Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 15:32:35 Player: Anting Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (108) 540 Value Destroyed (4076) 4076 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2204) 2204 TOTAL SCORE: 15540 Bonus ------- High Alert Combat Kills 382 Follower Combat Kills 772 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 Friendly Fire -250 Cogmind --------- Core Integrity 0/1450 Matter 151/300 Energy 98/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Target Analyzer Advanced Target Analyzer Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Hacking Suite Gamma Rifle Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Centrium Leg Centrium Leg Antigrav Array > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Target Analyzer Improved Weapon Shielding Improved Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Enhanced Force Lance > --- INVENTORY -------- Gamma Rifle Gamma Rifle Heavy Gauss Cannon [Rating: 150] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Hover Unit Antigrav Array Flight Unit VTOL Module Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Backup Laser III Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . 1 . . . . . . . . . . Utility 10 | . . . . . 2 1 . . . . 2 . . . . . 2 . . 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 189 | 6 13 1 . 3 36 14 . . . 3 6 4 7 1 4 . 16 3 18 . 26 28 Power 23 | 1 2 . . . 6 1 . . . 1 . 2 2 . . . 1 . 2 . 2 3 Engine 11 | 1 2 . . . 5 1 . . . 1 . . . . . . . . 1 . . . Core 8 | . . . . . 1 . . . . . . 1 2 . . . 1 . 1 . 1 1 Reactor 4 | . . . . . . . . . . . . 1 . . . . . . . . 1 2 Propulsion 51 | 2 2 . . 1 16 3 . . . 1 2 1 . . 1 . . 1 6 . 9 6 Treads 24 | 2 2 . . 1 12 . . . . . . . . . . . . . 4 . 1 2 Leg 9 | . . . . . . . . . . . . . . . . . . . . . 8 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 Flight 14 | . . . . . 4 3 . . . 1 2 1 . . 1 . . 1 . . . 1 Utility 65 | 1 5 . . . 8 6 . . . . 4 1 4 1 2 . 13 2 2 . 9 7 Device 21 | . . . . . 3 3 . . . . 1 . 2 1 . . 7 1 . . 1 2 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . Processor 8 | . . . . . . 1 . . . . . . . . 1 . 1 . 1 . . 4 Hackware 11 | . 1 . . . . 1 . . . . 3 . . . . . 5 . 1 . . . Protection 22 | . 3 . . . 5 . . . . . . 1 2 . 1 . . 1 . . 8 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 4 1 . 2 6 4 . . . 1 . . 1 . 1 . 2 . 8 . 6 12 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . 3 4 Ballistic Gun 20 | 2 3 1 . 2 5 . . . . . . . . . . . . . 4 . 2 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 6 | . . . . . . . . . . 1 . . . . . . . . 4 . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 Special Melee Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . 1 . . 1 . 2 . 1 . . . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Parts Lost 103 | . 6 1 . 1 12 4 . . . 2 1 . . . 10 . 8 . 5 . 22 31 Power 14 | . 1 . . 1 3 . . . . 1 1 . . . 1 . 1 . 2 . 1 2 Propulsion 33 | . 2 . . . 5 2 . . . 1 . . . . 4 . 2 . . . 7 10 Utility 33 | . 2 . . . 2 1 . . . . . . . . 3 . 4 . 2 . 10 9 Weapon 23 | . 1 1 . . 2 1 . . . . . . . . 2 . 1 . 1 . 4 10 Highest Loss Streak 21 | . 3 1 . 1 3 3 . . . 1 1 . . . 10 . 4 . 5 . 21 13 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 89 84 85 85 86 87 92 92 92 95 91 82 92 100 81 52 67 56 74 61 58 63 Engine 6 | . 8 14 14 14 5 7 7 7 7 6 6 . . . . . . . 4 . . . Core 1 | . . . . . 3 . . . . . . 4 5 11 9 5 7 . 1 . . 1 Treads 18 | . 27 28 28 28 32 . . . . . . . . . . . . . 10 19 6 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . . 5 13 Flight 7 | . . . . . 1 35 38 38 38 37 33 29 35 35 28 17 14 5 5 4 2 . Device 5 | . . . . . 7 17 23 23 23 23 12 11 10 11 6 . 7 4 4 . . 3 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 3 . . . . . . . Processor 4 | . . . . . . 6 7 7 7 7 6 5 5 5 5 11 11 15 15 14 14 21 Hackware 5 | . . . . . . 3 . . . . 18 17 17 17 15 11 21 21 21 19 14 5 Protection 4 | . 9 . . . 10 . . . . . . . . . . . . 4 4 . 4 1 Ballistic Gun 14 | . 28 27 28 28 16 . . . . . . . . . . . . . 2 4 5 . Impact Weapon 1 | . . . . . . 5 7 7 7 7 6 5 5 5 3 . . . . . . . Peak Build Rating 150 | 6 14 11 10 12 30 41 41 41 41 44 47 58 64 64 64 46 81 67 104 77 120 150 Average Rating 36 | 4 9 10 10 11 24 35 41 41 41 42 44 47 57 64 52 46 69 55 79 77 74 111 On Entrance 42 | . 6 10 10 10 11 24 41 41 41 41 41 44 55 64 64 46 46 38 67 77 77 120 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 89 87 85 89 103 23 23 23 23 29 23 29 29 28 28 10 22 12 30 5 45 53 Greatest Support 180 | 40 40 40 40 40 85 24 24 24 24 24 24 29 29 29 29 18 18 6 108 6 120 180 Greatest Overweight (x) 18 | . 2 2 2 2 18 1 . . . 1 . . . . . . 1 1 2 . 7 2 Average Overweight (x) . | . 1 2 2 2 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 16 | 7 19 25 25 25 25 10 10 10 10 10 10 10 10 10 8 5 5 5 5 5 5 5 Most Carried 25 | 5 25 25 25 25 25 12 10 10 10 10 10 10 10 10 10 1 5 5 5 5 5 5 Average Carried 14 | 1 14 24 25 24 23 9 10 10 10 9 8 9 9 10 7 1 4 4 4 5 3 4 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 25 | 1 24 25 25 25 13 10 10 10 10 10 10 10 10 10 1 1 5 5 5 5 5 3 Class Distribution -------------------- 56% | Mutant 11% | Hacker-Mutant 11% | Hacker-Scout 5% | Scavenger-Mutant 4% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Infiltrator-Ninja | -7/Lower Caves Infiltrator-Ninja | -7/Lower Caves Infiltrator-Ninja | -7/Data Miner Infiltrator-Assassin | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Scavenger-Assassin | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Matter Collected 4145 | 198 482 90 . 210 1323 167 35 . . 58 . 39 102 55 . . . 320 251 . 184 631 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4449 | . 483 110 . 184 1976 27 . . . 20 . 39 . 80 . . . 293 28 . 573 636 Parts 241 | . 38 8 . 13 127 . . . . 2 . . . 1 . . . 4 4 . 18 26 Haulers Intercepted 8 | . 2 . . . 6 . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Combat Hostiles Destroyed 85 | . 14 5 . 7 36 . . . . 3 . . . . . . . . . . 9 11 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Guns 65 | . 14 5 . 7 36 . . . . . . . . . . . . . . . 3 . Cannons 5 | . . . . . . . . . . . . . . . . . . . . . . 5 AOE 9 | . . . . . . . . . . 3 . . . . . . . . . . 6 . Classes Destroyed 15 | . 5 . . . 7 . . . . . . . . . . . . . . . 2 1 Worker 4 | . . . . . 2 . . . . . . 2 . . . . . . . . . . Builder 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Hauler 8 | . 2 . . . 6 . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . Swarmer 24 | . 6 3 . 4 8 . . . . 3 . . . . . . . . . . . . Grunt 38 | . 8 2 . 3 20 . . . . . . . . . . . . . . . 5 . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 8 | . . . . . 6 . . . . . . . . . . . . . . . 1 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 5 | . . . . . 1 . . . . . . . . . . . . . . . . 4 Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 3 3 . 3 10 1 . . . 3 . 1 . . . . . . 1 . 6 3 Combat Bots Only 10 | . 3 3 . 3 10 . . . . 3 . . . . . . . . . . 6 3 Max Kills in Single Turn 3 | . 2 1 . 1 2 1 . . . 1 . 1 . . . . . . 1 . 3 1 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 1 . . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Hostile Shots Fired 1675 | . 128 27 . 23 236 29 . . . 19 4 . 5 3 85 4 59 . 124 2 492 435 Missed 574 | . 33 6 . 6 54 7 . . . 7 4 . 3 3 48 2 25 . 46 . 199 131 Damage Taken 20357 | . 931 264 . 163 2358 235 . . . 225 24 . 36 . 875 39 685 . 1824 41 4842 7815 Core 4435 | . 137 36 . 34 311 58 . . . 49 19 . . . 473 . 226 . 404 . 1228 1460 Absorbed by Shields 360 | . . . . . 360 . . . . . . . . . . . . . . . . . Reduced by Siege Mode 177 | . . . . . . . . . . . . . . . . . . . . . . 177 Redirected to Shielding 363 | . 101 . . . 48 . . . . . . . . . . . . . . . 106 108 Ignored by Resistances 28 | . . . . . . . . . . . . . . . . . 28 . . . . . Regen/Repaired (Parts) 45 | . . . . . . . . . . . 27 . . . 9 . . . 9 . . . Core Remaining (%) 55 | 100 . . . 17 43 . . . . 84 97 . . . . 52 . . 45 . 5 . Volleys Fired 343 | . 48 22 . 12 141 . . . . 4 . . . . . . . 22 5 . 31 58 Largest 3 | . 2 2 . 2 2 . . . . 1 . . . . . . . 1 1 . 3 2 Hottest 226 | . 43 43 . 46 50 . . . . 36 . . . . . . . 40 46 . 99 226 Shots Fired 621 | . 98 39 1 24 282 . . . . 4 . . . . . . . 22 5 . 66 80 Gun 527 | . 98 39 1 24 282 . . . . . . . . . . . . 22 . . 61 . Cannon 80 | . . . . . . . . . . . . . . . . . . . . . . 80 Launcher 14 | . . . . . . . . . . 4 . . . . . . . . 5 . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 532 | . 98 39 1 24 282 . . . . . . . . . . . . . . . 61 27 Thermal 67 | . . . . . . . . . . . . . . . . . . 22 . . . 45 Explosive 14 | . . . . . . . . . . 4 . . . . . . . . 5 . 5 . Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 26 | . 11 13 . 5 17 . . . . 1 . . . . . . . 6 . . 26 11 Robot Miss Streak 6 | . 6 6 . 3 6 . . . . 2 . . . . . . . 2 . . 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . 2 . . . 4 . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Shots Hit Robots 444 | . 69 28 . 13 198 1 . . . 1 . 2 . 2 2 . 2 16 . . 51 59 Core Hits 203 | . 30 10 . 9 88 . . . . 4 . . . 2 2 . . 9 2 . 25 22 Critical Kills 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . 1 . . . . . . . . 3 . Critical Strikes 14 | . . . . . 1 . . . . . . 1 . . . . . . . . 4 8 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 136 | . . . . . . 25 . . . 15 19 12 4 6 2 2 33 . . . . 18 Impact 77 | . . . . . . 22 . . . 15 19 12 4 5 . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . . . 2 32 . . . . . Piercing 22 | . . . . . . . . . . . . . . 1 2 . 1 . . . . 18 Sneak Attacks 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10673 | . 928 271 . 215 3241 93 . . . 246 . 215 . 160 9 . 131 238 100 . 2399 2427 Guns 6174 | . 911 268 . 212 3202 . . . . . . . . . . . . 238 . . 1343 . Cannons 2053 | . . . . . . . . . . . . . . . . . . . . . . 2053 Explosions 1394 | . . . . . . . . . . 246 . . . . . . . . 100 . 1048 . Melee 874 | . . . . . . 78 . . . . . 215 . 160 9 . 131 . . . . 281 Ramming 178 | . 17 3 . 3 39 15 . . . . . . . . . . . . . . 8 93 Kinetic 6481 | . 911 268 . 212 3202 . . . . . . . . . . . . . . . 1343 545 Thermal 1677 | . . . . . . . . . . . . . . . . . . 238 68 . . 1371 Explosive 1326 | . . . . . . . . . . 246 . . . . . . . . 32 . 1048 . Electromagnetic 137 | . . . . . . . . . . . . . . . . . . . . . . 137 Impact 446 | . . . . . . 78 . . . . . 215 . 153 . . . . . . . . Slashing 131 | . . . . . . . . . . . . . . . . . 131 . . . . . Piercing 297 | . . . . . . . . . . . . . . 7 9 . . . . . . 281 Highest Corruption 40 | . 8 8 8 8 . . . . . . . . . . . . 2 3 12 . . 40 Average Corruption 6 | . 2 8 8 8 . . . . . . . . . . . . 1 3 3 . . 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 143 | . 29 41 15 6 . . . . . . . . . . . . . 3 11 . . 38 Message Errors 40 | . 9 13 5 3 . . . . . . . . . . . . . 1 2 . . 7 Matter Fused 28 | . 4 9 2 2 . . . . . . . . . . . . . . 2 . . 9 Heat Flow Errors 21 | . 3 6 2 1 . . . . . . . . . . . . . 1 3 . . 5 Energy Discharges 14 | . 4 6 . . . . . . . . . . . . . . . . 1 . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 19 | . 7 3 5 . . . . . . . . . . . . . . . 3 . . 1 Data Loss (major) 5 | . . 2 . . . . . . . . . . . . . . . 1 . . . 2 Misfires 6 | . 2 1 1 . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 505 | . . . . . . 43 . . . 33 . 190 . . . . 36 . . . 55 148 Projectiles 146 | . . . . . . . . . . . . . . . . . . . . . . 146 Explosions 88 | . . . . . . . . . . 33 . . . . . . . . . . 55 . Melee 271 | . . . . . . 43 . . . . . 190 . . . . 36 . . . . 2 Knockbacks 15 | . . . . . 3 . . . . . . 2 . . . . . . . . . 10 Impact 7 | . . . . . 2 . . . . . . 2 . . . . . . . . . 3 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . . . 7 . . . 20 . . . . . . . . 2 . 17 . Shots 3 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Rammed 19 | . 5 1 . 1 6 2 . . . . . . . . . . . . . . 4 . Targets Rammed 45 | . 5 1 . 1 9 2 . . . . . . . . . . . . . . 4 23 Kicked 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Crushed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 239 257 111 204 81 14 . 4 . . . 40 189 189 306 . . 70 183 . 295 396 Average Temperature 74 | . 64 110 53 38 16 2 . 4 . . . 22 97 69 140 . . 49 63 . 149 111 Received Heat Transfer 3354 | . 342 132 . 45 1181 12 . . . 54 . . 27 . 99 21 72 . 268 . 876 225 Effects 6 | . . . . . . . . . . . . . . . 2 . . . . . 4 . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Interference 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 63 | . . . . . . . . . . . . . . . . . . . . . . 63 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . 38 Robots Corrupted 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 6 | . . . . . . 3 . . . . . . . . . . . . . . . 3 Impact Corruptions 7 | . . . . . . 1 . . . . . 5 . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Heat Transferred 1900 | . . . . . . . . . . . . . . . . . . 666 50 . . 1184 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Peak Influence 1402 | . 100 117 . 190 657 395 . . . . 532 219 . . . . 204 146 1402 546 544 416 Initial 546 | . . 7 . . 70 282 . . . . 407 189 . . . . 28 37 102 546 409 261 Average 265 | . 23 28 . 116 458 318 . . . . 428 204 . . . . 54 92 902 546 432 259 Maximum Alert Level 4 | . . . . . 2 1 . . . . 2 1 . . . . 1 . 4 2 2 2 Low Security (%) 50 | 100 100 100 . 100 . 9 . . . . . 35 . . . . 99 100 3 . . 32 Level 1 16 | . . . . . 21 90 . . . . 3 64 . . . . . . 11 . 29 58 Level 2 28 | . . . . . 77 . . . . . 96 . . . . . . . 16 100 70 8 Level 3 3 | . . . . . . . . . . . . . . . . . . . 49 . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . 18 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 29 | . 3 . . . 4 3 . . . . 2 . . . . . 3 . 5 1 2 6 Investigation 12 | . 2 . . . 1 2 . . . . 1 . . . . . 2 . 2 1 . 1 Extermination 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . 3 Reinforcement 11 | . 1 . . . 3 1 . . . . 1 . . . . . . . 1 . 2 2 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Distress Signals 11 | . 1 . . . 5 2 . . . . . . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 248 | . 17 4 . 11 58 10 . . . 10 9 1 5 2 30 3 19 1 28 3 12 25 Peak Tracking Total 41 | . 3 2 . 4 6 3 . . . 5 5 1 5 4 41 3 8 1 10 3 9 7 Tactical Retreats 25 | . 1 . . 1 2 3 . . . 3 2 . 1 1 1 1 5 1 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Traps Triggered 7 | . 3 . . . . . . . . . 1 . . . 1 . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Machines Disabled 23 | . . . . 1 . 1 . . . . 1 . . . . . 1 . 16 . . 3 Max in Single Turn 5 | . . . . 1 . 1 . . . . 1 . . . . . 1 . 5 . . 1 Garrison Access 6 | . . . . . 1 2 . . . . 2 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Machines Accessed 66 | . 7 . 1 . 11 12 1 1 4 . 8 1 1 . . . 10 . 4 2 . 3 Terminals 37 | . 5 . . . 8 5 . . . . 4 1 . . . . 7 . 3 2 . 2 Fabricators 6 | . . . . . . 2 . . . . 1 . . . . . 2 . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 2 . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 2 . . . . 2 . . . . . 1 . . . . . Total Hacks 181 | . 16 . 1 . 24 21 1 1 30 . 19 3 1 . . . 33 . 22 4 . 5 Successful 102 | . 6 . 1 . 10 12 1 1 30 . 11 . 1 . . . 20 . 6 1 . 2 Failed 78 | . 9 . . . 14 9 . . . . 8 3 . . . . 13 . 16 3 . 3 Catastrophic 16 | . 3 . . . 4 1 . . . . . . . . . . 3 . 1 3 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 12 . . . 18 8 . . . . 11 3 . . 1 . 27 . 17 3 . 2 Terminals 105 | . 12 . . . 17 9 . . . . 11 3 . . . . 28 . 18 4 . 3 Fabricators 13 | . . . . . . 2 . . . . 3 . . . . . 4 . 4 . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Recycling Units 11 | . 4 . . . 1 4 . . . . . . . . . . . . . . . 2 Scanalyzers 7 | . . . . . 3 4 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 3 2 . . . . 2 . . . . . 1 . . . . . Terminal Hacks 58 | . 2 . 1 . 2 1 1 1 30 . 2 . 1 . . . 11 . 4 1 . 1 Record 14 | . . . 1 . . 1 1 . 11 . . . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Alert Level 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 1 . . . . 2 . . . . . 4 . 1 . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . 1 . . . . . 2 . 1 . . . Build 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . 1 1 . . . . . . . . . . . . . . . . Report Inventory 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 2 . . . . 2 . . . . . 1 . . . . . Seal Access 5 | . . . . . . 2 . . . . 2 . . . . . 1 . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 . . . 4 3 . . . . 3 . . . . . 4 . 1 . . 1 Terminals 16 | . 1 . . . 3 3 . . . . 3 . . . . . 4 . 1 . . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Botnet 14 | . 1 . . . 3 3 . . . . 3 . . . . . 3 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 4 . . . 11 9 . . . . 6 1 . . . . 9 . 4 1 . 2 Full Trace Events 10 | . 1 . . . . 2 . . . . 1 . . . . . 2 . 2 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 2 . . 8 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 484 | . . . . . . . . . . . 76 . . . . . 408 . . . . . Total Part Build Rating 13 | . . . . . . . . . . . 5 . . . . . 8 . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Time 54 | . . . . . . . . . . . 54 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Total Allies 22 | . . . . . . . . . . . . . . . . . 1 20 1 . . . Largest Group 20 | . . . . . . . . . . . . . . . . . 1 20 20 . . . Highest-Rated Group 813 | . . . . . . . . . . . . . . . . . 26 813 813 . . . Highest-Rated Ally 50 | . . . . . . . . . . . . . . . . . 26 50 50 . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 131 | . . . . . . . . . . . . . . . . . . 19 112 . . . Total Damage 5646 | . . . . . . . . . . . . . . . . . . 363 5283 . . . Kills 32 | . . . . . . . . . . . . . . . . . . 2 30 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . 1 . . 2 . . . 2 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Turns Passed 12841 | 60 2582 1293 397 245 3030 472 103 93 19 333 364 196 129 167 95 378 768 175 722 58 306 856 Spaces Moved 11323 | 39 969 383 125 64 1004 1263 409 371 77 460 810 599 465 449 360 334 1463 263 781 49 133 453 Core 77 | 13 . . . . . . . . . . . . . . . . . 1 . . 36 27 Treads 2686 | 26 969 383 125 64 974 . . . . . . . . . . . . . 118 . 24 3 Legs 472 | . . . . . . . . . . . . . . . . . . . . . 54 418 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 49 | . . . . . . . . . . . . . . . . . . . 44 . . 5 Flight 8039 | . . . . . 30 1263 409 371 77 460 810 599 465 449 360 334 1463 262 619 49 19 . Fastest Speed 21 | 50 160 320 320 320 235 23 25 25 25 25 24 21 21 21 21 34 34 40 40 120 40 50 Average Speed 89 | 123 242 320 320 320 245 28 25 25 25 48 24 23 21 21 24 34 34 40 74 120 123 116 Slowest Speed 1475 | 160 320 320 320 320 1475 109 25 25 25 105 25 24 21 21 37 34 109 105 185 120 400 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . 2 . . . . 2 . . . 4 . . 2 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 98 62 47 21 74 35 53 58 68 61 23 17 66 50 50 43 29 95 13 3 94 14 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . 1 . . 1 1 . 1 . . 3 1 . . . . . . . . Spaces Dug 112 | . . . . . . 19 . . . 14 13 10 4 4 . 2 26 . 11 . . 9 Terrain Destroyed 363 | . . . . . . 19 . . . 51 13 10 4 4 . 2 26 . 104 . 41 89 Melee 99 | . . . . . . 19 . . . 14 13 10 4 4 . 2 26 . . . . 7 Projectile 17 | . . . . . . . . . . . . . . . . . . . . . . 17 AOE 247 | . . . . . . . . . . 37 . . . . . . . . 104 . 41 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Res DSF Res Total 13199 | 51 1103 418 124 84 1343 1342 408 370 76 544 943 634 487 513 364 593 1659 307 916 48 213 659 Wait 922 | . 26 10 . 3 92 18 . . . 60 89 16 10 58 . 258 116 18 94 . 2 52 Move 11278 | 38 968 382 124 63 1003 1258 408 370 76 459 805 598 464 448 353 333 1463 258 774 48 132 453 Hop 11 | . . . . . . 2 . . . . 2 . . . 2 . . 2 3 . . . Pick Up 149 | 7 34 2 . 1 29 9 . . . 2 3 2 1 . 1 . 14 3 5 . 18 18 Fast Attach 48 | . 2 . . . 4 4 . . . . . 1 1 . . . 9 . 10 . 9 8 Attach 113 | 6 8 1 . . 22 8 . . . 3 4 2 2 . 3 . 6 3 8 . 17 20 Detach 18 | . . . . . 1 3 . . . 1 1 1 1 . . . 3 . 4 . . 3 Swap 28 | . 3 . . 3 10 2 . . . . 2 1 4 1 1 . 1 . . . . . Drop 90 | . 9 . . 1 32 11 . . . . . 1 . . 2 . 14 1 13 . . 6 Fire 343 | . 48 22 . 12 141 . . . . 4 . . . . . . . 22 5 . 31 58 Melee 136 | . . . . . . 25 . . . 15 19 12 4 6 2 2 33 . . . . 18 Ram 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . Kick 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Crush 18 | . 5 1 . 1 9 . . . . . . . . . . . . . . . 2 . Escape Stasis 18 | . . . . . . . . . . . 18 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: Tes / DSF) -3/DSF -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 10) 987 | -10/Materials | Discovered new exit (range 14) 1132 | -10/Materials | Lost 3 parts (1p1n1u) 1386 | -10/Materials | Central database locked down 1630 | -10/Materials | Discovered new exit (range 11) 1980 | -10/Materials | Core integrity fell below 50% 2643 | -10/Materials | Entered Mines 2744 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2750 | -10/Mines | Found Prototype Device 2915 | -10/Mines | Discovered new exit (range 7) 3136 | -10/Mines | Learned Materials stockpile data 3747 | -10/Mines | Discovered new exit (range 11) 3923 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3923 | -10/Mines | Discovered new exit (range 5) 3936 | -10/Mines | Entered Exiles 3937 | -10/Exiles | Identified exit to Mines 4016 | -10/Exiles | Met 8R-AWN 4068 | -10/Exiles | Met EX-HEX 4196 | -10/Exiles | Met EX-DEC 4208 | -10/Exiles | Learned location of Zion (-6) 4333 | -10/Exiles | Entered Mines 4572 | -9/Mines | Discovered new exit (range 3) 4578 | -9/Mines | Entered Materials 4578 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4750 | -8/Materials | Lost 3 parts (1p2n) 4764 | -8/Materials | Destroyed 10 combat bots 4876 | -8/Materials | Lost 3 parts (1n2w) 6095 | -8/Materials | Identified Exp. Sensor Array 6432 | -8/Materials | Discovered new exit (range 16) 6709 | -8/Materials | Build established: Scavenger-Mutant 7107 | -8/Materials | Core integrity fell below 50% 7179 | -8/Materials | Lost 3 parts (2n1u) 7250 | -8/Materials | Build established: Mutant 7608 | -8/Materials | Entered Factory 7608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7714 | -7/Factory | Discovered new exit (range 14) 7717 | -7/Factory | Identified exit to Factory 7862 | -7/Factory | Discovered exit to Factory (range 5) 7902 | -7/Factory | Lost 3 parts (2n1u) 8061 | -7/Factory | Discovered new exit (range 4) 8062 | -7/Factory | Identified exit to Lower Caves 8080 | -7/Factory | Entered Lower Caves 8086 | -7/Lower Caves | Learned 4 Factory zone layouts 8181 | -7/Lower Caves | Discovered new exit (range 6) 8182 | -7/Lower Caves | Identified exit to Lower Caves 8183 | -7/Lower Caves | Entered another Lower Caves area 8205 | -7/Lower Caves | Encountered a Warlord checkpoint 8240 | -7/Lower Caves | Build established: Infiltrator-Ninja 8275 | -7/Lower Caves | Discovered new exit (range 5) 8275 | -7/Lower Caves | Identified exit to Data Miner 8276 | -7/Lower Caves | Entered Data Miner 8276 | -7/Data Miner | Discovered new exit (range 6) 8277 | -7/Data Miner | Identified exit to Proximity Caves 8281 | -7/Data Miner | Met Data Miner 8285 | -7/Data Miner | Learned location of Section 7 (-2) 8285 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8290 | -7/Data Miner | Received God Mode back door access code from Data Miner 8295 | -7/Data Miner | Entered Proximity Caves 8314 | -6/Proximity Caves | Learned 12 Factory zone layouts 8317 | -6/Proximity Caves | Learned Factory interactive machine intel 8489 | -6/Proximity Caves | Spotter reported a threat 8582 | -6/Proximity Caves | Spotter reported a threat 8624 | -6/Proximity Caves | Discovered exit to Factory (range 4) 8628 | -6/Proximity Caves | Entered Factory 8628 | -6/Factory | Evolved 2 slots: Utility x2 8630 | -6/Factory | Loaded intel: 52 interactive machine locations 8716 | -6/Factory | Repaired Exp. Sensor Array 8873 | -6/Factory | Fabricated Biomechanical Wings (x1) 8957 | -6/Factory | Identified exit to Factory 8978 | -6/Factory | Search patrols dispatched 8992 | -6/Factory | Entered another Factory area 8992 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9013 | -5/Factory | Build established: Hacker-Scout 9047 | -5/Factory | Discovered new exit (range 3) 9048 | -5/Factory | Identified exit to Factory 9159 | -5/Factory | Discovered new exit (range 10) 9161 | -5/Factory | Identified exit to Upper Caves 9188 | -5/Factory | Entered Upper Caves 9312 | -5/Upper Caves | Discovered new exit (range 7) 9313 | -5/Upper Caves | Identified exit to Upper Caves 9317 | -5/Upper Caves | Entered another Upper Caves area 9322 | -5/Upper Caves | Discovered exit to Factory (range 7) 9322 | -5/Upper Caves | Learned 4 Factory zone layouts 9347 | -5/Upper Caves | Spotted B-75 Beast 9477 | -5/Upper Caves | Learned Factory emergency access door positions 9482 | -5/Upper Caves | Discovered new exit (range 12) 9484 | -5/Upper Caves | Identified exit to Warlord 9484 | -5/Upper Caves | Entered Warlord 9529 | -5/Warlord | Met Warlord 9533 | -5/Warlord | Attacked by Warlord forces 9533 | -5/Warlord | Opened Warlord's prototype stash 9537 | -5/Warlord | Found Prototype Processor 9539 | -5/Warlord | Spotted Z9-9YV(K) 9540 | -5/Warlord | Spotted S5-T9P(K) 9545 | -5/Warlord | Spotted 8Y-EDJ(g) 9552 | -5/Warlord | Spotted MD-VTW(B) 9553 | -5/Warlord | Spotted 4Z-O64(B) 9553 | -5/Warlord | Spotted O9-JTK(g) 9572 | -5/Warlord | Discovered new exit (range 12) 9576 | -5/Warlord | Identified exit to Proximity Caves 9577 | -5/Warlord | Identified Exp. Target Analyzer 9579 | -5/Warlord | Entered Proximity Caves 9592 | -4/Proximity Caves | Lost 10 parts (1p4n3u2w) 9652 | -4/Proximity Caves | Discovered exit to Factory (range 9) 9799 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9846 | -4/Proximity Caves | Build established: Hacker-Mutant 9957 | -4/Proximity Caves | Entered Factory 9957 | -4/Factory | Evolved 2 slots: Utility x2 10076 | -4/Factory | Discovered new exit (range 46) 10195 | -4/Factory | Spotted B-86 Titan 10197 | -4/Factory | Discovered new exit (range 16) 10199 | -4/Factory | Identified exit to Upper Caves 10199 | -4/Factory | Identified exit to Extension 10199 | -4/Factory | Identified exit to Armory 10528 | -4/Factory | Found Prototype Hackware 10529 | -4/Factory | Identified Exp. Hacking Suite 10617 | -4/Factory | Fabricated Exp. Sensor Array? 10692 | -4/Factory | Lost 4 parts (2n1u1w) 10725 | -4/Factory | Manually triggered Chute Trap 10725 | -4/Factory | Sucked down chute 10725 | -4/Factory | Entered Waste 10726 | -4/Waste | Joined by Warlord forces that had cleared the area 10818 | -4/Waste | Murdered 4 allies 10862 | -4/Waste | Discovered new exit (range 12) 10881 | -4/Waste | Identified exit to Factory 10900 | -4/Waste | Entered Factory 10900 | -4/Factory | Accompanied by 19 allies 10954 | -4/Factory | Spotted B-86 Titan 11073 | -4/Factory | Discovered new exit (range 22) 11200 | -4/Factory | Build established: Hacker-Scout 11209 | -4/Factory | Discovered new exit (range 17) 11215 | -4/Factory | Identified exit to Research 11235 | -4/Factory | Incoming investigation squad redirected 11267 | -4/Factory | Lost 12 allies 11436 | -4/Factory | First assault squad dispatched 11584 | -4/Factory | Core integrity fell below 50% 11587 | -4/Factory | System corruption reached 10% 11612 | -4/Factory | Lost 5 parts (2p2u1w) 11622 | -4/Factory | Entered Research 11622 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11623 | -3/Research | Identified exit to Testing 11679 | -3/Research | Identified exit to DSF 11680 | -3/Research | Entered DSF 11724 | -3/DSF | Additional patrols routed to DSF 11854 | -3/DSF | Core integrity fell below 50% 11870 | -3/DSF | Sterilization system engaged 11885 | -3/DSF | Core integrity fell below 20% 11890 | -3/DSF | Ambient heat levels rising (+10) 11905 | -3/DSF | Ambient heat levels rising (+10) 11920 | -3/DSF | Ambient heat levels rising (+10) 11934 | -3/DSF | Lost 21 parts (1p7n9u4w) 11935 | -3/DSF | Ambient heat levels rising (+10) 11941 | -3/DSF | Discovered new exit (range 18) 11950 | -3/DSF | Ambient heat levels rising (+10) 11965 | -3/DSF | Ambient heat levels rising (+10) 11980 | -3/DSF | Ambient heat levels rising (+10) 11985 | -3/DSF | Identified exit to Research 11986 | -3/DSF | Entered Research 11986 | -2/Research | Evolved 2 slots: Utility x2 12167 | -2/Research | System corruption reached 10% 12226 | -2/Research | Lost 4 parts (1n3w) 12404 | -2/Research | Lost 11 parts (2p4n2u3w) 12784 | -2/Research | Core integrity fell below 50% 12784 | -2/Research | System corruption reached 30% 12789 | -2/Research | Build established: Scavenger-Assassin 12807 | -2/Research | Core integrity fell below 20% 12842 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12799_ Subatomic Condenser disabled. 12799_ Dropped Mic. Antimatter Reactor. 12801_ JVQ&:LV 8BMAUTBSU3RZVHCUVYC>T 12801_ K-01 Serf collects debris. 12802_ Adv. Target Analyzer destroyed. 12805_ Imp. Sensor Array destroyed. 12806_ Adv. Targeting Computer destroyed. 12809_ Slug penetrates Wall. 12813_ Adv. Signal Interpreter destroyed. 12813_ Exp. Target Analyzer destroyed. 12818_ System corrupted: Matter fused (-5). 12837_ The unstable cave ceiling collapses. 12837_ P-80 Master crushed by falling debris. 12837_ P-80 Master system corrupted by crushing effect. 12838_ System corrupted: Enh. Force Lance fused. 12838_ Discarded Enh. Force Lance. 12841_ Connecting with Recycling Unit... 12841_ ALERT: Suspicious activity at Recycling Unit R003. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########????#?????????????????? | | ???????????????????# #?? #?????????????????? | | ???????????????????# # #?????????????????? | | ???????????????????# @/ #?????????????????? | | ???????????????????# # #?????????????????? | | ???????????????????# ""#?? #?????????????????? | | ???????????????????# ""#????#?????????????????? | | ??????????????????##p Y"#??????????????????????? | | ?????????????????##p ""#??????????????????????? | | ????????????????## # ""# ???????????????????? | | ???????????????## ## # #?????????????????? | | ???????????????# ### # #? ??????????????? | | ???????????????## ######### #? ????????????? | | ???????????????#"########## # ?????????? | | ???????????????## !! # # ???????? | | ????????????????#! !! # # ????????? | | ????????????????# # #"### # ????????? | | ????????????????# ! / # ?????????? | | ????????????????# # ##### #????? | | ????????????????#! ]# +????? | | ????????????????# ""T"" # #????? | | ????????????????#! """"" # #????? | | ????????????????#"######### #????? | | ????????????????## # ###### | | ?????????????????# / | | ?????????????????# # | | ?????????????????# | | ?????????????????# = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 49 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: KI 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Lgt. Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Reappropriation Rockin' Loadout Wheee! Challenges ------------ None Game ------ Seed RefineryBiocellBoregun Manual? 0 Play Time 03:07:16 Cumulative 33.4 hours Start 2025.01.24 @ 08:29:48 End 2025.01.24 @ 15:32:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f6a1995-75d3-4851-bfd4-27816089a6e7