Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 15:27:54 Player: nnnnsk Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (69) 345 Value Destroyed (1902) 1902 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 10941 Bonus ------- Follower Combat Kills 54 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 500/1300 Matter 247/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Signal Interpreter Transmission Jammer Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gravmag System Improved Flight Unit Improved VTOL Module Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Power Amplifier Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite EM Shield System Shield Improved System Shield System Restoration Module > --- WEAPON ----------- Mass Driver > --- INVENTORY -------- Light Nuclear Core Improved Signal Interpreter Transmission Jammer Improved Remote Datajack [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . . . . 1 Utility 9 | . . . . . 2 2 . . . . 1 . . . . 1 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 100 | 8 11 4 . 1 35 7 3 . . 2 6 1 . . . 14 3 4 . 1 Power 15 | 1 . . . 1 6 . . . . 1 2 . . . . 2 . 1 . 1 Engine 8 | 1 . . . 1 4 . . . . . 1 . . . . 1 . . . . Core 7 | . . . . . 2 . . . . 1 1 . . . . 1 . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 29 | 2 3 1 . . 14 3 1 . . . 1 . . . . 4 . . . . Treads 14 | 2 . 1 . . 11 . . . . . . . . . . . . . . . Leg 4 | . 3 . . . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . Flight 10 | . . . . . 2 3 1 . . . 1 . . . . 3 . . . . Utility 32 | 2 4 3 . . 5 2 1 . . 1 3 . . . . 7 2 2 . . Device 20 | 1 2 2 . . 2 1 1 . . . 1 . . . . 7 1 2 . . Storage 4 | 1 2 1 . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 3 1 . . . 1 . . . . . . . . . . Hackware 3 | . . . . . . . . . . . 2 . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 3 4 . . . 10 2 1 . . . . 1 . . . 1 1 1 . . Energy Gun 7 | 1 . . . . 5 . . . . . . . . . . 1 . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Ballistic Gun 6 | 2 3 . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . Launcher 3 | . . . . . 3 . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 1 . . 10 . . . . . . . . . . . . . . . Parts Lost 41 | . . . . 1 11 . . . . 3 . . . . . 9 3 . . 14 Power 7 | . . . . 1 2 . . . . 2 . . . . . 1 1 . . . Propulsion 15 | . . . . . 7 . . . . . . . . . . 4 . . . 4 Utility 16 | . . . . . 1 . . . . 1 . . . . . 3 2 . . 9 Weapon 3 | . . . . . 1 . . . . . . . . . . 1 . . . 1 Highest Loss Streak 9 | . . . . 1 5 . . . . 3 . . . . . 9 2 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 4 10 14 15 14 14 9 9 9 10 9 9 9 9 9 9 8 4 4 5 4 Power 1 | . 1 2 3 2 1 1 1 1 1 . . . . . . . . . 1 1 Propulsion 1 | 3 2 3 3 3 1 . . . 1 1 . 1 1 1 1 1 1 . . . Utility 5 | . 5 7 7 7 5 5 4 4 5 5 6 6 5 5 4 4 2 2 2 2 Weapon 2 | . 1 1 1 1 5 3 2 2 2 1 1 1 1 2 2 1 . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | 1 6 2 . . 8 5 . 3 . . 1 . 1 . 2 5 . 1 . 2 Power 5 | . 1 . . . 3 . . . . . . . . . . . . . . 1 Propulsion 8 | 1 4 . . . 1 . . . . . . . . . . 1 . 1 . . Utility 12 | . 1 1 . . 1 2 . 2 . . . . 1 . 1 2 . . . 1 Weapon 12 | . . 1 . . 3 3 . 1 . . 1 . . . 1 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 99 97 89 83 84 84 83 83 93 93 93 93 84 77 76 78 35 Engine 6 | . 14 14 14 13 4 . . . . . 1 . . . . . 5 1 . . Core 3 | . . . . . 4 7 7 7 7 6 2 6 6 6 6 5 4 3 5 1 Treads 12 | . 3 14 28 28 33 . . . . . . . . . . . . . . . Leg 5 | . 24 13 . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . 29 29 30 30 30 30 33 33 33 33 25 21 21 21 8 Device 13 | . 14 13 14 14 8 21 22 20 23 18 11 13 13 13 13 15 16 22 26 9 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 3 . . . . Processor 8 | . . . . . 17 15 15 15 15 15 15 13 13 13 13 11 10 10 10 6 Hackware 2 | . . . . . . . . . . . 8 13 13 13 13 11 10 10 10 6 Energy Gun 2 | . 1 . . . 8 . . . . . . . . . . . 2 . . . Ballistic Gun 11 | . 23 28 28 28 4 . . . . . . . . . . . . . . . Peak Build Rating 76 | 8 14 20 16 16 35 53 47 48 44 48 51 52 52 51 51 67 67 76 71 73 Average Rating 30 | 5 11 15 16 15 28 45 43 44 44 43 45 51 51 51 50 58 63 68 71 35 On Entrance 39 | . 8 14 16 16 16 33 44 44 44 44 33 51 52 51 51 51 59 57 76 71 Avg Prop Armor Cover (%) 7 | . . . . . 2 . . . . 8 7 . . . . 8 6 7 8 9 Naked Turns 75 | . . . . . . . . . . . . . . . . . . . . 75 Heaviest Build 38 | 11 30 30 30 32 38 20 19 20 19 20 28 22 26 25 25 28 27 32 23 23 Greatest Support 82 | 40 40 40 40 40 82 20 21 21 21 21 26 26 26 26 26 28 24 24 24 24 Greatest Overweight (x) 2 | . 1 1 . . 1 . . . . . 1 . . . . 2 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 11 | 6 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 8 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Carried 11 | 5 10 14 15 14 14 9 9 9 10 9 9 10 9 10 9 8 4 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 15 | 8 15 15 15 14 15 9 9 10 10 9 10 10 10 10 10 5 5 4 5 4 Class Distribution -------------------- 55% | Mutant 15% | Scout 13% | Hacker-Scout 7% | Scavenger-Mutant 4% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Matter Collected 2387 | 254 375 142 . 38 826 . . 203 . 10 35 65 58 . 46 232 5 98 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3121 | 75 488 86 . 38 1695 . . 254 . . 50 42 45 . . 116 . 232 . . Parts 145 | 6 32 5 . 4 71 . . 7 . . 4 2 2 . . 10 . 2 . . Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 3 . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 2 . . . . 2 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Combat Hostiles Destroyed 46 | . 11 2 . 3 26 . . . . . . . 3 . . 1 . . . . Guns 32 | . 11 2 . 3 16 . . . . . . . . . . . . . . . Cannons 7 | . . . . . 7 . . . . . . . . . . . . . . . AOE 5 | . . . . . 1 . . . . . . . 3 . . 1 . . . . Classes Destroyed 12 | 2 6 . . . 3 . . 1 . . . . . . . . . . . . Worker 4 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . Builder 4 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . 1 . . . . Hauler 6 | . 2 . . . 4 . . . . . . . . . . . . . . . Recycler 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . Watcher 4 | . 1 . . . 2 . . . . . . . . . . 1 . . . . Swarmer 14 | . 7 . . 3 . . . . . . . . 3 . . 1 . . . . Grunt 21 | . 4 2 . . 15 . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 9 | . . . . . 9 . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . 2 . . . 2 . . . . . . . . Packrat 4 | . . . . . . . . 2 . . . . . . . . . 2 . . Samaritan 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Best Kill Streak 6 | 1 4 2 . 3 6 . . . . . 1 . 3 . . 2 . . . . Combat Bots Only 3 | . 3 2 . 3 3 . . . . . . . 3 . . 1 . . . . Max Kills in Single Turn 3 | 1 2 1 . 1 1 . . 1 . . 1 1 3 . . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . . . . 3 . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Hostile Shots Fired 462 | . 74 14 . 19 201 . 2 . . 14 . . 23 . . 60 19 . . 36 Missed 138 | . 18 4 . 4 41 . . . . 9 . . 14 . . 22 13 . . 13 Hits 324 | . 56 10 . 15 160 . 2 . . 5 . . 9 . . 38 6 . . 23 Melee 9 | . . . . . 4 . 2 . . 3 . . . . . . . . . . Projectile 315 | . 56 10 . 15 156 . . . . 2 . . 9 . . 38 6 . . 23 Critical Strikes 11 | . . . . 1 7 . . . . . . . . . . 1 . . . 2 Damage Taken 6032 | . 549 132 . 113 2766 . 7 . . 151 . . 161 . . 690 136 . . 1327 Core 1549 | . 53 27 . 12 331 . . . . 55 . . 12 . . 259 . . . 800 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 198 | . 139 . . . . . . . . . . . . . . . . . . 59 Core Remaining (%) 80 | 100 . . . 63 39 . . . . 92 . . . . 98 74 . . 100 . Volleys Fired 270 | 5 64 8 . 9 145 . 1 . . . . . 3 . . 14 5 6 . 10 Largest 2 | 2 2 2 . 2 2 . 1 . . . . . 1 . . 1 1 1 . 1 Hottest 116 | 40 100 46 . 46 116 . 36 . . . . . 36 . . 80 90 90 . 47 Shots Fired 436 | 10 122 16 . 18 231 . 1 . . . . . 3 . . 14 5 6 . 10 Gun 337 | 10 116 16 . 18 170 . . . . . . . . . . 7 . . . . Cannon 69 | . . . . . 48 . . . . . . . . . . . 5 6 . 10 Launcher 10 | . . . . . 5 . 1 . . . . . 3 . . 1 . . . . Special 20 | . 6 . . . 8 . . . . . . . . . . 6 . . . . Kinetic 205 | 10 105 16 . 18 42 . . . . . . . . . . . . 4 . 10 Thermal 215 | . 17 . . . 184 . . . . . . . . . . 7 5 2 . . Explosive 10 | . . . . . 5 . 1 . . . . . 3 . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 3 9 9 . 7 23 . 12 . . . . . . . . 21 . 5 . . Robot Miss Streak 7 | 2 7 3 . 3 3 . . . . . . . . . . 4 . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . 1 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 299 | 5 66 10 . 13 172 4 2 6 . . 2 3 . . . 12 . 4 . . Core Hits 115 | 4 28 4 . 3 57 . . 4 . . . . 4 . . 9 . 2 . . Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 3 . . . 8 . . . . . . . . . . . . 1 . . Burn 8 | . . . . . 8 . . . . . . . . . . . . . . . Destroy 3 | . 3 . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 68 | . . . . . . 4 1 6 . 14 19 13 . . . 11 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . 1 6 . 14 19 13 . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . . . 11 . . . . Sneak Attacks 13 | . . . . . . 4 . 5 . . 2 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6172 | 41 768 145 . 206 3534 . 82 432 . . 166 209 100 . . 258 . 133 . 98 Guns 3732 | 41 768 145 . 206 2461 . . . . . . . . . . 111 . . . . Cannons 1072 | . . . . . 939 . . . . . . . . . . . . 133 . . Explosions 393 | . . . . . 132 . 47 . . . . . 100 . . 114 . . . . Melee 875 | . . . . . . . 35 432 . . 166 209 . . . 33 . . . . Ramming 100 | . . . . . 2 . . . . . . . . . . . . . . 98 Kinetic 1708 | 41 718 145 . 206 531 . . . . . . . . . . . . 67 . . Thermal 3082 | . 50 . . . 2855 . . . . . . . . . . 111 . 66 . . Explosive 393 | . . . . . 132 . 47 . . . . . 100 . . 114 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 14 | . . . . . 14 . . . . . . . . . . . . . . . Slashing 842 | . . . . . . . 35 432 . . 166 209 . . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . . 33 . . . . Highest Corruption 33 | . . . . . . . . . . . . . . . . 5 . . . 33 Average Corruption 12 | . . . . . . . . . . . . . . . . 4 . . . 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . . . . 4 . . . 6 Message Errors 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Matter Fused 4 | . . . . . . . . . . . . . . . . 2 . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 430 | . . . . . 32 . 31 60 . . 104 153 . . . . . 50 . . Projectiles 82 | . . . . . 32 . . . . . . . . . . . . 50 . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 348 | . . . . . . . 31 60 . . 104 153 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 182 | . . . . . 31 . . . . . . . 42 . . 11 . . . 98 Shots 3 | . . . . . 1 . . . . . . . 1 . . 1 . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 126 4 . . 324 . . . . 3 2 2 15 2 2 88 126 52 . 23 Average Temperature 48 | . 27 2 . . 65 . . . . 3 2 2 6 2 2 35 53 30 . 15 Received Heat Transfer 1627 | . 153 69 . . 1170 . . . . 21 . . 48 . . . 21 . . 145 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . 18 . . . . . . . . . . 1 . . . . Heat Transferred 6233 | . 148 . . . 5735 . . . . . . . . . . 250 . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Maximum Alert Level 2 | . . . . . 1 . . . . . 2 . . . . . . . . . Low Security (%) 86 | 100 100 100 . 100 75 100 . . . . . . . . . 100 100 . . 100 Level 1 8 | . . . . . 24 . . . . . 26 . . . . . . . . . Level 2 4 | . . . . . . . . . . . 73 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 475 | 5 142 50 . 50 342 154 . . . . 475 . . . . 59 7 . . 60 Initial 450 | . . . . . . 154 . . . . 450 . . . . . 7 . . . Average 78 | . 27 3 . 13 134 73 . . . . 411 . . . . 6 2 . . 11 Influence Increases 2846 | 10 344 50 . 70 923 48 . . . 165 598 45 225 . . 213 8 . . 147 Destroy 0b10 Robot/C 940 | . 220 40 . 60 520 . . . . . . . 60 . . 20 . . . 20 Destroy 0b10 Robot/NC 115 | 10 30 . . . 45 . . . . . 10 . . . . 20 . . . . Destroy Leader 230 | . 46 10 . 10 142 . . . . . . . . . . 12 . . . 10 Allied During Kill 7 | . . . . . . . . . . . . . . . . . . . . 7 Successful Hack 152 | . 13 . . . 48 28 . . . . 36 . . . . 13 . . . 14 Select Force Hacks 50 | . . . . . . 20 . . . . 30 . . . . . . . . . Disable Machine 135 | . 15 . . . 45 . . . . . 45 . . . . 30 . . . . Destroy Structure 107 | . 5 . . . 48 . . . . . 12 . . . . 28 8 . . 6 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . 15 . . . . 60 . . . . Lose Combat Pursuer 585 | . 15 . . . 75 . . . . 165 . 45 165 . . 30 . . . 90 Influence Decreases 2846 | 10 344 50 . 70 584 383 4 . . 165 290 245 81 252 . 196 25 . . 147 Entered New Map 586 | . . . . . . 185 3 . . . . 115 21 252 . . 10 . . . Time Decay 1887 | 10 344 50 . 60 484 198 1 . . 140 190 130 60 . . 143 13 . . 64 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . . . Lost Part 269 | . . . . 10 100 . . . . 25 . . . . . 53 2 . . 79 Lost Ally 4 | . . . . . . . . . . . . . . . . . . . . 4 Squads Dispatched 21 | . 2 1 . . 5 3 . . . 1 3 . . . . 3 1 . . 2 Investigation 6 | . 1 1 . . . 2 . . . . 1 . . . . . . . . 1 Extermination 5 | . . . . . . 1 . . . . 1 . . . . 2 1 . . . Reinforcement 6 | . 1 . . . 2 . . . . . 1 . . . . 1 . . . 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Distress Signals 11 | . 3 3 . . 2 . . . . 2 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 152 | . 23 4 . 3 48 . 1 . . 15 3 2 11 . . 15 16 . 3 8 Peak Tracking Total 10 | . 5 2 . 3 6 . 1 . . 7 3 3 8 . . 10 9 . 3 7 Tactical Retreats 25 | . 1 1 . . 4 . . . . 5 . 1 5 . . 3 3 . . 2 ECM-based Alert Blocks 22 | . . . . . . . . . . . . . . . . 5 17 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Traps Triggered 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Machines Disabled 9 | . 1 . . . 3 . . . . . 3 . . . . 2 . . . . Max in Single Turn 2 | . 1 . . . 2 . . . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Machines Accessed 48 | . 6 1 . 1 10 8 1 . . . 6 1 . 4 . 6 1 . . 3 Terminals 27 | . 5 . . 1 9 2 1 . . . 5 . . . . 2 1 . . 1 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . . . . . . . 2 . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . 2 . . . 1 Total Hacks 142 | . 19 1 . 2 32 14 1 . . . 18 1 . 28 . 16 2 . . 8 Successful 90 | . 9 1 . 1 20 8 1 . . . 9 1 . 28 . 7 . . . 5 Failed 52 | . 10 . . 1 12 6 . . . . 9 . . . . 9 2 . . 3 Catastrophic 5 | . 1 . . . 1 1 . . . . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 4 . . 2 15 1 . . 1 . 14 . . . . 2 2 . . 2 Terminals 85 | . 15 . . 2 31 4 1 . . . 17 . . . . 10 2 . . 3 Fabricators 4 | . . . . . . 4 . . . . . . . . . . . . . . Repair Stations 9 | . 4 . . . 1 . . . . . . . . . . . . . . 4 Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 8 | . . . . . . 4 . . . . . . . . . 4 . . . . Garrison Access 5 | . . . . . . 2 . . . . . . . . . 2 . . . 1 Terminal Hacks 53 | . 4 1 . 1 11 1 1 . . . 3 1 . 28 . 2 . . . . Record 12 | . . . . . . . 1 . . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . . . . . . 3 . . . . . . Open Door 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Locate Traps 4 | . 1 . . . 3 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 1 3 . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 8 | . 3 . . . 1 . . . . . . . . . . . . . . 4 Scan Component 5 | . 2 . . . 1 . . . . . . . . . . . . . . 2 Repair 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 4 . . . . . . . . . 3 . . . . Insert Component 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Analyze 3 | . . . . . . 2 . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 19 | . 2 . . . 8 1 . . . . 6 . . . . 1 . . . 1 Terminals 17 | . 2 . . . 8 . . . . . 5 . . . . 1 . . . 1 Botnet 9 | . 2 . . . 2 . . . . . 3 . . . . 1 . . . 1 Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . Skim 7 | . . . . . 6 . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . Download 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 6 . . . 8 8 . . . . 5 . . . . 4 1 . . 2 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . 2 . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . 1 . . 14 . . . . 11 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Time 127 | . 26 . . . . . . . . . . . . . . . . . . 101 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . 4 . . . . . . . . . 5 . . . . Non-combat 9 | . . . . . . 4 . . . . . . . . . 5 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . 4 . . . . . . . . . 6 . . . . no_distress 3 | . . . . . . 1 . . . . . . . . . 2 . . . . find_chute 2 | . . . . . . 1 . . . . . . . . . 1 . . . . find_fabricator 4 | . . . . . . 2 . . . . . . . . . 2 . . . . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Total Allies 2 | . . . . . . . . . . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . . . . . . . . . . 2 Highest-Rated Group 192 | . . . . . . . . . . . . . . . . . . . . 192 Highest-Rated Ally 96 | . . . . . . . . . . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . . . . . . . 11 Total Damage 375 | . . . . . . . . . . . . . . . . . . . . 375 Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Active Infowar (turns) 7291 | 24 1602 822 863 167 650 409 134 114 316 361 362 265 132 23 112 510 95 217 22 91 Optics 23 | . . . . . . . . . . 2 21 . . . . . . . . . Sensors 3132 | . . 6 . . . 409 127 114 316 349 362 265 128 23 112 496 95 217 22 91 Terrain 6081 | . 923 816 863 167 650 408 128 114 316 359 324 265 132 23 112 448 33 . . . Traps 1369 | . . . . . . 334 74 77 316 173 . . 4 . . 391 . . . . Seismic 703 | 24 679 . . . . . . . . . . . . . . . . . . . Jamming 6 | . . . . . . . 6 . . . . . . . . . . . . . ECM 68 | . . . . . . . . . . . . . . . . 20 48 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . 1 1 . . . . . . 2 . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Turns Passed 9250 | 130 1602 904 863 225 2021 414 134 114 316 372 389 265 132 23 112 570 95 217 22 330 Spaces Moved 8927 | 64 710 498 540 120 753 682 228 298 828 528 654 502 311 92 327 982 193 467 63 87 Core 8 | 6 . . . . . . . . . . . . . . . . . . . 2 Treads 1817 | 58 53 293 540 120 753 . . . . . . . . . . . . . . . Legs 862 | . 657 205 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6240 | . . . . . . 682 228 298 828 528 654 502 311 92 327 982 193 467 63 85 Fastest Speed 25 | 50 120 160 160 160 156 27 27 28 28 28 25 25 25 25 25 26 32 32 32 32 Average Speed 66 | 149 134 172 160 160 161 27 27 28 28 28 26 25 25 25 25 29 34 33 32 34 Slowest Speed 250 | 160 190 190 160 160 250 27 28 28 28 30 99 25 25 25 25 174 107 107 32 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 1 . 1 . . 1 . . . . 3 1 2 . . Potential Cave-ins 18 | . . . . . . . . . . 8 . . . . . 2 . . . 8 Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . . 6 Exploration Rate (%) 47 | 4 91 95 89 46 65 23 44 51 83 51 13 58 44 74 58 23 8 61 7 4 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 5 | . . . . 1 1 . . . . . 1 . . 1 . . . 1 . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . . . . . 4 . . . 1 2 . 4 . . 4 . . Spaces Dug 73 | . 4 . . . 9 . . . . 11 14 10 . . . 9 5 2 . 9 Terrain Destroyed 150 | . 4 . . . 44 . 5 . . 11 14 10 32 . . 14 5 2 . 9 Melee 44 | . . . . . . . . . . 11 14 10 . . . 9 . . . . Projectile 36 | . 4 . . . 16 . . . . . . . . . . . 5 2 . 9 AOE 70 | . . . . . 28 . 5 . . . . . 32 . . 5 . . . . Terrain Rammed 16 | . . . . . . . . . . . . . . . . . . . . 16 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res Total 11677 | 87 1239 526 539 134 1303 915 295 321 911 730 842 621 359 91 357 1228 213 523 64 379 Wait 2037 | . 416 5 . 3 289 183 57 8 84 184 148 105 41 . 27 180 12 37 1 257 Move 8888 | 63 709 497 539 119 752 679 227 295 827 527 651 501 310 91 326 975 190 462 62 86 Hop 9 | . . . . . . 1 . 1 . . 1 . . . . 3 1 2 . . Pick Up 89 | 10 16 4 . . 25 6 1 4 . . 5 . 1 . 2 10 . 4 . 1 Fast Attach 42 | 6 4 . . . 12 3 . . . . 3 1 . . . 7 2 2 . 2 Attach 53 | 1 1 . . 1 13 6 3 2 . 3 8 . . . . 9 . 4 . 2 Detach 21 | . . . . . 3 2 2 2 . 2 4 . . . . 1 1 2 1 1 Swap 76 | 1 13 8 . 2 38 2 3 . . . . . 3 . . 5 1 . . . Drop 91 | 1 16 4 . . 25 14 . 3 . . 3 1 1 . 2 13 1 4 . 3 Fire 270 | 5 64 8 . 9 145 . 1 . . . . . 3 . . 14 5 6 . 10 Melee 68 | . . . . . . 4 1 6 . 14 19 13 . . . 11 . . . . Ram 16 | . . . . . . . . . . . . . . . . . . . . 16 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 15 . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 394 | -10/Materials | Repaired Lgt. Treads 595 | -10/Materials | Discovered new exit (range 9) 1068 | -10/Materials | Discovered new exit (range 7) 1360 | -10/Materials | Discovered new exit (range 9) 1433 | -10/Materials | Discovered new exit (range 15) 1733 | -10/Materials | Entered Mines 1739 | -10/Mines | Met a Derelict bent on vengeance 1747 | -10/Mines | Learned Materials interactive machine intel 1777 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1781 | -10/Mines | Found Prototype Device 1781 | -10/Mines | Identified Exp. Sensor Array 1962 | -10/Mines | Discovered new exit (range 15) 2046 | -10/Mines | Discovered new exit (range 4) 2144 | -10/Mines | Met a Derelict shopkeep closing up shop 2354 | -10/Mines | Excavation squad dispatched 2354 | -10/Mines | A large section of the Mines collapsed 2602 | -10/Mines | Discovered new exit (range 3) 2628 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2629 | -10/Mines | Discovered new exit (range 5) 2637 | -10/Mines | Entered Exiles 2665 | -10/Exiles | Discovered new exit (range 15) 2684 | -10/Exiles | Met 8R-AWN 2706 | -10/Exiles | Met EX-HEX 2809 | -10/Exiles | Met EX-DEC 2875 | -10/Exiles | Visited The Gauntlet 3129 | -10/Exiles | Discovered new exit (range 14) 3245 | -10/Exiles | Met EX-BIN 3500 | -10/Exiles | Entered Mines 3678 | -9/Mines | Learned location of 1 exit from Lower Caves 3685 | -9/Mines | Learned location of Storage (-9) 3707 | -9/Mines | Discovered new exit (range 11) 3725 | -9/Mines | Entered Materials 3725 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3726 | -8/Materials | Loaded intel: 19 interactive machine locations 4158 | -8/Materials | Build established: Scavenger-Mutant 4181 | -8/Materials | Garrison activated, responded to threat 4814 | -8/Materials | Discovered new exit (range 14) 4830 | -8/Materials | Identified exit to Factory 4904 | -8/Materials | Learned location of Extension (-6) 4992 | -8/Materials | Build established: Mutant 5101 | -8/Materials | Learned location of 2 exits from Factory 5152 | -8/Materials | Learned 2 Storage zone layouts 5193 | -8/Materials | Learned 2 Lower Caves zone layouts 5266 | -8/Materials | Learned 2 Storage zone layouts 5316 | -8/Materials | Learned Storage trap positions 5377 | -8/Materials | Learned location of 1 exit from Extension 5520 | -8/Materials | Core integrity fell below 50% 5606 | -8/Materials | Lost 5 parts (1p3n1w) 5746 | -8/Materials | Entered Factory 5746 | -7/Factory | Evolved 2 slots: Utility x2 5747 | -7/Factory | Identified exit to Factory 6047 | -7/Factory | Build established: Scout 6158 | -7/Factory | Discovered new exit (range 9) 6160 | -7/Factory | Identified exit to Lower Caves 6160 | -7/Factory | Entered Lower Caves 6161 | -7/Lower Caves | Identified exit to Lower Caves 6294 | -7/Lower Caves | Entered another Lower Caves area 6326 | -7/Lower Caves | Learned Factory emergency access door positions 6405 | -7/Lower Caves | Discovered new exit (range 10) 6408 | -7/Lower Caves | Identified exit to Zion 6408 | -7/Lower Caves | Entered Zion 6438 | -7/Zion | Discovered new exit (range 15) 6513 | -7/Zion | Given A8's code to call for help 6520 | -7/Zion | Received a visual enhancement algorithm 6521 | -7/Zion | Ran a visual enhancement algorithm 6596 | -7/Zion | Discovered new exit (range 13) 6641 | -7/Zion | Met Imprinter 6693 | -7/Zion | Given the Hacking Drone Bay 6724 | -7/Zion | Identified exit to Proximity Caves 6724 | -7/Zion | Entered Proximity Caves 6850 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6912 | -6/Proximity Caves | Spotter reported a threat 7005 | -6/Proximity Caves | Spotter reported a threat 7040 | -6/Proximity Caves | Spotter reported a threat 7092 | -6/Proximity Caves | Discovered exit to Factory (range 14) 7096 | -6/Proximity Caves | Entered Factory 7096 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7097 | -6/Factory | Identified exit to Extension 7107 | -6/Factory | Lost 3 parts (2p1u) 7109 | -6/Factory | Discovered new exit (range 13) 7118 | -6/Factory | Identified exit to Lower Caves 7240 | -6/Factory | Identified exit to DSF 7446 | -6/Factory | Search patrols dispatched 7485 | -6/Factory | Build established: Hacker-Scout 7485 | -6/Factory | Entered Lower Caves 7707 | -6/Lower Caves | Discovered new exit (range 16) 7710 | -6/Lower Caves | Identified exit to Lower Caves 7750 | -6/Lower Caves | Entered another Lower Caves area 7799 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7879 | -6/Lower Caves | Discovered new exit (range 10) 7881 | -6/Lower Caves | Identified exit to Data Miner 7882 | -6/Lower Caves | Entered Data Miner 7882 | -6/Data Miner | Discovered new exit (range 6) 7887 | -6/Data Miner | Met Data Miner 7895 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7895 | -6/Data Miner | Learned location of Section 7 (-2) 7899 | -6/Data Miner | Received God Mode back door access code from Data Miner 7905 | -6/Data Miner | Identified exit to Proximity Caves 7905 | -6/Data Miner | Entered Proximity Caves 7906 | -5/Proximity Caves | Learned Factory garrison access intel 7910 | -5/Proximity Caves | Learned Factory stockpile data 8016 | -5/Proximity Caves | Discovered new exit (range 5) 8017 | -5/Proximity Caves | Identified exit to Factory 8017 | -5/Proximity Caves | Entered Factory 8017 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8019 | -5/Factory | Loaded intel: 4 garrison access locations 8042 | -5/Factory | Discovered new exit (range 8) 8048 | -5/Factory | Identified exit to Factory 8471 | -5/Factory | Lost 9 parts (1p4n3u1w) 8564 | -5/Factory | Identified exit to Upper Caves 8587 | -5/Factory | Entered another Factory area 8587 | -4/Factory | Evolved 2 slots: Utility x2 8665 | -4/Factory | Spotted B-86 Titan 8679 | -4/Factory | Discovered new exit (range 10) 8681 | -4/Factory | Identified exit to Upper Caves 8682 | -4/Factory | Entered Upper Caves 8695 | -4/Upper Caves | Learned location of Quarantine (-3) 8868 | -4/Upper Caves | Learned location of 1 exit from Research 8881 | -4/Upper Caves | Discovered new exit (range 11) 8884 | -4/Upper Caves | Identified exit to Upper Caves 8899 | -4/Upper Caves | Entered another Upper Caves area 8903 | -4/Upper Caves | Discovered new exit (range 5) 8904 | -4/Upper Caves | Identified exit to Research 8905 | -4/Upper Caves | Learned Research terminal intel 8921 | -4/Upper Caves | Entered Research 8921 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8922 | -3/Research | Identified exit to Quarantine 8923 | -3/Research | Loaded intel: 22 terminal locations 8956 | -3/Research | Build established: Hacker-Sprinter 8987 | -3/Research | Repaired Adv. Sensor Array 9039 | -3/Research | Repaired Imp. Flight Unit? 9044 | -3/Research | Enhanced Grunt warped into view, answering call for help 9052 | -3/Research | Enhanced Grunt warped into view, answering call for help 9060 | -3/Research | Incoming investigation squad redirected 9062 | -3/Research | Crushed by falling debris 9093 | -3/Research | Lost 8 parts (3n4u1w) 9112 | -3/Research | Crushed by falling debris 9159 | -3/Research | System corruption reached 10% 9172 | -3/Research | System corruption reached 30% 9173 | -3/Research | Crushed by falling debris 9176 | -3/Research | Crushed by falling debris 9176 | -3/Research | Core integrity fell below 50% 9207 | -3/Research | Lost 5 parts (1n4u) 9224 | -3/Research | Crushed by falling debris 9231 | -3/Research | Crushed by falling debris 9251 | -3/Research | Self-destructed Last Messages --------------- 09170_ Destabilizing: Core damaged (-26). 09170_ Destabilizing: Core damaged (-52). 09171_ Slammed into Earth. 09171_ Destabilizing: System corrupted (+1). 09172_ Slammed into Earth. 09172_ Destabilizing: System corrupted (+2). 09173_ The unstable cave ceiling collapses. 09173_ Crushed by falling debris. 09176_ The unstable cave ceiling collapses. 09176_ Crushed by falling debris. 09176_ Broken Imp. VTOL Module destroyed. 09176_ System corrupted by crushing effect (+1). 09182_ System corrupted: Energy discharge (-23). 09199_ System corrupted: Matter fused (-6). 09215_ FLPQLR5K KH:YIA/WCFVP=4EZ 09224_ The unstable cave ceiling collapses. 09224_ Crushed by falling debris. 09231_ The unstable cave ceiling collapses. 09231_ Crushed by falling debris. 09237_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ??????????????????????####???????????????????????? | | ??????????????????????#####??????????????????????? | | ???????????????????????##@##????????????????????"" | | ????????????????????????#####???????????????????"" | | ?????????????????????????#####???????????????????? | | ??????????????????????????#####??????????????????? | | ???????????????????????????## ##?????????????????? | | ????????????????????????????## ##?????????##?????? | | ?????????????????????????????##"########## ##????? | | ?????????????????????????????###* *%! #????? | | ?????????????????????????????#"" = !#????? | | ?????????????????????????????#""= #????? | | ?????????????????????????????#""%! ""#????? | | ?????????????????????????????#G=!*! ""#????? | | ?????????????????????????????#""]! ""#????? | | ?????????????????????????????#"" [[ T#????? | | ?????????????????????????????#"" [[ ""#????? | | ?????????????????????????????### [[ ""#????? | | ???????????????????????????????# ""#????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ?????????????????????#####????######"#/#""######## | | ???????????????????? """"""""""" | | ???????????????????? """"T"""" | | ??????????????????? | | ???????????????????= ] | | ??????????????????== ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 340 Matter Stores 334 Matter Capacity 350 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Power Amplification 30 Additional Mass Support 6 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 22 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Force Booster | -7/Zion | Archive System Guard | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Coil Gun | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Cmb. Antigrav System | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Adv. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Downloaded S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -10/Materials Adv. Sensor Array | 12% | -3/Research Imp. Flight Unit | 5% | -3/Research Studied --------- Imp. Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed CompanionTacticalClaws Manual? 0 Play Time 02:28:18 Cumulative 98.5 hours Start 2026.07.05 @ 12:26:19 End 2026.07.05 @ 15:27:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 100 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 296b67f1-872a-4af0-b3ce-ea5388603b97