Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.08 @ 18:51:50 Player: T-900 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (200) 200 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2435 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 126/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Small Laser Assault Rifle Light Assault Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Core Shielding > --- WEAPON ----------- Medium Laser Shotgun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Laser Assault Rifle Light Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 13 | 7 . . 2 1 3 Power 2 | 2 . . . . . Engine 2 | 2 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 1 . 2 Treads 2 | 2 . . . . . Leg 3 | . . . 1 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | 1 . . 1 . . Device . | . . . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 4 | 2 . . . 1 1 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . . . 7 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 74 | . 85 85 77 88 52 Engine 9 | . 14 14 11 11 5 Treads 19 | . 28 28 22 22 11 Leg 1 | . . . . . 4 Storage 10 | . 14 14 11 11 9 Protection 7 | . . . 10 11 5 Energy Gun 17 | . 28 28 22 22 5 Ballistic Gun 1 | . . . . . 5 Launcher 5 | . . . . 11 4 Naked Turns . | . . . . . . Heaviest Build 19 | 13 13 13 14 17 19 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 2 | 2 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 5 7 7 8 8 Average Carried 6 | 4 4 6 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 5 7 7 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 368 | 188 . 45 . 97 38 Remotely . | . . . . . . Salvage Created 184 | . . . . 127 57 Parts 10 | . . . . 8 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 7 | . . . . 6 1 Guns 4 | . . . . 3 1 AOE 3 | . . . . 3 . Classes Destroyed 3 | . . . . 2 1 Swarmer 3 | . . . . 3 . Grunt 3 | . . . . 3 . Sentry 1 | . . . . . 1 Best Kill Streak 6 | . . . . 6 1 Combat Bots Only 6 | . . . . 6 1 Max Kills in Single Turn 2 | . . . . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1387 | . . . . 355 1032 Core 452 | . . . . 28 424 Absorbed by Shields . | . . . . . . Redirected to Shielding 26 | . . . . 6 20 Core Remaining (%) 97 | 100 . 100 . 93 . Volleys Fired 16 | . . . . 11 5 Largest 3 | . . . . 3 2 Hottest 120 | . . . . 120 73 Shots Fired 33 | . . . . 24 9 Gun 30 | . . . . 21 9 Cannon . | . . . . . . Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 5 | . . . . . 5 Thermal 25 | . . . . 21 4 Explosive 3 | . . . . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . . . . 5 10 Robot Miss Streak 3 | . . . . 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 16 | . . . . 9 7 Core Hits 12 | . . . . 10 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 409 | . . . . 283 126 Guns 221 | . . . . 115 106 Cannons . | . . . . . . Explosions 168 | . . . . 168 . Melee . | . . . . . . Ramming 20 | . . . . . 20 Kinetic 69 | . . . . . 69 Thermal 152 | . . . . 115 37 Explosive 168 | . . . . 168 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . . . . 39 3 Shots 2 | . . . . 2 . Rammed 10 | . . . . . 10 Targets Rammed 10 | . . . . . 10 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 219 | . . . . 219 7 Average Temperature 80 | . . . . 86 4 Received Heat Transfer 291 | . . . . 57 234 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 471 | . . . . 360 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 209 | . . . . 209 166 Initial 81 | . . . . . 81 Average 89 | . . . . 189 114 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 75 | 100 100 100 100 18 100 Level 1 24 | . . . . 81 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . . . . 10 17 Peak Tracking Total 11 | . . . . 6 11 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 795 | 67 67 74 119 236 232 Spaces Moved 455 | 44 42 46 72 123 128 Core 33 | 22 . . . . 11 Treads 373 | 22 42 46 72 123 68 Legs 49 | . . . . . 49 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 Average Speed 150 | 116 160 160 160 160 139 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 14 30 9 30 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . . 23 . Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . . . . 23 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 533 | 58 42 47 76 141 169 Wait 27 | . . . . 5 22 Move 450 | 43 41 45 71 122 128 Hop . | . . . . . . Pick Up 15 | 8 1 2 2 2 . Fast Attach 3 | 2 . . . . 1 Attach 9 | 4 . . 2 1 2 Detach . | . . . . . . Swap 1 | 1 . . . . . Drop 2 | . . . 1 . 1 Fire 16 | . . . . 11 5 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick . | . . . . . . Crush 5 | . . . . . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 15) 135 | -10/Materials | Entered Mines 155 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 190 | -10/Mines | Discovered new exit (range 14) 209 | -10/Mines | Entered Materials 209 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 309 | -9/Materials | Build established: Mutant 313 | -9/Materials | Discovered new exit (range 9) 328 | -9/Materials | Entered Mines 342 | -9/Mines | Met a Derelict bent on vengeance 550 | -9/Mines | Discovered new exit (range 10) 564 | -9/Mines | Entered Materials 564 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 682 | -8/Materials | Garrison activated, responded to threat 736 | -8/Materials | Core integrity fell below 50% 746 | -8/Materials | Lost 7 parts (1p2n1u3w) 796 | -8/Materials | Self-destructed Last Messages --------------- 00735_ S-10 Pest destroyed. 00735_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 00735_ S-10 Pest destroyed. 00735_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 00735_ U-05 Engineer destroyed. 00735_ Door malfunctions. 00735_ U-05 Engineer repairs door. 00737_ U-05 Engineer lays Concrete. 00741_ W-25 Informer sends out distress signal. 00741_ U-05 Engineer lays Concrete. 00742_ Acquired 20 matter. 00743_ U-05 Engineer lays Concrete. 00752_ K-01 Serf collects debris. 00756_ Slug penetrates Wall. 00758_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00759_ Slug penetrates Wall. 00766_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00777_ W-25 Informer sends out distress signal. 00777_ Penetrated by Slug. 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"" # #?????????????? | | ????# # # #?#?"Y # #?????????????? | | ?????# # [ # #???"" # ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineCannonReplicator Manual? 0 Play Time 00:11:56 Cumulative 30.0 hours Start 2022.04.07 @ 18:34:37 End 2022.04.08 @ 18:51:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c91f05f-928d-47db-8335-2354cc797f02