Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.05 @ 09:36:36 Player: ChromeKnight Result: Destroyed by as-77693 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (85) 85 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 525 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 183/300 Energy 100/100 System Corruption 2% Temperature Cool (71) Movement Core (450) Ox8 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (15) --- Heat Sink Heat Sink Medium Storage Unit Medium Matter Pod (44) Sensor Array Sensor Array Weapon Shielding Light Armor Plating Small Laser Small Laser Beam Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Heat Sink Heat Sink Medium Storage Unit Medium Matter Pod Light Armor Plating Light Armor Plating Small Laser Small Laser Beam Cannon [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 3 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 1 2 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon 4 | . 1 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 85 78 Engine 14 | . 14 14 Treads 26 | . 28 24 Device 12 | . 14 9 Storage 14 | . 14 14 Ballistic Gun 7 | . 10 . Ballistic Cannon 6 | . 2 14 Naked Turns . | . . . Heaviest Build 27 | 10 27 27 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 15 | 2 15 15 Average Carried 8 | 1 6 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 357 | 260 97 . Remotely . | . . . Salvage Created 269 | 154 93 22 Parts 21 | 17 4 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 4 | . . 4 Cannons 4 | . . 4 Classes Destroyed 6 | 3 1 2 Worker 1 | 1 . . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Demolisher 1 | . . 1 Assembled 3 | . . 3 Best Kill Streak 5 | 5 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1145 | . . 1145 Core 257 | . . 257 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | 16 19 21 Largest 2 | 1 1 2 Hottest 70 | 40 35 70 Shots Fired 61 | 16 19 26 Gun 31 | 16 15 . Cannon 30 | . 4 26 Launcher . | . . . Special . | . . . Kinetic 45 | . 19 26 Thermal 16 | 16 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 8 6 5 Robot Miss Streak 7 | 2 3 7 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 12 12 10 Core Hits 16 | 6 4 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 442 | 137 130 175 Guns 212 | 137 75 . Cannons 230 | . 55 175 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 305 | . 130 175 Thermal 137 | 137 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 2 | . . 2 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 75 | . . 75 Average Temperature 31 | . . 31 Received Heat Transfer 200 | . . 200 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 325 | 325 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 66 | 25 66 30 Initial 16 | . 16 . Average 21 | 5 33 4 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 5 22 Peak Tracking Total 9 | . 3 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 6 | . 6 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Track 2 | . 2 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 748 | 109 434 205 Spaces Moved 379 | 47 238 94 Core 7 | 7 . . Treads 372 | 40 238 94 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 143 160 164 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 5 51 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 465 | 70 275 120 Wait 2 | . 1 1 Move 377 | 46 237 94 Hop . | . . . Pick Up 15 | 2 13 . Fast Attach 7 | 6 1 . Attach 4 | . . 4 Detach . | . . . Swap 2 | . 2 . Drop 2 | . 2 . Fire 56 | 16 19 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 14) 443 | -10/Materials | Discovered new exit (range 7) 544 | -10/Materials | Entered Mines 659 | -10/Mines | Assembled infested the area 732 | -10/Mines | Core integrity fell below 50% 746 | -10/Mines | Core integrity fell below 20% 749 | -10/Mines | Destroyed by as-77693 with Assembled Rifle Last Messages --------------- 00731_ Lgt. Treads destroyed. 00732_ K-01 Serf collects debris. 00734_ Lgt. Cannon destroyed. 00735_ K-01 Serf collects debris. 00736_ Knocked back. 00738_ as-88277 sneak attacks. 00738_ U-05 Engineer system corrupted by crushing effect. 00739_ U-05 Engineer system terminally corrupted. 00739_ K-01 Serf collects debris. 00740_ Lgt. Ion Engine destroyed. 00740_ Lgt. Armor Plating destroyed. 00741_ K-01 Serf collects debris. 00742_ as-16198 knocked back. 00742_ as-13105 destroyed. 00742_ as-16198 suffers critical hit (Blast). 00742_ Destroyed Asb. Hover Unit. 00744_ K-01 Serf collects debris. 00745_ as-16198 destroyed. 00748_ Knocked back. 00748_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????###### ##### #?? | | ??????????????????????# #???# #?? | | ??????????????????????# #???# #?? | | ??????????????????????# #???# #?? | | ??????????????????????? #???# #?? | | ??????????????????????? #???# #?? | | ?????????????????????## ##### #?? | | ?????????????? #?? | | ?????????????????????######## #?? | | ????????????????????????????# #?? | | ????????????????????????????# #?? | | ????????????????????????????# #?? | | ????????????????????????????# #?? | | ???????????????????????????## #?? | | ??????????????????????????## #?? | | ????????????????##???????## #?? | | ????????????????? ?????## #?? | | ?????????????????? ????## ##?? | | ??????????????????#u??## ##??? | | ??????????????????# ### ##???? | | ?????????????????## ##???? | | ????????????????## #???? | | ????????????????# k #???? | | ????????????????# #???? | | ????????????????## ## ##???? | | ?????????????????#####%a @ #????? | | ????????????????#####a% ##????? | | ???????????????## a ####?????? | | ???????????????# a% # #?????? | | ???????????????# # ##????? | | ???????????????### # #????? | | ?????????????????## % ##???? | | ?????????????????# %# # #???? | | ???????????????### # # #???? | | ??????????????# # # #??? | | ??????????????# ### # ##??? | | ??????????????#???# %% #???? | | ??????????????????## % ???? | | ???????????????????# # #??? | | ??????????????????? ##??? | | ??????????????????? # ## ???? | | ??????????????????? ?#?? #??? | | ?????????????????? #???? %###??? | | ??????????????????##?????# #????? | | ?????????????????????????? #????? | | ?????????????????????????? #????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicFluxExpander Manual? 0 Play Time 00:07:18 Cumulative 303.8 hours Start 2022.06.05 @ 09:31:07 End 2022.06.05 @ 09:36:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 546 Rogue 391 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 384606b3-aa48-4255-b1c6-eb6798cb1ea6