Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.02 @ 15:48:47 Player: CreepyD Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (227) 1135 Value Destroyed (10282) 10282 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3063) 3063 TOTAL SCORE: 21560 Bonus ------- High Alert Combat Kills 2391 Follower Combat Kills 672 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 76/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Light Quantum Reactor Biometal Leg Experimental Heat Sink Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Large Storage Unit Long-range Sensor Array Improved Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Improved Phase Shifter Advanced Force Field Improved Hacking Suite > --- WEAPON ----------- Quantum Rifle Railgun Mass Driver Heavy Gauss Cannon > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Experimental Heat Sink Shock Absorption System Advanced Field Recycling Unit [Rating: 151] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Hypervelocity Mass Driver Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Hypervelocity Mass Driver Special Weapon Improved Remote Datajack Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . . 2 2 . 2 2 2 Power 2 | . . . . . . 1 . . . . . 1 . . Propulsion 2 | . . . . . . 1 . . 1 . . . . . Utility 10 | . . . 2 . 1 . . . 1 1 . 1 2 2 Weapon 2 | . . . . . 1 . . . . 1 . . . . Parts Attached 281 | 9 . 5 15 7 13 4 3 7 17 10 56 49 73 13 Power 48 | 1 . 1 3 1 . 1 1 1 2 . 7 11 16 3 Engine 12 | 1 . 1 3 1 . 1 . . 2 . 2 1 . . Core 9 | . . . . . . . . . . . 5 4 . . Reactor 27 | . . . . . . . 1 1 . . . 6 16 3 Propulsion 74 | 4 . . 5 1 6 2 . . 3 3 23 7 14 6 Treads 12 | 2 . . . . . . . . 1 . 4 2 3 . Leg 36 | . . . . . 3 1 . . 1 1 17 3 9 1 Wheel 21 | 2 . . 5 1 3 1 . . 1 2 2 2 2 . Hover 1 | . . . . . . . . . . . . . . 1 Flight 4 | . . . . . . . . . . . . . . 4 Utility 85 | 2 . 1 4 3 2 . 1 2 6 2 14 17 28 3 Device 52 | . . . 2 1 2 . 1 1 3 2 5 13 22 . Storage 4 | 2 . . . . . . . . . . . . 1 1 Processor 13 | . . . . . . . . 1 2 . 5 1 3 1 Hackware 3 | . . . . . . . . . 1 . . 2 . . Protection 13 | . . 1 2 2 . . . . . . 4 1 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 74 | 2 . 3 3 2 5 1 1 4 6 5 12 14 15 1 Energy Gun 15 | 1 . 2 1 . 2 . . 1 2 . . 2 3 1 Energy Cannon 9 | . . 1 . . . . . 1 2 . 4 1 . . Ballistic Gun 18 | 1 . . . 1 1 . . . . . 4 3 8 . Ballistic Cannon 16 | . . . . . . 1 1 2 2 1 2 3 4 . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 1 . 1 . . . . 4 2 4 . . Piercing Weapon 3 | . . . 1 1 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 2 . . . 2 . . . 1 5 1 Parts Lost 119 | . . . 2 3 5 . 1 . 11 4 34 19 14 26 Power 15 | . . . 1 . . . . . 2 2 1 5 2 2 Propulsion 39 | . . . . 1 2 . . . 3 2 15 4 3 9 Utility 38 | . . . . 2 1 . . . 3 . 9 7 6 10 Weapon 27 | . . . 1 . 2 . 1 . 3 . 9 3 3 5 Highest Loss Streak 17 | . . . 2 2 4 . 1 . 9 4 10 17 7 13 Average Slot Usage (%) 85 | . 82 74 85 88 67 81 83 96 77 90 90 81 89 69 Engine 3 | . 7 3 9 11 9 15 8 7 9 6 1 1 . . Core 1 | . . . . . . . . . . . 7 3 . . Reactor 6 | . . . . . . . 5 7 2 . . 8 13 8 Treads 6 | . 28 28 15 . . . . . 2 1 4 6 6 . Leg 4 | . . . . . 1 6 . . . 7 14 2 2 11 Wheel 4 | . . . 6 21 10 16 23 23 10 9 . 1 . . Device 21 | . . . 13 8 6 7 11 22 21 28 16 22 31 20 Processor 6 | . . . . . . . . 2 7 5 12 5 9 11 Hackware 3 | . . . . . . . . . 1 5 5 6 4 4 Protection 4 | . . 4 19 25 18 15 15 12 1 . 1 1 . . Energy Gun 1 | . 14 24 7 . 5 . . . 1 . . . . 2 Energy Cannon 2 | . . 3 8 . . . . 3 1 3 4 2 . . Ballistic Gun 4 | . 14 . . . 1 . . . . . 4 4 8 2 Ballistic Cannon 5 | . . . . . . 4 7 7 10 2 1 8 9 3 Slashing Weapon 3 | . . . 2 11 7 7 2 . . 16 8 2 . . Piercing Weapon 1 | . . . 3 11 7 7 7 7 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 125 | 15 15 28 44 38 18 30 43 51 48 48 44 103 125 119 Greatest Support 140 | 40 40 40 40 26 26 32 32 32 70 30 75 140 140 103 Greatest Overweight (x) 21 | 3 . . 1 2 5 1 1 1 8 4 7 7 21 2 Average Overweight (x) . | . . . . . . . . 1 1 1 . 1 . . Largest Inventory Capacity 10 | 8 8 6 4 4 4 4 4 4 4 4 4 4 4 10 Average Capacity 4 | 6 6 5 4 4 4 4 4 4 4 4 4 4 4 7 Most Carried 9 | 4 6 6 4 4 4 3 4 4 4 4 4 4 4 9 Average Carried 3 | 1 4 5 3 3 3 2 3 3 2 3 3 3 3 4 Final Capacity 8 | 8 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 2 6 4 4 4 4 3 4 4 2 4 3 4 4 4 Class Distribution -------------------- 28% | Scavenger-Mutant 26% | Mutant 17% | Generator-Gunner 16% | Scavenger-Gunner 8% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Generator-Gunner | -4/Factory Generator-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Matter Collected 6058 | 185 . 158 251 60 194 . 167 108 210 201 729 1364 1945 486 Remotely . | . . . . . . . . . . . . . . . Salvage Created 13674 | 88 . . 723 419 1149 . 456 95 424 201 1376 2861 5196 686 Parts 577 | 2 . . 41 20 37 . 3 10 18 7 55 106 256 22 Haulers Intercepted 9 | . . . 3 1 1 . . . . . 2 2 . . Recyclers Shooed 10 | . . . . 1 5 . . . . . 1 2 1 . Parts Field Recycled 126 | . . . . . . . . . . . . 10 116 . Retrieved Matter 1932 | . . . . . . . . . . . . 173 1759 . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Combat Hostiles Destroyed 155 | . . . 9 5 13 . 2 1 8 1 16 29 60 11 Melee 35 | . . . 2 5 8 . . . 4 1 9 6 . . Guns 55 | . . . 2 . 5 . . . . . 2 4 36 6 Cannons 62 | . . . 5 . . . 2 1 4 . 4 18 24 4 AOE 2 | . . . . . . . . . . . . 1 . 1 Classes Destroyed 20 | 1 . . 5 1 2 . 1 1 2 1 1 2 3 . Worker 12 | . . . . . 2 . . . . . . 2 8 . Builder 12 | . . . . . . . . . 1 . 3 1 7 . Tunneler 3 | . . . . . . . . . . 1 . . 2 . Hauler 9 | . . . 3 1 1 . . . . . 2 2 . . Recycler 21 | 1 . . 3 1 4 . . . . 1 . 6 4 1 Carrier 2 | . . . . . . . . . . . . . 2 . Operator 3 | . . . . 1 . . . 1 . . . . 1 . Watcher 10 | . . . 4 1 . . . 1 . . . 1 3 . Swarmer 18 | . . . 7 . . . . . . . . . 7 4 Saboteur 1 | . . . . . . . . . . . . 1 . . Grunt 62 | . . . 1 4 11 . . . 4 1 4 12 19 6 Brawler 3 | . . . . . . . . . . . . 1 2 . Duelist 2 | . . . . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . 1 . Sentry 25 | . . . 1 1 1 . . . 3 . 9 3 7 . Demolisher 1 | . . . . . . . . . 1 . . . . . Hunter 16 | . . . . . 1 . . . . . . 4 10 1 Programmer 23 | . . . . . . . . 1 . . 2 8 12 . Behemoth 1 | . . . . . . . . . . . 1 . . . Compactor 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 16 | 1 . . 5 5 8 . 1 1 3 1 3 7 16 9 Combat Bots Only 8 | . . . 5 2 5 . 1 1 2 1 3 7 8 8 Max Kills in Single Turn 3 | 1 . . 1 1 1 . 1 1 1 1 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . 1 Melee 1 | . . . 1 1 1 . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Damage Taken 18961 | . . . 531 487 864 14 42 191 1076 335 4446 3358 3543 4074 Core 3947 | . . . 186 74 341 14 . 52 275 42 518 652 342 1451 Absorbed by Shields 1578 | . . . . . . . . . . . . 245 924 409 Reduced by Siege Mode 277 | . . . . . . . . . . . . 66 211 . Core Remaining (%) 65 | 100 . 100 . 35 38 . . 90 67 . 44 43 73 . Volleys Fired 407 | 1 . . 36 . 22 . 14 7 21 2 42 66 149 47 Largest 4 | 2 . . 2 . 2 . 1 2 3 2 4 4 4 4 Hottest 298 | 60 . . 120 . 88 . 66 135 176 165 198 298 233 247 Shots Fired 988 | 2 . . 48 . 33 . 14 13 36 4 95 165 471 107 Gun 443 | 2 . . 12 . 33 . . . 6 . 34 57 234 65 Cannon 545 | . . . 36 . . . 14 13 30 4 61 108 237 42 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 814 | 1 . . . . 21 . 14 6 30 . 55 137 471 79 Thermal 138 | . . . 36 . 11 . . . 6 2 27 28 . 28 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 36 | 1 . . 12 . 1 . . 7 . 2 13 . . . Robot Hit Streak 40 | 2 . . 7 . 17 . 9 4 6 3 13 40 27 8 Robot Miss Streak 7 | . . . 5 . 2 . 3 2 4 . 5 5 4 7 Penetration Max 2 | . . . . . . . . . 1 . 1 1 2 1 Secondary Targets 2 | . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 762 | 2 . . 31 22 62 . 9 12 39 21 94 127 283 60 Core Hits 391 | 1 . . 23 9 29 . 3 4 17 6 40 67 152 40 Critical Hits 210 | . . . . 2 2 . 4 1 8 2 15 39 133 4 Critical Kills 97 | . . . . 1 2 . 2 1 3 1 5 20 60 2 Critical Parts Destroyed 99 | . . . . 1 . . 2 . 4 1 8 17 64 2 Melee Attacks 247 | . . . 3 38 50 . . 14 25 31 50 36 . . Impact . | . . . . . . . . . . . . . . . Slashing 177 | . . . 2 18 40 . . . . 31 50 36 . . Piercing 70 | . . . 1 20 10 . . 14 25 . . . . . Sneak Attacks 20 | . . . 1 4 8 . . 2 1 2 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 30 | . . . 1 5 5 . . . . 9 5 5 . . Damage Inflicted 23429 | 30 . . 857 968 2047 . 196 438 1187 836 2885 4365 7516 2104 Guns 7058 | 30 . . 138 . 473 . . . 78 . 607 859 3724 1149 Cannons 8679 | . . . 575 . . . 196 130 514 32 1049 1821 3736 626 Explosions 408 | . . . . . . . . . . . . 119 . 289 Melee 7112 | . . . 123 968 1574 . . 308 595 804 1229 1511 . . Ramming 172 | . . . 21 . . . . . . . . 55 56 40 Kinetic 12664 | 15 . . . . 305 . 196 46 514 . 902 1940 7460 1286 Thermal 2497 | . . . 575 . 168 . . . 78 . 447 740 . 489 Explosive 408 | . . . . . . . . . . . . 119 . 289 Electromagnetic 576 | 15 . . 138 . . . . 84 . 32 307 . . . Impact . | . . . . . . . . . . . . . . . Slashing 5794 | . . . 93 761 1396 . . . . 804 1229 1511 . . Piercing 1318 | . . . 30 207 178 . . 308 595 . . . . . Highest Corruption 16 | . . . 3 3 . . . 1 . . 4 16 8 5 Average Corruption 6 | . . . 2 3 . . . 1 . . 3 10 6 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 161 | . . . 5 5 . . . 1 . . 14 61 73 2 Message Errors 18 | . . . . 2 . . . . . . . 8 8 . Matter Fused 20 | . . . . 1 . . . . . . 2 6 10 1 Heat Flow Errors 19 | . . . 1 1 . . . . . . 2 9 6 . Energy Discharges 18 | . . . 3 . . . . 1 . . 4 6 3 1 Data Loss (minor) 13 | . . . 1 . . . . . . . 3 8 1 . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . Misfires 6 | . . . . . . . . . . . . 2 4 . Misdirections 2 | . . . . . . . . . . . . 2 . . Targeting Errors 51 | . . . . 1 . . . . . . 1 16 33 . Weapon Failures 12 | . . . . . . . . . . . 2 4 6 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1117 | . . . 63 161 313 . . 80 5 116 . 277 33 69 Projectiles 82 | . . . 10 . . . . 19 5 . . 12 33 3 Explosions 73 | . . . . . . . . . . . . 7 . 66 Melee 962 | . . . 53 161 313 . . 61 . 116 . 258 . . Knockbacks 61 | . . . . . . . . . 8 . . 10 40 3 Impact 1 | . . . . . . . . . . . . . 1 . Kinetic 53 | . . . . . . . . . 8 . . 10 33 2 Secondary 7 | . . . . . . . . . . . . . 6 1 Self-Inflicted Damage 199 | . . . . . . . . . . . . 45 . 154 Shots 2 | . . . . . . . . . . . . 1 . 1 Rammed 27 | . . . 10 . . . . . . . . 7 . 10 Targets Rammed 35 | . . . 11 . . . . . . . . 8 6 10 Kicked 5 | . . . . . . . . . . . . . 5 . Crushed 3 | . . . 1 . . . . . . . . 1 1 . Highest Temperature 680 | . . . 680 95 111 . . 222 474 115 245 638 464 112 Average Temperature 109 | . . . 260 47 41 . . 72 232 63 69 136 80 48 Received Heat Transfer 2978 | . . . 6 243 396 9 . 15 408 156 846 487 337 75 Effects 47 | . . . 17 . . . . . 11 . . 11 8 . Shutdowns 15 | . . . 2 . . . . . 5 . . 4 4 . Energy Bleed 3 | . . . 2 . . . . . 1 . . . . . Interference 10 | . . . 5 . . . . . . . . 2 3 . Matter Decay 4 | . . . 2 . . . . . 1 . . 1 . . Short Circuit 2 | . . . . . . . . . 2 . . . . . Damage (minor) 5 | . . . 2 . . . . . 1 . . 1 1 . Damage (major) 4 | . . . 1 . . . . . 1 . . 2 . . Damage (core) 4 | . . . 3 . . . . . . . . 1 . . Siege Activations 15 | . . . . . . . . . . . . 4 11 . Total Turns 212 | . . . . . . . . . . . . 42 170 . Longest Duration 36 | . . . . . . . . . . . . 16 36 . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . . . 2 . . . . . 1 . 1 3 2 . Heat Transferred 3331 | . . . 851 . 370 . . . 161 . 506 740 . 703 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Peak Influence 1114 | 5 3 . 298 319 348 173 132 789 399 175 230 936 1114 936 Initial 626 | . 3 . . 79 130 158 60 75 278 104 85 4 491 626 Average 377 | 2 3 . 100 220 206 158 100 473 306 124 99 494 611 752 Maximum Alert Level 4 | . . . 1 1 1 . . 3 1 . 1 3 4 3 Low Security (%) 37 | 100 100 100 91 32 52 100 100 7 . 100 90 19 . . Level 1 17 | . . . 8 67 47 . . 39 99 . 9 13 7 . Level 2 27 | . . . . . . . . 32 . . . 43 55 53 Level 3 17 | . . . . . . . . 20 . . . 23 35 46 Level 4 . | . . . . . . . . . . . . . 1 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 49 | . . 1 2 4 1 1 . 5 5 . 4 8 14 4 Investigation 13 | . . 1 1 1 . 1 . . 1 . 3 2 . 3 Extermination 11 | . . . . . . . . 1 . . . 4 6 . Reinforcement 17 | . . . 1 3 1 . . 4 1 . 1 1 4 1 Assault 5 | . . . . . . . . . . . . 1 4 . Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . . 1 1 2 . Haulers Reinforced 3 | . . . . . . . . . 1 . . . 1 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Distress Signals 10 | . . . 1 2 2 . . 1 . . 2 . 1 1 Communications Jammed 67 | . . . . . . . . . . . 8 34 25 . Distress Signals 65 | . . . . . . . . . . . 8 33 24 . Times Spotted 285 | . . . 21 15 19 2 5 12 12 8 35 42 75 39 Peak Tracking Total 22 | . . . 6 3 6 2 2 4 5 4 6 9 9 22 Tactical Retreats 14 | . . . 1 . . . . . 2 4 2 3 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Traps Triggered 9 | . . . 3 . . 1 . 1 1 . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Machines Disabled 18 | . . . 2 1 . . . 2 1 . 2 7 2 1 Max in Single Turn 2 | . . . 1 1 . . . . 1 . 1 2 1 1 Garrison Access 4 | . . . . . . 1 . . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Machines Accessed 48 | . 2 1 1 6 1 2 . 1 4 3 6 8 9 4 Terminals 31 | . 1 . 1 6 1 . . 1 1 1 6 4 6 3 Fabricators 4 | . . . . . . 1 . . . 1 . 2 . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units 5 | . 1 . . . . . . . 1 1 . 2 . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . . 1 . . 1 . . . 2 1 Total Hacks 111 | . 6 1 2 10 4 6 . 2 9 5 17 25 14 10 Successful 45 | . 3 1 2 4 3 1 . 1 4 1 5 10 7 3 Failed 66 | . 3 . . 6 1 5 . 1 5 4 12 15 7 7 Catastrophic 11 | . . . . 2 . . . . 1 . . 5 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . . . . . 2 . . 2 . 2 2 9 2 3 Terminals 76 | . 4 . 2 10 4 . . 2 3 2 17 13 10 9 Fabricators 13 | . . . . . . 3 . . . 1 . 9 . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units 9 | . 2 . . . . . . . 2 2 . 3 . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . Garrison Access 9 | . . . . . . 3 . . 2 . . . 3 1 Terminal Hacks 30 | . 2 1 2 4 3 . . 1 . . 5 4 6 2 Record 2 | . 1 . . . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 6 | . . 1 . 3 . . . . . . 2 . . . Level Access Points 3 | . . . . . 1 . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . Emergency Access Points 3 | . . . 1 . 1 . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . 1 . Unreport Threat 8 | . . . . . 1 . . . . . 1 2 4 . Investigation Status 1 | . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . 1 1 . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 3 | . . . . . . . . . . . . 3 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . 1 1 . 2 . . Retrieve Components 5 | . 1 . . . . . . . 1 1 . 2 . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 1 . . . 1 1 Seal Access 4 | . . . . . . 1 . . 1 . . . 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . 1 5 1 2 . . 3 3 6 8 9 3 Full Trace Events 12 | . . . . 2 . 1 . . 1 . 3 2 . 3 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . Matter 234 | . . . . . . . . . . . . 234 . . Time 58 | . . . . . . . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . 3 . . . . . . . 3 . . 3 . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 10 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Total Allies 31 | . . . . . . . 20 . . . 11 . . . Largest Group 20 | . . . . . . . 20 15 3 . 6 . . . Highest-Rated Group 518 | . . . . . . . 518 431 84 . 187 . . . Highest-Rated Ally 37 | . . . . . . . 35 35 31 . 37 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 298 | . . . . . . . 149 71 8 . 70 . . . Total Damage 8252 | . . . . . . . 4789 2039 108 . 1316 . . . Kills 34 | . . . . . . . 8 19 . . 7 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Turns Passed 9209 | 75 113 335 583 287 353 133 230 420 499 341 1199 1544 2611 486 Spaces Moved 5012 | 42 68 193 277 212 169 141 189 350 319 254 601 710 1089 398 Core 81 | 5 . . . . 9 . . . 5 . 1 6 2 53 Treads 1741 | 18 68 193 130 . . . . . 7 . 39 444 842 . Legs 776 | . . . . . 2 . . . . . 499 7 105 163 Wheels 2232 | 19 . . 147 212 158 141 189 350 307 254 62 253 140 . Hover . | . . . . . . . . . . . . . . . Flight 182 | . . . . . . . . . . . . . . 182 Fastest Speed 35 | 50 160 160 90 90 80 83 83 93 90 80 90 110 130 35 Average Speed 130 | 123 160 160 130 90 100 89 91 93 105 93 129 159 174 83 Slowest Speed 1100 | 200 160 160 180 100 300 90 93 93 450 120 400 400 1100 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . 1 . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 17 49 34 36 18 6 83 13 9 7 52 22 28 14 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 24 | . . . . . 2 . . 6 . 2 4 . 9 1 Terrain Destroyed 253 | . . . 7 . 2 . 1 6 5 3 28 63 90 48 Melee 11 | . . . . . 2 . . 6 . 1 2 . . . Projectile 184 | . . . 7 . . . 1 . 5 2 26 31 90 22 AOE 58 | . . . . . . . . . . . . 32 . 26 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Fac Ext Fac Res Res Total 6788 | 64 73 221 441 267 262 147 230 416 423 322 861 1004 1559 498 Wait 477 | . . 11 85 2 3 . 23 32 15 20 11 86 170 19 Move 4983 | 41 67 192 274 211 168 141 188 349 318 253 600 709 1088 384 Hop 7 | . . . 1 . . . . . . . . . . 6 Pick Up 140 | 11 4 5 7 6 7 2 1 2 14 10 7 30 26 8 Fast Attach 110 | . . 4 3 4 3 . 2 7 1 1 34 18 26 7 Attach 93 | 9 . 1 7 2 6 3 . . 13 8 6 20 15 3 Detach 9 | . . . 2 . 1 . . . 1 2 . 2 1 . Swap 78 | . . . 5 1 4 1 1 . 3 1 16 11 32 3 Drop 154 | 2 2 8 8 8 6 . 1 5 4 5 22 25 46 12 Fire 407 | 1 . . 36 . 22 . 14 7 21 2 42 66 149 47 Melee 208 | . . . 2 33 42 . . 14 25 20 43 29 . . Ram 9 | . . . . . . . . . . . . . . 9 Kick 5 | . . . . . . . . . . . . . 5 . Crush 20 | . . . 11 . . . . . . . . 8 1 . Escape Stasis 24 | . . . . . . . . . 8 . 16 . . . Rewire 64 | . . . . . . . . . . . 64 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Extension -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: Acc x3 / [*Tes]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 7) 189 | -10/Materials | Entered Mines 258 | -10/Mines | Met a Derelict bent on vengeance 314 | -10/Mines | Build established: Mutant 350 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 423 | -10/Mines | Met a Derelict shopkeep closing up shop 494 | -10/Mines | Discovered new exit (range 8) 524 | -10/Mines | Entered Materials 524 | -9/Materials | Evolved 2 slots: Utility x2 525 | -9/Materials | Identified exit to Mines 1073 | -9/Materials | Discovered new exit (range 12) 1107 | -9/Materials | Entered Storage 1319 | -9/Storage | Core integrity fell below 50% 1368 | -9/Storage | Discovered new exit (range 16) 1394 | -9/Storage | Entered Materials 1394 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1490 | -8/Materials | Identified exit to Factory 1625 | -8/Materials | Core integrity fell below 50% 1661 | -8/Materials | Lost 4 parts (1n1u2w) 1747 | -8/Materials | Entered Factory 1747 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1880 | -7/Factory | Manually triggered Chute Trap 1880 | -7/Factory | Sucked down chute 1880 | -7/Factory | Entered Waste 1881 | -7/Waste | Met a frightened Derelict 1905 | -7/Waste | Warlord forces began an assault 1908 | -7/Waste | Spotted C-40 Crusher 1912 | -7/Waste | Spotted C-40 Crusher 1916 | -7/Waste | Destroyed C-40 Crusher 1924 | -7/Waste | Spotted C-40 Crusher 1936 | -7/Waste | Allies destroyed C-40 Crusher 1939 | -7/Waste | Spotted C-40 Crusher 1945 | -7/Waste | Allies destroyed C-40 Crusher 1953 | -7/Waste | Spotted C-40 Crusher 1958 | -7/Waste | Destroyed C-40 Crusher 1961 | -7/Waste | Spotted C-40 Crusher 1969 | -7/Waste | Allies destroyed C-40 Crusher 2032 | -7/Waste | Discovered new exit (range 16) 2110 | -7/Waste | Entered Factory 2110 | -7/Factory | Accompanied by 15 allies 2220 | -7/Factory | Build established: Scavenger-Mutant 2404 | -7/Factory | P-60 Hacker assimilated allied 0I-RWM(m) 2425 | -7/Factory | Identified exit to Lower Caves 2519 | -7/Factory | Discovered new exit (range 5) 2530 | -7/Factory | Entered another Factory area 2530 | -6/Factory | Accompanied by 3 allies 2530 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2666 | -6/Factory | Garrison activated, responded to threat 2805 | -6/Factory | Lost 9 parts (2p3n3u1w) 3007 | -6/Factory | Discovered new exit (range 12) 3017 | -6/Factory | Spotted B-75 Beast 3029 | -6/Factory | Entered another Factory area 3029 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3261 | -5/Factory | Lost 4 parts (2p2n) 3348 | -5/Factory | Discovered new exit (range 15) 3370 | -5/Factory | Entered Extension 3539 | -5/Extension | Lost 7 parts (4n2u1w) 3741 | -5/Extension | Lost 10 parts (4n4u2w) 4024 | -5/Extension | Rescued a captive Derelict 4036 | -5/Extension | Spotted B-75 Beast 4120 | -5/Extension | Lost 6 parts (1n2u3w) 4420 | -5/Extension | Disrupted transfer network 4441 | -5/Extension | Build established: Scavenger-Gunner 4522 | -5/Extension | Destroyed B-75 Beast 4534 | -5/Extension | Spotted B-75 Beast 4546 | -5/Extension | Core integrity fell below 50% 4549 | -5/Extension | Lost 3 parts (1n2w) 4567 | -5/Extension | Discovered new exit (range 3) 4569 | -5/Extension | Entered Factory 4569 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4597 | -4/Factory | Lost 6 parts (1p3n1u1w) 4824 | -4/Factory | Build established: Scavenger-Mutant 4863 | -4/Factory | Local fabrication network quarantined 4912 | -4/Factory | Fabricated Hyp. Mass Driver (x2) 4997 | -4/Factory | Lost 17 parts (4p4n6u3w) 5185 | -4/Factory | Core integrity fell below 50% 5522 | -4/Factory | System corruption reached 10% 5822 | -4/Factory | Build established: Generator-Gunner 5850 | -4/Factory | First assault squad dispatched 5944 | -4/Factory | Destroyed 7 combat bots 6067 | -4/Factory | Discovered new exit (range 12) 6113 | -4/Factory | Entered Research 6113 | -3/Research | Evolved 2 slots: Utility x2 6486 | -3/Research | Found Prototype Processor 6486 | -3/Research | Identified Exp. Melee Analysis Suite 7142 | -3/Research | First assault squad dispatched 8033 | -3/Research | Identified exit to Research 8181 | -3/Research | Lost 7 parts (2p1n3u1w) 8292 | -3/Research | Build established: Scavenger-Gunner 8597 | -3/Research | Destroyed 8 combat bots 8724 | -3/Research | Entered another Research area 8724 | -2/Research | Evolved 2 slots: Utility x2 8758 | -2/Research | Identified exit to Access 8906 | -2/Research | Discovered new exit (range 16) 8999 | -2/Research | Lost 6 parts (1p2u3w) 9004 | -2/Research | Destroyed 8 combat bots 9125 | -2/Research | Core integrity fell below 50% 9161 | -2/Research | Lost 13 parts (1p6n4u2w) 9191 | -2/Research | Core integrity fell below 20% 9210 | -2/Research | Core destroyed Last Messages --------------- 09177_ Slug penetrates Wall. 09182_ System corrupted: Matter fused (-8). 09182_ Slug penetrates Wall. 09191_ Slug penetrates Door. 09191_ Slug penetrates Wall. 09194_ Slug penetrates A-15 Conveyor. 09194_ Slug penetrates Wall. 09195_ Imp. Armor Integrity Analyzer destroyed. 09196_ Electron Diverter destroyed. 09197_ Slammed into A-15 Conveyor. 09197_ Imp. Targeting Computer destroyed. 09198_ Slammed into A-15 Conveyor. 09198_ Adv. Target Analyzer permanently disabled. 09198_ Destabilizing: Short circuit. 09199_ Slammed into A-15 Conveyor. 09202_ Slammed into W-44 Eye. 09203_ Broken Adv. Target Analyzer destroyed. 09204_ Slammed into W-44 Eye. 09205_ Slammed into R-10 Processor. 09206_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????#! ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????#/#??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#p#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ?????????#??????????????#p#??????????????????????? | | ?????????# ?????????????# #??????????????????????? | | ?????????+ ???????????# #??????????????????????? | | ?????????# ??????????#g#??????????????????????? | | ?????????# ###########g#??????????????????????? | | ?????????# #??????????????????????? | | ?????????# [ #??????????????????????? | | ?????????# ##### #?????????????? | | ?????????# !!! !! #?????????????? | | ?????????# !!! ! #?????????????? | | ?????????# !! #?????????????? | | ?????????# #?????????????? | | ????????## ###############?????????????? | | ??????? #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 100 Energy Generation 61 Energy Capacity 1460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 750 Resistance: KI 25 Power Shielding 33 Propulsion Shielding 66 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Force Boost 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Hyp. Mass Driver | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyp. Mass Driver | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSwarmActivator Manual? 0 Play Time 02:56:57 Cumulative 107.4 hours Start 2021.11.01 @ 09:14:58 End 2021.11.02 @ 15:48:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 97 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 96b9779d-68ab-4e19-b04d-ea0f735066ac