Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 06:22:47 Player: Longball Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1115) 1115 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3380 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 335/550 Matter 283/300 Energy 125/125 System Corruption 11% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Light Treads Improved Treads Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Terrain Scanner Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Improved Sensor Array Improved Sensor Array Improved Terrain Scanner ECM Suite Insulated Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Sensor Array Hacking Suite System Shield > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Ion Engine Improved Sensor Array Improved Sensor Array Improved Terrain Scanner [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 2 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 45 | 7 7 13 12 6 Power 8 | 1 3 2 1 1 Engine 7 | 1 3 1 1 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 14 | 2 . 6 4 2 Treads 11 | . . 6 4 1 Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 2 4 1 Device 4 | 1 . 1 1 1 Storage 3 | 1 1 1 . . Processor 2 | . 1 . 1 . Hackware 2 | . . . 2 . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 2 3 3 2 Energy Gun 10 | 2 2 3 3 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 4 | . . 1 2 1 System Corruption 9 | . . 1 7 1 Parts Lost 26 | . 3 8 6 9 Power 4 | . 2 . 1 1 Propulsion 8 | . . 4 . 4 Utility 4 | . . 1 2 1 Weapon 10 | . 1 3 3 3 Highest Loss Streak 7 | . 2 7 5 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 100 79 77 79 Engine 8 | . 14 8 3 6 Core 1 | . . . 5 . Treads 20 | . . 32 27 27 Leg 9 | . 28 1 . 3 Device 5 | . 3 . 8 10 Storage 5 | . 14 8 . . Processor 6 | . 11 9 2 4 Hackware 6 | . . . 14 9 Energy Gun 16 | . 28 17 16 2 Ballistic Gun 3 | . . . . 14 Peak Build Rating 24 | 9 11 15 24 21 Average Rating 13 | 5 9 10 20 15 On Entrance 11 | . 9 10 15 21 Naked Turns 31 | . . 31 . . Heaviest Build 29 | 12 20 29 14 14 Greatest Support 103 | 20 20 80 103 103 Greatest Overweight (x) 8 | . . 8 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 5 5 Average Capacity 7 | 7 9 10 5 5 Most Carried 10 | 6 10 10 5 5 Average Carried 6 | 4 9 7 4 5 Final Capacity 10 | 8 10 5 5 5 Final Carried 9 | 6 9 5 5 5 Class Distribution -------------------- 54% | Mutant 31% | Scavenger-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 633 | 270 59 49 145 110 Remotely . | . . . . . Salvage Created 1447 | 65 450 223 415 294 Parts 94 | 4 30 19 28 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 31 | . 11 5 6 9 Melee 3 | . . . . 3 Guns 24 | . 8 5 5 6 AOE 4 | . 3 . 1 . Classes Destroyed 12 | 2 4 2 3 1 Worker 2 | . . 1 1 . Builder 2 | . . . 2 . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 9 | . 3 2 . 4 Grunt 16 | . 8 1 3 4 Brawler 1 | . . . . 1 Sentry 4 | . . 2 2 . Hunter 1 | . . . 1 . Best Kill Streak 6 | 2 5 3 6 3 Combat Bots Only 5 | . 5 3 3 3 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 339 | . 46 113 56 124 Missed 94 | . 10 31 13 40 Damage Taken 3219 | . 469 1026 754 970 Core 438 | . 62 161 83 132 Absorbed by Shields 10 | . . . . 10 Core Remaining (%) 78 | 100 75 59 . . Volleys Fired 139 | 6 31 17 31 54 Largest 2 | 2 2 2 2 2 Hottest 130 | 80 105 130 100 90 Shots Fired 243 | 12 62 34 46 89 Gun 243 | 12 62 34 46 89 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 75 | . . . . 75 Thermal 77 | 6 31 25 15 . Explosive . | . . . . . Electromagnetic 91 | 6 31 9 31 14 Robot Hit Streak 13 | 2 10 11 13 13 Robot Miss Streak 5 | 3 4 3 4 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 162 | 6 37 23 31 65 Core Hits 75 | 2 20 12 20 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Corrupt 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2492 | 143 690 366 689 604 Guns 2119 | 73 583 328 538 597 Cannons . | . . . . . Explosions 323 | 70 102 . 151 . Melee . | . . . . . Ramming 50 | . 5 38 . 7 Kinetic 410 | . . . . 410 Thermal 994 | 101 341 240 312 . Explosive . | . . . . . Electromagnetic 1038 | 42 344 88 377 187 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . 7 7 11 Average Corruption 8 | . . 6 5 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . 2 2 19 Message Errors 6 | . . 1 1 4 Matter Fused 3 | . . . . 3 Heat Flow Errors 5 | . . . 1 4 Energy Discharges 2 | . . . . 2 Data Loss (minor) 4 | . . 1 . 3 Data Loss (major) 2 | . . . . 2 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 68 | . 33 13 22 . Shots 2 | . 1 . 1 . Rammed 17 | . . 14 . 3 Targets Rammed 21 | . 1 14 . 6 Kicked 1 | . 1 . . . Crushed 3 | . . . . 3 Highest Temperature 431 | 70 274 431 224 278 Average Temperature 109 | 36 109 166 90 70 Received Heat Transfer 1323 | . 171 513 288 351 Effects 6 | . 3 3 . . Shutdowns 1 | . . 1 . . Interference 4 | . 3 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 1 . 2 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2016 | 175 692 592 557 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | 1 2 . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 412 | 10 239 412 252 249 Initial 173 | . 6 67 173 94 Average 152 | 2 108 190 173 199 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 69 | 100 88 67 76 32 Level 1 29 | . 11 31 23 67 Level 2 . | . . 1 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 1 3 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 4 | . 2 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 19 26 11 15 Peak Tracking Total 12 | . 4 12 4 5 Tactical Retreats 10 | . 1 6 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 1 1 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 7 | . 3 2 1 1 Terminals 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 14 | . 6 6 1 1 Successful 9 | . 5 3 1 . Failed 5 | . 1 3 . 1 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 3 | . 2 1 . . Terminals 13 | . 6 6 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . 4 3 . . Record 1 | . . 1 . . Prototype ID Bank 2 | . 1 1 . . Level Access Points 1 | . 1 . . . Alert Level 2 | . 1 1 . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1997 | 133 556 368 493 447 Spaces Moved 1036 | 83 344 204 226 179 Core 78 | 5 . 73 . . Treads 514 | . . 109 226 179 Legs 444 | 78 344 22 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 50 160 160 Average Speed 135 | 115 120 119 160 160 Slowest Speed 450 | 120 120 450 163 162 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 55 31 21 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | 2 9 . 3 . Melee . | . . . . . Projectile . | . . . . . AOE 14 | 2 9 . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1384 | 104 424 292 307 257 Wait 112 | 3 35 30 32 12 Move 1032 | 82 343 203 225 179 Hop . | . . . . . Pick Up 21 | 6 4 7 4 . Fast Attach 29 | 7 1 6 9 6 Attach 10 | . 3 5 2 . Detach 3 | . 1 2 . . Swap 6 | . 3 2 1 . Drop 11 | . 2 6 3 . Fire 139 | 6 31 17 31 54 Melee . | . . . . . Ram 8 | . . 8 . . Kick 1 | . 1 . . . Crush 12 | . . 6 . 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Propulsion x2 1025 | -9/Materials | Discovered new exit (range 13) 1032 | -9/Materials | Lost 7 parts (4n1u2w) 1058 | -9/Materials | Entered another Materials area 1058 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -8/Materials | Lost 5 parts (1p2u2w) 1550 | -8/Materials | Identified exit to Garrison 1551 | -8/Materials | Entered Garrison 1595 | -8/Garrison | Triggered checkpoint 1663 | -8/Garrison | Lost 3 parts (1n2w) 1673 | -8/Garrison | Build established: Scavenger-Mutant 1737 | -8/Garrison | Triggered checkpoint 1786 | -8/Garrison | System corruption reached 10% 1834 | -8/Garrison | Lost 5 parts (1p3n1u) 1998 | -8/Garrison | Self-destructed Last Messages --------------- 01803_ Lgt. Treads destroyed. 01810_ G-47 Trooper destroyed. 01813_ System corrupted: Heat flow error (+130). 01813_ Acquired 40 matter. 01816_ Acquired Lgt. Treads. 01817_ Acquired 10 matter. 01827_ Acquired Aluminum Leg. 01841_ R8BK>3J8F1WZZUD WR9KB4DOO>TT 01841_ Acquired 10 matter. 01852_ Acquired Lgt. Ion Engine. 01857_ System corrupted: Heat flow error (+110). 01858_ Acquired 4 matter. 01860_ Acquired 6 matter. 01899_ ,XFYUHCBNRUH,Z4GMV3P62ATHTK42UB9J:N,HO# 01906_ Acquired Imp. Heat Sink. 01917_ System corrupted: Heat flow error (+107). 01939_ F8Q9YC#VEU4WI|Q8TISN 01979_ Lgt. Assault Rifle destroyed. 01981_ S-10 Pest destroyed. 01983_ System corrupted: Substantial component data lost. 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