Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:29:21 Player: Lum4r Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (627) 627 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2812 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 160/160 System Corruption 0% Temperature Critical (502) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (3) ------ Experimental Sensor Array Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Particle Gun Heavy Laser > --- INVENTORY (5) ---- Advanced Weight Redist. System Sensor Array Microactuators Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Laser Light Cannon > --- INVENTORY -------- Sensor Array Microactuators Mining Laser [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Experimental Sensor Array Processor Signal Interpreter Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 30 | 4 6 5 2 3 10 Power 5 | 1 1 1 . . 2 Engine 4 | 1 1 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 1 2 1 2 3 Treads . | . . . . . . Leg 3 | . . . . . 3 Wheel 5 | 2 1 . . 2 . Hover . | . . . . . . Flight 3 | . . 2 1 . . Utility 6 | . 3 1 1 . 1 Device 4 | . 2 1 1 . . Storage . | . . . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 1 1 1 . 1 4 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 3 | . 1 . . 1 1 Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 14 | . 1 1 7 . 5 Power 4 | . 1 1 1 . 1 Propulsion 5 | . . . 3 . 2 Utility 1 | . . . 1 . . Weapon 4 | . . . 2 . 2 Highest Loss Streak 7 | . 1 1 7 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 87 95 95 53 87 Engine 7 | . 12 10 11 . 6 Core 3 | . . . . . 7 Leg 8 | . . . . . 20 Wheel 14 | . 28 22 . 20 3 Flight 2 | . . 4 29 . . Device 11 | . 10 14 20 11 9 Processor 14 | . 12 14 11 11 17 Energy Gun 5 | . . . . . 13 Ballistic Gun 6 | . 14 14 11 . . Ballistic Cannon 5 | . 8 5 . 11 3 Launcher 2 | . . 8 11 . . Special Weapon 2 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 21 | 7 11 10 11 4 21 Greatest Support 54 | 26 26 26 12 26 54 Greatest Overweight (x) 3 | . . 1 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 2 5 5 4 4 Average Carried 2 | . . 1 4 1 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . . 5 4 2 3 Class Distribution -------------------- 68% | Mutant 25% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 852 | 202 92 125 159 . 274 Remotely 159 | . . . 159 . . Salvage Created 559 | . 125 118 125 . 191 Parts 40 | . 12 9 11 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 17 | . 2 6 4 . 5 Guns 4 | . 2 2 . . . Cannons 7 | . . 3 . . 4 AOE 5 | . . 1 4 . . Classes Destroyed 9 | . 3 3 1 . 2 Worker 2 | . . 2 . . . Builder 2 | . 2 . . . . Recycler 1 | . . 1 . . . Operator 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 6 | . . 6 . . . Grunt 9 | . 2 . 4 . 3 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 2 4 6 . 3 Combat Bots Only 3 | . 2 3 3 . 3 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 119 | . 10 33 37 . 39 Missed 31 | . 2 10 14 . 5 Damage Taken 1776 | . 138 183 311 . 1144 Core 730 | . 42 32 63 . 593 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 70 . 84 . Volleys Fired 93 | . 12 18 11 . 52 Largest 3 | . 2 2 2 . 3 Hottest 234 | . 55 55 53 . 234 Shots Fired 135 | . 15 34 22 . 64 Gun 60 | . 12 18 11 . 19 Cannon 33 | . 3 13 . . 17 Launcher 14 | . . 3 11 . . Special 28 | . . . . . 28 Kinetic 74 | . 15 31 11 . 17 Thermal 47 | . . . . . 47 Explosive 14 | . . 3 11 . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 7 4 8 . 14 Robot Miss Streak 3 | . 1 3 3 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 68 | . 10 18 11 . 29 Core Hits 37 | . 7 10 11 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1623 | . 134 367 600 . 522 Guns 579 | . 134 118 64 . 263 Cannons 369 | . . 158 . . 211 Explosions 627 | . . 91 536 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 685 | . 134 276 64 . 211 Thermal 311 | . . . . . 311 Explosive 627 | . . 91 536 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . . 9 3 . . Projectiles 9 | . . 9 . . . Explosions 3 | . . . 3 . . Melee . | . . . . . . Knockbacks 4 | . . 4 . . . Impact . | . . . . . . Kinetic 4 | . . 4 . . . Secondary . | . . . . . . Self-Inflicted Damage 64 | . . . 64 . . Shots 3 | . . . 3 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 601 | . . 16 18 . 601 Average Temperature 111 | . . 14 6 . 123 Received Heat Transfer 258 | . 63 . 87 . 108 Effects 14 | . . . . . 14 Shutdowns 4 | . . . . . 4 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . . 1 Heat Transferred 729 | . . . . . 729 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 316 | . 98 199 316 112 120 Initial 112 | . . 37 77 112 43 Average 98 | . 62 144 173 112 84 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | 100 100 100 63 100 100 Level 1 2 | . . . 36 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 2 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 3 6 16 . 8 Peak Tracking Total 12 | . 2 3 12 . 5 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 2 . 1 . 1 Terminals 4 | . 2 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 4 . 5 . 2 Successful 5 | . 2 . 2 . 1 Failed 5 | . 2 . 2 . 1 Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 11 | . 4 . 5 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 2 . 1 Record 2 | . . . 2 . . Prototype ID Bank 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 3 | . . . . . 3 Total Damage 62 | . . . . . 62 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1175 | 46 213 255 73 113 475 Spaces Moved 846 | 45 179 201 106 112 203 Core 13 | 2 . . 9 . 2 Treads . | . . . . . . Legs 147 | . . . . . 147 Wheels 552 | 43 179 164 . 112 54 Hover . | . . . . . . Flight 134 | . . 37 97 . . Fastest Speed 34 | 50 90 37 34 90 90 Average Speed 89 | 88 90 93 35 90 114 Slowest Speed 200 | 100 100 120 50 90 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 24 | 3 38 45 20 26 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 26 | . . . . . 26 Terrain Destroyed 131 | . . 20 85 . 26 Melee . | . . . . . . Projectile 26 | . . . . . 26 AOE 105 | . . 20 85 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1069 | 48 215 234 119 124 329 Wait 82 | . 13 3 . 9 57 Move 841 | 44 178 200 105 111 203 Hop . | . . . . . . Pick Up 10 | . 2 4 1 1 2 Fast Attach 18 | 4 4 2 . . 8 Attach 12 | . 2 3 2 3 2 Detach 9 | . 2 4 . . 3 Swap . | . . . . . . Drop 4 | . 2 . . . 2 Fire 93 | . 12 18 11 . 52 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Identified exit to Mines 194 | -10/Materials | Discovered new exit (range 16) 207 | -10/Materials | Identified exit to Materials 260 | -10/Materials | Entered Mines 275 | -10/Mines | Learned Materials stockpile data 308 | -10/Mines | Build established: Mutant 317 | -10/Mines | Met a Derelict bent on vengeance 363 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 411 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 413 | -10/Mines | Found Prototype Device 414 | -10/Mines | Discovered exit to Materials (range 16) 421 | -10/Mines | Identified Exp. Sensor Array 515 | -10/Mines | Entered Materials 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 534 | -9/Materials | Central database locked down 567 | -9/Materials | Discovered new exit (range 15) 588 | -9/Materials | Identified exit to Mines 588 | -9/Materials | Entered Mines 605 | -9/Mines | Received a Mining Laser from a helpful Derelict 618 | -9/Mines | Lost 7 parts (1p3n1u2w) 674 | -9/Mines | Discovered new exit (range 10) 681 | -9/Mines | Identified exit to Materials 701 | -9/Mines | Entered Materials 701 | -8/Materials | Accompanied by 1 ally 701 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1104 | -8/Materials | Crushed by falling debris 1145 | -8/Materials | Core integrity fell below 50% 1159 | -8/Materials | Core integrity fell below 20% 1176 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Imp. Carbon-fiber Leg destroyed. Knocked back. Imp. Carbon-fiber Leg destroyed. Overheating: Core damaged (-88). Power failure, Lgt. Nuclear Core shutdown. Overheating: Core damaged (-71). Acquired 3 matter. Overheating: System interference. Adv. Targeting Computer temporarily disabled. Exp. Sensor Array temporarily disabled. Signal Interpreter temporarily disabled. Overheating: Signal Interpreter damaged (-13). Overheating: Particle Gun damaged (-20). Power failure, Ion Engine shutdown. Lgt. Cannon destroyed. Acquired 5 matter. Overheating: Energy bleed (-62). Overheating: Energy bleed (-34). Ion Engine destroyed. Critical hit (Blast). 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