . 3 . System Corruption 5 | . . . . . . . . . . . . . . 5 . Parts Lost 57 | . 2 . . . 7 . 1 . . 6 3 . 4 13 21 Power 7 | . 1 . . . 1 . . . . 1 . . . 2 2 Propulsion 15 | . . . . . 3 . . . . 1 . . 1 4 6 Utility 17 | . . . . . 2 . 1 . . 2 . . 2 3 7 Weapon 18 | . 1 . . . 1 . . . . 2 3 . 1 4 6 Highest Loss Streak 13 | . 1 . . . 2 . 1 . . 3 2 . 3 12 13 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 85 | . 97 100 100 100 85 86 85 74 64 80 81 82 81 77 71 Engine 3 | . 5 14 14 14 4 . . . . . . . . 1 . Core 7 | . 6 . . . 7 13 13 13 13 7 11 11 4 1 3 Treads 9 | . 25 14 14 . 9 13 13 13 11 1 5 . 5 6 . Wheel 9 | . 2 14 14 28 10 6 6 6 6 8 5 11 6 4 . Device 13 | . . . . . 13 20 19 20 19 22 23 23 17 11 10 Storage 7 | . 14 14 14 14 6 6 6 6 6 5 5 5 5 4 3 Processor 4 | . 12 1 . . 2 . . . . 4 5 5 10 14 21 Protection 2 | . . 12 14 14 2 . . . . . . . . 1 . Energy Gun 3 | . 4 . . . . . . 3 6 1 5 11 13 9 1 Ballistic Gun 18 | . 21 28 28 28 23 26 26 11 . 19 17 11 6 3 9 Peak Build Rating 114 | 6 11 11 10 20 80 80 81 86 90 106 103 99 114 108 101 Average Rating 63 | 5 9 9 10 11 66 75 79 81 87 99 101 98 102 89 73 On Entrance 58 | . 6 9 10 10 20 75 76 77 86 87 102 99 99 81 94 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 168 | 12 50 51 50 102 139 138 138 141 145 149 147 145 168 153 60 Greatest Support 125 | 40 40 16 32 32 48 20 20 20 20 40 70 40 125 54 44 Greatest Overweight (x) 28 | 1 2 3 3 3 7 6 6 7 7 7 7 3 7 28 11 Average Overweight (x) 3 | . 1 2 2 1 4 6 6 6 7 4 6 3 3 4 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 10 Average Capacity 22 | 7 17 20 20 20 25 25 25 25 25 25 25 25 25 23 8 Most Carried 25 | 6 20 20 20 25 25 25 25 25 25 25 25 25 25 24 7 Average Carried 21 | 4 14 19 20 18 24 24 25 24 25 23 24 24 23 17 5 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 Class Distribution -------------------- 38% | Scavenger-Scrapper 26% | Scavenger-Tank 24% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 9416 | 275 563 132 241 30 3805 312 715 30 90 1913 487 90 126 327 280 Remotely 240 | . . . . . 42 . . . . . 198 . . . . Salvage Created 11951 | 94 859 133 . . 3752 . 1044 . 434 3637 1052 90 . 201 655 Parts 628 | 2 52 16 . . 177 . 37 . 10 216 61 7 . 13 37 Haulers Intercepted 6 | . 2 . . . 2 . . . . 2 . . . . . Recyclers Shooed 16 | . 1 . . . 11 . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 144 | . . 2 . . . . 38 . 16 . 58 7 . 23 . Prevented 1 | . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 147 | . 15 3 . . 37 . 18 . 6 36 18 1 . 7 6 Guns 145 | . 15 3 . . 37 . 18 . 5 36 18 1 . 7 5 Classes Destroyed 21 | 1 7 1 . . 9 . 2 . 1 . . . . . . Worker 5 | . . . . . 2 . . . . 2 . . . . 1 Builder 7 | . 1 . . . . . . . . 6 . . . . . Tunneler 2 | . 1 . . . . . . . . 1 . . . . . Hauler 6 | . 2 . . . 2 . . . . 2 . . . . . Recycler 16 | 1 2 . . . 9 . . . . 4 . . . . . Minesweeper 2 | . . . . . . . 1 . 1 . . . . . . Mechanic 5 | . . . . . 2 . 1 . . 2 . . . . . Operator 4 | . 2 . . . 1 . . . . 1 . . . . . Watcher 9 | . 3 . . . 1 . . . . 3 . . . . 2 Swarmer 30 | . 6 . . . 1 . 5 . . 4 7 . . 7 . Grunt 68 | . 9 . . . 19 . 6 . 3 16 9 . . . 6 Brawler 6 | . . . . . . . 4 . 1 1 . . . . . Duelist 3 | . . . . . 2 . . . . 1 . . . . . Protector 2 | . . . . . 1 . . . . 1 . . . . . Sentry 13 | . . . . . 4 . 1 . 1 5 1 1 . . . Specialist 1 | . . . . . 1 . . . . . . . . . . Hunter 4 | . . . . . 1 . 2 . . 1 . . . . . Programmer 14 | . . . . . 7 . . . . 7 . . . . . Behemoth 2 | . . . . . . . . . 1 . 1 . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . Scrapoid 2 | . . . . . 2 . . . . . . . . . . Best Kill Streak 10 | 1 5 1 . . 4 . 9 . 3 10 7 1 . 4 6 Combat Bots Only 9 | . 4 1 . . 3 . 9 . 3 8 7 1 . 4 3 Max Kills in Single Turn 3 | 1 2 1 . . 3 . 2 . 1 3 2 1 . 1 1 Gunslinging 1 | . . . . . 1 . 1 . . 1 1 . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1361 | . 85 37 . . 210 . 55 . 74 186 111 13 181 134 275 Missed 421 | . 27 12 . . 66 . 18 . 21 50 26 5 63 31 102 Damage Taken 14438 | . 633 525 . . 1953 . 530 . 825 2368 977 94 1661 1957 2915 Core 2472 | . 95 150 . . 130 . 71 . 225 161 74 13 48 339 1166 Absorbed by Shields 2832 | . . . . . 315 . 204 . 243 603 724 100 557 86 . Reduced by Siege Mode 91 | . . . . . . . . . . . 91 . . . . Regen/Repaired (Parts) 1592 | . 268 . . . 277 . 39 60 10 449 10 . 479 . . Core Remaining (%) 46 | 100 . . . 2 . . . . 49 . . . . 36 . Volleys Fired 487 | 5 78 29 . . 137 . 39 . 18 95 34 6 . 16 30 Largest 4 | 2 2 2 . . 4 . 4 . 1 4 4 4 . 3 3 Hottest 250 | 60 105 40 . . 201 . 118 . 250 250 230 220 . 238 173 Shots Fired 1466 | 10 148 57 . . 501 . 155 . 18 332 127 20 . 29 69 Gun 1452 | 10 148 56 . . 492 . 155 . 18 328 127 20 . 29 69 Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . . . . . . . Special 12 | . . . . . 8 . . . . 4 . . . . . Kinetic 1248 | 5 92 56 . . 473 . 155 . . 307 109 12 . . 39 Thermal 182 | . 46 . . . 12 . . . 18 21 18 8 . 29 30 Explosive 2 | . . 1 . . 1 . . . . . . . . . . Electromagnetic 22 | 5 10 . . . 7 . . . . . . . . . . Robot Hit Streak 23 | 2 10 8 . . 15 . 11 . 9 22 23 4 . 4 11 Robot Miss Streak 8 | 1 4 2 . . 6 . 4 . 8 5 6 3 . 3 3 Penetration Max 2 | . . . . . 2 . 1 . . 2 1 . . . 1 Secondary Targets 30 | . 2 . . . 5 . 4 . . 8 5 . . 3 3 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . 1 1 . . 1 1 Shots Hit Robots 964 | 6 93 43 . . 325 . 94 . 18 221 91 12 . 14 47 Core Hits 516 | 2 43 10 . . 205 . 38 . 26 113 40 4 . 7 28 Critical Kills 17 | . 1 . . . 5 . . . . 4 . . . 1 6 Critical Parts Destroyed 24 | . . 2 . . 5 . 2 . . 7 4 . . . 4 Critical Strikes 53 | . 2 3 . . 12 . 2 . . 11 8 . . 3 12 Burn 9 | . 1 . . . 2 . . . . . 3 . . 1 2 Destroy 44 | . 1 3 . . 10 . 2 . . 11 5 . . 2 10 Melee Attacks 1 | . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22782 | 77 1099 427 . . 6782 . 2261 . 1649 6950 2302 253 . 343 639 Guns 22458 | 77 1095 427 . . 6747 . 2261 . 1649 6688 2302 253 . 343 616 Cannons . | . . . . . . . . . . . . . . . . Explosions 294 | . . . . . 35 . . . . 259 . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 30 | . 4 . . . . . . . . 3 . . . . 23 Kinetic 18040 | 52 649 427 . . 6390 . 2261 . . 5859 2020 148 . . 234 Thermal 4497 | . 361 . . . 287 . . . 1649 1088 282 105 . 343 382 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 215 | 25 85 . . . 105 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 10 10 10 10 13 . Average Corruption 8 | . . . . . . . . . . 6 10 10 5 8 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 96 | . . . . . . . . . . 37 20 15 2 22 . Message Errors 28 | . . . . . . . . . . 12 4 5 1 6 . Matter Fused 26 | . . . . . . . . . . 8 7 4 . 7 . Heat Flow Errors 6 | . . . . . . . . . . 3 1 1 . 1 . Energy Discharges 12 | . . . . . . . . . . 4 3 1 1 3 . Parts Fused 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . . . . . . 4 3 1 . 2 . Data Loss (major) 3 | . . . . . . . . . . 1 1 1 . . . Misfires 5 | . . . . . . . . . . 2 . 1 . 2 . Alerts 3 | . . . . . . . . . . 1 . 1 . 1 . Misdirections 1 | . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 97 | . . . . . . . . . . 97 . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 97 | . . . . . . . . . . 97 . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . . . 95 . . . . 102 . . . . 10 Shots 3 | . . . . . 2 . . . . 1 . . . . . Rammed 7 | . 1 . . . . . . . . 1 . . . . 5 Targets Rammed 7 | . 1 . . . . . . . . 1 . . . . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 435 | . 216 . . . 374 . 283 . 274 290 260 235 . 435 406 Average Temperature 89 | . 62 . . . 80 . 52 . 131 73 62 104 . 193 111 Received Heat Transfer 2717 | . 228 90 . . 668 . 110 . 211 528 230 12 103 81 456 Effects 19 | . 2 . . . 2 . 3 . 1 3 . . . 7 1 Shutdowns 3 | . . . . . 1 . . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Interference 11 | . 2 . . . . . 3 . 1 3 . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . 1 . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Siege Activations 4 | . . . . . . . . . . . 4 . . . . Total Turns 91 | . . . . . . . . . . . 91 . . . . Longest Duration 36 | . . . . . . . . . . . 36 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . 1 Parts Melted 40 | . 2 1 . . 8 . 3 . 4 10 3 . . 2 7 Heat Transferred 8165 | . 930 . . . 698 . . . 2275 1435 874 161 . 748 1044 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 1154 | 5 294 . . . 1154 . . . . 1021 . . . . 138 Initial 300 | . 3 . . . . . . . . 300 . . . . . Average 333 | 1 81 . . . 452 . . . . 577 . . . . 49 Maximum Alert Level 4 | . 1 . . . 4 . . . . 3 . . . . . Low Security (%) 48 | 100 87 . 100 . 32 . . . . 5 . . . . 100 Level 1 16 | . 12 . . . 17 . . . . 24 . . . . . Level 2 19 | . . . . . 27 . . . . 40 . . . . . Level 3 13 | . . . . . 18 . . . . 29 . . . . . Level 4 1 | . . . . . 3 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 14 . 1 . . 8 . . . . 1 Investigation 4 | . 1 . . . 3 . . . . . . . . . . Extermination 8 | . . . . . 6 . . . . 2 . . . . . Reinforcement 9 | . 1 . . . 3 . . . . 4 . . . . 1 Assault 5 | . . . . . 2 . 1 . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 5 | . . . . . . . . . 1 1 . . 2 . 1 Communications Jammed 64 | . . . . . . . . . . . . . . . 64 Distress Signals 64 | . . . . . . . . . . . . . . . 64 Times Spotted 279 | . 25 3 . . 57 . 22 . 9 45 20 1 56 8 33 Peak Tracking Total 17 | . 5 2 . . 5 . 9 . 3 5 7 1 17 4 12 Tactical Retreats 14 | . 1 . . . 2 . . . . 1 1 . 3 1 5 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 5 | . 1 . . . 1 . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 47 | . 47 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 10 | . 4 . . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . Triggered 14 | . . . . . . . . . . . . . 14 . . Most Traps Carried 2 | . . . . 2 2 2 2 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 23 | . 1 . . . 6 . . . . 14 2 . . . . Max in Single Turn 9 | . 1 . . . 1 . . . . 9 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 45 | . 10 . . 2 19 1 . . 1 9 1 . 1 . 1 Terminals 24 | . 7 . . . 10 . . . 1 5 1 . . . . Fabricators 4 | . . . . . 2 . . . . 1 . . . . 1 Repair Stations 5 | . 1 . . . 2 . . . . 2 . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 131 | . 31 . . 4 53 1 . . 1 29 5 . 5 . 2 Successful 78 | . 17 . . 4 32 1 . . 1 12 5 . 5 . 1 Failed 52 | . 14 . . . 20 . . . . 17 . . . . 1 Catastrophic 7 | . . . . . 3 . . . . 4 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 54 | . 24 . . . 22 . . 1 . 7 . . . . . Terminals 71 | . 20 . . . 31 . . . 1 14 5 . . . . Fabricators 7 | . . . . . 3 . . . . 2 . . . . 2 Repair Stations 24 | . 7 . . . 10 . . . . 7 . . . . . Recycling Units 7 | . 4 . . . 3 . . . . . . . . . . Scanalyzers 10 | . . . . . 4 . . . . 6 . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Terminal Hacks 28 | . 1 . . 4 10 1 . . 1 1 5 . 5 . . Record 9 | . . . . 3 . . . . 1 . 5 . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 4 | . 1 . . . 3 . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 5 . . Open Door 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . Extermination Status 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . . . 1 Network Status 3 | . . . . . 2 . . . . . . . . . 1 Repair Station Hacks 20 | . 6 . . . 8 . . . . 6 . . . . . Scan Component 10 | . 3 . . . 4 . . . . 3 . . . . . Repair 10 | . 3 . . . 4 . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . . . 4 . . . . . Insert Component 4 | . . . . . 1 . . . . 3 . . . . . Analyze 2 | . . . . . 1 . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 10 . . . 10 . . . . 1 . . . . . Terminals 15 | . 7 . . . 7 . . . . 1 . . . . . Botnet 4 | . 2 . . . 2 . . . . . . . . . . Skim 11 | . 5 . . . 5 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units 4 | . 3 . . . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . . . . . . . Scrapoids 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 35 | . 9 . . . 15 . . . 1 8 1 . . . 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 10 | . 3 . . . 4 . . . . 3 . . . . . Time 400 | . 78 . . . 182 . . . . 140 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . 1 . . . . . . . . 1 . . . . . Non-combat 2 | . 1 . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 1 . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 14 | . . . . . 10 . 2 2 . . . . . . . Largest Group 5 | . . . . . 5 . 2 3 3 . . . . . . Highest-Rated Group 235 | . . . . . 235 . 59 112 112 . . . . . . Highest-Rated Ally 51 | . . . . . 47 . 30 51 51 . . . . . . Total Orders 3 | . . . . . . . . . . 3 . . . . . RETURN 3 | . . . . . . . . . . 3 . . . . . Ally Attacks 135 | . . . . . 102 . 11 . 22 . . . . . . Total Damage 2587 | . . . . . 1758 . 219 . 610 . . . . . . Kills 26 | . . . . . 16 . 2 . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 4 | . 1 . . . 3 . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 3 . 1 1 . 3 . 3 1 . . . Drone Launches 3 | . . . . . . . . . . 3 . . . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 21267 | 125 2789 407 137 2497 3236 798 2329 1453 1830 2117 627 468 1236 813 405 Spaces Moved 11702 | 62 1170 209 95 2082 1773 607 711 1051 653 1333 313 444 541 355 303 Core 96 | 4 . . . . . . . . . . . . . 1 91 Treads 1037 | 58 804 . . . . . . . . . 28 . 109 38 . Legs 9 | . . . . . . . . . . . . . . . 9 Wheels 10293 | . 366 209 95 2082 1773 607 711 1051 653 1333 285 444 432 251 1 Hover 267 | . . . . . . . . . . . . . . 65 202 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 130 130 115 115 100 130 130 130 140 100 140 100 100 48 50 Average Speed 132 | 154 187 143 143 117 129 130 130 135 140 114 156 100 138 146 94 Slowest Speed 1450 | 160 240 145 145 145 205 130 130 140 140 140 320 100 345 1450 600 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 98 20 9 89 38 66 79 85 74 25 52 61 63 57 13 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 5 | . 1 1 . . 2 1 . . . . . . . . . Known Exits Taken 7 | . 1 1 . . 1 . . . 1 1 1 . . 1 . Unknown Exits Taken 8 | 1 . . 1 1 . 1 1 1 . . . 1 1 . . Scrap Searched 18 | . . . . 6 . 1 2 3 3 . 2 . . 1 . Spaces Dug 4 | . . . . . 4 . . . . . . . . . . Terrain Destroyed 232 | . . 6 . . 29 . 37 . . 152 4 . . 2 2 Melee . | . . . . . . . . . . . . . . . . Projectile 142 | . . . . . 18 . 36 . . 82 4 . . 2 . AOE 87 | . . 6 . . 11 . . . . 70 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 16560 | 78 1628 266 97 2146 2476 620 2054 1084 1511 1747 369 455 1029 627 373 Wait 3692 | . 263 13 . . 397 . 1265 12 831 217 15 3 465 202 9 Move 11687 | 61 1169 208 94 2081 1772 606 710 1050 652 1332 312 443 540 354 303 Hop . | . . . . . . . . . . . . . . . . Pick Up 161 | 6 26 5 1 32 31 6 1 6 . 24 3 1 5 10 4 Fast Attach 70 | 6 8 . . . 22 . 1 3 1 6 . . 3 12 8 Attach 53 | . 2 1 . . 14 . . . . 13 1 1 4 14 3 Detach 6 | . 1 . . . . . . . . 2 . . 1 1 1 Swap 118 | . 12 5 1 4 42 2 9 . 8 21 2 . 5 5 2 Drop 192 | . 20 5 1 29 61 6 1 12 1 28 2 1 6 12 7 Fire 487 | 5 78 29 . . 137 . 39 . 18 95 34 6 . 16 30 Melee 1 | . 1 . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . 1 . . . . 5 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . Rewire 28 | . . . . . . . 28 . . . . . . . . Trap 48 | . 47 . . . . . . 1 . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Ext) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 881 | -10/Materials | Discovered new exit (range 16) 1097 | -10/Materials | Build established: Scavenger-Mutant 1220 | -10/Materials | Discovered new exit (range 5) 1997 | -10/Materials | Build established: Mutant 2055 | -10/Materials | Discovered new exit (range 16) 2130 | -10/Materials | Learned 2 Mines zone layouts 2202 | -10/Materials | Identified exit to Subcaves 2202 | -10/Materials | Learned location of 2 exits from Materials 2221 | -10/Materials | Learned 2 Storage zone layouts 2231 | -10/Materials | Learned 2 Materials zone layouts 2245 | -10/Materials | Learned Storage terminal intel 2265 | -10/Materials | Learned location of 2 exits from Subcaves 2659 | -10/Materials | Repaired Lgt. Treads 2686 | -10/Materials | Repaired Lgt. Treads 2713 | -10/Materials | Repaired Lgt. Treads 2915 | -10/Materials | Entered Subcaves 2916 | -10/Subcaves | Identified exit to Materials 2916 | -10/Subcaves | Identified exit to Recycling 3069 | -10/Subcaves | Core integrity fell below 50% 3096 | -10/Subcaves | Core integrity fell below 20% 3152 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3322 | -10/Subcaves | Entered Recycling 3366 | -9/Recycling | Scanned before Scraplab entrance 3445 | -9/Recycling | Entered Scraplab 3457 | -9/Recycling | Discovered new exit (range 3) 3459 | -9/Recycling | Entered Scraptown 3643 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3646 | -9/Scraptown | Learned Factory machine intel 3647 | -9/Scraptown | Learned Research non-interactive machine intel 3648 | -9/Scraptown | Learned location of 1 exit from Factory 3662 | -9/Scraptown | Discovered new exit (range 13) 3787 | -9/Scraptown | Visited UFD Registry 3787 | -9/Scraptown | Registered with UFD as "Pipestep" 4006 | -9/Scraptown | Visited Red Mages 4064 | -9/Scraptown | Visited Cyclists 4072 | -9/Scraptown | Entered Cyclist Reading Room 4102 | -9/Scraptown | Visited Shadow of the Wyrm 4138 | -9/Scraptown | Visited Observation Area 4167 | -9/Scraptown | Visited Assassins FH 4202 | -9/Scraptown | Visited Cave Peace 4273 | -9/Scraptown | Visited Infowarlord's Domain 4324 | -9/Scraptown | Visited Derelict Rescue Squad 4354 | -9/Scraptown | Visited Junk Repository 4381 | -9/Scraptown | Visited A0-MCA Data Center 4388 | -9/Scraptown | Given an A- rating by A0-MCA 4486 | -9/Scraptown | Visited Chapter 10 4524 | -9/Scraptown | Visited Supply Room 4582 | -9/Scraptown | Visited Science Guys 4616 | -9/Scraptown | Visited Curators Association 4653 | -9/Scraptown | Visited Scrapoid Pod Storage 5126 | -9/Scraptown | Found Scrapoid Pod 5156 | -9/Scraptown | Found Exp. Terrain Scanner 5330 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5783 | -9/Scraptown | Found DRS Beacon 5897 | -9/Scraptown | Found A0-MCA's Component Scanner 5949 | -9/Scraptown | Discovered new exit (range 5) 5956 | -9/Scraptown | Entered Factory 5956 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 5957 | -6/Factory | Identified exit to Factory 5958 | -6/Factory | Loaded intel: 297 machine locations 6263 | -6/Factory | Build established: Derelict-Tank 6789 | -6/Factory | Build established: Scavenger-Tank 7095 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 7182 | -6/Factory | Found Scrap Suit 7356 | -6/Factory | Found Scrap Suit 7428 | -6/Factory | Build established: Scavenger-Scrapper 7683 | -6/Factory | Identified exit to Lower Caves 7880 | -6/Factory | Learned location of Upper Caves (-4) 8095 | -6/Factory | Learned Hub_04(d) terminal intel 8122 | -6/Factory | Learned Hub_04(d) emergency access door positions 8140 | -6/Factory | Loaded intel: 75 trap records 8169 | -6/Factory | Learned 4 Proximity Caves zone layouts 8212 | -6/Factory | Repaired Hcp. Matter Pod 8255 | -6/Factory | Learned 2 Proximity Caves zone layouts 8269 | -6/Factory | Repaired Ovr. Coil Gun 8365 | -6/Factory | Repaired Neutrino Core 8411 | -6/Factory | Repaired Hrd. Heavy Armor Plating 8438 | -6/Factory | Central database locked down 8756 | -6/Factory | First assault squad dispatched 8776 | -6/Factory | Scrapoids reinforcements arrived? 8840 | -6/Factory | Lost 4 allies 8846 | -6/Factory | Found Scrap Suit 8873 | -6/Factory | Found Scrap Suit 9192 | -6/Factory | Entered Lower Caves 9549 | -6/Lower Caves | Learned location of Extension (-4) 9790 | -6/Lower Caves | Discovered new exit (range 16) 9990 | -6/Lower Caves | Entered another Lower Caves area 10210 | -6/Lower Caves | Discovered exit to Factory (range 30) 11773 | -6/Lower Caves | Encountered a Warlord checkpoint 11789 | -6/Lower Caves | Learned Factory stockpile data 11986 | -6/Lower Caves | Discovered new exit (range 8) 12052 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12128 | -6/Lower Caves | Destroyed 9 combat bots 12319 | -6/Lower Caves | Entered Zion 12319 | -6/Zion | Accompanied by 1 ally 12413 | -6/Zion | Received a hallucinogenic algorithm 12473 | -6/Zion | Discovered new exit (range 9) 12839 | -6/Zion | Found Prototype Device 12839 | -6/Zion | Identified Phasing AFG 12947 | -6/Zion | Found Prototype Energy Gun 12947 | -6/Zion | Identified Storm Laser 12965 | -6/Zion | Warned about trapping Zion interior 13090 | -6/Zion | Turned away by Imprinter 13237 | -6/Zion | Build established: Scavenger-Tank 13296 | -6/Zion | Gained Derelict followers 13313 | -6/Zion | Given A8's code to call for help 13439 | -6/Zion | Given the Hacking Drone Bay 13439 | -6/Zion | Found Prototype Device 13772 | -6/Zion | Entered Proximity Caves 13772 | -5/Proximity Caves | Accompanied by 3 allies 13865 | -5/Proximity Caves | Spotter reported a threat 13888 | -5/Proximity Caves | Learned location of 2 exits from Factory 13893 | -5/Proximity Caves | Spotter reported a threat 13990 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15190 | -5/Proximity Caves | Spotted B-75 Beast 15232 | -5/Proximity Caves | Destroyed B-75 Beast 15328 | -5/Proximity Caves | Core integrity fell below 50% 15495 | -5/Proximity Caves | Learned location of 2 exits from Factory 15602 | -5/Proximity Caves | Entered Factory 15602 | -5/Factory | Evolved 2 slots: Utility x2 15602 | -5/Factory | Identified Hacking Drone Bay 15603 | -5/Factory | Identified exit to Upper Caves 15604 | -5/Factory | Identified exit to Factory 15613 | -5/Factory | Identified exit to DSF 15902 | -5/Factory | Search patrols dispatched 15915 | -5/Factory | Repaired Neutrino Core 16015 | -5/Factory | Build established: Scavenger-Scrapper 16442 | -5/Factory | Repaired Ovr. Coil Gun 16498 | -5/Factory | Repaired Ovr. Beamcaster 16658 | -5/Factory | Destroyed 8 combat bots 16802 | -5/Factory | First assault squad dispatched 17416 | -5/Factory | Lost 3 parts (1u2w) 17552 | -5/Factory | System corruption reached 10% 17666 | -5/Factory | Build established: Scavenger-Tank 17719 | -5/Factory | Entered Upper Caves 17760 | -5/Upper Caves | Learned 8 Factory zone layouts 17843 | -5/Upper Caves | Spotted B-75 Beast 17875 | -5/Upper Caves | Destroyed B-75 Beast 18031 | -5/Upper Caves | Destroyed 7 combat bots 18038 | -5/Upper Caves | Attracted the attention of an 0b10 base 18117 | -5/Upper Caves | Learned Research trap positions 18117 | -5/Upper Caves | Learned Extension trap positions 18117 | -5/Upper Caves | Learned Research stockpile data 18264 | -5/Upper Caves | Identified exit to Upper Caves 18327 | -5/Upper Caves | Learned Factory security intel 18346 | -5/Upper Caves | Entered another Upper Caves area 18454 | -5/Upper Caves | Learned 4 Factory zone layouts 18600 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18653 | -5/Upper Caves | Build established: Scavenger-Scrapper 18723 | -5/Upper Caves | Discovered new exit (range 8) 18814 | -5/Upper Caves | Entered Warlord 18852 | -5/Warlord | System corruption cleaned by Quarantine Array 18997 | -5/Warlord | Rebuked by Warlord 19022 | -5/Warlord | Warlord's base attacked by MAIN.C 19201 | -5/Warlord | Lost 3 allies 19239 | -5/Warlord | Warlord forces counterattacked 19309 | -5/Warlord | Lost 5 allies 19471 | -5/Warlord | Build established: Scavenger-Tank 19697 | -5/Warlord | Warlord base infiltrated, sounded retreat 19754 | -5/Warlord | Lost 4 allies 19844 | -5/Warlord | Spotted Executioner 19856 | -5/Warlord | Spotted Executioner 19894 | -5/Warlord | Lost 7 allies 19914 | -5/Warlord | Found Hvy. Autocannon 19997 | -5/Warlord | Lost 7 allies 20020 | -5/Warlord | Discovered new exit (range 14) 20022 | -5/Warlord | Spotted Striker 20023 | -5/Warlord | Spotted Executioner 20050 | -5/Warlord | Entered Proximity Caves 20079 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 20081 | -4/Proximity Caves | Activated DRS Beacon 20474 | -4/Proximity Caves | Spotted B-86 Titan 20548 | -4/Proximity Caves | Core integrity fell below 50% 20629 | -4/Proximity Caves | Lost 12 parts (2p4n2u4w) 20863 | -4/Proximity Caves | Entered Factory 20863 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20864 | -4/Factory | Identified exit to Upper Caves 20864 | -4/Factory | Identified exit to Extension 20965 | -4/Factory | Build established: Scavenger-Gunner 21199 | -4/Factory | Lost 13 parts (2p4n3u4w) 21218 | -4/Factory | Core integrity fell below 50% 21227 | -4/Factory | Core integrity fell below 20% 21249 | -4/Factory | Lost 8 parts (2n4u2w) 21268 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 21228_ >> Machine Analyzer network decryption results: 21228_ Terminal x2 21228_ Penetrated by Slug. 21230_ K-01 Serf collects debris. 21230_ >> Machine Analyzer network decryption results: 21230_ Garrison Access x2 21231_ Triggered Ambush Trap. 21231_ B-60 Warrior emerges from a hatch in the floor. 21231_ G-67 Veteran emerges from a hatch in the floor. 21234_ Critical hit (Burn: +50). 21245_ Slammed into R-10 Processor. 21249_ R-10 Processor knocked back. 21251_ Slammed into R-10 Processor. 21251_ Destabilizing: System interference. 21251_ A0-MCA's Component Scanner temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ?????????????????????????T?????????????????? | | ????? ???????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #?????????#################????????????????? | | ????# #?????????# #????????????????? | | ????# #?????????# #????????????????? | | ????# #?????????# #????????????????? | | ????# ########### #????????????????? | | ????# + #????????????????? | | ????# ########### #????????????????? | | ????# #?????????# ]!! #????????????????? | | ????# #?????????# ]!! #????????????????? | | ????# #?????????# ]! #????????????????? | | #####+#####?????# #????????????????? | | #?????########+########????????????????? | | "" """ #????????# @ #???????????????????? | | "" """ #????????# u #???????????????????? | | "" """ = #????? % #???????????????????? | | #? #???????????????????? | | "" """ + H #???????????????????? | | "" """ #?R #???????????????????? | | "" """ # #???????????????????? | | #?# #### #???????????????????? | | ? #?# ????# #???????????????????? | | ? ?? #?? ?????### s ###???????????????????? | | ? ??? #??????????# s #?????????????????????? | | ?###????###??????????# s #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# s #?????????????????????? | | ?????????????????????# ??????????????????????? | | ??????????????????????? k??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? + | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 39 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 8 Salvage Targeting 4 Item Schematics ----------------- Cld. Aerolev Unit | -6/Factory | Scanalyzed KE Penetrator | -6/Factory | Hacked Imp. Plasma Cutter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombLongswordCanceller Manual? 0 Play Time 03:26:00 Cumulative 129.9 hours Start 2024.08.29 @ 18:53:07 End 2024.08.29 @ 22:31:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a81f761e-b75b-4582-a35e-1045450a71b6