Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.07 @ 17:34:58 Player: Inomamais Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (204) 1020 Value Destroyed (8442) 8442 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1013) 1013 TOTAL SCORE: 14335 Bonus ------- High Alert Combat Kills 1013 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Armor Integrity Analyzer > --- WEAPON (4) ------- Great Maul > --- INVENTORY (25) --- Micro Fission Core Improved Cryofiber Web Improved Heat Sink Improved Heat Sink Heavy Insulated Plating Improved Component Analysis Suite Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Hardened Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Tesla Rifle Tesla Rifle Wave Gun > --- INVENTORY -------- Light Fission Core Light Fission Core Micro Fission Core Improved Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Cooling System Armor Integrity Analyzer Improved Medium Armor Plating Layered Medium Armor Plating Advanced System Shield Improved Component Analysis Suite Mini Drone Bay High-powered Shock Rifle Tesla Rifle Improved Arc Projector Disruptor Cannon Disruptor Cannon Heavy Ion Cannon Neutron Cannon Mini Grenade Launcher Long-range Missile Launcher Heavy Mace [Rating: 93] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 1 . . Utility 5 | . . 1 . 1 1 2 Weapon 2 | . . 1 1 . . . Parts Attached 253 | 6 19 40 20 23 50 95 Power 32 | 1 1 4 3 3 8 12 Engine 18 | 1 1 4 2 1 6 3 Core 13 | . . . 1 2 2 8 Reactor 1 | . . . . . . 1 Propulsion 60 | 2 5 13 7 6 13 14 Treads . | . . . . . . . Leg 59 | 2 5 13 7 6 13 13 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 52 | 1 2 6 2 8 12 21 Device 28 | . 1 6 2 4 6 9 Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . . 1 Hackware 2 | . . . . . . 2 Protection 18 | . . . . 4 5 9 Artifact . | . . . . . . . Weapon 109 | 2 11 17 8 6 17 48 Energy Gun 44 | . 3 6 4 5 7 19 Energy Cannon 25 | . 1 5 2 . 4 13 Ballistic Gun 7 | 2 3 1 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 14 | . 1 3 . . 3 7 Special Weapon . | . . . . . . . Impact Weapon 15 | . . 1 2 1 3 8 Slashing Weapon 4 | . 3 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 3 2 1 1 1 Corrupted Parts 1 | . . . . . 1 . System Corruption 4 | . . . . . 4 . Parts Lost 97 | . 4 4 . 4 23 62 Power 15 | . 1 2 . . 5 7 Propulsion 23 | . 2 . . . 8 13 Utility 25 | . . 1 . 2 4 18 Weapon 34 | . 1 1 . 2 6 24 Highest Loss Streak 25 | . 3 1 . 1 9 25 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 97 | . 91 99 99 99 98 96 Engine 7 | . 13 11 7 5 9 1 Core 3 | . . . 1 1 2 8 Leg 25 | . 27 22 26 29 25 21 Device 17 | . 6 21 18 15 18 21 Storage 7 | . 14 11 9 7 6 5 Protection 6 | . . . . 6 7 10 Energy Gun 14 | . 9 21 15 15 13 12 Energy Cannon 5 | . . 6 11 6 5 4 Ballistic Gun 2 | . 15 2 . . . 1 Impact Weapon 3 | . . . 8 7 5 2 Naked Turns . | . . . . . . . Heaviest Build 138 | 10 30 40 43 51 131 138 Greatest Support 75 | 20 20 20 41 72 75 72 Greatest Overweight (x) 31 | . 2 1 2 1 2 31 Average Overweight (x) . | . . 1 . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 20 | 6 14 15 15 15 24 25 Most Carried 25 | 6 15 15 15 15 25 25 Average Carried 18 | 2 13 14 14 14 21 21 Final Capacity 25 | 8 15 15 15 15 25 25 Final Carried 16 | 6 15 15 15 15 16 8 Class Distribution -------------------- 29% | Tank 25% | Scavenger-Tank 14% | Gunner 11% | Mutant 10% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Matter Collected 3874 | 194 448 486 239 295 553 1659 Remotely . | . . . . . . . Salvage Created 8814 | . 647 1138 870 1203 2075 2881 Parts 406 | . 32 72 43 51 71 137 Haulers Intercepted 4 | . 2 1 1 . . . Recyclers Shooed 4 | . 2 . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 174 | . 14 33 16 25 33 53 Melee 1 | . . . . . . 1 Guns 78 | . 14 12 6 14 12 20 Cannons 53 | . . 8 9 8 13 15 AOE 31 | . . 11 1 . 4 15 Classes Destroyed 17 | . 4 6 2 3 1 1 Worker 6 | . . . . 1 1 4 Builder 4 | . . . 2 . 1 1 Tunneler 2 | . . . . 1 1 . Hauler 4 | . 2 1 1 . . . Recycler 5 | . 1 . 1 . 2 1 Mechanic 1 | . . . . . . 1 Operator 1 | . . 1 . . . . Watcher 8 | . . 3 1 2 1 1 Swarmer 29 | . 6 9 4 4 4 2 Grunt 68 | . 8 15 4 11 11 19 Brawler 5 | . . 1 . 1 . 3 Duelist 4 | . . 1 1 1 . 1 Protector 1 | . . 1 . . . . Sentry 24 | . . 6 6 3 6 3 Specialist 2 | . . . . . 2 . Hunter 12 | . . . 1 1 6 4 Programmer 29 | . . . . 4 4 21 Best Kill Streak 9 | . 2 7 9 5 8 5 Combat Bots Only 8 | . 2 7 7 4 8 5 Max Kills in Single Turn 5 | . 1 5 3 2 2 2 Gunslinging . | . . . . . . . Exploded 5 | . . 5 1 . 2 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Damage Taken 15427 | . 652 1123 315 1565 3776 7996 Core 1762 | . 124 106 40 251 231 1010 Absorbed by Shields 228 | . . . . . . 228 Redirected to Shielding 215 | . . . . . . 215 Regen/Repaired (Parts) 286 | . . . 62 . 90 134 Core Remaining (%) 75 | 100 50 73 92 64 72 . Volleys Fired 460 | . 55 62 32 62 85 164 Largest 4 | . 2 3 4 3 4 4 Hottest 287 | . 106 174 246 209 271 287 Shots Fired 1170 | . 109 158 98 186 242 377 Gun 794 | . 108 109 59 134 156 228 Cannon 305 | . . 36 39 52 67 111 Launcher 71 | . 1 13 . . 19 38 Special . | . . . . . . . Kinetic 87 | . 52 10 . . . 25 Thermal 831 | . 38 131 91 186 204 181 Explosive 64 | . 1 13 . . 12 38 Electromagnetic 188 | . 18 4 7 . 26 133 Robot Hit Streak 21 | . 9 15 13 12 21 20 Robot Miss Streak 10 | . 2 10 2 6 3 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 834 | . 76 108 67 128 180 275 Core Hits 416 | . 29 58 31 54 94 150 Critical Kills 4 | . . 2 . 1 1 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 45 | . 3 9 4 10 14 5 Burn 38 | . 3 7 4 9 13 2 Meltdown 4 | . . 2 . 1 1 . Corrupt 2 | . . . . . . 2 Smash 1 | . . . . . . 1 Melee Attacks 198 | . 19 8 10 57 75 29 Impact 178 | . . 7 10 57 75 29 Slashing 20 | . 19 1 . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . 1 . . 1 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 21324 | . 863 2389 1645 2948 5171 8308 Guns 10310 | . 787 1078 861 1870 2470 3244 Cannons 5506 | . . 429 490 782 1346 2459 Explosions 5136 | . 32 882 294 144 1224 2560 Melee 372 | . 44 . . 152 131 45 Ramming . | . . . . . . . Kinetic 865 | . 283 55 . . . 527 Thermal 13827 | . 366 1396 1528 2652 3874 4011 Explosive 4303 | . 32 882 . 144 847 2398 Electromagnetic 1957 | . 138 56 117 . 319 1327 Impact 328 | . . . . 152 131 45 Slashing 44 | . 44 . . . . . Piercing . | . . . . . . . Highest Corruption 37 | . . . . 6 7 37 Average Corruption 8 | . . . . 2 2 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 224 | . . . . 22 57 145 Message Errors 46 | . . . . 6 16 24 Matter Fused 64 | . . . . 11 14 39 Heat Flow Errors 20 | . . . . 1 6 13 Energy Discharges 24 | . . . . . 7 17 Parts Rejected 3 | . . . . . . 3 Parts Fused 3 | . . . . . 1 2 Data Loss (minor) 26 | . . . . 3 7 16 Data Loss (major) 10 | . . . . 1 2 7 Misfires 9 | . . . . . 4 5 Alerts 2 | . . . . . . 2 Misdirections 4 | . . . . . . 4 Weapon Failures 13 | . . . . . . 13 Overload Shots . | . . . . . . . Overflow Damage 564 | . 2 27 86 117 152 180 Projectiles 126 | . . 4 13 . 27 82 Explosions 235 | . 2 23 73 . 84 53 Melee 203 | . . . . 117 41 45 Knockbacks 2 | . . . . 1 1 . Impact 2 | . . . . 1 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 774 | . . 246 . 83 218 227 Shots 25 | . . 8 . 1 10 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 318 | . 171 259 198 305 318 170 Average Temperature 71 | . 33 64 39 89 95 37 Received Heat Transfer 3236 | . 255 402 108 387 552 1532 Effects 7 | . . 3 . 1 3 . Energy Bleed 1 | . . . . 1 . . Interference 6 | . . 3 . . 3 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 11 | . . . . . 5 6 Impact Corruptions 7 | . . . . 4 2 1 Robots Melted 8 | . . 2 . 2 4 . Combat Hostiles 8 | . . 2 . 2 4 . Parts Melted 82 | . 2 11 7 18 28 16 Heat Transferred 25151 | . 1221 3899 2864 5483 7279 4405 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Peak Influence 946 | . 164 562 582 479 702 946 Initial 338 | . . . 232 128 234 338 Average 252 | . 67 288 280 194 197 389 Maximum Alert Level 3 | . . 2 2 2 3 3 Low Security (%) 46 | 100 100 28 38 55 64 10 Level 1 32 | . . 45 26 40 20 47 Level 2 18 | . . 26 35 3 10 34 Level 3 3 | . . . . . 4 6 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 48 | . 3 4 2 8 10 21 Investigation 4 | . 1 . . 1 1 1 Extermination 20 | . . . . 5 5 10 Reinforcement 17 | . 2 2 2 2 4 5 Assault 4 | . . 2 . . . 2 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 6 | . . 1 1 . 1 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Distress Signals 13 | . 4 3 3 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 254 | . 24 52 22 36 47 73 Peak Tracking Total 8 | . 4 8 7 6 8 7 Tactical Retreats 19 | . 2 2 5 3 3 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Traps Triggered 9 | . 1 . . 5 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Disabled 9 | . . 2 4 1 1 1 Max in Single Turn 2 | . . 2 1 1 1 1 Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Accessed 37 | . 6 3 6 6 13 3 Terminals 26 | . 6 3 5 3 8 1 Fabricators 1 | . . . . 1 . . Repair Stations 6 | . . . 1 1 3 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 3 | . . . . 1 2 . Total Hacks 91 | . 19 8 18 12 27 7 Successful 35 | . 7 3 9 6 8 2 Failed 56 | . 12 5 9 6 19 5 Catastrophic 15 | . 5 2 . 3 4 1 Database Lockouts . | . . . . . . . Manual 41 | . 14 4 9 3 11 . Terminals 68 | . 19 8 13 7 18 3 Fabricators 1 | . . . . 1 . . Repair Stations 17 | . . . 5 3 6 3 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 4 | . . . . 1 3 . Terminal Hacks 20 | . 5 2 5 4 4 . Record 2 | . . . . 2 . . Robot Analysis 1 | . . 1 . . . . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Unreport Threat 7 | . 2 . 2 . 3 . Locate Traps 6 | . 2 1 2 1 . . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . . . 3 1 3 2 Scan Component 6 | . . . 2 1 2 1 Repair 3 | . . . 1 . 1 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . Seal Access 2 | . . . . 1 1 . Unauthorized Hacks 4 | . 2 1 1 . . . Terminals 4 | . 2 1 1 . . . Assimilate 4 | . 2 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 32 | . 5 3 6 5 10 3 Full Trace Events 3 | . 1 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 1 . 1 1 Time 127 | . . . 26 . 76 25 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 10 | . . 10 . . . . Highest-Rated Ally 10 | . . 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Turns Passed 14912 | 73 1401 1688 842 2275 4501 4132 Spaces Moved 5987 | 52 507 639 372 1225 1831 1361 Core 8 | 5 . . . . . 3 Treads . | . . . . . . . Legs 5977 | 47 507 639 372 1225 1831 1356 Wheels 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 110 112 120 190 Average Speed 174 | 113 183 190 133 116 182 220 Slowest Speed 1600 | 120 260 190 260 190 265 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 6 84 60 49 38 40 29 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 157 | . 11 6 9 43 63 25 Terrain Destroyed 599 | . 14 85 30 66 124 280 Melee 157 | . 11 6 9 43 63 25 Projectile 10 | . . . . . . 10 AOE 432 | . 3 79 21 23 61 245 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Total 9184 | 63 838 990 634 1836 2687 2136 Wait 2000 | . 213 182 166 435 571 433 Move 5981 | 51 506 638 371 1224 1830 1361 Hop . | . . . . . . . Pick Up 154 | 6 18 22 13 13 41 41 Fast Attach 31 | 6 5 1 2 3 3 11 Attach 90 | . 5 5 4 6 24 46 Detach 2 | . 1 . 1 . . . Swap 132 | . 9 34 14 14 23 38 Drop 122 | . 7 38 21 17 26 13 Fire 460 | . 55 62 32 62 85 164 Melee 198 | . 19 8 10 57 75 29 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire 9 | . . . . . 9 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory History --------- Turn | Location | Event 54 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Lost 3 parts (2n1w) 977 | -10/Materials | Discovered new exit (range 14) 1446 | -10/Materials | Discovered new exit (range 16) 1475 | -10/Materials | Entered another Materials area 1475 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1767 | -9/Materials | Build established: Gunner 1963 | -9/Materials | Destroyed 7 combat bots 2029 | -9/Materials | Discovered new exit (range 5) 2393 | -9/Materials | Discovered new exit (range 10) 2492 | -9/Materials | Discovered new exit (range 4) 2777 | -9/Materials | Build established: Scavenger-Gunner 2995 | -9/Materials | Discovered new exit (range 16) 3075 | -9/Materials | First assault squad dispatched 3163 | -9/Materials | Entered another Materials area 3163 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3248 | -8/Materials | Repaired Aluminum Leg 3486 | -8/Materials | Build established: Gunner 3522 | -8/Materials | Discovered new exit (range 16) 3722 | -8/Materials | Destroyed 7 combat bots 3960 | -8/Materials | Discovered new exit (range 16) 4005 | -8/Materials | Entered Factory 4005 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4304 | -7/Factory | Build established: Tank 6192 | -7/Factory | Discovered new exit (range 8) 6280 | -7/Factory | Entered another Factory area 6280 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7018 | -6/Factory | Discovered new exit (range 10) 7257 | -6/Factory | Lost 3 parts (2n1u) 7577 | -6/Factory | Build established: Scavenger-Gunner 8084 | -6/Factory | Build established: Gunner 9019 | -6/Factory | Build established: Tank 9348 | -6/Factory | Repaired Broken Adv. Beam Rifle 10150 | -6/Factory | Lost 3 parts (1p2n) 10205 | -6/Factory | Destroyed 8 combat bots 10379 | -6/Factory | Lost 9 parts (2p2n1u4w) 10589 | -6/Factory | Discovered new exit (range 4) 10781 | -6/Factory | Entered another Factory area 10781 | -5/Factory | Evolved 2 slots: Utility x2 10849 | -5/Factory | Build established: Scavenger-Tank 10881 | -5/Factory | Repaired Flexi-carbon Leg 12403 | -5/Factory | System corruption reached 10% 12420 | -5/Factory | Lost 4 parts (1n1u2w) 12534 | -5/Factory | Garrison activated, responded to threat 12581 | -5/Factory | Lost 3 parts (1n2u) 13368 | -5/Factory | Lost 5 parts (1p1n3w) 13662 | -5/Factory | Lost 3 parts (3u) 14245 | -5/Factory | Found Hvy. Insulated Plating 14381 | -5/Factory | First assault squad dispatched 14607 | -5/Factory | System corruption reached 30% 14701 | -5/Factory | Lost 8 parts (2u6w) 14751 | -5/Factory | Core integrity fell below 50% 14864 | -5/Factory | Core integrity fell below 20% 14913 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14899_ The unstable cave ceiling collapses. 14899_ 28 Matter crushed. 14900_ K-01 Serf collects debris. 14901_ Slug penetrates Wall. 14903_ G-50 Soldier suffers critical hit (Smash). 14903_ Destroyed Adv. Heat Sink. 14903_ G-50 Soldier system corrupted by crushing effect. 14903_ G-50 Soldier destroyed. 14904_ NCXN=02JPVTBPO<>3%ZKYOB9LAGXUWVS94K 14904_ Slug penetrates Wall. 14905_ Slug penetrates Earth. 14906_ K-01 Serf collects debris. 14907_ Acquired 10 matter. 14907_ K-01 Serf destroyed. 14907_ Destroyed Phase Shifter. 14908_ Acquired 14 matter. 14909_ Penetrated by Slug. 14909_ Lrn. Missile Launcher destroyed. 14911_ Imp. Heat Sink destroyed. 14912_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ???????????????###+#????????????? ????????????? | | ?????????????? ????????????? #??????????? | | ?????????????? ??????????# #######??? | | ????????????? ?############ # #### | | ????????????? ?# # # # # | | ???????????? ?# # # # | | ???????????? #[ # # # | | ???????????? u#%! + = | | ?????????????# *#!%* # % | | ?????????????# =!=!= ## * # | | ??????????????# %* * k # # # ## | | ??????????????# =!* % ##### # ##### | | ??????????????# # @ ######T ##### | | ??????????????# ![%%= h | | ??????????????# !=[%h *% | | ??????????????# = | | ??????????????# | | ??????????????# o | | ??????????????# #;# ################# # | | #?????????????# #######?????????????????#?## | | #?????????????# #??????????????????????????? | | #?????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #???????????????????#######? | | ??????????????# #???????????????????# ## | | ??????????????# ###??????????????#### | | ?############## ##############???# ! | | ?# # # #???# ## | | ## # # T #???# ## ## | | + # # #???# ########? | | ## # # """"""""" #???# #???????? | | ?# # # #???# #???????? | | ?# + # """"""""" #?### ###?????? | | ?# # + #?# ######? | | ?# # # """"""""" #?# ## | | ?# # # ### # | | ?# # # """"""""" ## #! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Armor Integrity Analysis 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningGravmagTendrils Manual? 0 Play Time 02:57:16 Cumulative 43.8 hours Start 2024.01.06 @ 20:36:24 End 2024.01.07 @ 17:34:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 278ded5e-bc40-4732-b849-c085696b7682