Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.27 @ 19:19:20 Player: Charango24 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (3662) 3662 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 9020 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 243 Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 37/300 Energy 77/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Titanium Leg Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Melee Analysis Suite Target Analyzer Improved Reaction Control System Component Analysis Suite > --- WEAPON ----------- Heavy Machine Gun Magnetic Acceleration Cannon Remote Datajack > --- INVENTORY -------- Flexi-carbon Leg Large Storage Unit EM Pulse Gun Ion Cannon Assault Rifle Heavy Assault Rifle Rocket Launcher Heavy Rocket Launcher Datajack [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Trap Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Shotgun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 . . Power 1 | . . . 1 . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 7 | . . . 1 . 2 1 1 2 . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 86 | 6 7 2 3 7 17 10 23 4 5 2 Power 8 | 1 2 . . . 3 . 2 . . . Engine 7 | 1 2 . . . 3 . 1 . . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . 2 . 4 5 2 8 1 2 . Treads 1 | . . . . . . . . . 1 . Leg 9 | 2 . . . 2 . . 4 . 1 . Wheel 16 | . . 2 . 2 5 2 4 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | 1 3 . 2 1 5 4 4 1 . 2 Device 7 | . . . . . 2 1 3 . . 1 Storage 4 | 1 1 . 1 . . . . 1 . . Processor 4 | . 1 . . . 1 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 8 | . 1 . 1 1 2 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 2 . 1 2 4 4 9 2 3 . Energy Gun 3 | 2 . . . . . . . . 1 . Energy Cannon 2 | . . . . . 1 . . 1 . . Ballistic Gun 10 | . 2 . . 2 1 2 3 . . . Ballistic Cannon 5 | . . . . . . . 4 1 . . Launcher 3 | . . . 1 . . . 1 . 1 . Special Weapon 2 | . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 3 | . 1 . . . . 1 1 . . . Parts Lost 51 | . . . . 4 11 9 11 8 4 4 Power 5 | . . . . . 2 1 1 1 . . Propulsion 18 | . . . . 3 5 2 4 2 1 1 Utility 13 | . . . . 1 2 2 3 2 3 . Weapon 15 | . . . . . 2 4 3 3 . 3 Highest Loss Streak 7 | . . . . 3 3 7 5 7 4 4 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 81 | . 95 100 88 81 83 85 76 59 25 25 Engine 8 | . 14 14 11 11 8 6 4 3 . . Leg 6 | . 28 20 . 5 . . 10 3 . . Wheel 10 | . . 7 22 13 13 14 5 4 2 . Device 5 | . . . . . 8 8 4 9 2 2 Storage 8 | . 14 14 11 11 9 7 6 5 6 . Processor 14 | . 1 14 11 11 17 15 20 13 6 3 Protection 5 | . 7 . 11 6 8 6 2 . . . Energy Gun 1 | . 20 . . . . . . . . 3 Energy Cannon 2 | . . . . . 3 6 . . . . Ballistic Gun 8 | . 7 28 14 19 5 6 1 3 . . Ballistic Cannon 1 | . . . . . . . 8 4 2 . Launcher 1 | . . . 7 2 . . 2 . . 4 Slashing Weapon 3 | . . . . . 8 6 2 . . . Peak Build Rating 44 | 6 11 12 13 15 24 35 44 44 25 33 Average Rating 22 | 5 7 11 13 13 21 33 33 36 13 26 On Entrance 16 | . 6 11 12 13 15 24 16 44 19 25 Naked Turns 40 | . . . . . . . . . 40 . Heaviest Build 81 | 12 37 34 58 58 63 81 76 71 70 8 Greatest Support 75 | 20 20 20 20 20 35 32 44 12 75 75 Greatest Overweight (x) 20 | 2 1 1 2 5 6 4 5 16 20 . Average Overweight (x) 2 | . . 1 1 2 3 2 2 5 2 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 11 15 19 20 20 20 20 20 14 5 Most Carried 20 | 5 9 12 15 16 20 17 14 11 7 4 Average Carried 11 | 2 5 9 13 14 15 14 8 9 5 2 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 Final Carried 15 | 2 9 12 15 13 15 15 10 7 2 2 Class Distribution -------------------- 72% | Mutant 20% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Matter Collected 1952 | 169 175 182 128 58 376 76 561 176 . 51 Remotely . | . . . . . . . . . . . Salvage Created 3991 | . 295 267 237 151 1758 488 588 183 . 24 Parts 238 | . 22 11 18 6 116 21 29 15 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 88 | . 6 3 3 8 35 11 19 3 . . Melee 31 | . . . . . 25 6 . . . . Guns 34 | . 6 3 3 8 9 4 1 . . . Cannons 20 | . . . . . 1 1 15 3 . . AOE 3 | . . . . . . . 3 . . . Classes Destroyed 13 | . 3 3 2 3 1 1 . . . . Worker 14 | . . 1 3 1 6 . 3 . . . Builder 3 | . 1 . . . . . 1 1 . . Tunneler 2 | . . 1 . . 1 . . . . . Recycler 4 | . . 1 . . 3 . . . . . Operator 2 | . . . 1 . 1 . . . . . Watcher 7 | . 2 . 1 . 2 . 1 . . 1 Swarmer 21 | . . . . 1 14 3 3 . . . Grunt 40 | . 6 3 2 . 12 6 11 . . . Brawler 2 | . . . 1 . . . 1 . . . Sentry 14 | . . . . . 9 1 3 1 . . Demolisher 2 | . . . . 2 . . . . . . Programmer 4 | . . . . . . 1 1 2 . . Assembled 5 | . . . . 5 . . . . . . Best Kill Streak 8 | . 5 3 4 7 7 3 8 3 . 1 Combat Bots Only 7 | . 2 3 2 7 4 3 6 3 . . Max Kills in Single Turn 3 | . 2 1 2 2 1 1 3 1 . 1 Gunslinging 1 | . 1 . . 1 . . . . . . Exploded 2 | . . . . . . . 2 . . . Melee 1 | . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 779 | . 22 7 12 43 167 200 169 72 8 79 Missed 215 | . 9 3 5 5 50 58 49 16 . 20 Damage Taken 6719 | . 133 48 65 578 1066 1147 1341 1070 266 1005 Core 1862 | . 19 8 19 123 165 261 266 252 224 525 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 51 | . . . . . 26 13 12 . . . Ignored by Resistances 1934 | . 41 15 20 161 315 358 379 293 70 282 Core Remaining (%) 75 | 100 . 89 . 64 70 62 68 . . . Volleys Fired 237 | . 22 17 20 17 60 16 61 14 . 10 Largest 2 | . 2 2 2 2 1 2 2 2 . 2 Hottest 113 | . 100 46 46 56 80 108 96 113 . 73 Shots Fired 350 | . 44 34 25 28 60 31 98 17 . 13 Gun 216 | . 44 34 25 28 57 16 5 2 . 5 Cannon 123 | . . . . . 3 15 90 15 . . Launcher 11 | . . . . . . . 3 . . 8 Special . | . . . . . . . . . . . Kinetic 273 | . 10 34 25 28 57 16 95 8 . . Thermal 61 | . 34 . . . 3 15 . 9 . . Explosive 11 | . . . . . . . 3 . . 8 Electromagnetic 5 | . . . . . . . . . . 5 Robot Hit Streak 20 | . 20 9 12 11 8 13 15 16 . 2 Robot Miss Streak 5 | . 3 2 2 2 5 1 3 . . 2 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 4 | . 2 . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 351 | . 32 28 22 24 94 52 79 16 . 4 Core Hits 186 | . 18 14 14 14 52 17 42 8 . 7 Critical Kills 2 | . . . . . 2 . . . . . Critical Parts Destroyed 3 | . . . . 1 1 . 1 . . . Critical Strikes 27 | . 1 . . 1 8 6 11 . . . Burn 1 | . 1 . . . . . . . . . Destroy 5 | . . . . 1 3 . 1 . . . Blast 9 | . . . . . . . 9 . . . Sever 12 | . . . . . 5 6 1 . . . Melee Attacks 94 | . . . . . 60 29 5 . . . Impact . | . . . . . . . . . . . Slashing 94 | . . . . . 60 29 5 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . 11 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10232 | . 433 445 404 436 3185 1619 2835 471 . 404 Guns 2944 | . 433 445 398 414 707 323 93 45 . 86 Cannons 2594 | . . . . . 25 302 1860 407 . . Explosions 1040 | . . . . . . . 722 . . 318 Melee 3607 | . . . . . 2453 994 160 . . . Ramming 47 | . . . 6 22 . . . 19 . . Kinetic 4590 | . 122 445 398 414 707 323 1953 228 . . Thermal 1221 | . 311 . . . 25 302 359 224 . . Explosive 681 | . . . . . . . 363 . . 318 Electromagnetic 86 | . . . . . . . . . . 86 Impact . | . . . . . . . . . . . Slashing 3607 | . . . . . 2453 994 160 . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 2 4 9 9 9 Average Corruption 4 | . . . . . . 1 4 4 9 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . . . . . . 4 15 5 4 5 Message Errors 7 | . . . . . . 1 3 1 1 1 Matter Fused 8 | . . . . . . 1 3 2 1 1 Heat Flow Errors 5 | . . . . . . 1 1 1 1 1 Energy Discharges 3 | . . . . . . . 2 . 1 . Data Loss (minor) 6 | . . . . . . 1 4 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . Alerts 2 | . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 384 | . . . . . 268 72 44 . . . Projectiles 20 | . . . . . . 10 10 . . . Explosions 34 | . . . . . . . 34 . . . Melee 330 | . . . . . 268 62 . . . . Knockbacks 16 | . . . . . . . 16 . . . Impact . | . . . . . . . . . . . Kinetic 15 | . . . . . . . 15 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 174 | . . . 3 5 . . 12 129 . 25 Shots 4 | . . . . . . . 1 2 . 1 Rammed 6 | . . . 1 1 . . . 4 . . Targets Rammed 7 | . . . 1 2 . . . 4 . . Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 330 | . 330 21 1 16 60 126 269 241 227 219 Average Temperature 80 | . 110 11 1 8 15 53 86 59 127 100 Received Heat Transfer 2048 | . 114 33 39 35 540 354 720 81 . 132 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 4 . . . . . . 1 . . Heat Transferred 2232 | . 999 . . . 50 550 300 333 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Peak Influence 407 | . 181 120 317 153 407 244 313 171 6 76 Initial 76 | . . 21 39 57 45 2 3 76 6 . Average 129 | . 52 28 152 126 238 71 147 98 3 55 Maximum Alert Level 2 | . . . 1 . 2 1 1 . . . Low Security (%) 76 | 100 100 100 72 100 35 98 80 100 100 100 Level 1 23 | . . . 27 . 64 1 19 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 . 2 . 6 2 8 1 . . Investigation 3 | . 1 . 1 . 1 . . . . . Extermination 4 | . . . . . . 1 2 1 . . Reinforcement 5 | . . . 1 . 2 . 2 . . . Assault . | . . . . . . . . . . . Garrison 8 | . . . . . 3 1 4 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Distress Signals 9 | . 1 . 2 . 5 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 150 | . 12 5 13 14 47 20 23 4 6 6 Peak Tracking Total 7 | . 4 3 4 7 5 6 5 4 6 5 Tactical Retreats 14 | . 1 2 . 1 4 5 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Traps Triggered 4 | . 1 . . . . 1 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 7 | . . . 7 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Machines Disabled 14 | . . . . . . 1 7 4 . 2 Max in Single Turn 6 | . . . . . . 1 6 4 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Machines Accessed 24 | . 3 1 4 . 8 5 . 3 . . Terminals 18 | . 3 1 4 . 6 3 . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 46 | . 3 2 10 . 16 9 . 6 . . Successful 27 | . 2 2 8 . 9 3 . 3 . . Failed 19 | . 1 . 2 . 7 6 . 3 . . Catastrophic 2 | . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 32 | . 3 2 10 . 11 5 . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 5 | . . . . . . . . 5 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . 4 3 . . . . Terminal Hacks 23 | . 2 2 8 . 8 3 . . . . Record 2 | . . . 1 . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 7 | . . . 2 . 4 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . Dispatch Records 2 | . . 1 . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . Recycle Component 2 | . . . . . . . . 2 . . Retrieve Matter 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Coupler Status 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 1 1 . 5 3 . 3 . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . 2 . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 1 . . . . . . Highest-Rated Group 45 | . . 45 45 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . . 22 6 . . . . . . Total Damage 417 | . . . 336 81 . . . . . . Kills 9 | . . . 7 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Turns Passed 7358 | 354 548 622 626 260 2003 1070 1119 480 138 138 Spaces Moved 4264 | 78 312 370 501 142 1210 684 548 245 120 54 Core 104 | 20 . . . . 14 . . 2 68 . Treads 58 | . . . . . . . . . 4 54 Legs 779 | 58 312 221 . 20 . . 167 . 1 . Wheels 3323 | . . 149 501 122 1196 684 381 243 47 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 95 95 110 95 115 111 165 50 145 Average Speed 136 | 104 147 151 109 137 131 130 161 170 108 145 Slowest Speed 1050 | 150 190 190 110 470 250 160 340 850 1050 145 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 44 77 44 24 78 20 19 7 74 2 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 105 | . . . . 1 4 . 49 17 . 34 Melee . | . . . . . . . . . . . Projectile 23 | . . . . 1 4 . 17 1 . . AOE 82 | . . . . . . . 32 16 . 34 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Total 5257 | 350 354 395 554 176 1468 779 674 278 128 101 Wait 493 | 259 4 4 26 6 92 33 27 9 . 33 Move 4255 | 77 311 369 500 141 1209 683 547 245 119 54 Hop . | . . . . . . . . . . . Pick Up 73 | 8 9 3 4 3 22 7 11 2 2 2 Fast Attach . | . . . . . . . . . . . Attach 59 | 6 1 . 1 5 13 7 16 3 5 2 Detach 1 | . . . . . . 1 . . . . Swap 27 | . 6 2 2 2 4 3 7 1 . . Drop 11 | . 1 . . . 8 . . . 2 . Fire 237 | . 22 17 20 17 60 16 61 14 . 10 Melee 94 | . . . . . 60 29 5 . . . Ram 6 | . . . 1 1 . . . 4 . . Kick 1 | . . . . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 355 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Discovered new exit (range 12) 836 | -10/Materials | Identified exit to Materials 897 | -10/Materials | Identified exit to Mines 903 | -10/Materials | Entered Mines 921 | -10/Mines | Discovered exit to Materials (range 14) 936 | -10/Mines | Met a Derelict bent on vengeance 1002 | -10/Mines | Learned Materials garrison access intel 1252 | -10/Mines | Discovered exit to Materials (range 10) 1525 | -10/Mines | Entered Materials 1525 | -9/Materials | Accompanied by 2 allies 1525 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1530 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1861 | -9/Materials | Discovered new exit (range 15) 1876 | -9/Materials | Identified exit to Materials 1993 | -9/Materials | Discovered new exit (range 9) 2002 | -9/Materials | Identified exit to Mines 2151 | -9/Materials | Entered Mines 2151 | -9/Mines | Accompanied by 1 ally 2159 | -9/Mines | Learned 2 Materials zone layouts 2215 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2225 | -9/Mines | Discovered exit to Materials (range 12) 2266 | -9/Mines | Assembled infested the area 2333 | -9/Mines | Destroyed 7 combat bots 2336 | -9/Mines | Lost 3 parts (2n1u) 2411 | -9/Mines | Entered Materials 2411 | -8/Materials | Evolved 2 slots: Utility x2 2413 | -8/Materials | Loaded intel: 1 garrison access location 2583 | -8/Materials | Lost 3 parts (1p2n) 2876 | -8/Materials | Discovered new exit (range 12) 2887 | -8/Materials | Identified exit to Factory 2978 | -8/Materials | Build established: Scavenger-Mutant 3858 | -8/Materials | Build established: Mutant 4414 | -8/Materials | Entered Factory 4414 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4771 | -7/Factory | Discovered new exit (range 16) 4795 | -7/Factory | Identified exit to Factory 5444 | -7/Factory | Discovered exit to Factory (range 8) 5472 | -7/Factory | Garrison activated, responded to threat 5484 | -7/Factory | Entered another Factory area 5484 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5513 | -6/Factory | Lost 7 parts (1p1n1u4w) 5588 | -6/Factory | Discovered new exit (range 15) 5628 | -6/Factory | Garrison activated, responded to threat 5750 | -6/Factory | Build established: Scavenger-Mutant 6030 | -6/Factory | Garrison activated, responded to threat 6106 | -6/Factory | Lost 5 parts (1p2n1u1w) 6175 | -6/Factory | Build established: Mutant 6588 | -6/Factory | Discovered new exit (range 10) 6601 | -6/Factory | Identified exit to Factory 6603 | -6/Factory | Entered another Factory area 6603 | -5/Factory | Evolved 2 slots: Utility x2 6739 | -5/Factory | Build established: Gunner 7028 | -5/Factory | Lost 7 parts (1p2n1u3w) 7083 | -5/Factory | Sucked down chute 7083 | -5/Factory | Entered Waste 7093 | -5/Waste | Spotted C-40 Crusher 7097 | -5/Waste | Spotted C-40 Crusher 7104 | -5/Waste | Spotted C-40 Crusher 7118 | -5/Waste | Spotted C-40 Crusher 7132 | -5/Waste | Spotted C-40 Crusher 7161 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7164 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7168 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7171 | -5/Waste | Crushed by Compactor (1 part destroyed) 7175 | -5/Waste | Spotted C-40 Crusher 7202 | -5/Waste | Lost 4 parts (1n3u) 7203 | -5/Waste | Discovered new exit (range 11) 7221 | -5/Waste | Entered Factory 7273 | -5/Factory | Build established: Mutant 7314 | -5/Factory | Spotted B-75 Beast 7319 | -5/Factory | Core integrity fell below 50% 7355 | -5/Factory | Core integrity fell below 20% 7359 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Rocket Launcher destroyed. System corrupted: IFF burst signal emitted. Acquired 2 matter. U-05 Engineer lays Concrete. Acquired 11 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 8 matter. Acquired 6 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. Adv. Sensor Array blasted off. U-05 Engineer lays Concrete. K-01 Serf collects debris. Biometal Heavy Treads destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???###########?????? | | ?????????????????????"????? #???# #?????? | | ????????????????????? ???? #???# "" "" #?????? | | ????????????????????"" ?"?" #???# "" "" #?????? | | ????????????????? """" ""?" ????# """ """ #?????? | | ????????????????# """" ""?" ????# """ """ #?????? | | ??????????????????"""" ""?" ????# """ """ #?????? | | ??????????????????? ? ?????# #?????? | | ????????????????????? ? ?##??# #?????? | | ??????????? ###########;;#;##;########+ ##????? | | ??????????? ^ ss s #????? | | ?????????? ^ s #????? | | ?????????? ^ % #????? | | ?????????? ^ %@% ###????? | | ?????????? % % #??????? | | ??????????# %%% ! ##########??????? | | ?????????? BB ! u##??????????????? | | ??????????? BB "" """ """ #??????????????? | | ??????????? " """ """ #??????????????? | | ???????????? ? " """ """ ##??????????????? | | ??????????????? ? #???????????????? | | ??????????????????? k #??????????????? | | ???????????????????######### ##??????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# ???????????????? | | ???????????????????????????# ??????????????? | | ???????????????????????????# ??????????????? | | ???????????????????????????# ??????????????? | | ???????????????????????????# ??????????????? | | ???????????????????????????# ## ??????????????? | | ???????????????????????????? ??# ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed WardroneForceBay Manual? 0 Play Time 01:11:24 Cumulative 6.8 hours Start 2024.10.27 @ 18:06:52 End 2024.10.27 @ 19:19:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x37 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aefbc225-ca3c-4251-a7be-5751ffdb9f0a