Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.16 @ 13:23:18 Player: lumberblack Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (650) 650 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 2491 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 260/265 System Corruption 0% Temperature Cool (301) Movement Core (1000) Ox19 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Beam Rifle > --- INVENTORY (18) --- Makeshift Power Source Light Angular Momentum Engine Improved Heat Sink Medium Storage Unit Large Storage Unit Compact Matter Pod (150) Targeting Computer Light Armor Plating Firepult XL Autogun Array Grenade Launcher Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Makeshift Power Source Light Angular Momentum Engine Improved Heat Sink Medium Storage Unit Medium Storage Unit Compact Matter Pod Targeting Computer Light Armor Plating Beam Rifle Firepult XL Autogun Array Grenade Launcher Grenade Launcher Mining Claw [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 37 | . 21 12 3 1 Power 4 | . 2 1 1 . Engine 4 | . 2 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | . 9 3 1 . Treads 7 | . 4 2 1 . Leg . | . . . . . Wheel 6 | . 5 1 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 2 1 1 . Device . | . . . . . Storage 4 | . 2 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | . 8 7 . 1 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 1 . . Ballistic Cannon 6 | . 3 3 . . Launcher 4 | . 2 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 5 . 3 Power 1 | . . 1 . . Propulsion 4 | . . 2 . 2 Utility . | . . . . . Weapon 3 | . . 2 . 1 Highest Loss Streak 4 | . . 4 . 3 Average Slot Usage (%) 95 | . 94 94 99 85 Engine 12 | . 14 9 13 14 Treads 16 | . 20 14 14 4 Wheel 10 | . 7 13 14 9 Storage 25 | . 23 28 28 28 Energy Gun 4 | . . 3 14 18 Ballistic Gun 10 | . 14 3 14 9 Ballistic Cannon 10 | . 11 16 . . Launcher 1 | . 1 3 . . Naked Turns . | . . . . . Heaviest Build 58 | 12 43 56 58 . Greatest Support 40 | 20 40 40 10 . Greatest Overweight (x) 5 | . 4 5 5 . Average Overweight (x) 3 | . 2 3 5 . Largest Inventory Capacity 18 | 6 16 18 18 18 Average Capacity 15 | 6 12 16 18 18 Most Carried 18 | 6 12 18 18 18 Average Carried 12 | 6 8 14 17 17 Final Capacity 18 | 6 16 18 18 18 Final Carried 18 | 6 12 18 18 17 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 1096 | 200 224 652 20 . Remotely . | . . . . . Salvage Created 984 | . 306 618 . 60 Parts 55 | . 18 33 . 4 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 27 | . 10 16 . 1 Guns 10 | . 7 2 . 1 Cannons 4 | . . 4 . . AOE 13 | . 3 10 . . Classes Destroyed 8 | . 5 2 . 1 Worker 2 | . 1 1 . . Hauler 1 | . 1 . . . Recycler 6 | . . 6 . . Watcher 2 | . 2 . . . Swarmer 17 | . 6 11 . . Grunt 7 | . 4 3 . . Duelist 1 | . . . . 1 Sentry 2 | . . 2 . . Best Kill Streak 9 | . 9 8 . 1 Combat Bots Only 8 | . 8 6 . 1 Max Kills in Single Turn 3 | . 3 2 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1465 | . 259 747 . 459 Core 257 | . 37 68 . 152 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 83 | . 35 39 . 9 Largest 2 | . 2 2 . 2 Hottest 96 | . 70 70 . 96 Shots Fired 151 | . 67 66 . 18 Gun 75 | . 50 7 . 18 Cannon 65 | . 15 50 . . Launcher 11 | . 2 9 . . Special . | . . . . . Kinetic 124 | . 65 55 . 4 Thermal 5 | . . . . 5 Explosive 11 | . 2 9 . . Electromagnetic 11 | . . 2 . 9 Robot Hit Streak 11 | . 11 11 . 8 Robot Miss Streak 5 | . 3 5 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 90 | . 42 35 . 13 Core Hits 59 | . 26 30 . 3 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks 6 | . 6 . . . Impact . | . . . . . Slashing 6 | . 6 . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2136 | . 687 1274 . 175 Guns 506 | . 282 49 . 175 Cannons 702 | . 105 597 . . Explosions 914 | . 286 628 . . Melee . | . . . . . Ramming 14 | . 14 . . . Kinetic 1030 | . 387 623 . 20 Thermal 58 | . . . . 58 Explosive 914 | . 286 628 . . Electromagnetic 120 | . . 23 . 97 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . . 29 . . Projectiles 8 | . . 8 . . Explosions 21 | . . 21 . . Melee . | . . . . . Knockbacks 9 | . 2 7 . . Impact 1 | . 1 . . . Kinetic 7 | . 1 6 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 69 | . 26 43 . . Shots 3 | . 1 2 . . Rammed 3 | . 3 . . . Targets Rammed 3 | . 3 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 295 | . 18 80 . 295 Average Temperature 39 | . 7 28 . 116 Received Heat Transfer 459 | . 72 261 . 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 148 | . . . . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 437 | . 269 437 . 30 Initial 66 | . . 66 . . Average 182 | . 125 267 . 5 Maximum Alert Level 2 | . 1 2 . . Low Security (%) 54 | 100 82 16 . 100 Level 1 39 | . 17 70 . . Level 2 5 | . . 13 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 5 | . 4 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 23 17 . 3 Peak Tracking Total 6 | . 6 3 . 3 Tactical Retreats 5 | . 2 3 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 4 | . 1 3 . . Max in Single Turn 2 | . 1 2 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 6 . 1 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 20 . 1 . Successful 12 | . 11 . 1 . Failed 9 | . 9 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 17 | . 16 . 1 . Terminals 20 | . 20 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 8 . 1 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 3 | . 3 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Track 1 | . 1 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 41 | . . 41 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 4 | . . 4 . . Total Damage 87 | . . 87 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2204 | 5 952 707 513 27 Spaces Moved 1318 | 5 456 468 389 . Core . | . . . . . Treads 114 | . 111 3 . . Legs 7 | 5 2 . . . Wheels 1197 | . 343 465 389 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 110 110 130 . Average Speed 125 | 120 129 118 130 . Slowest Speed 180 | 120 160 180 130 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 2 72 76 70 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . 7 . . . Terrain Destroyed 76 | . 16 60 . . Melee 1 | . 1 . . . Projectile . | . . . . . AOE 75 | . 15 60 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1713 | 4 744 555 400 10 Wait 228 | . 206 22 . . Move 1314 | 4 455 467 388 . Hop . | . . . . . Pick Up 22 | . 8 12 2 . Fast Attach 5 | . 4 1 . . Attach 10 | . 2 5 2 1 Detach 2 | . 1 1 . . Swap 22 | . 15 6 1 . Drop 18 | . 9 2 7 . Fire 83 | . 35 39 . 9 Melee 6 | . 6 . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 7) 518 | -10/Materials | Destroyed 8 combat bots 554 | -10/Materials | Discovered new exit (range 16) 820 | -10/Materials | Discovered new exit (range 11) 910 | -10/Materials | Discovered new exit (range 6) 925 | -10/Materials | Discovered new exit (range 15) 958 | -10/Materials | Entered Mines 1066 | -10/Mines | Discovered new exit (range 7) 1284 | -10/Mines | Identified exit to Materials 1519 | -10/Mines | Lost 4 parts (2n2w) 1520 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1594 | -10/Mines | Assembled infested the area 1660 | -10/Mines | Discovered new exit (range 5) 1665 | -10/Mines | Entered Exiles 1698 | -10/Exiles | Met 8R-AWN 1720 | -10/Exiles | Met EX-HEX 1758 | -10/Exiles | Met EX-BIN 1841 | -10/Exiles | Aligned with FarCom system 1842 | -10/Exiles | Given EX-Vault access code 1873 | -10/Exiles | Opened EX-Vault 1885 | -10/Exiles | Found XL Autogun Array 1914 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1947 | -10/Exiles | Found Firepult 2018 | -10/Exiles | Met EX-DEC 2168 | -10/Exiles | Discovered new exit (range 10) 2178 | -10/Exiles | Stole two prototypes: Firepult, XL Autogun Array 2178 | -10/Exiles | Entered Mines 2183 | -9/Mines | Build established: Scavenger-Mutant 2184 | -9/Mines | Core integrity fell below 50% 2201 | -9/Mines | Core integrity fell below 20% 2205 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01947_ Acquired Firepult. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 02020_ EX-DEC: "Oops, I hope HEX didn't hear that..." 02143_ Dropped Med. Storage Unit. 02168_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02178_ Receiving FarCom transmissions... 02187_ Lgt. Treads destroyed. 02190_ Lgt. Assault Rifle destroyed. 02192_ Wheel destroyed. 02200_ Melee Analysis Suite melted. 02200_ L-31 Rogue destroyed. 02200_ Switching to secondary target: G-34 Mercenary. 02203_ G-34 Mercenary misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ???????????????????## #####?????????????????????? | | ???????????????????# ##????????????????????? | | ???????????????????# g g #????????????????????? | | ?????????????????### =%* #????????????????????? | | ????????????????# =@ #????????????????????? | | ????????????????# ##????????????????????? | | ????????????????# ## #?????????????????????? | | ????????????????????## #?????????????????????? | | ???????????????????? # ##?????????????????????? | | ??????????????????? # #??????????????????????? | | ??????????????????## ?# ##??????????????????????? | | ???????????????????#??###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedRemoteNeutralizer Manual? 0 Play Time 00:19:24 Cumulative 338.8 hours Start 2022.02.15 @ 00:49:12 End 2022.02.16 @ 13:23:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 291 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dffe02ae-e6f7-4b85-b1d5-e941b0e6ba18