Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 23:46:01 Player: k1ll3rb0t Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (255) 1275 Value Destroyed (10918) 10918 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (4154) 4154 TOTAL SCORE: 24687 Bonus ------- High Alert Combat Kills 2343 Follower Combat Kills 206 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -95 Cogmind --------- Core Integrity 0/1300 Matter 268/300 Energy 24/100 System Corruption 4% Temperature Cool (21) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Power Amplifier High-capacity Storage Unit Advanced Target Analyzer Quantum Capacitor > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor Light Antimatter Reactor Energy Well (350) Matter Compressor (250) Improved Terrain Scanner Improved Terrain Scan Processor Improved Cloaking Device System Restoration Module Gamma Rifle Dispersion Rifle Coil Gun Heavy Proton Missile Launcher Improved Datajack Advanced Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Core Analyzer Improved Phase Shifter Graphene Brace > --- WEAPON ----------- Phase Gun Quantum Rifle Railgun Linear Accelerator > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Antimatter Reactor Micro Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Matter Compressor Improved Terrain Scanner Improved Terrain Scan Processor Improved Cloaking Device System Restoration Module Advanced Drone Bay Beamcaster Heavy Proton Missile Launcher Improved Datajack Advanced Remote Datajack Powered Hammer Chainsword [Rating: 134] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit Flying Fortress v7 Utility Core Analyzer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Heavy Armor Plating Weapon Heavy Phase Cannon Energy Gun Phase Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . 1 . . . 1 Utility 7 | . . . 1 . . . 1 . 2 . . . 1 . . . 1 . . 1 Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Parts Attached 360 | 7 1 1 14 9 . 11 17 23 7 33 5 31 19 6 . 66 32 16 . 62 Power 36 | 1 . 1 3 1 . 1 1 1 . 6 . 2 1 1 . 4 2 2 . 9 Engine 16 | 1 . 1 3 1 . 1 . . . 3 . 2 1 1 . 2 . . . . Core 6 | . . . . . . . 1 1 . 3 . . . . . . . 1 . . Reactor 14 | . . . . . . . . . . . . . . . . 2 2 1 . 9 Propulsion 77 | 2 . . 3 3 . 4 5 1 . 4 . 10 4 1 . 17 6 3 . 14 Treads 11 | . . . 2 . . . . . . 4 . 5 . . . . . . . . Leg 48 | 2 . . . 3 . 4 . . . . . 5 4 1 . 12 6 3 . 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . 5 . . . 6 Flight 7 | . . . 1 . . . 5 1 . . . . . . . . . . . . Utility 123 | 2 . . 3 2 . 2 3 10 5 6 2 7 5 2 . 28 15 6 . 25 Device 84 | 1 . . 2 2 . 2 2 5 2 4 1 6 3 . . 21 9 5 . 19 Storage 12 | 1 . . 1 . . . 1 2 1 . 1 . . . . 1 2 1 . 1 Processor 8 | . . . . . . . . . 1 . . . 1 1 . 1 2 . . 2 Hackware 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Protection 17 | . . . . . . . . 3 1 2 . 1 1 . . 4 2 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 1 . 5 3 . 4 8 11 2 17 3 12 9 2 . 17 9 5 . 14 Energy Gun 24 | 2 . . . . . 1 . 3 . 1 . . 1 . . 2 5 1 . 8 Energy Cannon 15 | . . . 1 . . . 2 3 1 2 . 1 1 1 . 3 . . . . Ballistic Gun 30 | . 1 . 3 2 . 1 3 . . 1 . 1 4 . . 8 2 2 . 2 Ballistic Cannon 19 | . . . . . . . . 4 . 6 1 5 . . . . 1 1 . 1 Launcher 24 | . . . 1 1 . 2 3 1 . 6 1 5 1 . . 1 . 1 . 1 Special Weapon 3 | . . . . . . . . . . . . . . 1 . 2 . . . . Impact Weapon 6 | . . . . . . . . . . . 1 . 2 . . 1 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 1 . . . . . . . . . 1 Unidentified Prototypes 15 | . . . 2 . . . 2 4 . . . . 1 . . 5 . . . 1 Corrupted Parts 1 | 1 . . . . . . . . . . . . . . . . . . . . System Corruption 1 | 1 . . . . . . . . . . . . . . . . . . . . Parts Lost 115 | . . . 6 1 . 7 1 2 . 3 . 10 5 2 . 15 10 14 . 39 Power 13 | . . . 1 1 . 1 . . . 1 . . . 1 . 1 2 2 . 3 Propulsion 34 | . . . 3 . . 2 . . . 1 . 5 1 1 . 3 1 3 . 14 Utility 41 | . . . 1 . . 2 . 2 . 1 . 4 2 . . 6 4 6 . 13 Weapon 27 | . . . 1 . . 2 1 . . . . 1 2 . . 5 3 3 . 9 Highest Loss Streak 12 | . . . 5 1 . 6 1 1 . 2 . 4 2 1 . 8 5 9 . 12 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 79 93 100 87 63 70 69 72 92 86 95 99 100 95 98 92 94 89 Engine 4 | . 14 14 11 10 11 11 5 . . 1 7 7 6 6 6 4 . . . . Core 1 | . . . . . . . 4 9 7 5 . . . . . . . 2 5 . Reactor 2 | . . . . . . . . . . . . . . . . 5 9 5 5 7 Treads 4 | . . . 6 10 . . . . . 5 30 11 12 . . . . . . . Leg 16 | . 28 28 14 18 33 31 . . . . . 9 13 25 26 26 26 25 26 19 Flight 1 | . . . 4 . . . 8 9 7 5 . . . . . . . . . . Device 17 | . 14 14 10 21 22 13 18 18 15 14 15 21 24 14 6 10 12 17 21 22 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 6 6 4 5 6 5 4 Processor 7 | . . . . . . . . . 6 7 7 7 12 16 20 17 13 10 10 10 Protection 2 | . . . . . . . . 6 7 7 7 4 . 6 6 1 7 2 . 1 Energy Gun 3 | . 15 14 6 . . 8 8 . . 1 . . 1 6 6 . 8 10 10 8 Energy Cannon 4 | . . . 3 11 11 . 1 8 5 6 7 7 6 5 6 7 1 . . . Ballistic Gun 4 | . 12 14 8 8 11 . 5 1 . . . 1 7 6 6 6 4 6 10 2 Ballistic Cannon 1 | . . . . . . . . 6 7 3 6 4 . . . . 3 . . 2 Launcher 1 | . . . 1 2 . 10 3 . . 2 . 1 . . . . . . . . Peak Build Rating 134 | 9 9 10 15 20 23 24 54 54 61 68 49 55 64 63 60 92 108 109 103 134 Average Rating 62 | 5 8 9 12 17 21 21 46 51 60 58 48 47 55 60 60 79 100 99 103 118 On Entrance 47 | . 9 9 10 12 20 23 21 51 53 61 49 49 49 63 60 60 86 107 103 103 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 13 13 13 25 26 21 27 28 45 47 56 66 66 61 62 57 96 94 93 85 117 Greatest Support 118 | 20 20 20 40 50 50 45 50 50 50 100 100 100 65 65 65 99 108 103 103 118 Greatest Overweight (x) 21 | 1 . . 1 1 . 1 8 . . . . 21 1 . . 1 . 1 . 5 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 20 20 20 20 Average Capacity 13 | 7 8 8 9 10 10 10 10 10 10 10 10 15 15 15 15 14 17 20 20 20 Most Carried 20 | 5 6 8 10 10 10 10 10 10 10 10 11 15 15 15 15 15 20 20 15 20 Average Carried 12 | 2 5 7 9 9 9 9 9 9 9 9 9 12 13 14 15 13 15 15 15 18 Final Capacity 20 | 8 8 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 20 20 20 20 Final Carried 20 | 4 6 8 10 10 10 9 10 10 10 10 11 15 15 15 15 15 20 15 15 15 Class Distribution -------------------- 23% | Scavenger-Mutant 22% | Scavenger-Skirmisher 20% | Scavenger-Gunner 18% | Mutant 5% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Scout | -8/Materials Scout | -8/Storage Scout | -7/Factory Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Matter Collected 7274 | 215 . 117 192 108 . 153 303 571 91 872 53 883 324 156 4 1139 856 264 . 973 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10046 | 17 . 177 245 218 . 190 295 1088 41 1228 35 927 467 210 58 1565 1000 673 . 1612 Parts 523 | 2 . 12 18 14 . 18 23 58 2 61 2 52 27 10 2 71 48 24 . 79 Haulers Intercepted 7 | . . . 1 . . . 1 4 . . . . . . . 1 . . . . Recyclers Shooed 19 | . . 2 . . . . 2 1 . . . . 1 . . 8 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . . . 11 2 . . 19 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 215 | . . 5 10 6 . 9 10 22 1 38 2 27 10 3 1 25 12 12 . 22 Guns 68 | . . 5 3 1 . 1 1 . . . . . 5 2 . 16 11 9 . 14 Cannons 83 | . . . 1 5 . . 3 15 1 15 . 21 3 1 . 8 1 2 . 7 AOE 60 | . . . 6 . . 8 6 7 . 20 2 6 2 . . 1 . 1 . 1 Classes Destroyed 18 | 1 . 2 3 . . 1 3 3 . 1 . 3 . . . . 1 . . . Worker 5 | . . . . . . . 1 . . . . . 1 . . 3 . . . . Builder 8 | . . . . . . . . 1 . . . . 1 . . 3 3 . . . Tunneler 6 | 1 . 2 1 2 . . . . . . . . . . . . . . . . Hauler 7 | . . . 1 . . . 1 4 . . . . . . . 1 . . . . Recycler 9 | . . . . . . . 1 2 . . . . . . . 3 1 . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Watcher 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Swarmer 68 | . . 3 6 3 . 4 7 4 . 10 2 7 2 2 . 10 . 5 . 3 Grunt 70 | . . 2 1 3 . 3 1 10 1 17 . 5 5 . . 8 4 2 . 8 Brawler 9 | . . . 1 . . . . 1 . 4 . 1 . . . 1 . 1 . . Duelist 5 | . . . . . . . . . . . . 1 . . . . 1 2 . 1 Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . Sentry 27 | . . . 2 . . . 1 6 . 3 . 6 1 . . 1 2 2 . 3 Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . Hunter 15 | . . . . . . 2 1 . . 2 . 1 1 . 1 2 3 . . 2 Programmer 16 | . . . . . . . . . . . . 4 1 1 . 3 2 . . 5 Behemoth 2 | . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 14 | 1 . 4 7 3 . 4 8 11 1 14 2 6 8 2 1 10 8 5 . 5 Combat Bots Only 14 | . . 3 7 3 . 4 6 10 1 14 2 6 6 2 1 8 5 5 . 5 Max Kills in Single Turn 6 | 1 . 1 3 1 . 4 3 2 1 6 2 1 2 1 1 3 2 2 . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . 1 . . Exploded 6 | . . . 3 . . 4 3 2 . 6 2 1 2 . . 1 . 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Hostile Shots Fired 1745 | . . 20 104 49 . 37 42 70 2 175 4 294 55 47 . 186 199 89 . 372 Missed 562 | . . 4 30 15 . 7 18 32 . 77 3 103 16 21 . 43 58 30 . 105 Damage Taken 19577 | . . 167 755 313 . 476 298 630 30 1328 80 2091 648 325 24 2591 2437 1378 . 6006 Core 2635 | . . 38 179 56 . 53 16 54 . 90 63 221 41 34 . 171 119 199 . 1301 Absorbed by Shields 27 | . . . . . . . . . . . . . . . . . . . . 27 Redirected to Shielding 137 | . . . . . . . . . . . . . . . . . 9 63 . 65 Ignored by Resistances 465 | . . . . . . . . . . . . 46 12 . . 407 . . . . Regen/Repaired (Parts) 437 | . . . . . . . . 105 . . 57 . . . . 106 . . . 169 Core Remaining (%) 73 | 100 . 84 . . . 28 . 87 . . . 46 . . 91 82 . . 72 . Volleys Fired 616 | 3 . 15 22 23 . 23 35 62 5 74 1 87 32 14 1 80 49 22 . 68 Largest 4 | 2 . 2 2 2 . 2 2 2 2 2 1 2 3 3 3 3 4 4 . 4 Hottest 323 | 90 . 70 90 80 . 99 129 112 112 129 33 143 146 200 200 201 276 259 . 323 Shots Fired 1239 | 4 . 29 39 46 . 29 51 103 8 129 1 148 67 29 3 144 146 67 . 196 Gun 625 | 4 . 29 28 23 . 15 39 2 . 15 . 9 36 15 2 89 106 62 . 151 Cannon 520 | . . . 8 23 . 4 5 93 8 80 . 120 29 13 1 52 40 3 . 41 Launcher 90 | . . . 3 . . 10 7 8 . 34 1 19 2 . . . . 2 . 4 Special 4 | . . . . . . . . . . . . . . 1 . 3 . . . . Kinetic 511 | . . 15 17 23 . 13 21 44 3 19 . 58 36 7 1 75 77 22 . 80 Thermal 613 | 3 . 14 19 23 . 6 23 51 5 76 . 71 29 21 2 59 69 43 . 99 Explosive 84 | . . . 3 . . 10 7 8 . 34 1 19 2 . . . . . . . Electromagnetic 27 | 1 . . . . . . . . . . . . . . . 7 . 2 . 17 Robot Hit Streak 16 | 4 . 5 9 5 . 5 7 14 3 13 . 16 6 4 5 11 7 12 . 15 Robot Miss Streak 9 | . . 2 3 4 . 3 4 6 3 3 . 4 6 9 . 6 5 3 . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 1 . . Secondary Targets 7 | . . 1 1 . . . . . . . . . . . . 2 . 2 . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . 1 . 1 . 1 Capacitor 5 | . . . . . . . . . . . . . . . . . . . . 5 Shots Hit Robots 730 | 4 . 17 29 22 . 13 29 66 4 64 . 74 39 13 2 97 77 46 . 134 Core Hits 603 | 1 . 8 17 10 . 17 23 72 2 88 2 52 54 8 3 110 43 24 . 69 Critical Kills 10 | . . . . . . . . . . 3 . . 1 . 1 1 4 . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . . . . 1 2 . . . Critical Strikes 44 | . . 1 2 . . . 2 1 . 5 . 1 1 . 1 2 21 3 . 4 Burn 19 | . . . 2 . . . 2 . . 1 . . . . . . 9 3 . 2 Meltdown 4 | . . . . . . . . . . 3 . . . . 1 . . . . . Destroy 12 | . . 1 . . . . . . . . . . 1 . . 2 7 . . 1 Blast 9 | . . . . . . . . 1 . 1 . 1 . . . . 5 . . 1 Melee Attacks 11 | . . . . . . . . . . . . . 4 . . 1 4 . . 2 Impact 11 | . . . . . . . . . . . . . 4 . . 1 4 . . 2 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25024 | 49 . 226 813 349 . 574 798 2267 97 3789 109 3432 1355 308 66 2868 2183 1280 . 4461 Guns 9013 | 49 . 223 293 84 . 66 295 . . 206 . 126 534 135 33 1479 1451 1117 . 2922 Cannons 9396 | . . . 105 265 . 54 92 1365 97 1155 . 2449 680 173 33 1054 714 73 . 1087 Explosions 6552 | . . . 412 . . 454 411 902 . 2428 109 857 131 . . 314 . 90 . 444 Melee 18 | . . . . . . . . . . . . . . . . . 18 . . . Ramming 45 | . . 3 3 . . . . . . . . . 10 . . 21 . . . 8 Kinetic 7673 | . . 99 182 84 . 66 87 709 77 233 . 845 534 75 . 1158 1250 442 . 1832 Thermal 10671 | 37 . 124 216 265 . 54 300 656 20 1128 . 1730 680 233 66 1292 915 748 . 2207 Explosive 6018 | . . . 412 . . 454 411 902 . 2428 109 857 131 . . 314 . . . . Electromagnetic 599 | 12 . . . . . . . . . . . . . . . 83 . 90 . 414 Impact 18 | . . . . . . . . . . . . . . . . . 18 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | 1 1 1 . . . . 4 4 . . . 10 5 5 5 3 . . . 4 Average Corruption 4 | 1 1 1 . . . . 4 4 . . . 6 5 5 5 2 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 97 | . 1 2 . . . . 4 13 . . . 37 7 12 1 9 . . . 11 Message Errors 27 | . 1 1 . . . . . 5 . . . 10 2 4 1 . . . . 3 Matter Fused 22 | . . . . . . . 3 1 . . . 9 1 2 . 3 . . . 3 Heat Flow Errors 11 | . . . . . . . . 3 . . . 2 . 2 . 2 . . . 2 Energy Discharges 8 | . . . . . . . . 1 . . . 3 2 2 . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 14 | . . . . . . . . . . . . 5 1 2 . 3 . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . 1 1 . . . . . . . Misfires 6 | . . . . . . . 1 1 . . . 3 . . . 1 . . . . Weapon Failures 6 | . . 1 . . . . . 2 . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 276 | . . . 34 . . . 10 15 . 40 . 73 14 5 . 28 14 . . 43 Projectiles 157 | . . . . . . . . 14 . 2 . 60 14 5 . 5 14 . . 43 Explosions 119 | . . . 34 . . . 10 1 . 38 . 13 . . . 23 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 35 | . . 1 . . . . . 10 1 1 . 3 . . . 1 10 . . 8 Impact 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Kinetic 31 | . . . . . . . . 9 1 1 . 3 . . . . 9 . . 8 Secondary 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Self-Inflicted Damage 607 | . . . 80 . . . 24 21 . 86 . 32 41 . . 306 . 17 . . Shots 18 | . . . 3 . . . 1 1 . 5 . 2 1 . . 3 . 2 . . Rammed 3 | . . . 3 . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . 1 3 . . . . . . . . . 2 . . 2 . . . 1 Kicked 6 | . . 1 . . . . . . . . . . 2 . . 2 . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | 50 . 63 393 12 . 48 144 168 127 244 . 210 295 193 114 388 199 312 . 335 Average Temperature 84 | 30 . 25 70 5 . 15 29 51 59 67 . 61 80 105 62 123 113 74 . 99 Received Heat Transfer 3444 | . . 45 75 27 . 180 81 351 18 273 . 321 45 12 . 525 138 144 . 1209 Effects 6 | . . . . . . . . . . . . . 1 . . 4 . 1 . . Shutdowns 4 | . . . . . . . . . . . . . . . . 4 . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 3 . . . . 1 . . . . . Combat Hostiles 4 | . . . . . . . . . . 3 . . . . 1 . . . . . Parts Melted 23 | 1 . . 1 1 . 1 . . . 6 . 2 1 1 . 3 2 2 . 2 Heat Transferred 16477 | 111 . 370 703 555 . 111 703 1110 37 1961 . 1514 592 310 112 1699 2204 1460 . 2925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Peak Influence 1653 | 5 8 135 331 197 . 187 395 888 451 1653 952 1595 963 . . 550 465 . . 270 Initial 867 | . 3 3 52 52 . . . 166 383 318 867 666 837 . . 308 214 . . 80 Average 527 | . 7 118 132 78 . 76 134 564 390 1181 900 1109 831 . . 463 308 . . 130 Maximum Alert Level 5 | . . . 1 . . . 1 3 2 5 3 4 3 . . 2 2 . . 1 Low Security (%) 34 | 100 100 100 93 100 . 100 84 5 . . . . . . . . . . . 80 Level 1 15 | . . . 6 . . . 15 20 70 1 . . . . . 26 88 . . 19 Level 2 16 | . . . . . . . . 35 29 9 . 3 6 . . 73 11 . . . Level 3 21 | . . . . . . . . 38 . 20 100 55 93 . . . . . . . Level 4 12 | . . . . . . . . . . 62 . 40 . . . . . . . . Level 5 . | . . . . . . . . . . 6 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . 2 . . . . 3 1 . . . 4 . . 5 5 . . 10 Investigation 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Extermination 6 | . . . . . . . . . . . . . 1 . . 1 1 . . 3 Reinforcement 11 | . . . 2 . . . . 1 . . . . 3 . . 3 1 . . 1 Assault 2 | . . . . . . . . 2 . . . . . . . . . . . . Garrison 9 | . . . . . . . . . . . . . . . . . 3 . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . 1 . . . . 1 . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Distress Signals 10 | . . . 2 . . . 2 2 1 . . . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 288 | . . 4 15 12 . 9 16 35 7 35 2 25 17 6 1 38 15 14 . 37 Peak Tracking Total 10 | . . 2 10 4 . 4 6 9 4 7 2 5 4 4 1 7 4 7 . 5 Tactical Retreats 16 | . . . 1 . . . 1 1 1 . . 2 . . . 2 . 2 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Traps Triggered 15 | . . . 1 . . . . 2 . 5 1 1 1 . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 122 | . . . . . . . . . 48 54 . . . . . . . . . 20 Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . 4 3 . . . . . . . . . 1 Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Machines Disabled 22 | . . . 1 2 . . 1 1 . 6 . 7 1 . . 3 . . . . Max in Single Turn 3 | . . . 1 . . . 1 1 . 1 . 2 1 . . 3 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 4 | . . . . . . . . . . 3 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Machines Accessed 37 | . 2 . 4 . 1 . 1 7 3 2 2 2 1 . . 4 1 . . 7 Terminals 23 | . 2 . 3 . . . 1 5 2 2 . 2 . . . 2 . . . 4 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 6 | . . . . . . . . 2 . . 1 . . . . 2 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . 1 . . . . . . 1 Garrison Access 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 Total Hacks 72 | . 2 . 6 . 1 . 5 14 9 4 3 4 2 . . 7 2 . . 13 Successful 39 | . 1 . 4 . 1 . 1 10 6 . 3 2 . . . 3 1 . . 7 Failed 33 | . 1 . 2 . . . 4 4 3 4 . 2 2 . . 4 1 . . 6 Catastrophic 9 | . 1 . 1 . . . . 3 . 1 . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 7 | . . . 1 . 1 . . 2 . . . . . . . . . . . 3 Terminals 48 | . 2 . 4 . . . 5 10 7 4 . 4 . . . 4 . . . 8 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . Repair Stations 11 | . . . . . . . . 4 . . 2 . . . . 3 . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . 2 . . . . . . 2 Garrison Access 4 | . . . . . . . . . 2 . 1 . . . . . . . . 1 Terminal Hacks 21 | . 1 . 2 . 1 . 1 6 5 . . 2 . . . 1 . . . 2 Record 4 | . . . 1 . . . . 1 1 . . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 10 | . . . . . . . . 4 . . 2 . . . . 2 . . . 2 Scan Component 5 | . . . . . . . . 2 . . 1 . . . . 1 . . . 1 Repair 5 | . . . . . . . . 2 . . 1 . . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . . . . . . . . 2 Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Analyze 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 Unlock Access 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 3 . . . 1 6 2 2 . . 1 . . 3 1 . . 4 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . 2 . . 1 . . . . 1 . . . 1 Time 137 | . . . . . . . . 76 . . 16 . . . . 26 . . . 19 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Used RIF Installer 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 1 . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 1 . 2 . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . 1 . 3 . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . 1 . . . . go_dormant 2 | . . . . . . . . . . . . . . . . 2 . . . . formatsys_high 1 | . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 16 | . . . . . . . . . . 11 . 5 . . . . . . . . Machine Destruction 16 | . . . . . . . . . . 11 . 5 . . . . . . . . Attached 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Total Allies 10 | . . 3 . 2 . . . 2 . . . 2 . 1 . . . . . . Largest Group 3 | . . 3 2 2 1 . . 2 1 . . 2 2 1 1 1 . . . . Highest-Rated Group 70 | . . 40 32 45 31 . . 62 31 . . 70 70 32 32 32 . . . . Highest-Rated Ally 39 | . . 16 16 31 31 . . 31 31 . . 39 39 32 32 32 . . . . Total Orders 4 | . . . . . . . . . . . . . . . . 4 . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . 3 . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 119 | . . 13 23 19 . . . 30 . . . . 29 . 2 3 . . . . Total Damage 1459 | . . 108 247 231 . . . 402 . . . . 362 . 22 87 . . . . Kills 13 | . . . 3 3 . . . 5 . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . . . . . 1 . . Drone Launches 4 | . . . . . . . . . . . . . . . . 4 . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Turns Passed 12732 | 82 136 278 532 769 359 483 273 669 287 1279 242 1444 860 363 48 1613 620 685 19 1691 Spaces Moved 8524 | 54 98 187 298 469 268 344 274 613 399 1405 133 545 406 239 38 906 359 558 18 913 Core 39 | 8 . . . . . . 2 . . . . 29 . . . . . . . . Treads 1114 | . . . 91 178 . . . . . 170 133 294 248 . . . . . . . Legs 4652 | 46 98 187 207 291 268 344 . . . . . 222 158 239 38 906 359 558 18 713 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 200 | . . . . . . . . . . . . . . . . . . . . 200 Flight 2519 | . . . . . . . 272 613 399 1235 . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 133 133 120 50 50 50 50 160 120 120 120 120 108 102 97 108 105 Average Speed 109 | 112 120 120 146 146 133 120 54 50 50 63 160 207 149 120 120 120 106 106 108 125 Slowest Speed 1100 | 120 120 120 240 210 133 210 450 50 50 160 160 1100 240 120 120 190 114 185 108 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 2 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 22 35 30 83 67 67 16 72 13 87 4 53 10 46 6 34 11 79 5 21 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 . 1 . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 . 1 . Scrap Searched 7 | . . 1 . 1 . . . . . . . . . 2 . . . 3 . . Spaces Dug 40 | . . . . . . . 9 2 . 1 . 2 8 . . 13 3 . . 2 Terrain Destroyed 613 | . . . 18 . . 49 43 74 . 189 7 84 46 8 . 31 23 12 . 29 Melee 8 | . . . . . . . . . . . . . 4 . . 1 2 . . 1 Projectile 108 | . . . . . . . 1 3 . 3 . 14 12 8 . 21 21 12 . 13 AOE 497 | . . . 18 . . 49 42 71 . 186 7 70 30 . . 9 . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Low Low Fac Fac Upp Upp Res Total 10760 | 69 117 212 350 508 272 383 350 875 478 1659 160 699 590 290 38 1288 485 601 17 1319 Wait 746 | . 16 . . 3 . . 1 136 11 9 16 17 120 27 . 162 22 1 . 205 Move 8501 | 53 97 187 297 468 267 343 269 610 399 1404 133 544 405 238 37 905 358 557 17 913 Hop 3 | . . . . . . . 2 1 . . . . . . . . . . . . Pick Up 155 | 6 2 5 8 1 1 2 12 14 2 10 3 7 2 4 . 38 11 5 . 22 Fast Attach 98 | 5 . . 7 4 . 5 6 4 2 6 . 9 6 . . 15 5 3 . 21 Attach 96 | 2 1 . 4 1 . 3 3 5 2 4 . 3 6 3 . 21 9 10 . 19 Detach 22 | . 1 . . . . 1 . 2 3 . . . 1 . . 4 2 . . 8 Swap 168 | . . 1 4 4 . 3 8 14 3 23 5 19 8 3 . 30 18 3 . 22 Drop 138 | . . 4 5 4 4 3 14 21 3 14 2 4 4 1 . 30 7 . . 18 Fire 616 | 3 . 15 22 23 . 23 35 62 5 74 1 87 32 14 1 80 49 22 . 68 Melee 11 | . . . . . . . . . . . . . 4 . . 1 4 . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . 2 . . 2 . . . 1 Crush 3 | . . . 3 . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . . . 6 . 61 . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . 9 . . . . . . . . Trap 122 | . . . . . . . . . 48 54 . . . . . . . . . 20 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 6) 186 | -10/Materials | Discovered new exit (range 5) 219 | -10/Materials | Entered Mines 280 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 281 | -10/Mines | Learned location of Storage (-8) 308 | -10/Mines | Build established: Mutant 484 | -10/Mines | Discovered new exit (range 6) 497 | -10/Mines | Entered Materials 497 | -9/Materials | Accompanied by 2 allies 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 497 | -9/Materials | Discovered new exit (range 14) 781 | -9/Materials | Discovered new exit (range 10) 892 | -9/Materials | Destroyed 7 combat bots 896 | -9/Materials | Lost 5 parts (3n1u1w) 1029 | -9/Materials | Entered Mines 1273 | -9/Mines | Learned location of 1 exit from Materials 1507 | -9/Mines | Core integrity fell below 50% 1571 | -9/Mines | Build established: Scavenger-Mutant 1789 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1789 | -9/Mines | Discovered new exit (range 5) 1798 | -9/Mines | Entered Exiles 1798 | -9/Exiles | Accompanied by 1 ally 1828 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1832 | -9/Exiles | Met 8R-AWN 1856 | -9/Exiles | Met EX-HEX 1894 | -9/Exiles | Met EX-BIN 1913 | -9/Exiles | Aligned with FarCom system 1914 | -9/Exiles | Given EX-Vault access code 1946 | -9/Exiles | Opened EX-Vault 1953 | -9/Exiles | Found Flying Fortress v7 1981 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2018 | -9/Exiles | Met EX-DEC 2141 | -9/Exiles | Discovered new exit (range 14) 2157 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2157 | -9/Exiles | Entered Mines 2222 | -8/Mines | Lost 6 parts (1p2n1u2w) 2450 | -8/Mines | Build established: Scavenger-Skirmisher 2628 | -8/Mines | Discovered new exit (range 5) 2640 | -8/Mines | Entered Materials 2640 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2641 | -8/Materials | Identified exit to Factory 2872 | -8/Materials | Discovered new exit (range 5) 2913 | -8/Materials | Entered Storage 2916 | -8/Storage | Identified exit to Recycling 3208 | -8/Storage | Repaired Imp. Terrain Scanner 3240 | -8/Storage | Met a pair of Derelict thieves 3337 | -8/Storage | Destroyed 10 combat bots 3426 | -8/Storage | Repaired Flak Cannon 3539 | -8/Storage | Discovered exit to Factory (range 8) 3582 | -8/Storage | Entered Factory 3582 | -7/Factory | Accompanied by 1 ally 3582 | -7/Factory | Evolved 2 slots: Utility x2 3643 | -7/Factory | Build established: Scout 3869 | -7/Factory | Identified exit to Garrison 3869 | -7/Factory | Entered Garrison 3888 | -7/Garrison | Triggered checkpoint 3905 | -7/Garrison | Triggered checkpoint 3955 | -7/Garrison | Destroyed 7 combat bots 3994 | -7/Garrison | Spotted B-75 Beast 3994 | -7/Garrison | Spotted B-75 Beast 4004 | -7/Garrison | Triggered checkpoint 4004 | -7/Garrison | Triggered checkpoint 4049 | -7/Garrison | Triggered checkpoint 4079 | -7/Garrison | Destroyed 14 combat bots 4088 | -7/Garrison | Triggered checkpoint 4107 | -7/Garrison | Build established: Mutant 4162 | -7/Garrison | Discovered new exit (range 13) 4171 | -7/Garrison | Triggered checkpoint 4289 | -7/Garrison | Discovered new exit (range 11) 4300 | -7/Garrison | Triggered checkpoint 4493 | -7/Garrison | Triggered checkpoint 4506 | -7/Garrison | Installed Relay Interface Framework 4513 | -7/Garrison | Garrison Relay disabled 4530 | -7/Garrison | Discovered new exit (range 14) 4561 | -7/Garrison | Triggered checkpoint 4630 | -7/Garrison | Destroyed B-75 Beast 4672 | -7/Garrison | Destroyed B-75 Beast 4784 | -7/Garrison | Garrison Relay disabled 4910 | -7/Garrison | Garrison Relay disabled 5128 | -7/Garrison | Build established: Scavenger-Mutant 5148 | -7/Garrison | Entered Factory 5188 | -7/Factory | Repaired Rocket Launcher 5341 | -7/Factory | Discovered new exit (range 16) 5390 | -7/Factory | Identified exit to Garrison 5390 | -7/Factory | Entered Garrison 5408 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 5537 | -7/Garrison | Triggered checkpoint 5586 | -7/Garrison | Triggered checkpoint 5773 | -7/Garrison | Lost 4 parts (3n1u) 6146 | -7/Garrison | Triggered checkpoint 6233 | -7/Garrison | Triggered checkpoint 6460 | -7/Garrison | Triggered checkpoint 6507 | -7/Garrison | Core integrity fell below 50% 6534 | -7/Garrison | Lost 3 parts (1n1u1w) 6615 | -7/Garrison | Garrison Relay disabled 6666 | -7/Garrison | System corruption reached 10% 6818 | -7/Garrison | Discovered new exit (range 10) 6834 | -7/Garrison | Entered Factory 6834 | -6/Factory | Accompanied by 2 allies 6834 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7524 | -6/Factory | Discovered new exit (range 13) 7599 | -6/Factory | Build established: Scavenger-Skirmisher 7694 | -6/Factory | Entered Lower Caves 7703 | -6/Lower Caves | Encountered a Warlord checkpoint 7946 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7990 | -6/Lower Caves | Discovered new exit (range 11) 7999 | -6/Lower Caves | Build established: Scavenger-Gunner 8057 | -6/Lower Caves | Entered another Lower Caves area 8057 | -6/Lower Caves | Accompanied by 1 ally 8085 | -6/Lower Caves | Discovered new exit (range 8) 8105 | -6/Lower Caves | Entered Factory 8105 | -5/Factory | Accompanied by 1 ally 8105 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8273 | -5/Factory | Lost 3 parts (1p1u1w) 8400 | -5/Factory | Destroyed 7 combat bots 8415 | -5/Factory | Lost 8 parts (2n4u2w) 8418 | -5/Factory | Found Hvy. Reactive Plating 8660 | -5/Factory | Destroyed 8 combat bots 8949 | -5/Factory | Build established: Scavenger-Skirmisher 9243 | -5/Factory | Discovered new exit (range 75) 9549 | -5/Factory | Repaired Lrg. Storage Unit 9718 | -5/Factory | Entered another Factory area 9718 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9892 | -4/Factory | Lost 5 parts (1p3u1w) 9966 | -4/Factory | Garrison activated, responded to threat 10152 | -4/Factory | Lost 3 parts (1u2w) 10173 | -4/Factory | Build established: Scavenger-Gunner 10310 | -4/Factory | Discovered new exit (range 11) 10338 | -4/Factory | Entered Upper Caves 10428 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10508 | -4/Upper Caves | Lost 9 parts (2p2n2u3w) 10739 | -4/Upper Caves | Lost 4 parts (1n3u) 10759 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10926 | -4/Upper Caves | Identified exit to Upper Caves 11023 | -4/Upper Caves | Entered another Upper Caves area 11035 | -4/Upper Caves | Discovered new exit (range 3) 11042 | -4/Upper Caves | Entered Research 11042 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11480 | -3/Research | Repaired Hvy. Armor Plating 11682 | -3/Research | Lost 3 parts (2n1u) 11883 | -3/Research | Garrison activated, responded to threat 11995 | -3/Research | Build established: Scavenger-Skirmisher 12315 | -3/Research | Lost 5 parts (1p1n1u2w) 12346 | -3/Research | Garrison activated, responded to threat 12403 | -3/Research | Lost 8 parts (3n1u4w) 12529 | -3/Research | Spotted B-90 Cyclops 12624 | -3/Research | Found Quantum Capacitor 12641 | -3/Research | Lost 4 parts (1n2u1w) 12685 | -3/Research | Core integrity fell below 50% 12707 | -3/Research | Core integrity fell below 20% 12733 | -3/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 12705_ Penetrated by Slug. 12707_ System corrupted: Matter fused (-7). 12707_ Penetrated by Slug. 12707_ Graphene Brace destroyed. 12707_ Slug penetrates Prototyping Station. 12707_ Prototyping Station disabled. 12710_ Core Analyzer destroyed. 12711_ B-90 Cyclops exits siege mode. 12713_ Penetrated by Slug. 12716_ Slug penetrates Wall. 12717_ B-90 Cyclops activates siege mode. 12717_ Adv. Drone Bay destroyed. 12717_ Powered Hammer destroyed. 12719_ Penetrated by Slug. 12719_ Mic. Antimatter Reactor destroyed. 12721_ Y-72 Warden heat spikes uncontrollably. 12724_ Critical hit (Meltdown: +410). 12725_ Imp. Coolant Injector melts away. 12725_ PZQU=4UXB77 5CHYEIULS>3&O 12726_ Imp. Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ##??####???####??????????????????????????????????? | | ######?#### # ##?#? ?????????????????????????????? | | #################+#############+### ??????? | | / =%* ?????? | | % %[ ?????? | | ! ! !== ^ ?????? | | #"########+####################+????????????? | | ##+###"### % #?????????????????????????????? | | ### #?###???????????? ????????????? | | #?# ! """ ### #######???????????????????? | | ### """ # ! """ #???????????????????? | | ! ! #?# """ # "T" /#?#+#??############## | | !! #?# # #?# #??# | | !! ### Y# #?# #??# | | / / " !! #?# #??# | | = ############# !! #?# #### | | #########?##?#???#?# ! #?# ! ####+#### | | ??#?#???#??????????# #?# # | | ?????#?#???????????#######+##### # | | ?? ? ??? ??? wBB # """ | | ? ? ??? ???? BB A ! """ | | ???????????? """ | | ?? ?????????? | | ???#????#????#############+;;;;;;Y;;;##"" | | ? ????????????????# ; Y ## | | ??????????????????# @ # ## | | ??????????????????# = ; + | | ??????????????????# # ;## | | ??????????????????# # "" " ### | | ??????????????????# """ # """"" "#### ## | | ??????????????????# """ # """"" ##??### ##? | | ??????????????????# """ ; """"" #??????# #? | | ??????????????????#####################???????## # | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 200 Energy Generation 48 Energy Capacity 580 Matter Stores 472 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Armor Coverage 750 Resistance: KI 40 Resistance: TH 20 Core Shielding 30 Phase Shifting 10 Evasion (%) 68 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Hvy. Proton Missile Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed AluminumSniperSuite Manual? 0 Play Time 04:07:56 Cumulative 56.3 hours Start 2025.03.04 @ 21:44:31 End 2025.03.06 @ 23:46:01 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39920555-6807-4e00-8f0d-a86059043a45