Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.07 @ 12:14:33 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (2931) 2931 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (559) 559 TOTAL SCORE: 7065 Bonus ------- Pacifist 200 High Alert Combat Kills 359 Cogmind --------- Core Integrity 767/850 Matter 20/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Sensor Array > --- WEAPON (4) ------- Coil Gun > --- INVENTORY (4) ---- Advanced Terrain Scanner Weapon Cycler Improved Medium Armor Plating Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Matter Filter Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Terrain Scanner Matter Filter Weapon Cycler [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Matter Filter Device Matter Filter Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . . 2 2 Weapon 2 | . . 2 . . . Parts Attached 89 | 5 . 21 48 14 1 Power 8 | 1 . 3 2 2 . Engine 5 | 1 . 1 2 1 . Core 3 | . . 2 . 1 . Reactor . | . . . . . . Propulsion 18 | 2 . 4 10 2 . Treads 12 | 2 . 1 7 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . 3 3 . . Utility 22 | . . 3 11 8 . Device 15 | . . 2 6 7 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . 1 5 1 . Artifact . | . . . . . . Weapon 41 | 2 . 11 25 2 1 Energy Gun 17 | 1 . 10 6 . . Energy Cannon 4 | . . . 4 . . Ballistic Gun 14 | 1 . 1 11 . 1 Ballistic Cannon 6 | . . . 4 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 27 | . . 2 10 11 4 Power 2 | . . . . 1 1 Propulsion 6 | . . 1 1 4 . Utility 5 | . . . 1 2 2 Weapon 14 | . . 1 8 4 1 Highest Loss Streak 6 | . . 1 4 6 4 Average Slot Usage (%) 85 | . 71 92 93 85 39 Engine 5 | . 14 1 8 4 . Core 3 | . . 9 . 2 5 Treads 20 | . 28 17 27 19 . Flight 2 | . . 2 6 . . Device 18 | . . 15 12 28 19 Protection 2 | . . 1 5 . . Energy Gun 10 | . 14 39 10 . . Ballistic Gun 9 | . 14 3 21 . 2 Ballistic Cannon 10 | . . . . 28 9 Naked Turns . | . . . . . . Heaviest Build 49 | 6 6 21 40 49 25 Greatest Support 80 | 40 40 40 80 80 3 Greatest Overweight (x) 13 | . . 6 2 13 8 Average Overweight (x) . | . . . . 1 7 Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | . . 3 4 4 4 Average Carried 2 | . . . 2 3 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | . . 3 4 3 4 Class Distribution -------------------- 31% | Scavenger-Gunner 21% | Tank 17% | Mutant 14% | Gunner 7% | Scavenger-Tank 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2271 | . . 472 1078 721 . Remotely . | . . . . . . Salvage Created 3480 | . . 648 2141 691 . Parts 207 | . . 52 111 44 . Haulers Intercepted 7 | . . 2 3 2 . Recyclers Shooed 5 | . . 2 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 65 | . . 14 33 18 . Guns 42 | . . 14 28 . . Cannons 22 | . . . 4 18 . Classes Destroyed 12 | . . 8 3 1 . Worker 11 | . . 5 4 2 . Builder 5 | . . 1 3 1 . Tunneler 2 | . . . 1 1 . Hauler 7 | . . 2 3 2 . Recycler 7 | . . 1 4 2 . Watcher 6 | . . 1 5 . . Swarmer 16 | . . 3 6 7 . Grunt 24 | . . 6 16 2 . Brawler 2 | . . . 2 . . Protector 1 | . . . 1 . . Sentry 19 | . . 5 8 6 . Programmer 3 | . . . . 3 . Best Kill Streak 6 | . . 5 6 6 . Combat Bots Only 6 | . . 5 6 4 . Max Kills in Single Turn 2 | . . 2 2 2 . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4067 | . . 737 1423 1620 287 Core 503 | . . 105 107 208 83 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 100 73 80 70 . Volleys Fired 209 | . 2 32 118 56 1 Largest 4 | . 2 4 4 4 2 Hottest 260 | . 60 260 260 192 78 Shots Fired 741 | . 4 128 395 212 2 Gun 489 | . 4 128 356 . 1 Cannon 252 | . . . 39 212 1 Launcher . | . . . . . . Special . | . . . . . . Kinetic 502 | . 2 7 279 212 2 Thermal 231 | . 2 121 108 . . Explosive . | . . . . . . Electromagnetic 8 | . . . 8 . . Robot Hit Streak 17 | . 2 14 17 11 1 Robot Miss Streak 12 | . 1 8 12 8 1 Penetration Max 1 | . . . 1 1 . Secondary Targets 7 | . . 4 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 416 | . 3 102 223 87 1 Core Hits 236 | . . 90 113 33 . Critical Hits 19 | . . 1 4 14 . Critical Kills 9 | . . 1 2 6 . Critical Parts Destroyed 9 | . . . 2 7 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7539 | . 21 1113 3963 2439 3 Guns 4501 | . 21 1028 3452 . . Cannons 2944 | . . . 505 2439 . Explosions 79 | . . 79 . . . Melee . | . . . . . . Ramming 15 | . . 6 6 . 3 Kinetic 5185 | . 11 58 2677 2439 . Thermal 2213 | . 10 1049 1154 . . Explosive . | . . . . . . Electromagnetic 126 | . . . 126 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 66 | . . 39 11 16 . Projectiles 27 | . . . 11 16 . Explosions 39 | . . 39 . . . Melee . | . . . . . . Knockbacks 10 | . . . . 10 . Impact . | . . . . . . Kinetic 10 | . . . . 10 . Secondary . | . . . . . . Self-Inflicted Damage 41 | . . 40 . . 1 Shots 1 | . . 1 . . . Rammed 5 | . . 2 1 . 2 Targets Rammed 5 | . . 2 1 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 425 | . . 353 425 345 4 Average Temperature 128 | . . 144 135 97 3 Received Heat Transfer 948 | . . 249 567 132 . Effects 10 | . . 3 6 1 . Shutdowns 2 | . . . 1 1 . Energy Bleed 4 | . . 3 1 . . Interference 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . 2 1 . . Heat Transferred 3279 | . 25 1330 1924 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 720 | . . 331 720 588 218 Initial 327 | . . . 139 327 218 Average 374 | . . 146 456 482 216 Maximum Alert Level 3 | . . 1 3 2 1 Low Security (%) 17 | 100 100 74 2 . 5 Level 1 32 | . . 25 34 19 94 Level 2 46 | . . . 53 80 . Level 3 3 | . . . 8 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . . 1 3 11 . Investigation 1 | . . . 1 . . Extermination 3 | . . . . 3 . Reinforcement 2 | . . 1 . 1 . Assault 2 | . . . 1 1 . Garrison 7 | . . . 1 6 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . . 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . . 18 41 23 4 Peak Tracking Total 6 | . . 5 6 6 4 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 5 | . . 1 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 14 | . . 4 5 5 . Max in Single Turn 3 | . . 3 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 3 | . . 2 1 . . Terminals 3 | . . 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . . 4 4 . . Successful 4 | . . 1 3 . . Failed 4 | . . 3 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . 4 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 3 . . Record 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 2 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Programmers 1 | . . . . 1 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4547 | 57 141 736 1802 1429 382 Spaces Moved 1997 | 33 85 330 904 556 89 Core 159 | 2 . 3 . 65 89 Treads 1511 | 31 85 267 637 491 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 327 | . . 60 267 . . Fastest Speed 26 | 50 160 102 26 160 250 Average Speed 166 | 153 160 152 121 211 417 Slowest Speed 700 | 160 160 350 235 700 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 16 41 51 8 2 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 14 | . . . 6 8 . Terrain Destroyed 168 | . . 66 21 80 1 Melee . | . . . . . . Projectile 102 | . . . 21 80 1 AOE 66 | . . 66 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2731 | 37 86 481 1334 699 94 Wait 380 | . . 81 232 67 . Move 1992 | 32 84 329 903 555 89 Hop . | . . . . . . Pick Up 8 | . . 2 6 . . Fast Attach 72 | 5 . 18 39 9 1 Attach 8 | . . 1 4 3 . Detach 8 | . . 2 2 3 1 Swap 9 | . . 2 5 2 . Drop 40 | . . 12 24 4 . Fire 209 | . 2 32 118 56 1 Melee . | . . . . . . Ram 4 | . . 2 . . 2 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 15) 199 | -10/Materials | Entered another Materials area 199 | -9/Materials | Evolved 2 slots: Weapon x2 741 | -9/Materials | Discovered new exit (range 13) 815 | -9/Materials | Build established: Scavenger-Gunner 916 | -9/Materials | Discovered new exit (range 16) 935 | -9/Materials | Entered another Materials area 935 | -8/Materials | Evolved 2 slots: Propulsion x2 972 | -8/Materials | Garrison activated, responded to threat 1178 | -8/Materials | Lost 4 parts (4w) 1975 | -8/Materials | Build established: Tank 2535 | -8/Materials | First assault squad dispatched 2693 | -8/Materials | Discovered new exit (range 7) 2737 | -8/Materials | Entered Factory 2737 | -7/Factory | Evolved 2 slots: Utility x2 2804 | -7/Factory | Discovered new exit (range 11) 3032 | -7/Factory | Build established: Scavenger-Gunner 3655 | -7/Factory | Garrison activated, responded to threat 3714 | -7/Factory | Lost 6 parts (1p3n1u1w) 3937 | -7/Factory | First assault squad dispatched 4166 | -7/Factory | Entered another Factory area 4166 | -6/Factory | Evolved 2 slots: Utility x2 4194 | -6/Factory | Lost 3 parts (1u2w) 4452 | -6/Factory | Build established: Mutant 4548 | -6/Factory | Self-destructed Last Messages --------------- 04147_ Gauss Cannon destroyed. 04163_ Adv. Heat Sink destroyed. 04166_ C-30 ARC bursts open, deploying its payload. 04166_ G-50 Soldier unfolds itself. 04166_ L-41 Fighter unfolds itself. 04166_ G-47 Trooper unfolds itself. 04166_ B-48 Gladiator unfolds itself. 04166_ I-36 Angel unfolds itself. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 04374_ Acquired Coil Gun. 04524_ Kinecellerator destroyed. 04527_ Lgt. Nuclear Core destroyed. 04540_ Slammed into S-27 Virus. 04540_ Adv. Sensor Array permanently disabled. 04540_ Destabilizing: Short circuit. 04543_ Slammed into S-27 Virus. 04546_ Adv. Assault Cannon destroyed. 04546_ Weapon Cycler destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##############???? | | ????????????????????????????????# """T""" #???? | | ????????????????????????????????# #???? | | ?????????????????????????? ??! # #???? | | ????????????????????????? ? # #???? | | ?????????????????????? ?" # """ """ #???? | | ?????????????????????? "" # """ """ #???? | | ?????????????????????? G # """ """ #???? | | ?????????????????????? "" # #???? | | ?????????????????????? " # """ """ #???? | | ?????????????????????? # """ """ #???? | | ?????????????????????? ? # """ """ #???? | | ???????????????????####+### # #???? | | ???????????????????? # #####+########???? | | ??????????????????? 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