Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.01 @ 21:36:01 Player: biogoob Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (248) 1240 Value Destroyed (9770) 9770 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2623) 2623 TOTAL SCORE: 19453 Bonus ------- High Alert Combat Kills 851 Follower Combat Kills 272 Entered Garrisons 200 Used RIF Installer 1000 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 112/300 Energy 96/100 System Corruption 19% Temperature Cool (18) Movement Core (1150) Ox22 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (20) --- Improved Treads Armored Medium Treads Armored Medium Treads Advanced Heat Sink Improved Coolant Injector Weight Redist. System Recoil Nullifier Improved Medium Armor Plating Thermal Shield Advanced Shield Generator Advanced Shield Generator Hacking Suite High-powered Shock Rifle Phase Cannon Welding Torch Phasing Sabre Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating System Guard > --- WEAPON ----------- Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Neutrino Core Improved Treads Armored Medium Treads Makeshift Leg Compact Wheel Advanced Heat Sink Improved Coolant Injector Medium Storage Unit Weight Redist. System Advanced Sensor Array Improved Kinecellerator Improved Utility Shielding Thermal Shield Hacking Suite Lightning Gun Thermic Laser Advanced Plasma Cannon Autogun Autogun Phasing Sabre [Rating: 85] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Thermic Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . 2 . 2 . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . 1 . . . . . 1 . Utility 5 | . . . 1 . 1 . . 1 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 276 | . 13 1 13 3 28 24 13 26 24 1 5 . 17 108 . Power 19 | . 2 . 2 . 2 2 . 3 . . . . 1 7 . Engine 12 | . 2 . 2 . 2 2 . 3 . . . . . 1 . Core 7 | . . . . . . . . . . . . . 1 6 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 74 | . 4 . 3 3 12 6 2 6 2 . . . 2 34 . Treads 6 | . . . . . . . . . . . . . . 6 . Leg 45 | . 4 . 2 3 6 6 2 6 1 . . . 2 13 . Wheel 23 | . . . 1 . 6 . . . 1 . . . . 15 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 112 | . 3 1 3 . 6 7 9 12 15 . 4 . 6 46 . Device 57 | . . . 2 . 2 2 4 5 8 . 3 . 5 26 . Storage 4 | . 1 . 1 . 1 . . . . . . . . 1 . Processor 9 | . 1 1 . . . . 1 1 1 . . . . 4 . Hackware . | . . . . . . . . . . . . . . . . Protection 42 | . 1 . . . 3 5 4 6 6 . 1 . 1 15 . Artifact . | . . . . . . . . . . . . . . . . Weapon 71 | . 4 . 5 . 8 9 2 5 7 1 1 . 8 21 . Energy Gun 21 | . 3 . 2 . 3 1 . 4 2 1 . . 2 3 . Energy Cannon 3 | . . . 1 . 1 . . . . . . . . 1 . Ballistic Gun 33 | . . . 2 . 2 7 2 1 3 . 1 . 4 11 . Ballistic Cannon 4 | . 1 . . . . . . . . . . . . 3 . Launcher 9 | . . . . . 2 1 . . 2 . . . 2 2 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . 2 . Parts Lost 94 | . 2 . 2 1 1 10 . 1 . . 1 . 8 66 2 Power 9 | . 1 . . . . 1 . 1 . . . . 1 5 . Propulsion 28 | . . . . . 1 3 . . . . . . 2 20 2 Utility 31 | . . . . 1 . 4 . . . . 1 . 2 23 . Weapon 26 | . 1 . 2 . . 2 . . . . . . 3 18 . Highest Loss Streak 16 | . 1 . 1 1 1 4 . 1 . . 1 . 7 16 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 95 92 89 88 99 96 94 93 92 93 92 90 47 Engine 7 | . 11 14 11 11 9 9 9 6 6 6 6 6 . 3 . Core 1 | . . . . . . . . . . . . . 5 4 . Leg 18 | . 28 28 11 11 11 23 26 29 17 13 13 13 12 15 . Wheel 5 | . . . 11 11 15 2 . . 3 6 6 6 6 7 . Device 11 | . . . 10 11 9 6 16 14 14 13 12 13 23 11 5 Storage 8 | . 14 14 11 11 9 9 9 7 6 6 6 6 6 6 11 Processor 10 | . 3 12 11 3 . . 8 12 13 20 20 20 15 11 17 Protection 4 | . 8 1 . . 8 11 1 1 9 6 6 6 . 6 . Energy Gun 8 | . 16 14 15 11 15 2 . 5 13 13 13 13 8 1 . Energy Cannon 1 | . . . 5 11 2 . . . . . . . . 1 . Ballistic Gun 10 | . 1 . 5 11 9 21 27 14 5 . 1 6 10 11 . Ballistic Cannon 1 | . 9 14 3 . . . . . . . . . . . 11 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 101 | 12 32 32 38 38 75 84 71 70 75 73 73 67 71 101 . Greatest Support 93 | 20 20 20 10 10 35 45 45 72 72 28 36 28 28 93 . Greatest Overweight (x) 7 | . 1 1 3 3 4 7 1 1 2 2 2 2 2 7 . Average Overweight (x) 1 | . . 1 3 3 2 1 1 . 1 2 1 2 2 1 . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 13 15 15 15 18 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 14 15 15 15 20 20 20 20 20 20 20 20 20 20 16 Average Carried 17 | . 11 14 14 14 17 18 19 19 19 20 19 20 16 16 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 14 15 15 15 20 20 20 20 20 20 20 20 17 16 16 Class Distribution -------------------- 22% | Scavenger-Skirmisher 21% | Skirmisher 17% | Scavenger-Tank 15% | Scavenger-Mutant 8% | Mutant 8% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Matter Collected 6727 | 200 275 124 155 167 503 769 613 182 507 60 105 . 290 2777 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9821 | . 644 223 395 327 1282 972 752 142 481 . 244 . 251 4075 33 Parts 478 | . 32 12 23 18 49 57 44 11 31 . 6 . 15 180 . Haulers Intercepted 3 | . . . . . 1 . 1 . . . . . . 1 . Recyclers Shooed 19 | . 2 . . . 3 . . 1 . . . . . 13 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 5 . 13 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 190 | . 12 4 8 6 23 26 16 3 11 . 4 . 12 64 1 Guns 132 | . 5 . 6 3 16 20 16 3 7 . 4 . 6 46 . Cannons 28 | . 7 4 2 3 1 . . . . . . . . 10 1 AOE 26 | . . . . . 6 5 . . 4 . . . 6 5 . Classes Destroyed 19 | . 5 1 2 . 3 5 1 1 . . 1 . . . . Worker 19 | . 2 2 . . 3 . . . 2 . . . . 10 . Builder 8 | . . . . . . . . 1 2 . . . . 5 . Tunneler 5 | . . 1 . 1 1 . . . . . . . . 2 . Hauler 3 | . . . . . 1 . 1 . . . . . . 1 . Recycler 11 | . 3 1 . 1 3 . . . . . . . . 3 . Mechanic 4 | . . . 1 . . . 1 . . . . . . 2 . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 7 | . 2 . . . 2 . 1 . . . . . . 2 . Swarmer 35 | . 3 3 . 1 2 4 3 . 3 . . . 8 8 . Grunt 74 | . 9 1 6 5 13 3 7 . 6 . . . 4 20 . Brawler 6 | . . . . . 4 . 1 . . . . . . . 1 Duelist 8 | . . . . . 3 . . . 1 . . . . 4 . Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 30 | . . . 2 . 1 8 5 2 . . . . . 12 . Demolisher 1 | . . . . . . 1 . . . . . . . . . Specialist 4 | . . . . . . 4 . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . . . . 2 . Programmer 24 | . . . . . . 4 . 1 1 . . . . 18 . Thug 1 | . . . . . . . . . . . 1 . . . . Fireman 3 | . . . . . . . . . . . 3 . . . . Best Kill Streak 11 | . 11 3 4 3 8 7 4 1 7 . 4 . 5 10 1 Combat Bots Only 7 | . 6 3 4 3 5 7 4 1 4 . 4 . 5 6 1 Max Kills in Single Turn 4 | . 2 1 1 1 3 4 2 1 2 . 1 . 3 3 1 Gunslinging 2 | . . . . . . . . . 1 . . . 2 1 . Exploded 3 | . . . . . 1 3 . . 1 . . . 2 3 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Damage Taken 15991 | . 594 103 329 164 813 1874 345 461 829 . 214 . 998 9095 172 Core 1842 | . 84 26 54 43 84 212 61 50 56 . 30 . 130 955 57 Absorbed by Shields 18 | . . . . . . 18 . . . . . . . . . Redirected to Shielding 149 | . 15 . . . . . . . . . . . . 134 . Regen/Repaired (Parts) 423 | . . . . . . . 67 166 65 . . . . 125 . Core Remaining (%) 72 | 100 . 56 . 75 . . 35 92 . . . . 74 . . Volleys Fired 541 | . 42 17 28 10 48 56 34 10 28 . 11 . 18 235 4 Largest 3 | . 2 2 3 3 3 3 3 3 3 . 3 . 3 3 2 Hottest 196 | . 100 100 170 139 153 128 84 156 173 . 168 . 168 196 105 Shots Fired 1317 | . 83 34 73 32 122 145 97 30 59 . 33 . 32 568 9 Gun 1094 | . 56 17 49 22 106 141 97 30 51 . 33 . 22 470 . Cannon 185 | . 27 17 24 10 7 . . . . . . . . 91 9 Launcher 38 | . . . . . 9 4 . . 8 . . . 10 7 . Special . | . . . . . . . . . . . . . . . . Kinetic 799 | . 28 17 6 11 36 120 97 18 12 . 11 . 11 423 9 Thermal 369 | . 42 17 50 21 77 21 . 12 27 . 11 . 9 82 . Explosive 38 | . . . . . 9 4 . . 8 . . . 10 7 . Electromagnetic 111 | . 13 . 17 . . . . . 12 . 11 . 2 56 . Robot Hit Streak 27 | . 9 10 27 15 14 20 11 5 13 . 12 . 4 19 8 Robot Miss Streak 10 | . 6 5 3 3 4 4 8 6 2 . 5 . 6 10 1 Penetration Max 1 | . . . . . . 1 1 . . . . . . 1 . Secondary Targets 21 | . . . . . 4 4 2 . 1 . . . 2 8 . Max Gunslinging Chain 2 | . . . . . 1 1 1 . 1 . . . 2 1 . Shots Hit Robots 882 | . 43 21 46 20 80 102 62 18 42 . 26 . 14 400 8 Core Hits 597 | . 25 9 17 12 70 54 56 30 37 . 23 . 27 234 3 Critical Kills 5 | . . . . . . 1 . . . . . . . 4 . Critical Parts Destroyed 6 | . . . . . . . 1 . . . . . . 5 . Critical Strikes 31 | . 3 1 1 2 2 1 1 . 2 . 1 . . 14 3 Burn 11 | . 1 1 1 2 2 . . . 2 . 1 . . 1 . Meltdown 2 | . . . . . . . . . . . . . . 2 . Destroy 9 | . . . . . . 1 1 . . . . . . 7 . Blast 8 | . 2 . . . . . . . . . . . . 3 3 Corrupt 1 | . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22891 | . 858 373 770 364 2157 2221 1224 377 1250 . 481 . 1193 11376 247 Guns 14845 | . 478 146 572 239 1184 1835 1224 377 790 . 481 . 188 7331 . Cannons 3384 | . 326 227 198 108 102 . . . . . . . . 2176 247 Explosions 4640 | . 54 . . . 869 386 . . 460 . . . 1005 1866 . Melee . | . . . . . . . . . . . . . . . . Ramming 22 | . . . . 17 2 . . . . . . . . 3 . Kinetic 11696 | . 334 227 60 104 390 1578 1224 232 245 . 246 . 100 6709 247 Thermal 5171 | . 389 146 480 243 896 257 . 145 441 . 90 . 54 2030 . Explosive 4384 | . . . . . 869 386 . . 405 . . . 1005 1719 . Electromagnetic 1618 | . 135 . 230 . . . . . 159 . 145 . 34 915 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 7 7 . 4 4 2 3 . . . 3 19 19 Average Corruption 5 | . . . 6 7 . 3 4 2 2 . . . 3 6 19 Corruption Purged 12 | . . . . . . . . . . . . . . 12 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 226 | . . . 25 26 . 18 36 7 13 . . . 22 78 1 Message Errors 60 | . . . 8 5 . 5 9 4 5 . . . 6 18 . Matter Fused 60 | . . . 6 11 . 6 8 1 1 . . . 4 23 . Heat Flow Errors 20 | . . . 3 2 . 2 5 . 1 . . . 4 3 . Energy Discharges 30 | . . . 4 2 . 1 5 . 3 . . . 5 10 . Parts Rejected 3 | . . . . . . . . . . . . . . 3 . Data Loss (minor) 22 | . . . . 4 . 2 6 . 2 . . . 1 7 . Data Loss (major) 7 | . . . 1 . . 1 2 . . . . . . 3 . Misfires 13 | . . . 2 2 . . . 1 . . . . 2 5 1 Alerts 3 | . . . . . . . . 1 . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 7 | . . . 1 . . 1 1 . 1 . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 344 | . . 18 . . . 49 . . 10 . . . 5 262 . Projectiles 95 | . . 18 . . . . . . . . . . . 77 . Explosions 249 | . . . . . . 49 . . 10 . . . 5 185 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 12 | . 1 5 . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . Kinetic 10 | . 1 3 . . . . . . . . . . . 6 . Secondary 2 | . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 417 | . 19 . . 8 . 230 . . 21 . . . 61 78 . Shots 10 | . 1 . . . . 4 . . 1 . . . 3 1 . Rammed 2 | . . . . 1 . . . . . . . . . 1 . Targets Rammed 4 | . 1 . . 1 1 . . . . . . . . 1 . Kicked 2 | . 1 . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 432 | . 397 390 214 126 364 432 247 102 419 . 250 . 242 263 18 Average Temperature 101 | . 148 126 51 23 81 114 92 36 156 . 108 . 54 90 18 Received Heat Transfer 3440 | . 240 . 171 75 396 177 162 60 234 . 285 . 39 1520 81 Effects 16 | . 3 1 . . 4 4 . . 1 . 1 . . 2 . Shutdowns 3 | . 1 . . . . 1 . . 1 . . . . . . Energy Bleed 4 | . 1 . . . 1 1 . . . . 1 . . . . Interference 5 | . . . . . 3 . . . . . . . . 2 . Matter Decay 3 | . 1 1 . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . 1 . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . . . . . 2 . Combat Hostiles 3 | . . . . . . 1 . . . . . . . 2 . Parts Melted 31 | . 2 . 2 . 6 1 . . 4 . 1 . . 15 . Heat Transferred 11283 | . 1025 407 1147 703 2183 622 . 192 1054 . 500 . 150 3300 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Peak Influence 895 | . 236 112 251 219 489 895 541 110 219 . . . . 858 . Initial 436 | . . 37 . 40 3 262 436 84 53 . . . . . . Average 231 | . 84 21 128 68 230 595 365 69 86 . . . . 298 . Maximum Alert Level 3 | . 1 . 1 1 2 3 2 . 1 . . . . 3 . Low Security (%) 59 | . 93 100 74 96 37 . 19 100 92 . . . . 48 . Level 1 16 | . 6 . 25 3 51 17 25 . 7 . . . . 19 . Level 2 17 | . . . . . 11 42 55 . . . . . . 21 . Level 3 7 | . . . . . . 40 . . . . . . . 10 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 3 . 4 . 1 1 2 . . . . 19 . Investigation 6 | . 1 . 2 . . . . . . . . . . 3 . Extermination 9 | . . . . . . . . 1 1 . . . . 7 . Reinforcement 10 | . 1 . 1 . 1 . 1 . 1 . . . . 5 . Assault . | . . . . . . . . . . . . . . . . Garrison 7 | . . . . . 3 . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 3 . Construction Impeded 4 | . . . . . . . . . 1 . . . . 3 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Distress Signals 12 | . . . 3 1 1 . 1 1 . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 267 | . 21 4 19 9 34 26 26 6 14 . 4 . 13 87 4 Peak Tracking Total 8 | . 4 3 4 3 6 8 6 2 4 . 4 . 6 7 4 Tactical Retreats 12 | . 1 . 2 . 1 . 1 . 1 . . . . 6 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Traps Triggered 18 | . 1 . 5 . . 6 . 1 3 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 1 1 Most Traps Carried 2 | . . 2 2 2 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Machines Disabled 33 | . . . 1 . 2 3 2 . 1 . . . . 24 . Max in Single Turn 4 | . . . . . 1 2 2 . 1 . . . . 4 . Garrison Access 4 | . . . . . . . 1 . 1 . . . . 2 . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Machines Accessed 62 | . 6 1 9 1 3 . 11 4 9 1 . 4 . 13 . Terminals 33 | . 6 1 8 . 1 . 8 1 4 . . . . 4 . Fabricators 5 | . . . . . . . . 1 1 . . . . 3 . Repair Stations 7 | . . . . . . . 1 1 3 . . . . 2 . Recycling Units 5 | . . . 1 . 1 . 1 1 . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . 1 . 1 . 1 . . . . 2 . Total Hacks 181 | . 17 3 35 1 8 . 33 7 19 1 . 29 . 28 . Successful 113 | . 11 3 19 1 5 . 17 4 9 1 . 29 . 14 . Failed 68 | . 6 . 16 . 3 . 16 3 10 . . . . 14 . Catastrophic 11 | . 1 . 2 . . . 2 1 1 . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 79 | . 11 . 20 . 3 . 20 3 9 . . . . 13 . Terminals 112 | . 17 3 34 . 4 . 29 2 10 . . . . 13 . Fabricators 9 | . . . . . . . . 1 3 . . . . 5 . Repair Stations 15 | . . . . . . . 2 3 5 . . . . 5 . Recycling Units 5 | . . . 1 . 1 . 1 1 . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . Garrison Access 7 | . . . . . 3 . 1 . 1 . . . . 2 . Terminal Hacks 69 | . 7 3 9 1 2 . 9 1 3 1 . 29 . 4 . Record 12 | . . 1 . . . . . . . . . 11 . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . 1 . . 3 . . . Open Door 2 | . . . . 1 . . . . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 4 | . 2 . 1 . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . 1 . Locate Traps 9 | . 1 . 2 . . . 2 1 1 . . . . 2 . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 9 | . 1 1 1 . 1 . 3 . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 2 2 3 . . . . 2 . Scan Component 5 | . . . . . . . 1 1 2 . . . . 1 . Repair 4 | . . . . . . . 1 1 1 . . . . 1 . Recycling Unit Hacks 5 | . . . 1 . 1 . 1 1 . . . . . 1 . Report Inventory 5 | . . . 1 . 1 . 1 1 . . . . . 1 . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . 1 . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . . . . 2 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . 1 . . . . 2 . Unauthorized Hacks 23 | . 4 . 9 . 1 . 4 . 2 . . . . 3 . Terminals 21 | . 4 . 9 . 1 . 4 . 2 . . . . 1 . Track 4 | . 1 . 2 . . . 1 . . . . . . . . Botnet 16 | . 3 . 7 . 1 . 2 . 2 . . . . 1 . Disrupt 1 | . . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . Fabnet 2 | . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . 6 1 8 . . . 8 2 8 . . . . 10 . Full Trace Events 4 | . . . 2 . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 10 . 1 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 1 1 . . . . 1 . Time 145 | . . . . . . . 38 38 44 . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Used RIF Installer 2 | . . . . . . 2 . . . . . . . . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Total Allies 5 | . . 1 . 3 . . . . . . . . 1 . . Largest Group 3 | . . 1 1 3 3 . . . . . . . 1 . . Highest-Rated Group 96 | . . 31 31 40 40 . . . . . . . 96 . . Highest-Rated Ally 96 | . . 31 31 16 16 . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . 16 6 17 . . . . . . . 2 . . Total Damage 545 | . . . 272 48 177 . . . . . . . 48 . . Kills 12 | . . . 6 2 3 . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Turns Passed 16892 | . 1114 1241 857 1025 916 1446 1519 771 1104 401 1259 102 1625 3501 11 Spaces Moved 9396 | 1 546 616 559 777 464 634 694 368 642 308 635 79 1192 1881 . Core . | . . . . . . . . . . . . . . . . Treads 13 | . . . . . . . . . . . . . . 13 . Legs 3805 | 1 546 616 . 1 67 499 694 368 260 . 3 . . 750 . Wheels 5578 | . . . 559 776 397 135 . . 382 308 632 79 1192 1118 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 120 190 125 125 110 125 186 112 120 130 130 130 130 95 . Average Speed 145 | 120 171 190 125 125 140 185 186 170 133 130 130 130 130 130 . Slowest Speed 400 | 120 190 190 125 330 400 265 186 187 260 130 190 130 130 330 . Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 2 84 90 58 98 43 72 65 11 16 53 67 72 96 48 . Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 . 1 . . . Known Exits Taken 11 | . . 1 1 . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . . . . . 2 3 . 5 . . Spaces Dug 8 | . . . . . . . . . . . . . 7 1 . Terrain Destroyed 475 | . 3 . . . 54 70 12 . 26 . . . 97 212 1 Melee . | . . . . . . . . . . . . . . . . Projectile 40 | . . . . . . 1 1 . . . . . . 37 1 AOE 435 | . 3 . . . 54 69 11 . 26 . . . 97 175 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Total 11521 | . 634 656 668 812 643 793 860 493 839 309 1041 78 1236 2455 4 Wait 1051 | . 27 13 47 11 68 30 89 70 124 . 387 . . 185 . Move 9378 | . 545 615 558 776 463 630 693 367 641 307 634 78 1191 1880 . Hop . | . . . . . . . . . . . . . . . . Pick Up 105 | . 4 4 7 4 14 12 13 7 5 . 2 . 6 27 . Fast Attach 67 | . 2 1 4 . 3 3 2 3 5 . . . 1 43 . Attach 66 | . 2 . 1 . 3 9 1 4 3 . 1 . 8 34 . Detach 16 | . 1 . . . 1 . . 2 3 . . . 1 8 . Swap 143 | . 9 . 8 3 22 12 10 19 16 1 4 . 8 31 . Drop 118 | . 1 4 15 7 20 11 18 11 14 1 2 . 3 11 . Fire 541 | . 42 17 28 10 48 56 34 10 28 . 11 . 18 235 4 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . Kick 2 | . 1 . . . 1 . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 . Escape Stasis 30 | . . . . . . 30 . . . . . . . . . Rewire 2 | . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Discovered new exit (range 7) 959 | -10/Materials | Discovered new exit (range 10) 1115 | -10/Materials | Entered Mines 1158 | -10/Mines | Met a Derelict bent on vengeance 1299 | -10/Mines | Build established: Scavenger-Mutant 1388 | -10/Mines | Found a hidden stash of uninstalled traps 1444 | -10/Mines | Learned Materials emergency access door positions 1495 | -10/Mines | Discovered new exit (range 8) 1496 | -10/Mines | Escorted by a lone wolf Derelict 1731 | -10/Mines | Identified exit to Materials 2356 | -10/Mines | Entered Materials 2356 | -9/Materials | Accompanied by 1 ally 2356 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2397 | -9/Materials | Identified exit to Mines 2397 | -9/Materials | Identified exit to Storage 2595 | -9/Materials | Discovered new exit (range 4) 2960 | -9/Materials | Build established: Gunner 3060 | -9/Materials | Discovered new exit (range 14) 3213 | -9/Materials | Entered Mines 3291 | -9/Mines | Learned 2 Materials zone layouts 3410 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3427 | -9/Mines | Found the Drone Emporium 3432 | -9/Mines | Learned Materials security intel 3456 | -9/Mines | Build established: Scavenger-Gunner 3487 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3489 | -9/Mines | Discovered new exit (range 5) 3565 | -9/Mines | Discovered new exit (range 7) 3612 | -9/Mines | Discovered new exit (range 16) 3659 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3667 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3927 | -9/Mines | Learned location of Storage (-9) 4238 | -9/Mines | Entered Materials 4238 | -8/Materials | Accompanied by 3 allies 4238 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4737 | -8/Materials | Discovered new exit (range 13) 4882 | -8/Materials | Garrison activated, responded to threat 5153 | -8/Materials | Identified exit to Garrison 5154 | -8/Materials | Entered Garrison 5210 | -8/Garrison | Triggered checkpoint 5344 | -8/Garrison | Build established: Scavenger-Mutant 5382 | -8/Garrison | Triggered checkpoint 5434 | -8/Garrison | Destroyed 7 combat bots 5536 | -8/Garrison | Triggered checkpoint 5686 | -8/Garrison | Phase Generator disabled 5686 | -8/Garrison | Discovered new exit (range 11) 5704 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5742 | -8/Garrison | Lost 4 parts (1p2u1w) 5774 | -8/Garrison | Installed Relay Interface Framework 5870 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5968 | -8/Garrison | Core integrity fell below 50% 6246 | -8/Garrison | Build established: Scavenger-Tank 6338 | -8/Garrison | Triggered checkpoint 6520 | -8/Garrison | Triggered checkpoint 6544 | -8/Garrison | Garrison Relay disabled 6581 | -8/Garrison | Discovered new exit (range 10) 6600 | -8/Garrison | Entered Materials 6974 | -8/Materials | Discovered new exit (range 14) 7136 | -8/Materials | Build established: Scavenger-Skirmisher 7150 | -8/Materials | Repaired Carbon-fiber Leg 7740 | -8/Materials | Discovered new exit (range 8) 7758 | -8/Materials | Identified exit to Factory 8119 | -8/Materials | Entered Factory 8119 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8188 | -7/Factory | Repaired Hvy. Armor Plating 8859 | -7/Factory | Discovered new exit (range 20) 8887 | -7/Factory | Identified exit to Factory 8890 | -7/Factory | Entered another Factory area 8890 | -6/Factory | Evolved 2 slots: Utility x2 9138 | -6/Factory | Repaired Imp. Carbon-fiber Leg 9558 | -6/Factory | Discovered new exit (range 14) 9573 | -6/Factory | Identified exit to Extension 9795 | -6/Factory | Discovered new exit (range 5) 9802 | -6/Factory | Identified exit to Lower Caves 9994 | -6/Factory | Entered Lower Caves 10004 | -6/Lower Caves | Learned location of Extension (-6) 10086 | -6/Lower Caves | Encountered a Warlord checkpoint 10101 | -6/Lower Caves | Learned Factory terminal intel 10145 | -6/Lower Caves | Build established: Skirmisher 10366 | -6/Lower Caves | Discovered new exit (range 11) 10380 | -6/Lower Caves | Identified exit to Lower Caves 10395 | -6/Lower Caves | Entered another Lower Caves area 10832 | -6/Lower Caves | Discovered new exit (range 11) 10844 | -6/Lower Caves | Identified exit to Factory 11147 | -6/Lower Caves | Identified exit to Data Miner 11287 | -6/Lower Caves | Learned Factory stockpile data 11431 | -6/Lower Caves | Ambushed by wild Derelicts 11540 | -6/Lower Caves | Encountered a Warlord checkpoint 11654 | -6/Lower Caves | Entered Data Miner 11654 | -6/Data Miner | Discovered new exit (range 6) 11674 | -6/Data Miner | Met Data Miner 11712 | -6/Data Miner | Learned location of Section 7 (-3) 11712 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11725 | -6/Data Miner | Received God Mode back door access code from Data Miner 11753 | -6/Data Miner | Identified exit to Proximity Caves 11756 | -6/Data Miner | Entered Proximity Caves 11815 | -5/Proximity Caves | Lost 7 parts (1p2n2u2w) 12248 | -5/Proximity Caves | Escorted by Enhanced Grunt 12747 | -5/Proximity Caves | Discovered exit to Factory (range 11) 13381 | -5/Proximity Caves | Entered Factory 13381 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13383 | -5/Factory | Loaded intel: 26 terminal locations 13657 | -5/Factory | Garrison activated, responded to threat 13822 | -5/Factory | Lost 4 parts (3u1w) 14016 | -5/Factory | Garrison activated, responded to threat 14095 | -5/Factory | Lost 16 parts (1p4n6u5w) 14365 | -5/Factory | Cargo convoy interrupted 14382 | -5/Factory | Incoming assault squad redirected 14422 | -5/Factory | Build established: Scavenger-Tank 14615 | -5/Factory | Lost 4 parts (1n3u) 14647 | -5/Factory | System corruption reached 10% 14788 | -5/Factory | Incoming investigation squad redirected 15094 | -5/Factory | Incoming investigation squad redirected 15294 | -5/Factory | Build established: Scavenger-Skirmisher 15457 | -5/Factory | Core integrity fell below 50% 15548 | -5/Factory | Repaired Flexi-carbon Leg 15834 | -5/Factory | Lost 6 parts (2n2u2w) 16031 | -5/Factory | Lost 4 parts (1n3w) 16095 | -5/Factory | Lost 3 parts (1n2u) 16708 | -5/Factory | Core integrity fell below 20% 16771 | -5/Factory | Lost 7 parts (1p3n1u2w) 16859 | -5/Factory | Discovered new exit (range 15) 16880 | -5/Factory | Identified exit to Upper Caves 16882 | -5/Factory | Entered Upper Caves 16893 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16871_ Penetrated by Slug. 16871_ Mic. Fission Core destroyed. 16871_ Wheel destroyed. 16871_ Knocked back. 16872_ System corrupted: Energy discharge (-38). 16875_ Knocked back. 16877_ Penetrated by Slug. 16877_ Knocked back. 16880_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 16882_ B-60 Warrior Rnf. Fission Core blasted off. 16885_ Wheel destroyed. 16888_ System corrupted: FCS attempts to trigger Gauss Cannon. 16888_ System corrupted: Gauss Cannon misfires. 16888_ Wheel destroyed. 16888_ B-60 Warrior Imp. Medium Armor Plating blasted off. 16888_ Slug penetrates B-60 Warrior. 16888_ B-60 Warrior Imp. Treads blasted off. 16891_ B-60 Warrior destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????#??????????????????????? | | ?????????????????????## ?????????????????????? | | ????????????????????## ?????????????????????? | | ????????????????????? %?????????????????????? | | ????????????????????? ?????????????????????? | | ??????????????????????* ????????????????????? | | ?????????????????????## %????????????????????? | | ?????????????????????#ggg????????????????????? | | ??????????????????????# ##??????????????????? | | ???????????????????????#!%##?????????????????? | | ???????????????????????#=@%#?????????????????? | | ???????????????????????## #????????????????? | | ????????????????????????## #????????????????? | | ??????????????????????????###????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 825 Resistance: TH 20 Resistance: EX 50 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Mak. Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaRegenerativeDoublenader Manual? 0 Play Time 02:24:04 Cumulative 105.3 hours Start 2022.06.30 @ 21:12:36 End 2022.07.01 @ 21:36:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 97 Adventurer 18 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 935f5cc9-a25d-4053-93b6-a6a21fcb3fb0