Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 21:51:10 Player: GiggleBox Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (707) 707 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2462 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 236/265 System Corruption 0% Temperature Warm (150) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Beam Rifle > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Light Treads Light Treads Compact Wheel Compact Matter Pod (150) Structural Scanner Seismic Detector Salvage Targeting Computer Light Armor Plating Hacking Suite Tractor Beam Latent Energy Streamer Assault Rifle Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Heat Sink High-capacity Matter Pod Structural Scanner Seismic Detector Hacking Suite Tractor Beam EM Pulse Gun Latent Energy Streamer Assault Rifle Assault Rifle Heavy Assault Rifle Datajack Hammer [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 63 | 1 38 10 2 12 Power 2 | . 1 1 . . Engine 2 | . 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 22 | . 17 3 . 2 Treads 12 | . 9 1 . 2 Leg . | . . . . . Wheel 10 | . 8 2 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 6 2 . 6 Device 8 | 1 2 1 . 4 Storage 3 | . 2 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 2 . . 2 Artifact . | . . . . . Weapon 24 | . 14 4 2 4 Energy Gun 10 | . 6 . 1 3 Energy Cannon . | . . . . . Ballistic Gun 5 | . 5 . . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 2 1 . Special Weapon . | . . . . . Impact Weapon 4 | . 2 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 3 . . 2 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 1 | . 1 . . . Weapon 2 | . 1 . . 1 Highest Loss Streak 2 | . 1 . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 100 99 Engine 14 | . 14 14 14 14 Treads 19 | . 14 27 . 27 Wheel 7 | . 13 . 28 . Device 10 | . 7 9 14 13 Storage 15 | . 14 18 14 14 Protection 2 | . 6 . . . Energy Gun 17 | . 13 16 . 27 Ballistic Gun 4 | . 14 . . . Launcher 2 | . . 11 . . Impact Weapon 1 | . . . 14 . Special Melee Weapon 1 | . . . 14 . Peak Build Rating 12 | 7 9 10 11 12 Average Rating 9 | 6 7 9 10 11 On Entrance 8 | 6 7 9 10 11 Naked Turns . | . . . . . Heaviest Build 92 | 11 92 54 53 53 Greatest Support 40 | 20 40 40 26 40 Greatest Overweight (x) 3 | . 3 1 2 1 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 20 | 8 23 20 20 20 Most Carried 20 | 6 20 20 20 20 Average Carried 16 | 6 12 19 20 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 18 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1272 | 216 505 207 . 344 Remotely . | . . . . . Salvage Created 964 | 12 660 94 . 198 Parts 72 | 2 48 7 . 15 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 30 | . 17 6 . 7 Guns 22 | . 14 3 . 5 AOE 8 | . 3 3 . 2 Classes Destroyed 8 | 1 6 . . 1 Builder 3 | . 2 1 . . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 18 | . 9 6 . 3 Grunt 11 | . 8 . . 3 Brawler 1 | . . . . 1 Best Kill Streak 4 | 1 4 4 . 3 Combat Bots Only 4 | . 4 3 . 3 Max Kills in Single Turn 2 | 1 2 2 . 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 169 | . 92 39 . 38 Missed 46 | . 30 9 . 7 Damage Taken 1290 | . 617 252 . 421 Core 252 | . 129 52 . 71 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 96 | . 96 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 101 | 3 61 15 . 22 Largest 2 | 2 2 2 . 2 Hottest 96 | 40 80 80 . 96 Shots Fired 197 | 6 122 27 . 42 Gun 188 | 6 119 24 . 39 Cannon . | . . . . . Launcher 9 | . 3 3 . 3 Special . | . . . . . Kinetic 87 | 6 81 . . . Thermal 20 | . . . . 20 Explosive 9 | . 3 3 . 3 Electromagnetic 81 | . 38 24 . 19 Robot Hit Streak 14 | 6 14 4 . 11 Robot Miss Streak 5 | . 5 4 . 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 125 | 6 75 11 . 33 Core Hits 61 | 3 37 8 . 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 4 | . 2 . . 2 Impact 4 | . 2 . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2195 | 51 1175 290 . 679 Guns 1435 | 51 837 118 . 429 Cannons . | . . . . . Explosions 670 | . 277 161 . 232 Melee 60 | . 60 . . . Ramming 30 | . 1 11 . 18 Kinetic 506 | 51 455 . . . Thermal 254 | . 36 . . 218 Explosive 634 | . 241 161 . 232 Electromagnetic 711 | . 382 118 . 211 Impact 60 | . 60 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . 4 8 . 31 Projectiles . | . . . . . Explosions 43 | . 4 8 . 31 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 116 | . 38 29 . 49 Shots 5 | . 1 2 . 2 Rammed 7 | . 1 4 . 2 Targets Rammed 7 | . 1 4 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | . 102 216 . 141 Average Temperature 47 | . 25 108 . 53 Received Heat Transfer 261 | . 132 . . 129 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 555 | . . . . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 244 | 5 244 111 . 149 Initial 33 | . 3 33 . . Average 57 | 1 98 48 . 25 Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 94 100 . 100 Level 1 2 | . 5 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 29 6 . 9 Peak Tracking Total 4 | . 4 3 . 3 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 3 | . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 10 | . 8 . 2 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 26 . 24 . Successful 40 | . 16 . 24 . Failed 10 | . 10 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 19 | . 18 . 1 . Terminals 23 | . 23 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 33 | . 9 . 24 . Record 23 | . . . 23 . Part Schematic 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Botnet 2 | . 2 . . . Skim 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 5026 | 78 1635 1007 602 1704 Spaces Moved 2429 | 58 798 389 570 614 Core . | . . . . . Treads 1213 | . 211 388 . 614 Legs 60 | 58 2 . . . Wheels 1156 | . 585 1 570 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 90 105 105 240 Average Speed 181 | 120 166 239 105 240 Slowest Speed 320 | 120 320 240 120 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 75 | 5 97 98 93 84 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug 2 | . 1 . . 1 Terrain Destroyed 78 | . 25 32 . 21 Melee 2 | . 1 . . 1 Projectile . | . . . . . AOE 76 | . 24 32 . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2842 | 61 979 435 573 794 Wait 190 | . 51 1 . 138 Move 2425 | 57 797 388 569 614 Hop . | . . . . . Pick Up 33 | . 21 8 1 3 Fast Attach 2 | 1 1 . . . Attach 5 | . 3 . . 2 Detach . | . . . . . Swap 56 | . 34 10 2 10 Drop 19 | . 8 9 1 1 Fire 101 | 3 61 15 . 22 Melee 4 | . 2 . . 2 Ram 1 | . 1 . . . Kick . | . . . . . Crush 6 | . . 4 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 9) 785 | -10/Materials | Discovered new exit (range 3) 1255 | -10/Materials | Discovered new exit (range 12) 1285 | -10/Materials | Discovered new exit (range 16) 1451 | -10/Materials | Identified exit to Mines 1569 | -10/Materials | Core integrity fell below 50% 1679 | -10/Materials | Repaired Lgt. Treads 1714 | -10/Materials | Entered Mines 2073 | -10/Mines | Found a hidden stash of uninstalled traps 2183 | -10/Mines | Discovered new exit (range 13) 2449 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2650 | -10/Mines | Discovered new exit (range 14) 2706 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2706 | -10/Mines | Discovered new exit (range 5) 2721 | -10/Mines | Entered Exiles 2735 | -10/Exiles | Discovered new exit (range 15) 2758 | -10/Exiles | Met 8R-AWN 2776 | -10/Exiles | Met EX-HEX 2805 | -10/Exiles | Met EX-BIN 2818 | -10/Exiles | Aligned with FarCom system 2819 | -10/Exiles | Given EX-Vault access code 2844 | -10/Exiles | Opened EX-Vault 2850 | -10/Exiles | Found Latent Energy Streamer 2873 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2933 | -10/Exiles | Met EX-DEC 2960 | -10/Exiles | Learned location of Zion (-7) 3011 | -10/Exiles | Discovered new exit (range 10) 3086 | -10/Exiles | Visited The Gauntlet 3323 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 3323 | -10/Exiles | Entered Mines 3332 | -9/Mines | Core integrity fell below 20% 3677 | -9/Mines | Learned 2 Materials zone layouts 3897 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5027 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04412_ U-05 Engineer lays Concrete. 04466_ K-01 Serf cleans the Plasma Injector. 04767_ T-07 Excavator is excavating. 04941_ U-05 Engineer lays Concrete. 04944_ T-07 Excavator is excavating. 04945_ U-05 Engineer lays Concrete. 04949_ U-05 Engineer builds a Wall. 04949_ T-07 Excavator is excavating. 04952_ U-05 Engineer builds a Wall. 04953_ T-07 Excavator is excavating. 04956_ U-05 Engineer builds a Wall. 04957_ T-07 Excavator is excavating. 04961_ U-05 Engineer lays Concrete. 04962_ U-05 Engineer builds a Wall. 04965_ T-07 Excavator is excavating. 04966_ U-05 Engineer lays Concrete. 04970_ T-07 Excavator is excavating. 05017_ G-34 Mercenary destroyed. 05018_ Switching to secondary target: G-47 Trooper. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????######??????????????????????????? | | ??????????#######?????????????????????????? | | ??????????## ##?????????????########????? | | ??????????## ##????????????########????# | | ??????????### #####?????????## ##???## | | ???????????### #####????????## ##??### | | ????????????### ####???????## ##??### | | ?????????????### ####??????## ###??## | | ??????????????## !%#######??## ####?## | | ??????????????### =*g########## ###### | | ???????????????###@=%[ ## ######" ##### | | ????????????????##### ## ### | | ????????????????###### #### ### ## | | ???????????????????### ##### #### # | | ?????????????????## ##### ##### # | | ?????????????????## ## ##?## ###### | | ?????????????????## #### ?## ##?#### ### | | ?????????????????## ?#### ?## ##??####### | | ?????????????????## ????? ##???#####? | | ???????????????? ????? ##????????? | | ????????????????###?????? ????????? | | ????????????????###?????? ?????????? | | ?????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ??????????????????????????# ?????????? | | ????????????????????? ????## ?????????? | | ??????????????????? ##?#### ?????????? | | ?????????????????? ###??###???????????? | | ??????????????????? ###???????????????? | | ???????????????????? ####?????????????? | | ????????????????????? ######??????????? | | ?????????????????????# #####?????????? | | ?????????????????????## ###?????????? | | ?????????????????????## ####???????? | | ?????????????????????## ?###???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 335 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MakeshiftAdvancedEngine Manual? 0 Play Time 00:35:00 Cumulative 42.2 hours Start 2025.03.27 @ 20:28:27 End 2025.03.27 @ 21:51:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08783d7c-63c9-47be-b38b-42e3e471f627