Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 12:59:21 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (89) 445 Value Destroyed (3062) 3062 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1046) 1046 TOTAL SCORE: 10993 Bonus ------- High Alert Combat Kills 46 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 907/1150 Matter 300/300 Energy 348/350 System Corruption 23% Temperature Cool (4) Movement Flying (33) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit Compact Battery Enhanced Optical Array Long-range Sensor Array Improved Transmission Jammer Thermal Shield > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (10) --- Hacking Drone Bay Heavy Beamcaster HERF Cannon Thermoblaster Force Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Compact Battery Enhanced Optical Array Long-range Sensor Array Improved Transmission Jammer Thermal Shield System Guard > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Hacking Drone Bay Heavy Beamcaster HERF Cannon Thermoblaster Force Lance [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Field Propulsion Drive Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . 1 . . . . 1 Utility 6 | . . . . . 3 2 . . . . . . . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 103 | 4 8 1 . 2 10 20 11 1 5 6 6 19 1 1 1 2 5 Power 14 | . 2 . . 1 1 2 . 1 . 4 . 2 . . . . 1 Engine 10 | . 2 . . 1 1 1 . 1 . 2 . 1 . . . . 1 Core 4 | . . . . . . 1 . . . 2 . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 25 | 2 1 1 . . 1 3 2 . . 2 2 10 . . . . 1 Treads 4 | 1 . 1 . . 1 1 . . . . . . . . . . . Leg 7 | . . . . . . 1 2 . . 2 2 . . . . . . Wheel 3 | 1 1 . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . 10 . . . . 1 Utility 39 | 1 2 . . 1 6 10 6 . 2 . 2 4 1 1 . . 3 Device 18 | . . . . . 3 7 2 . . . 2 . 1 1 . . 2 Storage 6 | 1 1 . . . . . 2 . . . . 2 . . . . . Processor 5 | . . . . . . 1 1 . 1 . . 1 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 10 | . 1 . . 1 3 2 1 . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | 1 3 . . . 2 5 3 . 3 . 2 3 . . 1 2 . Energy Gun 17 | . 1 . . . 1 5 1 . 3 . 2 2 . . 1 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 2 . . . 1 . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . . . . . . . . Parts Lost 41 | . 1 . . 1 2 9 1 3 1 . 6 6 . . 2 . 9 Power 7 | . 1 . . 1 . . . 1 . . 1 1 . . . . 2 Propulsion 10 | . . . . . . 2 . . . . 2 3 . . 1 . 2 Utility 14 | . . . . . 2 4 1 1 . . . . . . 1 . 5 Weapon 10 | . . . . . . 3 . 1 1 . 3 2 . . . . . Highest Loss Streak 6 | . 1 . . 1 1 4 1 2 1 . 6 3 . . 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 13 | 5 12 15 15 15 14 14 14 14 13 15 14 11 9 10 9 10 8 Power 1 | 1 1 2 2 2 2 2 2 1 1 1 . . . . . 1 . Propulsion 3 | 2 5 5 5 5 4 3 2 3 3 2 2 1 2 2 1 2 . Utility 5 | . 1 2 3 3 3 4 8 8 7 8 8 7 5 5 4 4 3 Weapon 3 | 1 3 5 5 5 4 3 2 1 2 3 2 2 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . . . 1 5 4 7 . . 1 . 4 1 . . . 5 Power 7 | . . . . . 2 1 3 . . . . 1 . . . . . Propulsion 4 | . . . . . . 3 1 . . . . . . . . . . Utility 5 | . . . . . . . 3 . . 1 . . . . . . 1 Weapon 12 | . . . . 1 3 . . . . . . 3 1 . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 100 99 92 93 92 92 92 93 87 84 82 82 82 82 81 Engine 5 | . 13 14 14 13 9 4 . 2 6 2 3 7 5 5 5 5 5 Core 2 | . . . . . . 2 6 3 . 3 2 1 5 5 5 5 4 Treads 4 | . 14 14 14 14 16 9 . . . . . . . . . . . Leg 5 | . . . . . . 2 12 13 13 13 14 5 . . . . . Wheel 5 | . 14 14 14 14 9 5 5 6 6 6 2 . . . . . . Flight 5 | . . . . . . . . . . . . 17 23 23 23 23 25 Device 14 | . . . . . 20 28 19 13 13 12 14 14 17 17 13 11 12 Storage 9 | . 14 14 14 14 9 7 9 13 13 13 11 6 5 5 5 5 9 Processor 9 | . . . . . . 1 9 13 14 20 20 17 17 17 17 17 12 Protection 6 | . 9 14 14 14 10 12 6 5 4 . . . . . 2 5 3 Energy Gun 8 | . . . . . . 13 18 13 12 13 13 9 . . 4 2 . Ballistic Gun 7 | . 27 28 28 28 17 1 1 2 6 6 2 . . . . . . Peak Build Rating 89 | 4 10 10 10 10 24 44 58 58 58 63 65 80 79 79 79 85 89 Average Rating 47 | 2 9 10 10 9 19 38 53 54 56 60 57 67 77 78 78 78 84 On Entrance 43 | . 4 10 10 10 10 24 42 53 55 57 63 54 77 79 79 79 77 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 7 30 30 30 34 48 57 53 52 58 56 49 50 31 31 33 33 33 Greatest Support 68 | 10 10 10 10 10 10 68 28 28 28 28 57 57 34 34 34 34 41 Greatest Overweight (x) 11 | . 2 2 2 3 4 4 3 1 2 2 11 2 . . . . . Average Overweight (x) . | . 1 2 2 2 3 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 15 15 15 11 10 10 10 10 10 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 Average Carried 13 | 5 12 14 15 14 14 14 14 14 13 14 14 11 9 9 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 Final Carried 15 | 8 15 15 15 15 15 15 15 14 15 15 15 9 10 10 10 10 5 Class Distribution -------------------- 39% | Skirmisher 35% | Mutant 14% | Scout 3% | Derelict-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Derelict-Ninja | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 2569 | 184 301 50 . 135 376 175 205 163 74 305 143 116 202 30 30 . 80 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3567 | . 248 89 . 228 460 924 640 199 154 . 293 170 . . . . 162 Parts 158 | . 17 5 . 16 25 40 26 5 6 . 8 9 . . . . 1 Haulers Intercepted 4 | . 1 . . . 2 1 . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 4 7 4 7 . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 67 | . 5 2 . 5 11 13 11 8 3 . 6 3 . . . . . Guns 61 | . 5 2 . 5 11 12 10 4 3 . 6 3 . . . . . AOE 3 | . . . . . . . . 3 . . . . . . . . . Classes Destroyed 12 | . 4 . . 1 2 4 . . . . 1 . . . . . . Worker 4 | . 1 . . 1 . 1 1 . . . . . . . . . . Tunneler 4 | . 1 . . 2 . . . . . . . . . . . . 1 Hauler 4 | . 1 . . . 2 1 . . . . . . . . . . . Recycler 6 | . . . . . . 3 2 . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . 1 . . . . . . Watcher 4 | . . . . . . 2 2 . . . . . . . . . . Swarmer 16 | . . . . . 4 . 8 4 . . . . . . . . . Grunt 30 | . 5 2 . 4 4 6 . . 3 . 5 1 . . . . . Duelist 4 | . . . . 1 1 . . 2 . . . . . . . . . Sentry 7 | . . . . . 2 3 1 1 . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . Programmer 8 | . . . . . . 3 2 1 . . . 2 . . . . . Best Kill Streak 6 | . 2 2 . 3 3 4 6 4 3 . 5 1 . . . . 1 Combat Bots Only 5 | . 2 2 . 3 2 4 4 4 3 . 5 1 . . . . . Max Kills in Single Turn 2 | . 1 1 . 2 1 1 2 2 1 . 2 1 . . . . 1 Gunslinging 1 | . . . . . . . . 1 . . 1 . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 650 | . 21 5 . 16 45 256 55 73 16 . 78 34 2 . 3 16 30 Missed 194 | . 6 . . 3 14 73 20 28 5 . 18 6 . . 1 8 12 Hits 456 | . 15 5 . 13 31 183 35 45 11 . 60 28 2 . 2 8 18 Melee 7 | . . . . 4 3 . . . . . . . . . . . . Projectile 449 | . 15 5 . 9 28 183 35 45 11 . 60 28 2 . 2 8 18 AOE 3 | . . . . . . 1 . . . . . . . . 2 . . Critical Strikes 19 | . . 1 . . 5 4 1 1 . . 1 4 . . . 1 1 Actively Blocked 1 | . . 1 . . . . . . . . . . . . . . . Damage Taken 7141 | . 216 66 . 229 351 1962 413 561 226 . 1135 566 37 . 164 170 1045 Core 1242 | . 11 35 . 91 43 228 62 76 85 . 222 21 . . 15 110 243 Absorbed by Shields 143 | . . . . . 103 40 . . . . . . . . . . . Redirected to Shielding 263 | . 13 9 . . . . 39 74 . . . . . . . . 128 Regen/Repaired (Parts) 216 | . . . . . . . 210 . . . . . . . 6 . . Core Remaining (%) 72 | 100 . . . 45 92 67 . . . . 47 . . . . 85 . Volleys Fired 225 | . 20 5 . 15 38 64 26 10 7 . 27 12 . . 1 . . Largest 3 | . 2 2 . 2 2 2 3 3 3 . 3 2 . . 1 . . Hottest 229 | . 46 46 . 46 79 149 229 190 190 . 173 150 . . 75 . . Shots Fired 462 | . 40 10 . 30 76 124 69 21 17 . 51 23 . . 1 . . Gun 458 | . 40 10 . 30 76 124 69 17 17 . 51 23 . . 1 . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . 4 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 171 | . 40 10 . 30 69 . 7 1 7 . 7 . . . . . . Thermal 287 | . . . . . 7 124 62 16 10 . 44 23 . . 1 . . Explosive 4 | . . . . . . . . 4 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 6 12 . 7 11 22 23 11 4 . 5 9 . . 3 . . Robot Miss Streak 15 | . 3 2 . 5 7 3 5 4 3 . 15 2 . . . . . Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . . Secondary Targets 5 | . . . . . 1 . . 1 1 . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 . 1 . . . . . . Shots Hit Robots 335 | . 32 8 . 22 50 94 51 17 15 . 25 17 . . 1 . 3 Core Hits 200 | . 17 5 . 14 27 43 39 19 11 . 18 6 . . 1 . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . . . . . 2 Critical Strikes 11 | . . . . 1 1 4 1 . . . 1 1 . . . . 2 Burn 7 | . . . . . . 4 1 . . . 1 1 . . . . . Destroy 2 | . . . . 1 1 . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 70 | . . . . . . . . . . . . . . . . 2 68 Impact 70 | . . . . . . . . . . . . . . . . 2 68 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7061 | . 457 160 . 397 779 1815 1180 642 365 . 617 429 . . 20 . 200 Guns 6546 | . 457 160 . 397 779 1815 1180 331 361 . 617 429 . . 20 . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 311 | . . . . . . . . 311 . . . . . . . . . Melee 200 | . . . . . . . . . . . . . . . . . 200 Ramming 4 | . . . . . . . . . 4 . . . . . . . . Kinetic 2110 | . 457 160 . 397 736 . 63 26 187 . 84 . . . . . . Thermal 4436 | . . . . . 43 1815 1117 305 174 . 533 429 . . 20 . . Explosive 311 | . . . . . . . . 311 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 200 | . . . . . . . . . . . . . . . . . 200 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 2 2 2 2 2 . 3 3 3 3 . 23 Average Corruption 2 | . . . . . . 1 1 2 2 2 . 2 3 3 3 . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 64 | . . . . . . 7 15 8 5 2 . 4 8 4 1 . 10 Message Errors 16 | . . . . . . 3 2 2 . . . 1 3 1 1 . 3 Matter Fused 15 | . . . . . . 2 3 3 . 2 . 2 . . . . 3 Heat Flow Errors 11 | . . . . . . 1 4 2 1 . . 1 2 . . . . Energy Discharges 5 | . . . . . . 1 1 1 . . . . 1 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 7 | . . . . . . . 3 . 2 . . . 1 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . . 1 Misfires 1 | . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 160 | . . . . . . . . . . . . . . . . . 160 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 160 | . . . . . . . . . . . . . . . . . 160 Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . 10 2 . . . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 531 | . 4 4 . 4 99 447 402 143 281 2 337 531 164 . 48 376 2 Average Temperature 114 | . 3 2 . 1 40 109 125 65 163 1 128 159 88 . 26 191 2 Received Heat Transfer 2180 | . 126 39 . 54 152 605 30 66 87 . 528 72 21 . 9 391 . Effects 18 | . . . . . . . 2 . . . 5 8 . . . 3 . Shutdowns 4 | . . . . . . . . . . . . 3 . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Interference 11 | . . . . . . . 2 . . . 5 2 . . . 2 . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . 4 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . 4 Robots Melted 3 | . . . . . . 1 1 1 . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 1 1 . . . . . . . . . Parts Melted 28 | . . . . . . 9 8 4 . . 2 5 . . . . . Heat Transferred 9742 | . . . . . 111 4034 2483 675 400 . 1221 781 . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . . . . . . . . . . 3 . . . . 1 Low Security (%) 89 | 100 100 100 . 100 100 100 100 . . . . . . . . . 89 Level 1 1 | . . . . . . . . . . . . 11 . . . . 10 Level 2 6 | . . . . . . . . . . . . 66 . . . . . Level 3 2 | . . . . . . . . . . . . 21 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 900 | . 40 50 . 70 80 153 133 . . . . 900 . . . . 312 Initial 900 | . . . . . 13 . 44 . . . . 900 . . . . 312 Average 90 | . 5 9 . 10 32 41 38 . . . . 633 . . . . 88 Influence Increases 3625 | . 170 50 . 135 303 446 346 195 70 . 235 1049 60 . 45 60 461 Destroy 0b10 Robot/C 1320 | . 100 40 . 100 220 260 220 160 60 . 100 60 . . . . . Destroy 0b10 Robot/NC 115 | . 15 . . 15 10 35 25 . . . 5 . . . . . 10 Destroy Leader 316 | . 32 10 . 20 44 106 54 20 10 . 10 10 . . . . . Successful Hack 66 | . 23 . . . 13 . . . . . . 19 . . . . 11 Disable Machine 30 | . . . . . 15 . 15 . . . . . . . . . . Destroy Structure 53 | . . . . . 1 . 2 . . . . . . . . . 50 Advance Influence 1200 | . . . . . . . . . . . . 900 . . . . 300 Partial Spotted 90 | . . . . . . 15 . . . . . 30 . . . . 45 Lose Combat Pursuer 435 | . . . . . . 30 30 15 . . 120 30 60 . 45 60 45 Influence Decreases 3584 | . 170 50 . 101 337 356 351 265 85 . 235 670 419 20 45 40 440 Entered New Map 256 | . . . . . 21 . 46 32 4 . . . 141 4 . . 8 Time Decay 2549 | . 160 50 . 101 296 286 295 209 71 . 175 310 278 16 45 40 217 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . . . . . Lost Part 329 | . 10 . . . 20 70 10 24 10 . 60 60 . . . . 65 Purge Threat 300 | . . . . . . . . . . . . 150 . . . . 150 Squads Dispatched 17 | . 2 . . . . 6 4 . . . . 2 . . . . 3 Investigation 3 | . 1 . . . . . 1 . . . . . . . . . 1 Extermination 8 | . . . . . . 3 3 . . . . 1 . . . . 1 Reinforcement 6 | . 1 . . . . 3 . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 9 | . 1 . . . 1 3 1 . . . . . . . 2 . 1 Communications Jammed 63 | . . . . . . . . . . . . . . . 57 1 5 Distress Signals 57 | . . . . . . . . . . . . . . . 57 . . Times Spotted 179 | . 7 2 . 4 22 36 15 9 3 . 26 7 1 . 22 7 18 Peak Tracking Total 12 | . 2 2 . 2 6 5 5 4 3 . 6 3 5 . 6 4 12 Tactical Retreats 21 | . . . . . 3 7 1 1 . . 2 1 1 . 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 4 | . . . . . . . 2 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 2 | . . . . . 1 . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 28 | . 8 . . . 3 2 5 1 1 . . 2 1 1 1 . 3 Terminals 21 | . 8 . . . 3 2 3 . 1 . . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 Total Hacks 68 | . 23 . . . 10 5 8 1 1 . . 8 1 1 2 . 8 Successful 33 | . 7 . . . 5 2 3 1 1 . . 5 1 1 2 . 5 Failed 35 | . 16 . . . 5 3 5 . . . . 3 . . . . 3 Catastrophic 5 | . 1 . . . . 1 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 43 | . 16 . . . 10 5 . . . . . 8 . . . . 4 Terminals 58 | . 23 . . . 10 5 5 . 1 . . 8 . . . . 6 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 2 Terminal Hacks 15 | . 1 . . . 2 . . 1 1 . . 3 1 1 2 . 3 Record 3 | . . . . . . . . . 1 . . . . . 2 . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . Open Door 3 | . . . . . . . . 1 . . . . 1 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . 1 . . . . 1 Locate Traps 4 | . . . . . 2 . . . . . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 15 | . 6 . . . 3 2 . . . . . 2 . . . . 2 Terminals 15 | . 6 . . . 3 2 . . . . . 2 . . . . 2 Assimilate 7 | . 3 . . . 1 1 . . . . . 1 . . . . 1 Botnet 8 | . 3 . . . 2 1 . . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 8 . . . 3 2 4 . . . . 2 . . . . 3 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 44 | . . . . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 1 | . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 9738 | . . . . . 691 1679 1591 844 357 965 815 660 606 269 619 106 536 Optics 6503 | . . . . . . . 753 844 357 965 815 660 606 269 619 79 536 Sensors 7612 | . . . . . . 429 1544 826 310 933 810 624 606 269 619 106 536 Terrain 6604 | . . . . . 496 1647 838 . 69 934 808 639 606 269 298 . . Jamming 1531 | . . . . . . . . . . . . . 68 267 619 106 471 ECM 1745 | . . . . . 691 1054 . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 12 | . . . . 3 . . . 2 2 . 1 . 1 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 12105 | 46 936 280 289 696 691 1717 1591 844 357 965 876 681 606 269 619 106 536 Spaces Moved 10251 | 41 706 216 263 478 361 989 937 693 249 781 577 640 787 536 704 233 1060 Core 12 | 9 . . . . . . . . . . 3 . . . . . . Treads 113 | . . . . . . 113 . . . . . . . . . . . Legs 493 | . . . . . . . 20 . . 27 294 152 . . . . . Wheels 5825 | 32 706 216 263 478 361 876 917 693 249 754 280 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3808 | . . . . . . . . . . . . 488 787 536 704 233 1060 Fastest Speed 31 | 50 95 110 110 110 125 115 115 115 115 115 115 33 34 34 34 34 31 Average Speed 87 | 73 107 110 110 122 133 128 116 115 125 120 129 57 34 34 34 34 31 Slowest Speed 600 | 80 110 110 110 125 140 160 330 115 130 270 600 206 34 34 34 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 1 . 1 . . . Potential Cave-ins 39 | . . . . . . . . . . . . . . . 3 . 36 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 51 | 3 94 56 41 79 33 21 28 81 42 77 73 15 71 65 84 42 22 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 5 | . . 1 . 1 . . . 1 . . . . 1 1 . . . Known Exits Taken 13 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . Scrap Searched 18 | . . . . 2 . . . 1 1 5 5 . 2 1 . 1 . Spaces Dug 63 | . . . . . . . . . . . . . . . . . 63 Terrain Destroyed 85 | . . . . . . . . 22 . . . . . . . . 63 Melee 63 | . . . . . . . . . . . . . . . . . 63 Projectile . | . . . . . . . . . . . . . . . . . . AOE 22 | . . . . . . . . 22 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 12843 | 56 843 249 262 559 503 1317 1381 717 277 810 654 936 1127 621 1083 257 1191 Wait 1906 | . 88 26 . 58 67 200 363 1 6 1 32 209 335 83 370 19 48 Move 10229 | 40 705 215 262 477 360 988 936 692 248 780 576 637 786 533 703 232 1059 Hop 2 | . . . . . . . . . . . . 1 . 1 . . . Pick Up 156 | 12 16 1 . 4 17 26 23 2 4 9 6 22 3 1 4 1 5 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 99 | 4 8 1 . 2 8 19 8 3 3 6 6 19 . 1 2 1 8 Detach 4 | . . . . . . . . . . . . 4 . . . . . Swap 52 | . 1 . . . 3 4 7 5 5 5 6 12 1 1 1 1 . Drop 93 | . 5 1 . 3 10 16 18 1 1 9 1 20 2 1 2 1 2 Fire 225 | . 20 5 . 15 38 64 26 10 7 . 27 12 . . 1 . . Melee 70 | . . . . . . . . . . . . . . . . 2 68 Ram 1 | . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 Rewire 5 | . . . . . . . . 3 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 13) 669 | -10/Materials | Discovered new exit (range 10) 983 | -10/Materials | Entered Mines 995 | -10/Mines | Met a Derelict bent on vengeance 1020 | -10/Mines | Discovered new exit (range 5) 1076 | -10/Mines | Discovered new exit (range 13) 1167 | -10/Mines | Assembled infested the area 1172 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1234 | -10/Mines | Learned location of Storage (-8) 1259 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1259 | -10/Mines | Discovered new exit (range 5) 1263 | -10/Mines | Entered Exiles 1278 | -10/Exiles | Discovered new exit (range 15) 1293 | -10/Exiles | Met 8R-AWN 1367 | -10/Exiles | Met EX-HEX 1403 | -10/Exiles | Met EX-BIN 1552 | -10/Exiles | Entered Mines 1708 | -9/Mines | Received a Mining Laser from a helpful Derelict 2150 | -9/Mines | Learned Materials stockpile data 2198 | -9/Mines | Core integrity fell below 50% 2217 | -9/Mines | Learned location of Zion (-6) 2217 | -9/Mines | Discovered new exit (range 15) 2248 | -9/Mines | Entered Materials 2248 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2249 | -8/Materials | Identified exit to Factory 2939 | -8/Materials | Entered Factory 2939 | -7/Factory | Evolved 2 slots: Utility x2 3052 | -7/Factory | Discovered new exit (range 12) 4143 | -7/Factory | Lost 3 parts (1n1u1w) 4250 | -7/Factory | Lost 4 parts (2u2w) 4475 | -7/Factory | Discovered new exit (range 7) 4482 | -7/Factory | Identified exit to Factory 4530 | -7/Factory | Build established: Skirmisher 4656 | -7/Factory | Entered another Factory area 4656 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5571 | -6/Factory | Repaired Arm. Huge Wheel 6158 | -6/Factory | Discovered new exit (range 5) 6243 | -6/Factory | Identified exit to Lower Caves 6247 | -6/Factory | Entered Lower Caves 6500 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6595 | -6/Lower Caves | Encountered a Warlord checkpoint 6980 | -6/Lower Caves | Learned Factory machine intel 6996 | -6/Lower Caves | Spotted B-75 Beast 7087 | -6/Lower Caves | Discovered new exit (range 3) 7089 | -6/Lower Caves | Identified exit to Lower Caves 7091 | -6/Lower Caves | Entered another Lower Caves area 7105 | -6/Lower Caves | Spotted B-75 Beast 7404 | -6/Lower Caves | Learned Factory garrison access intel 7442 | -6/Lower Caves | Discovered new exit (range 5) 7447 | -6/Lower Caves | Identified exit to Zion 7448 | -6/Lower Caves | Entered Zion 7494 | -6/Zion | System corruption cleaned by Quarantine Array 7672 | -6/Zion | Given the Hacking Drone Bay 7676 | -6/Zion | Found Prototype Device 8401 | -6/Zion | Discovered new exit (range 11) 8412 | -6/Zion | Identified exit to Proximity Caves 8413 | -6/Zion | Entered Proximity Caves 8433 | -5/Proximity Caves | Learned Factory emergency access door positions 8620 | -5/Proximity Caves | Spotter reported a threat 8693 | -5/Proximity Caves | Spotter reported a threat 8810 | -5/Proximity Caves | Core integrity fell below 50% 8821 | -5/Proximity Caves | Spotter reported a threat 8842 | -5/Proximity Caves | Lost 6 parts (1p2n3w) 8874 | -5/Proximity Caves | Spotter reported a threat 8928 | -5/Proximity Caves | Spotter reported a threat 9047 | -5/Proximity Caves | Spotter reported a threat 9235 | -5/Proximity Caves | Spotter reported a threat 9284 | -5/Proximity Caves | Discovered new exit (range 5) 9288 | -5/Proximity Caves | Identified exit to Factory 9289 | -5/Proximity Caves | Entered Factory 9289 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9290 | -5/Factory | Identified exit to Extension 9292 | -5/Factory | Loaded intel: 260 machine locations 9293 | -5/Factory | Loaded intel: 4 garrison access locations 9294 | -5/Factory | Build established: Derelict-Skirmisher 9763 | -5/Factory | Lost 3 parts (1n2w) 9884 | -5/Factory | Lost 3 parts (1p2n) 9889 | -5/Factory | Search patrols dispatched 9907 | -5/Factory | Discovered new exit (range 12) 9911 | -5/Factory | Identified exit to Upper Caves 9970 | -5/Factory | Entered Upper Caves 10006 | -5/Upper Caves | Encountered a Warlord checkpoint 10114 | -5/Upper Caves | Lost 3 allies 10161 | -5/Upper Caves | Build established: Scout 10540 | -5/Upper Caves | Discovered new exit (range 9) 10543 | -5/Upper Caves | Identified exit to Upper Caves 10576 | -5/Upper Caves | Entered another Upper Caves area 10679 | -5/Upper Caves | Learned Factory emergency access door positions 10792 | -5/Upper Caves | Learned Factory emergency access door positions 10797 | -5/Upper Caves | Discovered new exit (range 6) 10798 | -5/Upper Caves | Identified exit to Warlord 10836 | -5/Upper Caves | Learned location of Armory (-4) 10845 | -5/Upper Caves | Entered Warlord 10856 | -5/Warlord | System corruption cleaned by Quarantine Array 10900 | -5/Warlord | Met Warlord 10925 | -5/Warlord | Warlord's base attacked by MAIN.C 11192 | -5/Warlord | Lost 3 allies 11275 | -5/Warlord | Warlord forces counterattacked 11360 | -5/Warlord | Spotted Executioner 11382 | -5/Warlord | Lost 13 allies 11435 | -5/Warlord | Lost 3 allies 11443 | -5/Warlord | Spotted Executioner 11459 | -5/Warlord | Spotted Executioner 11460 | -5/Warlord | Discovered new exit (range 14) 11464 | -5/Warlord | Identified exit to Proximity Caves 11464 | -5/Warlord | Entered Proximity Caves 11475 | -4/Proximity Caves | Spotted B-86 Titan 11485 | -4/Proximity Caves | Lost 6 allies 11513 | -4/Proximity Caves | Spotter reported a threat 11556 | -4/Proximity Caves | Spotter reported a threat 11566 | -4/Proximity Caves | Discovered new exit (range 16) 11570 | -4/Proximity Caves | Identified exit to Factory 11570 | -4/Proximity Caves | Entered Factory 11570 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11868 | -4/Factory | Build established: Derelict-Ninja 11951 | -4/Factory | Crushed by falling debris 11956 | -4/Factory | Crushed by falling debris 11957 | -4/Factory | System corruption reached 10% 11987 | -4/Factory | Lost 5 parts (1n4u) 12012 | -4/Factory | Crushed by falling debris 12106 | -4/Factory | Self-destructed Last Messages --------------- (Smash). 12070_ Destroyed Com. Wheel. 12070_ R-10 Processor system corrupted by crushing effect. 12070_ Com. Wheel fried. 12070_ Hpw. Tractor Beam fried. 12070_ Com. Wheel fried. 12070_ R-10 Processor destroyed. 12072_ Acquired 67 matter. 12074_ SDBZDKJO8QJQJ#DYQSUBYXKMR4D7P5TEY 6U7/: 12077_ W-44 Eye sends out distress signal. 12081_ Knocked back. 12082_ System corrupted: Slammed into wall. 12084_ Field Propulsion Drive destroyed. 12087_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 12088_ Door malfunctions. 12091_ A4&A4HT9CQ#DL/>QT5YG%7 12106_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##############???????????????????????????????????? | | =#???????????????????????????????????? | | """"""""" #???????????????????????????????????? | | #?????????###???????????????????????? | | """"""""" #?????##### ##??????????????????????? | | ###???# Y #??????????????????????? | | """"""""" " ##??#""" ##########+????????????? | | ## ##?#""" @/ o w #??? | | ### ###""" ! ########## #??? | | ####/############"## #??????????????????????? | | ?# p/p =#??????????????????????? | | ?# ##+######## ########??????????????????????? | | ?# #?????????# ?????????????????????????????? | | / #?????????+ ????????????????????????????? | | # #?????????# ???????????????????????????? | | # #?????????# ????????????????????????+?? | | ?# #?######### ?????????????????????????? | | ?# #? #/#####?????????????????????????? | | ?# # """"" # ?????????????????????????????? | | ?# # """T"" # ?????????????????????????????? | | ?/ + "" # "?????????????????????????????? | | ?# # """ # ?????????????????????????????? | | ?# # """ //!# "?????????????????????????????? | | ?# #?""" /!!# ?????????????????????????????? | | ?# #? /!!#= ?????????????????????????????? | | ?# #########+####????????????????????????????? | | ?# # T #????????????????????????????? | | ?# # #????????????????????????????? | | ?# # #????????????????????????????? | | ?# # #????????????????????????????? | | ## # """ """ #????????????????????????????? | | # """ """ #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Corruption Containment 8 Armor Coverage 375 Resistance: TH 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 16% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Charge!!! Challenges ------------ None Game ------ Seed PhasingDiametricBlasthammer Manual? 0 Play Time 02:20:00 Cumulative 135.8 hours Start 2025.05.10 @ 22:21:08 End 2025.05.11 @ 12:59:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 414f2ff4-464d-4aca-89b2-b5e63fdccf65