Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 14:50:52 Player: Alexlascribe Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (31) 155 Value Destroyed (966) 966 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-81) -81 TOTAL SCORE: 4180 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 1134 Friendly Fire -1330 Cogmind --------- Core Integrity 0/700 Matter 193/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Weapon Cycler > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Advanced Treads Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Gravmag System > --- UTILITY ---------- Coolant Injector Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Bore Cannon > --- INVENTORY -------- Advanced Treads Improved Spread Laser Battle Rifle Remote Datajack Katana [Rating: 49] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Hardened Medium Armor Plating Device Coolant Injector Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Backup Laser III Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 62 | 7 . . . 2 12 11 9 21 Power 13 | 1 . . . 1 4 3 1 3 Engine 7 | 1 . . . . 1 2 1 2 Core 6 | . . . . 1 3 1 . 1 Reactor . | . . . . . . . . . Propulsion 11 | 2 . . . . 4 2 . 3 Treads . | . . . . . . . . . Leg 9 | 2 . . . . 4 2 . 1 Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 16 | 2 . . . 1 3 3 4 3 Device 4 | 1 . . . . . 1 . 2 Storage 2 | 1 . . . . 1 . . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 8 | . . . . 1 2 . 4 1 Artifact . | . . . . . . . . . Weapon 22 | 2 . . . . 1 3 4 12 Energy Gun 4 | . . . . . . 2 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 . . . . 1 1 1 . Ballistic Cannon 8 | . . . . . . . 1 7 Launcher 2 | . . . . . . . 1 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 23 | . . . . . . 4 7 12 Power 5 | . . . . . . 2 1 2 Propulsion 5 | . . . . . . . 2 3 Utility 8 | . . . . . . 2 2 4 Weapon 5 | . . . . . . . 2 3 Highest Loss Streak 12 | . . . . . . 3 7 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 97 95 81 94 Engine 10 | . 14 14 14 . 4 3 12 11 Core 4 | . . . . 13 13 9 1 2 Leg 12 | . 28 28 28 28 27 23 3 . Hover 9 | . . . . . . . 11 19 Device 9 | . 14 14 14 . . 7 1 12 Storage 5 | . 14 14 14 14 9 7 1 . Protection 18 | . . . . 13 24 17 25 24 Energy Gun 2 | . . . . . . 5 10 . Ballistic Gun 12 | . 28 28 28 28 18 17 4 3 Ballistic Cannon 8 | . . . . . . . 3 17 Peak Build Rating 49 | 9 9 9 9 12 22 31 46 49 Average Rating 29 | 5 9 9 9 10 16 27 31 44 On Entrance 14 | . 9 9 9 9 10 22 28 38 Naked Turns 17 | . . . . . . . 17 . Heaviest Build 62 | 15 15 15 15 15 37 43 45 62 Greatest Support 35 | 20 20 20 20 20 35 35 35 25 Greatest Overweight (x) 9 | . . . . . 1 1 9 3 Average Overweight (x) 1 | . . . . . . . 1 2 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 5 Average Capacity 6 | 6 8 8 8 8 9 10 5 5 Most Carried 10 | 3 4 4 4 8 10 10 6 5 Average Carried 5 | . 2 4 4 7 8 8 4 4 Final Capacity 10 | 8 8 8 8 8 10 10 5 5 Final Carried 10 | 2 4 4 4 8 10 6 5 2 Class Distribution -------------------- 46% | Tank 27% | Mutant 8% | Commander-Mutant 8% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1419 | 192 33 . . 155 217 288 128 406 Remotely . | . . . . . . . . . Salvage Created 1115 | 128 47 . . . 205 244 . 491 Parts 57 | 5 8 . . . 9 12 . 23 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 19 | . 3 . . . 4 6 . 6 Melee 1 | . . . . . . . . 1 Guns 13 | . 3 . . . 4 6 . . Cannons 1 | . . . . . . . . 1 AOE 4 | . . . . . . . . 4 Classes Destroyed 11 | 2 1 . . . 1 3 . 4 Builder 1 | . . . . . . . . 1 Tunneler 2 | 1 . . . . . . . 1 Recycler 2 | 1 . . . . . . . 1 Operator 1 | . . . . . . . . 1 Swarmer 3 | . 3 . . . . . . . Grunt 10 | . . . . . 4 . . 6 Sentry 1 | . . . . . . 1 . . Hunter 3 | . . . . . . 3 . . Programmer 2 | . . . . . . 2 . . Surgeon 2 | . . . . . . . . 2 Wasp 1 | . . . . . . . . 1 Thug 2 | . . . . . . . . 2 Martyr 1 | . . . . . . . . 1 Best Kill Streak 7 | 2 3 . . . 1 1 . 7 Combat Bots Only 5 | . 3 . . . 1 1 . 5 Max Kills in Single Turn 5 | 1 1 . . . 1 1 . 5 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 254 | . 24 . . 2 41 82 7 98 Missed 66 | . 9 . . 1 5 24 2 25 Damage Taken 3718 | . 121 . . 31 591 774 228 1973 Core 820 | . 16 . . . 78 22 170 534 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 42 | . . . . . 16 4 22 . Core Remaining (%) 92 | 100 . . . 93 85 . . . Volleys Fired 89 | 5 7 . . 3 31 20 3 20 Largest 3 | 2 2 . . 2 2 3 3 3 Hottest 153 | 40 40 . . 40 45 145 150 153 Shots Fired 193 | 10 14 . . 6 55 59 11 38 Gun 152 | 10 14 . . 6 55 59 7 1 Cannon 28 | . . . . . . . 1 27 Launcher 9 | . . . . . . . 3 6 Special 4 | . . . . . . . . 4 Kinetic 150 | 10 14 . . 6 55 36 1 28 Thermal 21 | . . . . . . 18 3 . Explosive 9 | . . . . . . . 3 6 Electromagnetic 9 | . . . . . . 5 4 . Robot Hit Streak 22 | 4 5 . . 4 8 22 11 3 Robot Miss Streak 6 | 1 4 . . 1 4 6 1 6 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 110 | 4 5 . . 5 31 40 9 16 Core Hits 68 | 3 3 . . . 13 22 5 22 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | 1 . . . . . . . 1 Critical Strikes 4 | 1 . . . . . . . 3 Destroy 3 | 1 . . . . . . . 2 Blast 1 | . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Slashing 6 | . . . . . . . . 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3866 | 56 59 . . 62 428 804 446 2011 Guns 1509 | 56 59 . . 62 428 804 100 . Cannons 352 | . . . . . . . . 352 Explosions 1925 | . . . . . . . 346 1579 Melee 80 | . . . . . . . . 80 Ramming . | . . . . . . . . . Kinetic 1280 | 56 59 . . 62 428 323 . 352 Thermal 1377 | . . . . . . 439 96 842 Explosive 1083 | . . . . . . . 346 737 Electromagnetic 46 | . . . . . . 42 4 . Impact . | . . . . . . . . . Slashing 80 | . . . . . . . . 80 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 3 3 5 Average Corruption 4 | . . . . . . 2 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . . . . . . 3 12 50 Message Errors 19 | . . . . . . 1 2 16 Matter Fused 14 | . . . . . . . 3 11 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 8 | . . . . . . . 2 6 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 1 5 Data Loss (major) 4 | . . . . . . . 2 2 Misfires 7 | . . . . . . 1 2 4 Alerts 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 158 | . . . . . . . . 158 Projectiles . | . . . . . . . . . Explosions 158 | . . . . . . . . 158 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 44 | . . . . . . . . 44 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 273 | . . . . . 263 84 110 273 Average Temperature 65 | . . . . . 102 21 39 63 Received Heat Transfer 714 | . 6 . . . 324 24 . 360 Effects 1 | . . . . . 1 . . . Interference 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . Heat Transferred 1700 | . . . . . . 975 225 500 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 921 | 10 106 40 . 36 265 180 72 921 Initial 63 | . 6 40 . . 13 29 63 . Average 214 | 4 69 40 . 35 148 63 21 377 Maximum Alert Level 3 | . . . . . 1 . . 3 Low Security (%) 65 | 100 100 100 . 100 52 100 100 38 Level 1 12 | . . . . . 47 . . 16 Level 2 11 | . . . . . . . . 23 Level 3 10 | . . . . . . . . 21 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 . . . 3 3 . 9 Investigation 3 | . 1 . . . 1 . . 1 Extermination 5 | . . . . . . 2 . 3 Reinforcement 8 | . . . . . 2 1 . 5 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 3 | . 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 6 . . 2 15 12 5 25 Peak Tracking Total 8 | . 4 . . 2 3 3 5 8 Tactical Retreats 2 | . . . . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 4 | . 1 . . . 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . 1 Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 9 | . 1 . . . 3 . . 5 Max in Single Turn 2 | . 1 . . . 1 . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 7 | . 1 . 1 . 1 1 . 3 Terminals 3 | . 1 . . . . 1 . 1 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 40 | . 1 . 23 . 8 2 . 6 Successful 33 | . . . 23 . 8 1 . 1 Failed 7 | . 1 . . . . 1 . 5 Catastrophic 4 | . 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . Manual 4 | . 1 . . . . 1 . 2 Terminals 5 | . 1 . . . . 2 . 2 Fabricators 4 | . . . . . . . . 4 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . . . 23 . . 1 . . Record 23 | . . . 23 . . . . . Open DSF 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . Insert Component 4 | . . . . . 4 . . . Analyze 4 | . . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . . 1 . . 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 81 | . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . 1 Part Schematics Acquired 4 | . . . . . 4 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . Allies Hacked 2 | . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 25 | . . 2 4 . . . 18 1 Largest Group 18 | . . 2 4 3 2 . 18 18 Highest-Rated Group 434 | . . 42 58 50 29 . 434 432 Highest-Rated Ally 35 | . . 31 31 21 21 . 35 35 Total Orders . | . . . . . . . . . Ally Attacks 275 | . . . . 9 16 . 61 189 Total Damage 6038 | . . . . 170 342 . 2312 3214 Kills 48 | . . . . 2 5 . 6 35 Allies Corrupted 5 | . . . . . . . . 5 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 5099 | 76 213 59 672 364 400 552 613 2150 Spaces Moved 2250 | 39 76 26 494 185 154 226 261 789 Core 27 | 3 . . . . . . 18 6 Treads . | . . . . . . . . . Legs 1243 | 36 76 26 494 185 154 226 46 . Wheels . | . . . . . . . . . Hover 980 | . . . . . . . 197 783 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 50 Average Speed 173 | 114 120 120 120 120 166 179 183 225 Slowest Speed 500 | 120 120 120 120 120 190 190 500 326 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 20 6 79 51 22 6 96 29 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 112 | . . . . . . . 9 103 Melee . | . . . . . . . . . Projectile 7 | . . . . . . . . 7 AOE 105 | . . . . . . . 9 96 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 3275 | 57 184 54 573 321 243 324 386 1133 Wait 765 | 4 100 29 26 125 36 60 108 277 Move 2243 | 38 75 25 493 184 153 226 260 789 Hop . | . . . . . . . . . Pick Up 24 | 3 2 . . 5 4 2 2 6 Fast Attach 25 | 6 . . . 1 3 4 6 5 Attach 11 | 1 . . . . 2 3 . 5 Detach . | . . . . . . . . . Swap 26 | . . . . 1 7 4 3 11 Drop 31 | . . . . 2 7 5 4 13 Fire 89 | 5 7 . . 3 31 20 3 20 Melee 6 | . . . . . . . . 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 54 | . . . 54 . . . . . Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 8) 290 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 326 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 333 | -10/Mines | Discovered new exit (range 5) 349 | -10/Mines | Entered Exiles 349 | -10/Exiles | Found Exiles lab destroyed 349 | -10/Exiles | Accompanied by 2 allies 379 | -10/Exiles | Led the pair of lost Derelicts to a safe place 402 | -10/Exiles | Discovered new exit (range 14) 635 | -10/Exiles | Learned location of Zion (-6) 691 | -10/Exiles | Discovered new exit (range 11) 872 | -10/Exiles | Build established: Commander-Mutant 1021 | -10/Exiles | Entered Mines 1021 | -9/Mines | Accompanied by 4 allies 1087 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1321 | -9/Mines | Build established: Mutant 1372 | -9/Mines | Discovered new exit (range 11) 1385 | -9/Mines | Entered Materials 1385 | -8/Materials | Accompanied by 2 allies 1385 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1701 | -8/Materials | Discovered new exit (range 16) 1785 | -8/Materials | Entered Factory 1785 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2086 | -7/Factory | Build established: Scavenger-Tank 2230 | -7/Factory | Lost 3 parts (2p1u) 2337 | -7/Factory | Sucked down chute 2337 | -7/Factory | Entered Waste 2349 | -7/Waste | Spotted C-40 Crusher 2394 | -7/Waste | Spotted C-40 Crusher 2405 | -7/Waste | Spotted C-40 Crusher 2412 | -7/Waste | Spotted C-40 Crusher 2416 | -7/Waste | Spotted C-40 Crusher 2420 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2438 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2444 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2447 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2448 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2453 | -7/Waste | Warlord forces began an assault 2454 | -7/Waste | Allies destroyed C-40 Crusher 2459 | -7/Waste | Allies destroyed C-40 Crusher 2460 | -7/Waste | Allies destroyed C-40 Crusher 2461 | -7/Waste | Allies destroyed C-40 Crusher 2479 | -7/Waste | Lost 7 parts (1p2n2u2w) 2482 | -7/Waste | Spotted C-40 Crusher 2483 | -7/Waste | Allies destroyed C-40 Crusher 2555 | -7/Waste | Found Damper Plating 2905 | -7/Waste | Build established: Tank 2917 | -7/Waste | Discovered new exit (range 12) 2950 | -7/Waste | Entered Factory 2950 | -7/Factory | Accompanied by 18 allies 3678 | -7/Factory | Cargo convoy interrupted 4319 | -7/Factory | Fabricated A-02 Transporter (x1) 4666 | -7/Factory | Lost 3 allies 4927 | -7/Factory | Lost 3 allies 5024 | -7/Factory | Murdered 3 allies 5039 | -7/Factory | Lost 3 allies 5068 | -7/Factory | Discovered new exit (range 15) 5070 | -7/Factory | Core integrity fell below 50% 5095 | -7/Factory | Core integrity fell below 20% 5100 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05079_ Penetrated by Slug. 05079_ Backup Propulsion III destroyed. 05079_ Knocked back. 05080_ Acquired 6 matter. 05080_ U-05 Engineer builds a Wall. 05084_ Knocked back. 05084_ U-05 Engineer lays Concrete. 05087_ M-28 Smith repairs H-61 Shepherd. 05087_ U-05 Engineer builds a Wall. 05089_ Knocked back. 05090_ Gauss Cannon destroyed. 05091_ U-05 Engineer lays Concrete. 05094_ System corrupted: Component data lost. 05094_ U-05 Engineer lays Concrete. 05094_ Slug penetrates U-05 Engineer. 05094_ U-05 Engineer suffers critical hit (Blast). 05094_ U-05 Engineer destroyed. 05094_ Knocked back. 05095_ The unstable cave ceiling collapses. 05099_ Penetrated by Slug. 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""" ????# #####" % " | | ??????????????????? ##### " " | | ????????????????????# # ###### =%" | | ???????????????????### % # %##### "% | | ?????????????# ###### # g* ## % %= | | ?????????? a < % H@* ; H %= % | | ?????????????# ###;!*%m =%%; %[% ??? | | ????????????????????# !%% % ;] ! ! #??? | | ????????????????????# # % ;% [ ??? | | ????????????????????# ^ ^ ];#;;;# ??? | | ????????????????????### "" ;#?###?? ???? | | ??????????????????????# """ ##????????#?????? | | ????????????????????# """ ! ;#??????????????? | | ????????????????????# "" ;#??????????????? | | ????????????????????# "" ##??????????????? | | ????????????????????# #???????????????? | | ????????????????????# t #???????????????? | | ????????????????????# ####+###???????????????? | | ????????????????????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 835 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Hehehe Challenges ------------ None Game ------ Seed RemoteGreatShockpuncher Manual? 0 Play Time 00:43:39 Cumulative 38.9 hours Start 2024.09.15 @ 14:05:04 End 2024.09.15 @ 14:50:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 48 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c9aa304-acc7-4d45-83b8-59cb51ec02a8