Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.30 @ 20:29:27 Player: AikonCWD Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (312) 312 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (757) 757 TOTAL SCORE: 2909 Bonus ------- Follower Combat Kills 157 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Heavy Riot Gun Gatling Laser Battle Rifle Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector Bomb Factory No. 2 > --- WEAPON ----------- Pulse Rifle Heavy Particle Cannon > --- INVENTORY -------- Signal Interpreter EM Pulse Gun Medium Laser Pulse Rifle Gatling Laser Heavy Particle Cannon Assault Rifle Heavy Battle Rifle Rocket Launcher Dirty Bomb Trap [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 3 | . 1 . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . 1 . 1 . . . Weapon . | . . . . . . . Parts Attached 16 | 7 3 1 4 . 1 . Power 1 | 1 . . . . . . Engine 1 | 1 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 1 . 1 . . . Treads 4 | 2 1 . 1 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 2 1 . 1 . 1 . Device 3 | 1 . . 1 . 1 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 6 | 2 1 1 2 . . . Energy Gun 3 | 2 . . 1 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 99 100 91 100 90 55 Engine 10 | . 12 12 10 10 10 6 Treads 27 | . 24 25 25 30 30 18 Device 17 | . 12 12 16 20 20 12 Storage 10 | . 12 12 10 10 10 6 Protection 3 | . 11 12 10 10 . . Energy Gun 9 | . 12 4 6 10 10 6 Energy Cannon 7 | . . . 6 10 10 6 Ballistic Gun 3 | . 11 12 3 . . . Peak Build Rating 26 | 7 8 9 17 17 26 26 Average Rating 19 | 5 7 8 13 17 25 16 On Entrance 12 | . 7 8 9 17 17 26 Naked Turns 98 | . . . . . . 98 Heaviest Build 55 | 20 23 25 29 29 55 55 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) 5 | 5 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 8 Most Carried 10 | 2 6 7 10 9 10 10 Average Carried 8 | 1 4 6 8 9 9 8 Final Capacity 10 | 10 10 10 10 10 10 5 Final Carried 10 | 2 6 7 9 9 10 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 541 | 270 105 52 38 . 76 . Remotely . | . . . . . . . Salvage Created 665 | 203 368 . 94 . . . Parts 46 | 11 26 . 9 . . . Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 2 | 1 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 10 | . 9 1 . . . . Guns 10 | . 9 1 . . . . Classes Destroyed 9 | 3 4 1 1 . . . Worker 5 | 2 2 . 1 . . . Builder 1 | . . . 1 . . . Tunneler 3 | 3 . . . . . . Hauler 2 | . 1 . 1 . . . Recycler 1 | 1 . . . . . . Watcher 3 | . 1 . 2 . . . Swarmer 4 | . 4 . . . . . Grunt 5 | . 5 . . . . . Assembled 1 | . . 1 . . . . Best Kill Streak 3 | 2 3 1 2 . . . Combat Bots Only 2 | . 2 1 . . . . Max Kills in Single Turn 1 | 1 1 1 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 118 | . 27 . 11 . . 80 Missed 41 | . 9 . 6 . . 26 Damage Taken 567 | . 115 22 36 . . 394 Core 422 | . 22 . 6 . . 394 Absorbed by Shields . | . . . . . . . Ignored by Resistances 362 | . 76 14 24 . . 248 Regen/Repaired (Parts) 13 | . 13 . . . . . Core Remaining (%) 95 | 100 . 91 . . . . Volleys Fired 52 | 14 28 2 8 . . . Largest 2 | 2 2 2 2 . . . Hottest 138 | 90 70 53 138 . . . Shots Fired 92 | 16 57 4 15 . . . Gun 82 | 16 57 2 7 . . . Cannon 8 | . . . 8 . . . Launcher 2 | . . 2 . . . . Special . | . . . . . . . Kinetic 31 | . 29 2 . . . . Thermal 57 | 14 28 . 15 . . . Explosive 2 | . . 2 . . . . Electromagnetic 2 | 2 . . . . . . Robot Hit Streak 28 | 15 28 5 16 . . . Robot Miss Streak 2 | . 2 . 1 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 76 | 15 45 3 13 . . . Core Hits 33 | 7 20 2 4 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1129 | 190 581 87 271 . . . Guns 891 | 190 556 26 119 . . . Cannons 150 | . . . 150 . . . Explosions 46 | . . 46 . . . . Melee . | . . . . . . . Ramming 42 | . 25 15 2 . . . Kinetic 271 | . 245 26 . . . . Thermal 743 | 163 311 . 269 . . . Explosive 46 | . . 46 . . . . Electromagnetic 27 | 27 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 . . . . Average Corruption 2 | . 2 3 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . 4 5 . . . . Message Errors 2 | . . 2 . . . . Matter Fused 1 | . . 1 . . . . Heat Flow Errors 2 | . 2 . . . . . Data Loss (minor) 1 | . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . 1 . . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . 2 . . . . . Impact 2 | . 2 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 4 | . 1 2 1 . . . Targets Rammed 6 | . 2 2 2 . . . Kicked . | . . . . . . . Crushed 2 | . 1 . 1 . . . Highest Temperature 282 | 60 282 . 72 . . . Average Temperature 50 | 27 60 . 25 . . . Received Heat Transfer 240 | . 63 . 9 . . 168 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 1 . 1 . . . Heat Transferred 1887 | 481 925 . 481 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 168 | 30 168 62 110 30 . . Initial 46 | . 14 46 17 30 . . Average 50 | 12 65 54 36 30 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 15 7 6 . . 5 Peak Tracking Total 13 | . 4 13 5 . . 3 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 5 | . 5 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Fabricated Traps 1 | . . . . . 1 . Most Traps Carried 1 | . . . . . 1 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 7 | . 5 1 1 . . . Terminals 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 9 1 2 . . . Successful 7 | . 6 1 . . . . Failed 5 | . 3 . 2 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 13 | . 5 . 2 . 6 . Terminals 7 | . 5 . 2 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 1 . . . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 38 | . 38 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 12 | . . 3 . . 9 . Largest Group 12 | . . 3 3 3 12 5 Highest-Rated Group 447 | . . 40 40 40 447 242 Highest-Rated Ally 96 | . . 16 16 16 96 96 Total Orders . | . . . . . . . Ally Attacks 41 | . . . 8 . . 33 Total Damage 1121 | . . . 99 . . 1022 Kills 5 | . . . 1 . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4903 | 201 767 331 322 10 3010 262 Spaces Moved 3007 | 98 387 195 180 7 1870 270 Core 186 | 17 . . . . . 169 Treads 2821 | 81 387 195 180 7 1870 101 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 153 | 163 160 160 160 160 160 91 Slowest Speed 300 | 300 240 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 6 64 41 17 8 91 46 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . 1 . . Scrap Searched 4 | . . . . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 22 | . . 21 1 . . . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 21 | . . 21 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3185 | 120 475 208 198 6 1892 286 Wait 84 | . 51 8 . . 9 16 Move 3001 | 97 386 194 179 6 1869 270 Hop . | . . . . . . . Pick Up 18 | 2 5 1 4 . 6 . Fast Attach 10 | 7 2 . 1 . . . Attach 2 | . . . 1 . 1 . Detach . | . . . . . . . Swap 4 | . 1 1 2 . . . Drop 8 | . . . 1 . 7 . Fire 52 | 14 28 2 8 . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . 2 2 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 16) 202 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Evolved 1 slot: Utility x1 290 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Hacker-Mutant 438 | -10/Materials | Identified exit to Materials 438 | -10/Materials | Discovered exit to Materials (range 16) 707 | -10/Materials | Repaired Imp. Heat Sink 969 | -10/Materials | Entered Mines 984 | -10/Mines | Learned location of 1 exit from Materials 1074 | -10/Mines | Assembled infested the area 1079 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1085 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1247 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1280 | -10/Mines | Discovered exit to Materials (range 5) 1294 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1300 | -10/Mines | Entered Materials 1300 | -9/Materials | Accompanied by 3 allies 1300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1301 | -9/Materials | Identified exit to Materials 1587 | -9/Materials | Identified exit to Mines 1587 | -9/Materials | Discovered exit to Mines (range 15) 1622 | -9/Materials | Entered Mines 1622 | -9/Mines | Accompanied by 3 allies 1623 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1632 | -9/Mines | Entered Zion 1632 | -7/Zion | Accompanied by 3 allies 1671 | -7/Zion | Found Prototype Device 1685 | -7/Zion | Identified Bomb Factory No. 2 2063 | -7/Zion | Learned location of 1 exit from Lower Caves 2220 | -7/Zion | Learned location of Testing (-2) 2524 | -7/Zion | Gained Derelict followers 2765 | -7/Zion | Given A8's code to call for help 3161 | -7/Zion | Met Imprinter 3332 | -7/Zion | Imprinted 3334 | -7/Zion | Declared Zion's savior 3638 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3641 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3934 | -7/Zion | Identified exit to Proximity Caves 3934 | -7/Zion | Discovered exit to Proximity Caves (range 11) 4143 | -7/Zion | Received a hallucinogenic algorithm 4642 | -7/Zion | Entered Proximity Caves 4642 | -6/Proximity Caves | Accompanied by 5 allies 4806 | -6/Proximity Caves | Released all parts (9) 4826 | -6/Proximity Caves | Spotted B-75 Beast 4876 | -6/Proximity Caves | Learned Factory stockpile data 4885 | -6/Proximity Caves | Learned Factory emergency access door positions 4887 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4894 | -6/Proximity Caves | Core integrity fell below 50% 4902 | -6/Proximity Caves | Core integrity fell below 20% 4904 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- LOCATION=PROXIMITY CAVES GOAL=ESCAPE 0W-8OK(s) destroyed. Released Lgt. Treads. Released Hvy. Particle Cannon. Released Med. Storage Unit. Released Ion Engine. Released Lgt. Treads. Released Seismic Detector. Released Lgt. Treads. Released Pulse Rifle. Released Bomb Factory No. 2. G-50 Soldier destroyed. Knocked back. Acquired derelict log, extracted data. Data stored: Factory stockpile data. Acquired derelict log, extracted data. Data stored: Factory emergency access points. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????##"""#???????????????????????????????????????? | | ???##"" #???????????????????????????????????????? | | ???# ##??????????????????????####????????????? | | ??## ##?#####?############### ##???????????? | | ??# ### #?# ##??????????? | | ### ## #?# #??????????? | | #?# ########### #??????????? | | ### #?# #?????????# ##??????????? | | ### #### #?# #?????????# ##???????????? | | #??## ### ##????????# #????????????? | | ### ##???# ## ##????#### ##????????????? | | #?## #????# ## ##???# #?????????????? | | ##?####????# #???# ##?????????????? | | ##????????# ##???# ####??????????????? | | ##???????# ###????# #?????????????????? | | ##??????## #??????# #?????????????????? | | #???????# #??????# #?????????????????? | | ##??????## #####??##### #?????????????????? | | #???????# ##??????# #?????????????????? | | ##??????### ######### #?????????????????? | | ####?????# ####?????????????????? | | #?????# ####?????????????????? | | #????# ######## ###???????????????? | | ## #????## ## ##??????????????? | | ##?# #????## s #??????????????? | | #???## #?????# g @ ????????? | | #????? #????# Y ????????? | | ##????? #???# ######??????????? | | ##????? #??## #???????????????? | | #?????? #???# ## ?????????????? | | ####????????????# ##### ##?? ####????????????? | | #???????????????## ##???# #???? #???????????????? | | ?????????????????##?????# #????? ??????????????? | | ???????????????????????? =?????? #?????????????? | | #??????????????????????? !%#??????#?????????????? | | #??????????????????????? ! ????????????????????? | | #??????????????????????? ???????????????????? | | #??????????????????????? ??????????????????? | | #??????????????????????? ???????????????????? | | ????????????????????????### ????????????????????? | | ???????????????????????????#?????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Slippery One The More The Merrier The One Challenges ------------ None Game ------ Seed LongswordReactionDetonator Manual? 0 Play Time 00:42:24 Cumulative 11.3 hours Start 2024.11.30 @ 19:40:34 End 2024.11.30 @ 20:29:27 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 1 Adventurer 0 Explorer 18 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 14 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8658dc61-84f6-468d-a919-920c005cee62