Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.07 @ 09:43:33 // Halloween2020/ForbiddenLore Player: EC-422UE Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1092) 1092 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4352 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Light Armor Plating Supersonic Drone Bay (1/1) > --- WEAPON (2) ------- Hammer > --- INVENTORY (10) --- Large Storage Unit Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Supersonic Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Large Storage Unit Hardened Light Armor Plating Medium Laser Autogun Slug Cannon Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Supersonic Drone Bay Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 1 | . . . 1 . . . . . Weapon . | . . . . . . . . . Parts Attached 47 | 6 2 1 14 3 1 . 7 13 Power 7 | 1 . . 2 . . . 1 3 Engine 5 | 1 . . 1 . . . 1 2 Core 2 | . . . 1 . . . . 1 Reactor . | . . . . . . . . . Propulsion 13 | 2 . 1 5 1 . . 1 3 Treads . | . . . . . . . . . Leg 9 | 2 . . 4 1 . . . 2 Wheel 3 | . . 1 1 . . . 1 . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 9 | 1 2 . 2 . 1 . 1 2 Device 2 | . . . . . 1 . . 1 Storage 2 | 1 1 . . . . . . . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 4 | . . . 2 . . . 1 1 Artifact . | . . . . . . . . . Weapon 18 | 2 . . 5 2 . . 4 5 Energy Gun 5 | 1 . . 2 . . . 1 1 Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 4 | 1 . . 1 . . . 1 1 Ballistic Cannon 2 | . . . 1 . . . 1 . Launcher 2 | . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . . 1 Parts Lost 20 | . . . 2 1 . . 1 16 Power 5 | . . . 1 . . . . 4 Propulsion 8 | . . . . 1 . . 1 6 Utility 3 | . . . 1 . . . . 2 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 11 | . . . 1 1 . . 1 11 Average Slot Usage (%) 94 | . 95 100 97 98 100 100 98 73 Engine 12 | . 14 14 7 11 11 11 18 12 Core 1 | . . . 3 . . . . 3 Leg 25 | . 28 25 22 31 33 33 27 16 Wheel 4 | . . 2 10 . . . 8 . Device 2 | . . . . . 6 11 4 4 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 5 | . 9 14 11 11 4 . . . Protection 8 | . . . 9 11 11 11 13 8 Energy Gun 5 | . 14 14 3 . . . 6 1 Energy Cannon 3 | . . . 1 9 11 11 2 . Ballistic Gun 8 | . 14 14 11 11 11 11 5 . Ballistic Cannon 1 | . . . 5 . . . . 3 Impact Weapon 1 | . . . . . . . 2 6 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 13 25 25 33 33 34 34 47 49 Greatest Support 54 | 20 20 20 39 39 39 39 39 54 Greatest Overweight (x) 7 | 1 1 2 3 . . . 1 7 Average Overweight (x) . | . . 1 1 . . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 Most Carried 10 | 4 3 10 10 9 9 8 10 10 Average Carried 7 | 1 2 6 9 8 8 8 7 6 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 Final Carried 10 | 2 3 10 9 8 8 8 10 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 1044 | 209 . 100 331 26 . . 199 179 Remotely . | . . . . . . . . . Salvage Created 1154 | . . 87 426 26 . . 215 400 Parts 73 | . . 7 31 7 . . 13 15 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 30 | . . 2 11 4 . . 4 9 Melee 1 | . . . . . . . . 1 Guns 12 | . . 2 7 . . . 1 2 Cannons 7 | . . . 4 . . . 3 . AOE 10 | . . . . 4 . . . 6 Classes Destroyed 9 | . . 1 7 . . . . 1 Builder 4 | . . . 3 . . . . 1 Hauler 2 | . . . 2 . . . . . Recycler 1 | . . . . . . . . 1 Operator 2 | . . . 1 . . . 1 . Watcher 1 | . . . 1 . . . . . Swarmer 10 | . . . 6 4 . . . . Grunt 11 | . . 2 2 . . . 2 5 Brawler 1 | . . . 1 . . . . . Sentry 8 | . . . 2 . . . 2 4 Best Kill Streak 10 | . . 2 5 4 . . 3 10 Combat Bots Only 8 | . . 2 4 4 . . 3 8 Max Kills in Single Turn 4 | . . 1 2 4 . . 1 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 4 . . . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 3158 | . . 258 697 56 . . 341 1806 Core 688 | . . 56 76 . . . 30 526 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 . 77 . . . 81 . . Volleys Fired 83 | . . 7 41 1 . . 15 19 Largest 2 | . . 2 2 2 . . 2 2 Hottest 98 | . . 70 91 53 . . 98 98 Shots Fired 154 | . . 14 82 2 . . 30 26 Gun 111 | . . 14 58 1 . . 24 14 Cannon 36 | . . . 24 . . . 6 6 Launcher 7 | . . . . 1 . . . 6 Special . | . . . . . . . . . Kinetic 98 | . . 7 62 1 . . 15 13 Thermal 49 | . . 7 20 . . . 15 7 Explosive 7 | . . . . 1 . . . 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | . . 6 6 . . . 7 7 Robot Miss Streak 6 | . . 1 6 1 . . 2 2 Penetration Max 1 | . . . 1 . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 115 | . . 10 48 . . . 21 36 Core Hits 67 | . . 5 30 4 . . 9 19 Critical Hits 4 | . . . 3 . . . . 1 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 Melee Attacks 45 | . . . . . . . 12 33 Impact 45 | . . . . . . . 12 33 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2467 | . . 105 772 224 . . 334 1032 Guns 910 | . . 105 422 . . . 248 135 Cannons 580 | . . . 350 . . . 86 144 Explosions 681 | . . . . 209 . . . 472 Melee 281 | . . . . . . . . 281 Ramming 15 | . . . . 15 . . . . Kinetic 1073 | . . 54 581 . . . 209 229 Thermal 417 | . . 51 191 . . . 125 50 Explosive 681 | . . . . 209 . . . 472 Electromagnetic . | . . . . . . . . . Impact 281 | . . . . . . . . 281 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 Average Corruption 11 | . . . . . . . . 11 Corruption Purged . | . . . . . . . . . Effects 9 | . . . . . . . . 9 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 Misdirections 1 | . . . . . . . . 1 Targeting Errors 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 22 | . . . . 9 . . . 13 Projectiles . | . . . . . . . . . Explosions 22 | . . . . 9 . . . 13 Melee . | . . . . . . . . . Knockbacks 5 | . . . 1 1 . . . 3 Impact 1 | . . . . 1 . . . . Kinetic 4 | . . . 1 . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 94 | . . . . 30 . . . 64 Shots 3 | . . . . 1 . . . 2 Rammed 1 | . . 1 . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 624 | . . 105 168 . . . 393 624 Average Temperature 152 | . . 55 57 . . . 178 333 Received Heat Transfer 954 | . . 108 198 . . . 126 522 Effects 14 | . . . . . . . . 14 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Matter Decay 2 | . . . . . . . . 2 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 2 | . . . . . . . . 2 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 925 | . . 148 259 . . . 370 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 394 | . 24 59 394 170 . . 87 299 Initial 75 | . . 9 34 75 . . . 33 Average 91 | . 10 54 164 167 . . 48 162 Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 85 | 100 100 100 71 100 . 100 100 47 Level 1 14 | . . . 28 . . . . 52 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 3 . . . . . 2 5 Investigation 3 | . . . . . . . 2 1 Extermination . | . . . . . . . . . Reinforcement 5 | . 3 . . . . . . 2 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 3 | . . 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 5 5 20 4 . . 7 11 Peak Tracking Total 6 | . 3 3 5 4 . . 3 6 Tactical Retreats 2 | . . 1 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . 1 . . . 1 2 Max in Single Turn 1 | . . . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 8 | . 1 . 1 . . . 3 3 Terminals 8 | . 1 . 1 . . . 3 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 21 | . 4 . 1 . . . 8 8 Successful 10 | . 3 . 1 . . . 3 3 Failed 11 | . 1 . . . . . 5 5 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . 1 . 1 1 Terminals 21 | . 4 . 1 . . . 8 8 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 3 . 1 . . . 3 3 Robot Schematic 1 | . . . . . . . . 1 Robot Analysis 1 | . . . . . . . . 1 Prototype ID Bank 2 | . 1 . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . 1 . Locate Traps 1 | . . . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . 1 . . . 2 3 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches 1 | . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 2274 | 62 165 325 404 72 331 43 545 327 Spaces Moved 1250 | 44 117 200 177 54 274 28 251 105 Core 13 | 9 . . . . . . . 4 Treads . | . . . . . . . . . Legs 1093 | 35 117 156 77 54 274 28 251 101 Wheels 144 | . . 44 100 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 100 90 120 120 120 120 120 Average Speed 133 | 111 136 139 123 120 120 120 142 165 Slowest Speed 400 | 150 150 150 150 120 120 120 150 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 28 | 5 28 55 18 15 65 11 27 33 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . . . 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . . . . 4 3 Terrain Destroyed 75 | . . . 12 11 . . 6 46 Melee 7 | . . . . . . . 4 3 Projectile 14 | . . . 12 . . . 2 . AOE 54 | . . . . 11 . . . 43 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 1638 | 57 122 232 282 58 275 37 392 183 Wait 168 | . . 17 30 . . 10 102 9 Move 1242 | 43 116 199 176 53 273 27 250 105 Hop . | . . . . . . . . . Pick Up 40 | 8 3 7 12 . 1 . 6 3 Fast Attach . | . . . . . . . . . Attach 26 | 6 1 . 4 1 . . 4 10 Detach . | . . . . . . . . . Swap 21 | . 1 1 10 2 1 . 3 3 Drop 11 | . 1 . 9 . . . . 1 Fire 83 | . . 7 41 1 . . 15 19 Melee 45 | . . . . . . . 12 33 Ram . | . . . . . . . . . Kick 2 | . . 1 . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 6) 226 | -10/Materials | Identified exit to Mines 228 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 332 | -10/Mines | Assembled infested the area 337 | -10/Mines | Assisted by a Guerilla fighting off Assembled 436 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 544 | -10/Mines | Discovered new exit (range 9) 552 | -10/Mines | Identified exit to Materials 553 | -10/Mines | Entered Materials 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 901 | -9/Materials | Discovered new exit (range 11) 956 | -9/Materials | Identified exit to Mines 957 | -9/Materials | Entered Mines 986 | -9/Mines | Met a Derelict bent on vengeance 999 | -9/Mines | Excavation squad dispatched 999 | -9/Mines | A large section of the Mines collapsed 1022 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1022 | -9/Mines | Discovered new exit (range 5) 1027 | -9/Mines | Identified exit to Exiles 1029 | -9/Mines | Entered Exiles 1058 | -9/Exiles | Met 8R-AWN 1079 | -9/Exiles | Met EX-HEX 1117 | -9/Exiles | Met EX-BIN 1131 | -9/Exiles | Aligned with FarCom system 1133 | -9/Exiles | Given EX-Vault access code 1160 | -9/Exiles | Opened EX-Vault 1167 | -9/Exiles | Found Prototype Device 1168 | -9/Exiles | Identified Supersonic Drone Bay 1194 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1212 | -9/Exiles | Exiles lab attacked by MAIN.C 1289 | -9/Exiles | Discovered new exit (range 14) 1360 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1360 | -9/Exiles | Entered Mines 1386 | -8/Mines | Discovered new exit (range 12) 1403 | -8/Mines | Entered Materials 1403 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1638 | -8/Materials | Identified exit to Storage 1948 | -8/Materials | Entered Storage 2080 | -8/Storage | Garrison activated, responded to threat 2087 | -8/Storage | Crushed by falling debris 2087 | -8/Storage | System corruption reached 10% 2097 | -8/Storage | Core integrity fell below 50% 2126 | -8/Storage | Destroyed 8 combat bots 2130 | -8/Storage | Lost 11 parts (2p4n2u3w) 2237 | -8/Storage | Core integrity fell below 20% 2275 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- sturdy construction, but remain somewhat susceptible to electromagnetic damage as such weaponry is not prevalent enough to warrant specialized defenses. >>Traps(Locate) Found 7 traps in 2 arrays: 6x Ambush Trap 1x Shock Trap Map updated. 02203_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S013. 02207_ System corrupted: Component data lost. 02219_ System corrupted: Hammer targeting data glitched. 02224_ Y-45 Defender destroyed. 02230_ Lgt. Nuclear Core destroyed. 02242_ Ion Engine destroyed. 02248_ Aluminum Leg destroyed. 02250_ System corrupted: Hammer targeting data glitched. 02251_ Mni. Grenade Launcher destroyed. 02266_ Aerolev Unit destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????+ ?????????? | | ???????????????????# ?????????? | | ???????????????????# ?????????? | | ???????????????????# ?????????? | | ??????????????????## #########? | | ?????????????###### # #? | | ???????????^^ # #? | | ???????????^^ # #? | | ???????????^^ #@% #? | | ??????????????????# ##Y###??? | | ??????????????????????# *#????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ???????????????????#### #????? | | ??????##???????????# #????? | | ??????# ##???##????# #######????? | | ??????# #?###g#?#######??? | | ??????# """ #?#"" #?] ! #??? | | ??????# """ #?#"T # * #??? | | ??????# """ ??#"" # ] #??? | | ??????# ??###g+ ! ] #??? | | ??????# """ ?????# # #??? | | ??????# """ ?##### #########??? | | ??????# """??+ #??????????? | | ??????# ??# #??????????? | | #####" # +#### #??????????? | | +??????????? | | ##" "##### ?????????? | | ####### # # "G"#???? ????????? | | %# " ##????#????????? | | # ###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ S-10 Pest | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed RiotManeuveringWeb Manual? 0 Play Time 00:32:35 Cumulative 31.1 hours Start 2020.11.07 @ 07:35:36 End 2020.11.07 @ 09:43:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f852c66a-7725-4b45-b39a-d2c69e45ccb2