Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 17:10:22 Player: Wyvric Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (1957) 1957 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 4146 Bonus ------- Follower Combat Kills 124 Cogmind --------- Core Integrity 0/400 Matter 231/300 Energy 57/142 System Corruption 7% Temperature Cool (16) Movement Walking (470) Ox5 Location -9/Recycling Parts ------- > --- POWER (1) -------- Nuclear-Ion Core > --- PROPULSION (2) --- Carbon-fiber Leg Treaded Compact Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Huge Storage Unit Shield Generator > --- WEAPON (2) ------- Hvy. Thermal Assault Construct/C > --- INVENTORY (25) --- Improved Aluminum Leg Improved Aluminum Leg Combat Airjet Combat Airjet Improved Heat Sink Trap Extractor (0/4) Improved Trap Extractor (0/6) Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Shock Rifle Spread Laser Spread Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Nuclear-Ion Core > --- PROPULSION ------- Treaded Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Trap Extractor > --- WEAPON ----------- Hvy. Thermal Assault Construct/C > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Combat Airjet Combat Airjet Improved Heat Sink Shield Generator Trap Extractor Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Shock Rifle Spread Laser Spread Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Datajack [Rating: 41] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Wheel Treads Constructs Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Protection Light Armor Plating Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 72 | 4 13 5 18 19 13 Power 4 | . 2 . . 2 . Engine 3 | . 2 . . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 16 | 1 3 1 6 4 1 Treads 6 | . . . 4 2 . Leg 3 | 1 1 . . . 1 Wheel 7 | . 2 1 2 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 4 2 3 4 10 Device 11 | . . 1 1 1 8 Storage 4 | 1 2 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 9 | . 2 1 2 2 2 Artifact . | . . . . . . Weapon 28 | 2 4 2 9 9 2 Energy Gun 6 | 1 1 2 . 2 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 15 | 1 1 . 7 5 1 Ballistic Cannon . | . . . . . . Launcher 5 | . 2 . 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 7 | . . 3 1 . 3 Power . | . . . . . . Propulsion 3 | . . 1 1 . 1 Utility 2 | . . 1 . . 1 Weapon 2 | . . 1 . . 1 Highest Loss Streak 3 | . . 3 1 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 94 99 100 100 65 Engine 6 | . 14 14 11 8 . Core 5 | . . . . 2 10 Treads 7 | . . . 8 11 10 Leg 3 | . 25 . . . . Wheel 7 | . 2 27 14 10 . Device 9 | . . 1 11 2 16 Storage 11 | . 14 14 11 11 11 Protection 11 | . 9 12 22 30 3 Energy Gun 6 | . 12 24 3 . 1 Ballistic Gun 9 | . 12 3 18 19 5 Ballistic Cannon 2 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 110 | 8 93 94 107 110 95 Greatest Support 43 | 10 20 20 40 43 28 Greatest Overweight (x) 29 | . 4 9 5 10 29 Average Overweight (x) 4 | . 1 4 4 4 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 15 25 25 25 25 Most Carried 25 | 8 19 24 25 25 25 Average Carried 21 | 3 12 21 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 19 24 25 25 23 Scrap Engine Consumption 42 | . . . . . 42 Constructs Created 3 | . . . . . 3 Constructs Modified 14 | . . . . . 14 Class Distribution -------------------- 56% | Mutant 43% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 2182 | 240 106 137 653 504 542 Remotely . | . . . . . . Salvage Created 3649 | . 350 101 674 520 2004 Parts 166 | . 23 3 45 34 61 Haulers Intercepted 4 | . 1 . 2 1 . Recyclers Shooed 5 | . . . . 1 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 47 | . 9 2 12 9 15 Guns 27 | . 6 2 10 9 . Cannons 5 | . . . . . 5 AOE 13 | . 3 . 2 . 8 Classes Destroyed 11 | . 5 . 2 . 4 Worker 5 | . 2 . 3 . . Tunneler 2 | . . . 1 . 1 Hauler 4 | . 1 . 2 1 . Recycler 15 | . 1 . . 1 13 Swarmer 5 | . 3 . . . 2 Grunt 27 | . 6 2 10 7 2 Duelist 1 | . . . . . 1 Sentry 7 | . . . 2 2 3 Demolisher 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 5 | . . . . . 5 Best Kill Streak 7 | . 3 2 7 3 7 Combat Bots Only 6 | . 3 2 6 3 6 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 292 | . 30 11 75 68 108 Missed 58 | . 4 1 14 13 26 Damage Taken 2842 | . 256 188 561 762 1075 Core 465 | . 29 34 75 105 222 Absorbed by Shields 370 | . . . 244 . 126 Redirected to Shielding 13 | . . . 13 . . Regen/Repaired (Parts) 60 | . . . . . 60 Core Remaining (%) 87 | 100 . 74 . . . Volleys Fired 242 | . 34 9 54 42 103 Largest 2 | . 2 2 2 2 2 Hottest 75 | . 66 60 66 68 75 Shots Fired 390 | . 68 17 108 78 119 Gun 313 | . 60 17 106 76 54 Cannon 57 | . . . . 2 55 Launcher 20 | . 8 . 2 . 10 Special . | . . . . . . Kinetic 280 | . 30 9 106 76 59 Thermal 55 | . . 3 . 2 50 Explosive 20 | . 8 . 2 . 10 Electromagnetic 35 | . 30 5 . . . Robot Hit Streak 24 | . 10 8 8 24 20 Robot Miss Streak 4 | . 3 3 4 2 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 272 | . 44 13 65 60 90 Core Hits 122 | . 22 5 26 16 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5490 | . 923 139 1203 931 2294 Guns 3088 | . 421 139 1069 909 550 Cannons 1253 | . . . . 22 1231 Explosions 1149 | . 502 . 134 . 513 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2874 | . 172 61 1069 909 663 Thermal 1225 | . 62 23 . 22 1118 Explosive 1087 | . 440 . 134 . 513 Electromagnetic 304 | . 249 55 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . . . . . 35 Message Errors 13 | . . . . . 13 Matter Fused 9 | . . . . . 9 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 159 | . 10 . . . 149 Projectiles 130 | . . . . . 130 Explosions 29 | . 10 . . . 19 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 54 | . . . . . 54 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 369 | . 164 139 188 332 369 Average Temperature 78 | . 44 82 74 99 79 Received Heat Transfer 879 | . 96 84 270 342 87 Effects 3 | . . . . 2 1 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 10 | . . . . . 10 Heat Transferred 1667 | . 100 50 . 37 1480 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Peak Influence 326 | . 301 137 289 326 254 Initial 121 | . . 117 . 121 68 Average 93 | . 85 60 108 150 86 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 87 | 100 83 100 75 72 91 Level 1 12 | . 16 . 24 27 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 3 3 . Investigation 4 | . 1 . 3 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 5 | . 2 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 16 2 21 14 15 Peak Tracking Total 9 | . 5 2 9 3 5 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 3 | . . 1 1 1 . Indirectly . | . . . . . . Trap Hack Attempts 3 | . . . . 3 . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . 1 . Reused 1 | . . . . . 1 Traps Extracted 5 | . . 4 . 1 . Installed 3 | . . . . . 3 Triggered 1 | . . . . . 1 Most Traps Carried 5 | . . 4 4 5 4 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 5 | . . . 3 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 24 | . 4 1 5 1 13 Terminals 13 | . 3 . 4 1 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 1 . . . 8 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 74 | . 12 1 12 2 47 Successful 31 | . 5 1 5 . 20 Failed 42 | . 7 . 7 2 26 Catastrophic 6 | . 1 . 1 . 4 Database Lockouts 1 | . . . . . 1 Manual 28 | . 12 . 3 1 12 Terminals 41 | . 11 . 8 2 20 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 28 | . 1 . . . 27 Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 4 1 3 . 8 Record 1 | . . . . . 1 Part Schematic 1 | . . . . . 1 Robot Analysis 5 | . 4 . . . 1 Prototype ID Bank 2 | . . . 1 . 1 Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Alert Level 2 | . . . . . 2 Unreport Threat 2 | . . . . . 2 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . . . 4 Retrieve Components 4 | . . . . . 4 Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 1 . . . 8 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 1 . . . 8 Tunnel 9 | . 1 . . . 8 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 3 . 4 1 12 Full Trace Events 5 | . . . 2 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . . . . . 12 Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 5 | . . . . . 5 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 8 | . . 2 . 1 5 Largest Group 3 | . . 2 2 1 3 Highest-Rated Group 100 | . . 47 47 100 27 Highest-Rated Ally 100 | . . 31 31 100 27 Total Orders . | . . . . . . Ally Attacks 23 | . . . 8 7 8 Total Damage 397 | . . . 127 167 103 Kills 4 | . . . 1 2 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Robot Analysis Total 5 | . 4 . . . 1 Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 6141 | 65 782 847 770 865 2812 Spaces Moved 2190 | 48 346 563 314 288 631 Core 72 | 8 . . . . 64 Treads 705 | . . . 54 105 546 Legs 351 | 40 311 . . . . Wheels 1062 | . 35 563 260 183 21 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 140 155 155 135 Average Speed 233 | 108 184 142 183 226 378 Slowest Speed 1500 | 120 400 215 320 320 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 5 57 96 40 45 90 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 9 | . 1 . . . 8 Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 17 | . . . . . 17 Terrain Destroyed 120 | . 53 . 12 . 55 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 113 | . 53 . 12 . 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 2890 | 59 429 592 424 433 953 Wait 187 | . 11 8 7 31 130 Move 2185 | 47 345 562 313 287 631 Hop . | . . . . . . Pick Up 87 | 8 18 8 17 23 13 Fast Attach 16 | 4 2 . 1 5 4 Attach 12 | . 2 3 4 . 3 Detach 2 | . . . 1 . 1 Swap 44 | . 9 2 13 14 6 Drop 72 | . 8 . 14 28 22 Fire 242 | . 34 9 54 42 103 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 37 | . . . . . 37 Trap 6 | . . . . 3 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 9) 500 | -10/Materials | Discovered new exit (range 11) 596 | -10/Materials | Discovered new exit (range 7) 848 | -10/Materials | Entered Mines 1054 | -10/Mines | Lost 3 parts (1n1u1w) 1110 | -10/Mines | Discovered new exit (range 7) 1326 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1382 | -10/Mines | Learned Materials stockpile data 1641 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1642 | -10/Mines | Discovered new exit (range 5) 1659 | -10/Mines | Discovered new exit (range 5) 1695 | -10/Mines | Entered Materials 1695 | -9/Materials | Accompanied by 2 allies 1695 | -9/Materials | Evolved 2 slots: Utility x2 1700 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1914 | -9/Materials | Identified exit to Mines 1914 | -9/Materials | Identified exit to Storage 2405 | -9/Materials | Discovered new exit (range 8) 2465 | -9/Materials | Entered Storage 2466 | -9/Storage | Identified exit to Recycling 3201 | -9/Storage | Used back door to open Recycling access 3211 | -9/Storage | Met 01-MTF 3330 | -9/Storage | Entered Recycling 3330 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3331 | -9/Recycling | Found Scrap Engine 3335 | -9/Recycling | 01-MTF left 3761 | -9/Recycling | Build established: Construct 4541 | -9/Recycling | Core integrity fell below 50% 5155 | -9/Recycling | Discovered new exit (range 4) 5316 | -9/Recycling | Lost 3 allies 5489 | -9/Recycling | Core integrity fell below 20% 6142 | -9/Recycling | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06097_ Savior 2a destroyed. 06111_ Destroyed Gravmag System. 06113_ P-60 Hacker destroyed. 06118_ Terminal disabled. 06120_ U-05 Engineer builds a Wall. 06121_ Penetrated by Slug. 06130_ Imp. Trap Extractor dropped Dirty Bomb Trap. 06130_ Installed Dirty Bomb Trap. 06133_ Slug penetrates Wall. 06135_ Hvy. Thermal Assault Construct/C destroyed. 06135_ Hvy. Thermal Assault Construct/C core remains intact and functional. 06136_ Slug penetrates Wall. 06138_ Treaded Compact Exoskeleton destroyed. 06138_ Treaded Compact Exoskeleton core remains intact and functional. 06141_ Y-45 Defender destroyed. 06142_ Slug penetrates Wall. 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Storage Unit | -9/Materials | Scanalyzed Gravmag System | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed CoolantLaserLegs Manual? 0 Play Time 00:37:28 Cumulative 375.7 hours Start 2024.05.12 @ 16:34:33 End 2024.05.12 @ 17:10:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 19 Types 8/3/5/1/1/0/1/0/0 Lore% 60 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d57fca5b-9563-466b-9ff2-8ae966c99506