Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 12:15:42 Player: Dosh Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (188) 940 Value Destroyed (6446) 6446 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 11830 Bonus ------- High Alert Combat Kills 381 Follower Combat Kills 188 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1165 Cogmind --------- Core Integrity 0/850 Matter 186/300 Energy 98/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- F-cell Engine High-capacity Storage Unit Experimental Sensor Array Guided EMP Blaster Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Machine Analyzer 0b10 Decoder Chip [Looter] Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Compact Battery Experimental Sensor Array Transmission Jammer Makeshift Cloaking Device Hardened Medium Armor Plating Improved Shield Generator Hacking Suite System Shield Improved System Restoration Module EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Plasma Cannon Heavy Flak Cannon Heavy Rocket Launcher Chainsword [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Armored Wheel Utility Machine Analyzer Device Improved Shield Generator Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Guided EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . Utility 4 | . . . . . 2 1 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 171 | 4 8 . . 5 53 33 11 . 5 6 46 Power 14 | 1 . . . . 8 1 1 . . . 3 Engine 13 | 1 . . . . 7 1 1 . . . 3 Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 . . . 3 10 7 . . 1 . 6 Treads 27 | 2 . . . 3 10 5 . . 1 . 6 Leg . | . . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 52 | . 4 . . 1 17 11 4 . 2 4 9 Device 26 | . 1 . . . 7 4 4 . 2 3 5 Storage 3 | . 1 . . . . 2 . . . . . Processor 4 | . 1 . . . 1 1 . . . . 1 Hackware 2 | . . . . . 2 . . . . . . Protection 17 | . 1 . . 1 7 4 . . . 1 3 Artifact . | . . . . . . . . . . . . Weapon 76 | 1 4 . . 1 18 14 6 . 2 2 28 Energy Gun 25 | . 3 . . 1 10 4 2 . . 1 4 Energy Cannon 22 | . . . . . 2 5 . . 2 . 13 Ballistic Gun 6 | 1 1 . . . 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . . . 1 . . 1 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 18 | . . . . . 2 5 3 . . . 8 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 1 . . . . 4 Corrupted Parts 3 | . . . . . 2 . . . . . 1 System Corruption 21 | . . . . . 9 . . . . . 12 Parts Lost 42 | . . . . 8 12 . 2 . . . 20 Power 9 | . . . . 1 4 . 1 . . . 3 Propulsion 12 | . . . . 3 1 . . . . . 8 Utility 11 | . . . . 1 4 . 1 . . . 5 Weapon 10 | . . . . 3 3 . . . . . 4 Highest Loss Streak 11 | . . . . 8 2 . 2 . . . 11 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 97 | . 96 100 100 98 94 99 99 100 100 100 94 Engine 15 | . 14 14 14 13 16 15 14 15 15 15 18 Treads 27 | . 28 28 28 27 26 24 30 30 30 30 25 Device 11 | . 10 . . . 10 14 15 15 15 15 12 Storage 8 | . 8 14 14 14 9 7 7 7 7 7 5 Processor 5 | . 1 . . . . 7 7 7 7 7 11 Protection 8 | . 3 14 14 14 10 7 7 7 7 6 5 Energy Gun 11 | . 27 28 28 27 9 3 11 15 12 7 2 Energy Cannon 3 | . . . . . 2 9 . . 2 7 7 Ballistic Gun 1 | . . . . . 5 . . . . . . Peak Build Rating 68 | 4 12 12 12 13 36 57 61 60 61 60 68 Average Rating 42 | 3 10 12 12 12 29 45 59 60 60 59 62 On Entrance 31 | . 4 12 12 12 7 33 57 60 60 60 60 Naked Turns . | . . . . . . . . . . . . Heaviest Build 124 | 7 36 36 36 36 64 124 81 78 81 81 99 Greatest Support 114 | 40 40 40 40 40 66 112 112 112 112 112 114 Greatest Overweight (x) 10 | . . . . . 1 10 . . . . 2 Average Overweight (x) . | . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 25 20 20 20 20 20 Average Capacity 17 | 5 11 15 15 15 15 20 20 20 20 20 19 Most Carried 25 | 1 14 14 14 15 15 25 20 20 20 20 20 Average Carried 16 | . 7 14 14 14 13 18 18 19 19 19 18 Final Capacity 20 | 5 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 1 14 14 14 10 15 20 20 20 20 20 5 Class Distribution -------------------- 94% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 3016 | 147 360 . . 20 1236 447 111 111 56 102 426 Remotely . | . . . . . . . . . . . . Salvage Created 8864 | . 437 149 . 115 2726 1332 170 75 . 598 3262 Parts 437 | . 34 6 . 14 153 69 7 . . 29 125 Haulers Intercepted 9 | . 2 . . . 2 2 . . . . 3 Recyclers Shooed 6 | . . . . . 1 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 3 . 1 12 . Prevented 30 | . . . . . . . 4 . . 26 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 144 | . 12 2 . 7 51 19 3 1 . 12 37 Melee 4 | . . . . . . 2 1 . . . 1 Guns 73 | . 9 2 . 7 46 2 . . . 3 4 Cannons 24 | . . . . . . 8 . . . 4 12 AOE 21 | . 3 . . . 3 5 . . . 1 9 Classes Destroyed 17 | . 6 . . . 5 3 . . . . 3 Worker 6 | . . . . . 3 1 . . . . 2 Builder 11 | . 1 1 . . 2 1 . . . . 6 Tunneler 1 | . . . . . . . . . . . 1 Hauler 9 | . 2 . . . 2 2 . . . . 3 Recycler 2 | . . . . . . 1 . . . . 1 Operator 2 | . 1 . . . . 1 . . . . . Watcher 16 | . 2 . . . 3 4 . . . . 7 Swarmer 38 | . 9 2 . 7 8 3 . . . 5 4 Grunt 55 | . 3 . . . 27 7 . . . 2 16 Brawler 4 | . . . . . 2 . . . . . 2 Duelist 7 | . . . . . 4 2 . . . . 1 Protector 2 | . . . . . . . . . . . 2 Sentry 18 | . . . . . 9 3 . 1 . 2 3 Specialist 3 | . . . . . . . . . . . 3 Hunter 9 | . . . . . . 1 2 . . 2 4 Programmer 7 | . . . . . . 3 1 . . 1 2 Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 16 | . 3 2 . 4 6 4 3 1 . 8 16 Combat Bots Only 9 | . 3 2 . 4 5 4 3 1 . 8 9 Max Kills in Single Turn 5 | . 2 1 . 2 2 2 1 1 . 1 5 Gunslinging 1 | . . . . 1 1 . . . . . . Exploded 2 | . 2 . . . 1 2 . . . 1 2 Melee 1 | . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 1056 | . 36 4 . 79 226 124 46 27 . 51 463 Missed 360 | . 15 1 . 18 66 43 8 10 . 17 182 Damage Taken 9501 | . 180 19 . 1124 2705 811 432 85 . 245 3900 Core 1520 | . 14 . . 170 240 72 95 16 . 24 889 Absorbed by Shields 1123 | . . . . . 8 181 158 40 . 105 631 Redirected to Shielding 5 | . . . . . 5 . . . . . . Regen/Repaired (Parts) 1081 | . 48 . . . 405 . . . 628 . . Core Remaining (%) 63 | 100 . . . 26 56 . . . . 70 . Volleys Fired 436 | . 26 8 . 8 181 52 8 3 . 26 124 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 2 Hottest 159 | . 90 90 . 90 100 132 110 110 . 124 159 Shots Fired 834 | . 52 16 . 16 355 105 19 7 1 49 214 Gun 589 | . 52 16 . 16 355 28 17 7 1 23 74 Cannon 221 | . . . . . . 77 . . . 23 121 Launcher 24 | . . . . . . . 2 . . 3 19 Special . | . . . . . . . . . . . . Kinetic 187 | . . . . . 187 . . . . . . Thermal 13 | . . . . . . . . . . . 13 Explosive 5 | . . . . . . . 2 . . 3 . Electromagnetic 629 | . 52 16 . 16 168 105 17 7 1 46 201 Robot Hit Streak 23 | . 7 7 . 12 13 18 10 6 . 13 23 Robot Miss Streak 5 | . 5 4 . 3 5 2 2 1 . 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 13 | . 1 . . 3 8 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . 1 Shots Hit Robots 627 | . 37 13 . 14 252 88 13 6 . 38 166 Core Hits 347 | . 28 12 . 11 129 41 3 1 . 21 101 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 8 | . . . . . 4 1 1 . . 1 1 Destroy 1 | . . . . . 1 . . . . . . Corrupt 4 | . . . . . 2 . . . . 1 1 Sever 3 | . . . . . 1 1 1 . . . . Melee Attacks 53 | . . . . . 9 22 12 . . . 10 Impact . | . . . . . . . . . . . . Slashing 53 | . . . . . 9 22 12 . . . 10 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16687 | . 662 221 . 241 5016 2592 332 100 . 960 6563 Guns 7490 | . 473 157 . 182 4143 544 213 100 . 375 1303 Cannons 4588 | . . . . . . 1210 . . . 486 2892 Explosions 3766 | . 160 60 . 56 648 616 . . . 99 2127 Melee 658 | . . . . . 170 182 119 . . . 187 Ramming 185 | . 29 4 . 3 55 40 . . . . 54 Kinetic 2149 | . . . . . 2149 . . . . . . Thermal 2623 | . 160 60 . 56 648 616 . . . . 1083 Explosive 99 | . . . . . . . . . . 99 . Electromagnetic 10973 | . 473 157 . 182 1994 1754 213 100 . 861 5239 Impact . | . . . . . . . . . . . . Slashing 658 | . . . . . 170 182 119 . . . 187 Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . . . . . 12 8 5 5 5 1 23 Average Corruption 4 | . . . . . 2 4 4 5 5 1 7 Corruption Purged 5 | . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 159 | . . . . . 38 51 32 17 3 4 14 Message Errors 40 | . . . . . 7 13 11 5 . 1 3 Matter Fused 34 | . . . . . 10 8 6 5 1 . 4 Heat Flow Errors 15 | . . . . . 6 5 1 1 . . 2 Energy Discharges 24 | . . . . . 5 9 5 3 1 . 1 Parts Fused 2 | . . . . . 1 1 . . . . . Data Loss (minor) 20 | . . . . . 4 8 3 2 . 3 . Data Loss (major) 7 | . . . . . . 4 3 . . . . Misfires 10 | . . . . . 3 2 3 1 1 . . Alerts 1 | . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . 1 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 558 | . . . . 18 142 123 . . . . 275 Projectiles 212 | . . . . . . 56 . . . . 156 Explosions 309 | . . . . 18 112 67 . . . . 112 Melee 37 | . . . . . 30 . . . . . 7 Knockbacks 2 | . 1 . . . . 1 . . . . . Impact 2 | . 1 . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . . . 110 . . . . . 97 Shots 10 | . . . . . 3 . . . . . 7 Rammed 24 | . 5 2 . 1 6 5 . . . . 5 Targets Rammed 27 | . 6 3 . 1 6 6 . . . . 5 Kicked . | . . . . . . . . . . . . Crushed 3 | . 1 1 . . . 1 . . . . . Highest Temperature 465 | . 120 225 . 180 465 205 130 173 20 328 210 Average Temperature 81 | . 41 86 . 62 98 46 38 74 12 137 44 Received Heat Transfer 1952 | . 12 . . 160 1131 111 . 24 . 18 496 Effects 5 | . . . . . 5 . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . Interference 1 | . . . . . 1 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 27 | . . . . . 2 3 2 1 . 4 15 Combat Hostiles 22 | . . . . . 2 2 2 1 . 4 11 Parts Fried 98 | . 1 . . . 16 14 3 1 . 9 54 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . 6 Heat Transferred 2325 | . 250 50 . 50 650 300 . . . . 1025 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 22 | . 2 1 . 1 8 5 . . . . 5 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 774 | . 242 88 . 120 601 394 . . . . 774 Initial 191 | . . 23 . . . 191 . . . . 25 Average 222 | . 118 38 . 51 346 201 . . . . 242 Maximum Alert Level 3 | . 1 . . . 2 1 . . . . 3 Low Security (%) 46 | 100 88 100 . 100 7 42 . . . . 47 Level 1 36 | . 11 . . . 45 57 . . . . 34 Level 2 16 | . . . . . 46 . . . . . 14 Level 3 . | . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Squads Dispatched 30 | . 3 . . . 9 10 . . . 1 7 Investigation 11 | . 3 . . . 3 3 . . . 1 1 Extermination 6 | . . . . . . 4 . . . . 2 Reinforcement 9 | . . . . . 4 2 . . . . 3 Assault 3 | . . . . . 2 . . . . . 1 Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 7 | . . . . . 5 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 235 | . 16 2 . 19 72 24 3 1 . 16 82 Peak Tracking Total 13 | . 3 3 . 11 7 4 3 1 . 4 13 Tactical Retreats 22 | . 2 1 . 3 2 1 . . . . 13 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 5 | . 1 . . . . 2 . . . . 2 Indirectly 2 | . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . 1 . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 15 | . . . . . 3 7 . . . 2 3 Max in Single Turn 6 | . . . . . 2 6 . . . 1 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 43 | . 11 . 1 1 7 16 1 . . 1 5 Terminals 28 | . 8 . . 1 5 13 . . . 1 . Fabricators 4 | . . . . . . 2 . . . . 2 Repair Stations 2 | . 1 . . . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . 1 Garrison Access 2 | . . . . . . . . . . . 2 Total Hacks 126 | . 38 . 1 1 29 41 1 . . 3 12 Successful 56 | . 16 . 1 . 16 15 1 . . 3 4 Failed 69 | . 21 . . 1 13 26 . . . . 8 Catastrophic 16 | . 1 . . 1 7 4 . . . . 3 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 71 | . 28 . . 1 16 18 . . . . 8 Terminals 84 | . 27 . . 1 18 35 . . . 3 . Fabricators 9 | . . . . . . 4 . . . . 5 Repair Stations 13 | . 4 . . . 9 . . . . . . Recycling Units 7 | . 7 . . . . . . . . . . Scanalyzers 6 | . . . . . 2 2 . . . . 2 Garrison Access 5 | . . . . . . . . . . . 5 Terminal Hacks 20 | . 7 . 1 . 3 5 1 . . 3 . Record 4 | . . . 1 . . . . . . 3 . Robot Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Alert Level 2 | . . . . . . 2 . . . . . Unreport Threat 4 | . . . . . 3 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . 1 . . . . 1 Repair Station Hacks 9 | . 2 . . . 7 . . . . . . Scan Component 5 | . 1 . . . 4 . . . . . . Repair 4 | . 1 . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 2 . . . . 2 Insert Component 3 | . . . . . 1 1 . . . . 1 Analyze 3 | . . . . . 1 1 . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 18 | . 7 . . . 4 7 . . . . . Terminals 17 | . 6 . . . 4 7 . . . . . Botnet 3 | . 1 . . . . 2 . . . . . Skim 14 | . 5 . . . 4 5 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 36 | . 8 . . 1 7 15 . . . 1 4 Full Trace Events 7 | . 2 . . . 2 2 . . . 1 . Feedback Events 3 | . . . . . 1 1 . . . 1 . Corruption 3 | . . . . . 1 1 . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 3 . . . . . . Time 190 | . 32 . . . 158 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 1 . . . . 1 Part Schematics Acquired 3 | . . . . . 1 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 5 | . . . . . . . . . 4 . 1 Largest Group 4 | . . . . . . . . . 4 4 1 Highest-Rated Group 155 | . . . . . . . . . 155 155 28 Highest-Rated Ally 40 | . . . . . . . . . 40 40 28 Zionite Dispatches 1 | . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . 1 Ally Attacks 29 | . . . . . . . . . . 29 . Total Damage 990 | . . . . . . . . . . 990 . Kills 6 | . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . 4 . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . 2 1 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 107 | . . . . . . . . . . . 107 Items 107 | . . . . . . . . . . . 107 Zionite Intel Received 1 | . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 15580 | 64 1200 768 327 548 3078 2608 1488 770 1501 1092 2136 Spaces Moved 8350 | 40 636 462 205 323 1310 1295 883 475 926 626 1169 Core 239 | 5 . . . . . . . . . . 234 Treads 7698 | 35 636 462 205 323 1310 882 883 475 926 626 935 Legs . | . . . . . . . . . . . . Wheels 413 | . . . . . . 413 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 150 160 160 160 160 50 Average Speed 158 | 146 160 160 160 160 163 167 160 160 160 160 138 Slowest Speed 480 | 160 160 160 160 160 243 480 160 160 160 160 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 68 | 3 98 95 60 66 95 42 90 64 89 82 40 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 7 | . 2 1 1 . . 2 . . . 1 . Known Exits Taken 6 | . . 1 . . 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . 1 . . Scrap Searched 10 | . . . . 1 . . 2 3 3 1 . Spaces Dug 46 | . . . . . 3 11 28 . . . 4 Terrain Destroyed 275 | . 6 3 . 6 72 84 46 . . 21 37 Melee 24 | . . . . . 3 11 7 . . . 3 Projectile 3 | . . . . . . . . . . . 3 AOE 248 | . 6 3 . 6 69 73 39 . . 21 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 9844 | 44 759 473 204 338 1951 1593 922 481 945 665 1469 Wait 618 | . 69 1 . 1 337 138 3 . 11 6 52 Move 8339 | 39 635 461 204 322 1309 1294 882 474 925 625 1169 Hop . | . . . . . . . . . . . . Pick Up 91 | 1 14 . . 1 27 19 4 2 2 1 20 Fast Attach 44 | 4 4 . . . 20 8 . . . . 8 Attach 38 | . . . . 5 12 3 2 . . . 16 Detach 17 | . 1 . . . 7 4 . . . . 5 Swap 91 | . 4 . . . 23 22 9 . 5 6 22 Drop 90 | . . . . . 20 25 2 2 2 1 38 Fire 436 | . 26 8 . 8 181 52 8 3 . 26 124 Melee 53 | . . . . . 9 22 12 . . . 10 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 26 | . 6 3 . 1 6 6 . . . . 4 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 5) 745 | -10/Materials | Repaired EM Shotgun 790 | -10/Materials | Discovered new exit (range 11) 849 | -10/Materials | Discovered new exit (range 12) 852 | -10/Materials | Central database locked down 891 | -10/Materials | Learned location of 1 exit from Storage 950 | -10/Materials | Identified exit to Subcaves 1036 | -10/Materials | Learned Storage trap positions 1107 | -10/Materials | Identified exit to Materials 1107 | -10/Materials | Learned location of 1 exit from Materials 1155 | -10/Materials | Learned location of 2 exits from Mines 1265 | -10/Materials | Entered Mines 1266 | -10/Mines | Identified exit to Exiles 1462 | -10/Mines | Learned 2 Materials zone layouts 1489 | -10/Mines | Discovered exit to Materials (range 13) 1491 | -10/Mines | Learned Materials trap positions 1806 | -10/Mines | Murdered YI-UF0 2026 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2033 | -10/Mines | Entered Exiles 2072 | -10/Exiles | Met 8R-AWN 2096 | -10/Exiles | Met EX-HEX 2144 | -10/Exiles | Met EX-BIN 2163 | -10/Exiles | Met EX-DEC 2289 | -10/Exiles | Learned location of Zion (-7) 2345 | -10/Exiles | Discovered new exit (range 11) 2360 | -10/Exiles | Entered Mines 2378 | -9/Mines | Met a Derelict bent on vengeance 2501 | -9/Mines | Learned Materials emergency access door positions 2530 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2533 | -9/Mines | Found Prototype Device 2780 | -9/Mines | Discovered new exit (range 6) 2853 | -9/Mines | Assembled infested the area 2890 | -9/Mines | Core integrity fell below 50% 2908 | -9/Mines | Entered Materials 2908 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2909 | -8/Materials | Identified exit to Factory 2911 | -8/Materials | Loaded intel: 16 trap records 2928 | -8/Materials | Lost 8 parts (1p3n1u3w) 3839 | -8/Materials | Identified Exp. Sensor Array 4108 | -8/Materials | First assault squad dispatched 4688 | -8/Materials | Repaired Hrd. Medium Armor Plating 4754 | -8/Materials | Repaired Hvy. EM Shotgun 4816 | -8/Materials | Repaired Enh. Autogun 5043 | -8/Materials | Discovered exit to Factory (range 10) 5220 | -8/Materials | Sterilization system engaged 5220 | -8/Materials | Non-combat units ordered to evacuate 5320 | -8/Materials | Combat units ordered to evacuate 5520 | -8/Materials | Ambient heat levels rising (+10) 5670 | -8/Materials | Ambient heat levels rising (+10) 5753 | -8/Materials | Discovered exit to Factory (range 16) 5820 | -8/Materials | Ambient heat levels rising (+10) 5970 | -8/Materials | Ambient heat levels rising (+10) 5984 | -8/Materials | System corruption reached 10% 5986 | -8/Materials | Entered Factory 5986 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6278 | -7/Factory | Garrison activated, responded to threat 6722 | -7/Factory | Discovered new exit (range 10) 7046 | -7/Factory | Discovered new exit (range 16) 7297 | -7/Factory | Identified exit to Lower Caves 7843 | -7/Factory | Learned location of Lower Caves (-6) 7907 | -7/Factory | Learned location of Extension (-6) 7963 | -7/Factory | Learned 2 Proximity Caves zone layouts 8008 | -7/Factory | Learned 2 Extension zone layouts 8045 | -7/Factory | Learned 2 Extension zone layouts 8073 | -7/Factory | Learned 4 Extension zone layouts 8208 | -7/Factory | Identified exit to Factory 8267 | -7/Factory | Learned 2 Lower Caves zone layouts 8594 | -7/Factory | Entered Lower Caves 8595 | -7/Lower Caves | Identified exit to Lower Caves 8756 | -7/Lower Caves | Learned Factory stockpile data 9057 | -7/Lower Caves | Ambushed by research squad 9829 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10082 | -7/Lower Caves | Entered another Lower Caves area 10094 | -7/Lower Caves | Discovered exit to Factory (range 12) 10208 | -7/Lower Caves | Encountered a Warlord checkpoint 10214 | -7/Lower Caves | Identified exit to Zion 10539 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10852 | -7/Lower Caves | Entered Zion 10968 | -7/Zion | System corruption cleaned by Quarantine Array 11019 | -7/Zion | Discovered new exit (range 11) 11352 | -7/Zion | Received a visual enhancement algorithm 11504 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11691 | -7/Zion | Learned Factory garrison access intel 11913 | -7/Zion | Visited the Megawrench Repair Shop 11913 | -7/Zion | Megawrench repaired 13 parts 12009 | -7/Zion | Met Imprinter 12036 | -7/Zion | Imprinted 12039 | -7/Zion | Declared Zion's savior 12353 | -7/Zion | Entered Proximity Caves 12353 | -6/Proximity Caves | Accompanied by 4 allies 12605 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12682 | -6/Proximity Caves | Lost 3 allies 12684 | -6/Proximity Caves | Destroyed 8 combat bots 12743 | -6/Proximity Caves | Learned 8 Research zone layouts 12926 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13445 | -6/Proximity Caves | Entered Factory 13445 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13446 | -6/Factory | Identified exit to Factory 13446 | -6/Factory | Identified exit to Lower Caves 13448 | -6/Factory | Loaded intel: 4 garrison access locations 13833 | -6/Factory | Zion Infowar Resupply teleported in 14541 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14809 | -6/Factory | Terminal network hard line cut 15335 | -6/Factory | Lost 3 parts (1u2w) 15379 | -6/Factory | Spotted B-75 Beast 15396 | -6/Factory | Cargo convoy interrupted 15435 | -6/Factory | System corruption reached 10% 15438 | -6/Factory | Destroyed 9 combat bots 15482 | -6/Factory | Lost 11 parts (3p4n3u1w) 15545 | -6/Factory | First assault squad dispatched 15570 | -6/Factory | Core integrity fell below 50% 15576 | -6/Factory | Core integrity fell below 20% 15581 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 15542_ Med. Treads destroyed. 15545_ ALERT: Significant disruption in Zone 3J, assault force dispatched. 15546_ Dropped Chainsword. 15547_ Acquired Chainsword. 15548_ Dropped Gui. EMP Blaster. 15550_ Acquired Gui. EMP Blaster. 15552_ System corrupted: Matter fused (-7). 15552_ Chainsword destroyed. 15553_ K-01 Serf cleans the Assembly Bed. 15554_ Drone sends a signal. 15554_ Slammed into S-27 Virus. 15555_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 15561_ Pressure Siphon disabled. 15562_ M-28 Smith repairs Gravmag System. 15564_ Med. Treads destroyed. 15573_ Knocked back. 15574_ Critical hit (Burn: +37). 15575_ Acquired 1 matter. 15575_ Knocked back. 15581_ Machine Analyzer destroyed. Map ----- +----------------------------------------------------+ | ???????????"""""""???????????? ######## | | ???????????"""""""??????? ? | | ??????????????????????? ? | | ???????????"""""""????# ? !!! | | ???????????"""""""????# ? !!! | | ???????????"""""""????# """ """ !! 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Sensor Array | -8/Materials | Scanalyzed Huge Storage Unit | -7/Factory | Scanalyzed Proton Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeNovaFlightbrick Manual? 0 Play Time 01:15:44 Cumulative 626.1 hours Start 2025.02.20 @ 07:38:14 End 2025.02.20 @ 12:15:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 339 Adventurer 0 Explorer 0 Win Type - Total 49 Types 33/4/5/1/1/0/3/1/1 Lore% 88 Gallery% 87 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f25c5152-d7fb-44a8-870e-5795d201aea6