Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 21:54:52 Player: Xcalibur Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (909) 909 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6449 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 254/300 Energy 20/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Light EM Pulse Cannon > --- INVENTORY (5) ---- Drone Bay (2/2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Light Armor Plating A0-MCA's Component Scanner Scrapoid Pod > --- WEAPON ----------- Dispersion Rifle Junk Cannon > --- INVENTORY -------- Angular Momentum Engine Cooled Nuclear Pulse Thruster Core Analyzer ECM Suite Long-range Tractor Beam Drone Bay Overtuned Pulse Rifle Heavy Laser Light EM Pulse Cannon HERF Cannon Gauss Rifle Light Antimatter Cannon Heavy Missile Launcher Power Sword DRS Beacon [Rating: 93] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Scrapoid Pod Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Improved Light Armor Plating Weapon Junk Cannon Energy Gun Heavy Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Launcher Heavy Missile Launcher Special Weapon Junk Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Slots Evolved 12 | . . . . . 10 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 8 | . . . . . 6 2 Weapon 1 | . . . . . 1 . Parts Attached 55 | 7 6 2 8 11 6 15 Power 6 | 1 1 . 1 1 . 2 Engine 4 | 1 1 . 1 1 . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 16 | 2 4 1 2 3 1 3 Treads 6 | 1 1 . 1 2 1 . Leg . | . . . . . . . Wheel 7 | 1 3 1 1 1 . . Hover 1 | . . . . . . 1 Flight 2 | . . . . . . 2 Utility 17 | 2 1 1 1 3 4 5 Device 10 | 1 . 1 1 1 2 4 Storage 3 | 1 . . . 1 1 . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 2 | . 1 . . . 1 . Artifact . | . . . . . . . Weapon 16 | 2 . . 4 4 1 5 Energy Gun 5 | 1 . . 1 1 . 2 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 6 | 1 . . 2 2 . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 12 | . 2 . 5 . 1 4 Power 1 | . . . 1 . . . Propulsion 7 | . 1 . 1 . 1 4 Utility 2 | . 1 . 1 . . . Weapon 2 | . . . 2 . . . Highest Loss Streak 4 | . 1 . 3 . 1 4 To Critical Strikes . | . . . . . . . Average Backups 10 | 4 7 8 7 12 7 10 Power . | . . 1 1 1 1 . Propulsion 1 | 2 3 2 2 2 . . Utility 2 | . . . . 2 1 2 Weapon 4 | 1 3 4 3 4 5 6 Tool/Special . | . . . . . . . Unused Backups 19 | . 5 . 2 6 . 6 Power 2 | . . . . 1 . 1 Propulsion 2 | . 2 . . . . . Utility 6 | . 1 . . 3 . 2 Weapon 8 | . 2 . 2 1 . 3 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 84 | . 94 100 93 89 70 70 Engine 10 | . 14 14 13 14 5 2 Treads 17 | . 15 14 15 18 21 13 Wheel 6 | . 12 14 11 7 . . Device 10 | . 8 11 9 8 10 18 Storage 12 | . 14 14 14 14 10 5 Processor 4 | . . . . 5 5 8 Protection 1 | . . 2 . . 2 4 Energy Gun 4 | . 14 14 6 2 4 4 Ballistic Gun 7 | . 14 14 17 9 . . Special Weapon 5 | . . . . 7 5 4 Peak Build Rating 93 | 7 7 7 12 35 63 93 Average Rating 33 | 5 6 6 9 25 60 78 On Entrance 17 | . 7 7 7 7 35 61 Naked Turns 26 | . . . . . . 26 Heaviest Build 82 | 13 15 15 24 42 80 82 Greatest Support 91 | 20 40 10 40 51 91 68 Greatest Overweight (x) 2 | 1 1 1 1 2 1 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 8 14 15 14 Most Carried 15 | 8 8 8 8 15 14 15 Average Carried 11 | 4 7 8 7 13 8 11 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 15 | 8 8 8 8 15 9 2 Class Distribution -------------------- 69% | Mutant 10% | Skirmisher 10% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Tank | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Matter Collected 1084 | 321 159 51 121 50 86 296 Remotely . | . . . . . . . Salvage Created 1106 | 174 335 26 126 . 99 346 Parts 62 | 16 15 4 9 . 2 16 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 3 | 1 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Combat Hostiles Destroyed 15 | . 4 . 2 . 2 7 Guns 8 | . 4 . 2 . . 2 Cannons 2 | . . . . . 1 1 AOE 3 | . . . . . 1 2 Classes Destroyed 12 | 2 3 . 2 . 1 4 Builder 1 | . . . . . . 1 Tunneler 6 | 5 . 1 . . . . Hauler 2 | . 1 . . . . 1 Recycler 2 | 1 1 . . . . . Watcher 2 | . 2 . . . . . Swarmer 3 | . . . . . . 3 Grunt 5 | . 4 . . . 1 . Sentry 1 | . . . . . 1 . Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Cobbler 1 | . . . 1 . . . Subdweller 2 | . . . 2 . . . Best Kill Streak 4 | 3 2 1 1 . 1 4 Combat Bots Only 3 | . 2 . 1 . 1 3 Max Kills in Single Turn 2 | 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Hostile Shots Fired 234 | . 22 . 35 . 13 164 Missed 95 | . 3 . 13 . 7 72 Hits 139 | . 19 . 22 . 6 92 Melee 4 | . . . . . . 4 Projectile 135 | . 19 . 22 . 6 88 AOE 7 | . . . 7 . . . Critical Strikes 5 | . . . . . . 5 Damage Taken 3368 | . 347 . 751 . 237 2033 Core 1399 | . 61 . 142 . 24 1172 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . . . 18 97 . Volleys Fired 118 | 17 25 5 28 . 12 31 Largest 2 | 2 2 2 2 . 1 2 Hottest 157 | 70 70 70 95 . 69 157 Shots Fired 197 | 34 50 10 47 . 12 44 Gun 167 | 34 50 10 41 . 2 30 Cannon 8 | . . . 6 . . 2 Launcher 2 | . . . . . . 2 Special 20 | . . . . . 10 10 Kinetic 73 | 17 25 5 21 . . 5 Thermal 100 | 17 25 5 26 . 2 25 Explosive 2 | . . . . . . 2 Electromagnetic 2 | . . . . . . 2 Impact 20 | . . . . . 10 10 Robot Hit Streak 12 | 6 7 2 12 . 4 8 Robot Miss Streak 4 | 3 4 3 1 . 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 124 | 22 30 4 37 . 8 23 Core Hits 48 | 7 16 1 8 . 3 13 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 5 | . . . . . 1 4 Critical Strikes 8 | 1 2 . . . 1 4 Burn 2 | 1 1 . . . . . Destroy 2 | . 1 . . . . 1 Smash 4 | . . . . . 1 3 Melee Attacks 2 | . . . . . 2 . Impact . | . . . . . . . Slashing 2 | . . . . . 2 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2917 | 268 406 50 532 . 547 1114 Guns 1561 | 268 365 50 445 . . 433 Cannons 107 | . . . 87 . . 20 Explosions 371 | . 41 . . . 76 254 Melee 62 | . . . . . 62 . Ramming . | . . . . . . . Kinetic 611 | 104 175 14 263 . . 55 Thermal 1113 | 164 190 36 269 . 76 378 Explosive 295 | . 41 . . . . 254 Electromagnetic 20 | . . . . . . 20 Impact 816 | . . . . . 409 407 Slashing 62 | . . . . . 62 . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 297 | . 14 . . . 43 240 Projectiles 269 | . . . . . 43 226 Explosions 28 | . 14 . . . . 14 Melee . | . . . . . . . Knockbacks 4 | . . . . . 1 3 Impact 4 | . . . . . 1 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 200 | . 100 . . . 100 . Shots 2 | . 1 . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 174 | 81 174 45 6 . . 130 Average Temperature 40 | 32 49 22 6 . . 39 Received Heat Transfer 300 | . 141 . 24 . 36 99 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 1 | . . . . . . 1 Impact Corruptions 5 | . . . . . 1 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2455 | 555 629 111 629 . 50 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 163 | 5 70 11 . . 163 82 Initial 11 | . . 6 . . . 11 Average 30 | . 33 1 . . 49 24 Influence Increases 777 | 30 250 5 . . 212 280 Destroy 0b10 Robot/C 260 | . 80 . . . 40 140 Destroy 0b10 Robot/NC 65 | 30 20 5 . . . 10 Destroy Leader 58 | . 26 . . . 10 22 Successful Hack 27 | . 15 . . . 12 . Disable Machine 105 | . 15 . . . 60 30 Destroy Structure 142 | . 34 . . . 90 18 Lose Combat Pursuer 120 | . 60 . . . . 60 Influence Decreases 698 | 30 234 21 . . 187 226 Entered New Map 24 | . . 10 . . . 14 Time Decay 604 | 30 214 11 . . 177 172 Lost Part 70 | . 20 . . . 10 40 Squads Dispatched 5 | . 1 . . . 1 3 Investigation . | . . . . . . . Extermination 2 | . . . . . 1 1 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Distress Signals . | . . . . . . . Communications Jammed 3 | . . . . . . 3 Distress Signals 3 | . . . . . . 3 Times Spotted 52 | . 16 . 5 . 4 27 Peak Tracking Total 18 | . 4 . 2 . 2 18 Tactical Retreats 3 | . 2 . . . . 1 Traps | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . 1 . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . 1 1 . . Machines | -11 -10 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Disabled 7 | . 1 . . . 4 2 Max in Single Turn 3 | . 1 . . . 3 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Accessed 17 | . 5 . . 6 4 2 Terminals 8 | . 4 . . . 3 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 14 . . 29 5 2 Successful 39 | . 9 . . 29 1 . Failed 11 | . 5 . . . 4 2 Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual 12 | . 10 . . . 1 1 Terminals 17 | . 13 . . . 3 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 2 1 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 36 | . 7 . . 29 . . Record 21 | . . . . 21 . . Robot Analysis 11 | . 3 . . 8 . . Branch Access Points 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 5 . . . 4 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Active Infowar (turns) 2141 | 41 299 145 85 918 . 653 Optics 1 | . . . 1 . . . Sensors 574 | . . . . . . 574 Seismic 1487 | 41 299 145 84 918 . . Jamming 88 | . . . . . . 88 ECM 79 | . . . . . . 79 Robot Analysis Total 11 | . 3 . . 8 . . Derelict Logs Recovered 5 | . . 2 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Turns Passed 5506 | 201 498 166 377 2692 796 776 Spaces Moved 3547 | 86 375 154 239 1965 406 322 Core 65 | 2 . . . . . 63 Treads 1490 | 79 5 . 5 746 406 249 Legs . | . . . . . . . Wheels 1982 | 5 370 154 234 1219 . . Hover . | . . . . . . . Flight 10 | . . . . . . 10 Fastest Speed 32 | 50 95 95 95 110 160 32 Average Speed 138 | 153 95 95 107 135 184 193 Slowest Speed 240 | 160 160 95 160 160 240 240 Overloaded Moves 3 | . . . . . . 3 Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 5 41 43 18 92 6 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 7 | . . 1 . 6 . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 115 | . 32 . 2 . 69 12 Melee . | . . . . . . . Projectile 6 | . . . 2 . 2 2 AOE 109 | . 32 . . . 67 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Total 3934 | 117 465 163 310 2010 440 429 Wait 109 | . 34 . 23 . 8 44 Move 3539 | 85 374 153 238 1964 405 320 Hop 1 | . . . . . . 1 Pick Up 47 | 8 10 1 6 16 1 5 Fast Attach 30 | 7 2 1 2 6 2 10 Attach 17 | . 2 . 2 2 6 5 Detach 7 | . . . 1 1 1 4 Swap 18 | . 7 1 4 3 2 1 Drop 45 | . 11 2 6 17 1 8 Fire 118 | 17 25 5 28 . 12 31 Melee 2 | . . . . . 2 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . 1 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 202 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 700 | -10/Materials | Entered Mines 735 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 765 | -10/Mines | Learned 2 Materials zone layouts 783 | -10/Mines | Learned location of Zion (-6) 861 | -10/Mines | Discovered new exit (range 5) 866 | -10/Mines | Entered Subcaves 867 | -10/Subcaves | Approached by a straggling Scientist 986 | -10/Subcaves | Core integrity fell below 50% 1103 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1229 | -10/Subcaves | Ambushed by Subdweller buried in earth 1240 | -10/Subcaves | Core integrity fell below 20% 1243 | -10/Subcaves | Entered Scraptown 1267 | -7/Scraptown | Lost 3 parts (1n2w) 1376 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1380 | -7/Scraptown | Visited Science Testing Area 1473 | -7/Scraptown | Visited Symbiants 1508 | -7/Scraptown | Visited CPS Storage 1521 | -7/Scraptown | Visited Bundlers 1594 | -7/Scraptown | Visited Comm Corps 1640 | -7/Scraptown | Visited TADAMA 1702 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1704 | -7/Scraptown | Learned location of Extension (-6) 1706 | -7/Scraptown | Learned Factory stockpile data 2063 | -7/Scraptown | Visited Awakened 2193 | -7/Scraptown | Discovered new exit (range 3) 2334 | -7/Scraptown | Visited UFD Registry 2334 | -7/Scraptown | Registered with UFD as "Smooththruster" 2364 | -7/Scraptown | Visited Curators Association 2384 | -7/Scraptown | Visited Junk Cannon Lab 2417 | -7/Scraptown | Found Prototype Special Weapon 2417 | -7/Scraptown | Identified Junk Cannon 2632 | -7/Scraptown | Visited Derelict Rescue Squad 2643 | -7/Scraptown | Found DRS Beacon 2671 | -7/Scraptown | Visited Junk Repository 2838 | -7/Scraptown | Visited Scrapoid Pod Storage 2864 | -7/Scraptown | Visited A0-MCA Data Center 2874 | -7/Scraptown | Given a B- rating by A0-MCA 2881 | -7/Scraptown | Found A0-MCA's Component Scanner 2914 | -7/Scraptown | Visited Analyses Database 2941 | -7/Scraptown | Visited Abandonware Association 2961 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2970 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3554 | -7/Scraptown | Discovered new exit (range 3) 3562 | -7/Scraptown | Warned about trapping Scraptown 3590 | -7/Scraptown | Found Scrap Suit 3672 | -7/Scraptown | Found Scrapoid Pod 3745 | -7/Scraptown | Visited Supply Room 3831 | -7/Scraptown | Met Optimus 3831 | -7/Scraptown | Accepted into 0bPrime 3935 | -7/Scraptown | Entered Factory 3935 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 4016 | -5/Factory | Discovered new exit (range 7) 4222 | -5/Factory | Build established: Gunner 4619 | -5/Factory | Build established: Tank 4731 | -5/Factory | Entered another Factory area 4731 | -4/Factory | Evolved 2 slots: Utility x2 4821 | -4/Factory | Garrison activated, responded to threat 5178 | -4/Factory | Build established: Skirmisher 5448 | -4/Factory | Spotted Executioner 5449 | -4/Factory | Cargo convoy interrupted 5450 | -4/Factory | Released all parts (14) 5450 | -4/Factory | Spotted Executioner 5450 | -4/Factory | Spotted Executioner 5450 | -4/Factory | Spotted Striker 5456 | -4/Factory | Core integrity fell below 50% 5502 | -4/Factory | Core integrity fell below 20% 5507 | -4/Factory | Destroyed by Striker with Plasma Lance Last Messages --------------- 05460_ K-01 Serf collects debris. 05461_ Slug penetrates Executioner. 05461_ Slug penetrates K-01 Serf. 05461_ K-01 Serf destroyed. 05461_ Penetrated by Slug. 05463_ U-05 Engineer builds a Wall. 05465_ Slug penetrates Subcomponent Replicator. 05465_ Subcomponent Replicator disabled. 05467_ Antigrav System destroyed. 05468_ E-15 Imp destroyed. 05473_ Acquired Cesium-ion Thruster. 05474_ Acquired 10 matter. 05477_ Cesium-ion Thruster destroyed. 05494_ Slug penetrates Wall. 05496_ Slug penetrates Striker. 05501_ System corrupted: Gauss Rifle rejected. 05501_ Critical hit (Impale). 05503_ P-70 Sage resets Striker, system corruption cleaned. 05507_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05507_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | """"" #??????????????????????? | | """" #??????????????????????? | | "" #??????????????????????? | | #??????????????????????? | | ##########?????????????? | | # #?????????????? | | ### # """ """#?????????????? | | ??# # """ """#?????????????? | | ??# # """ R"#?????????????? | | ??# # """#?????????????? | | ??# # """ #?????????????? | | ### + """ #?????????????? | | # # """ #?????????????? | | # # #?????????????? | | # ###+###########????????? | | # # # ######???? | | # # # """" ## ???? | | + # # """" ## """"?? | | # # # """" ## """" # | | # # # """" ## """" # | | # ### # ## """" # | | # #?# # ## ? | | # ### ###+####+### """" ? | | # # """" ? | | ### p p """" # | | ### #K@"""" # | | #######+###### # # | | #####+#######????????# # """" # | | #????????# # """" # | | #????????# # """" # | | #????????# # """" ? | | #????????+ # ??? | | #????????# #! ??? | | #????????? ######??? | | #????????? ????????? | | #?????????#????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #############??????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 22 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkMiniBooster Manual? 0 Play Time 01:09:58 Cumulative 102.3 hours Start 2025.06.16 @ 20:42:19 End 2025.06.16 @ 21:54:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 45 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0018f7e8-9457-453d-890b-0c4cacb6f8e2