Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 19:26:08 Player: the Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (3044) 3044 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 6800 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 180 Friendly Fire -57 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 204/204 System Corruption 5% Temperature Cool (-138) Movement Walking (98) Location -6/Extension Parts ------- > --- POWER (2) -------- Multi-Fission Core > --- PROPULSION (4) --- VSS-FC Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Improved Cryofiber Web (fused) Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (20) --- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved Cryofiber Web Advanced Signal Interpreter EM Disruption Field Improved System Restoration Module High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Multi-Fission Core > --- PROPULSION ------- VSS-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cryofiber Web Advanced Heat Sink Targeting Computer Focal Shield > --- WEAPON ----------- Gatling EM Gauss Construct/G Laser Caster Construct/G > --- INVENTORY -------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-powered Tractor Beam [Rating: 82] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Backup Propulsion III Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Constructs Energy Cannon Particle Cannon Ballistic Gun Constructs Launcher Grenade Launcher Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 4 . Weapon 1 | . . . . 1 . Parts Attached 64 | 6 15 3 13 23 4 Power 4 | 1 2 . 1 . . Engine 4 | 1 2 . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 . 3 . . Treads 5 | . 2 . 3 . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 3 1 2 22 3 Device 20 | . 2 1 1 14 2 Storage 4 | 1 1 . . 1 1 Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 6 | . . . 1 5 . Artifact . | . . . . . . Weapon 21 | 2 8 2 7 1 1 Energy Gun . | . . . . . . Energy Cannon 8 | . 5 1 2 . . Ballistic Gun 4 | 2 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher 9 | . 3 1 5 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 20 | . 1 . . 13 6 Power 4 | . 1 . . 2 1 Propulsion 2 | . . . . 2 . Utility 8 | . . . . 6 2 Weapon 6 | . . . . 3 3 Highest Loss Streak 4 | . 1 . . 4 3 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 71 | . 99 100 83 50 59 Engine 7 | . 13 14 10 3 . Core 1 | . . . . 1 5 Treads 9 | . 17 28 19 . . Leg 1 | . . . . 1 6 Wheel 2 | . 10 . . 3 . Device 17 | . 13 14 13 21 21 Storage 5 | . 14 14 8 . 5 Processor 1 | . . . . 1 5 Protection 1 | . . . 1 2 . Energy Cannon 11 | . 24 24 17 2 4 Ballistic Gun 2 | . 3 . . 2 4 Launcher 3 | . . 4 10 1 . Peak Build Rating 82 | 6 11 13 25 77 82 Average Rating 37 | 4 10 11 16 56 78 On Entrance 21 | . 6 11 13 23 77 Naked Turns . | . . . . . . Heaviest Build 75 | 13 34 34 36 43 75 Greatest Support 85 | 20 40 40 40 51 85 Greatest Overweight (x) 7 | 1 1 . 4 7 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 10 | 7 14 15 11 5 17 Most Carried 15 | 5 15 15 15 5 10 Average Carried 8 | 3 13 15 10 3 8 Final Capacity 20 | 8 15 15 5 5 20 Final Carried 15 | 5 15 15 5 5 8 Scrap Engine Consumption 101 | . . . 16 62 23 Constructs Created 9 | . . . . 9 . Constructs Modified 26 | . . . . 18 8 Class Distribution -------------------- 56% | Mutant 29% | Construct 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Construct | -6/Extension Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Ext Matter Collected 2726 | 200 296 40 190 1108 892 Remotely . | . . . . . . Salvage Created 4285 | 67 369 162 469 1906 1312 Parts 186 | 8 26 7 25 74 46 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 7 | . . . 2 4 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Combat Hostiles Destroyed 62 | . 11 5 6 25 15 Guns 21 | . . . . 11 10 Cannons 29 | . 6 3 3 14 3 AOE 10 | . 5 2 3 . . Classes Destroyed 15 | 1 4 1 3 4 2 Worker 3 | . . . . 3 . Tunneler 3 | 3 . . . . . Hauler 2 | . 1 . . 1 . Recycler 8 | . . . 2 3 3 Operator 1 | . . . . . 1 Turret 2 | . . 2 . . . Watcher 1 | . 1 . . . . Swarmer 11 | . 3 3 . 3 2 Grunt 27 | . 8 2 . 7 10 Duelist 1 | . . . . . 1 Sentry 6 | . . . 3 2 1 Specialist 4 | . . . . 4 . Hunter 8 | . . . . 7 1 Programmer 2 | . . . . 2 . Scrapper 3 | . . . 3 . . Best Kill Streak 7 | 3 4 3 3 7 4 Combat Bots Only 5 | . 3 3 2 5 4 Max Kills in Single Turn 2 | 1 2 2 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Ext Hostile Shots Fired 641 | . 24 65 9 360 183 Missed 211 | . 5 20 5 109 72 Damage Taken 5936 | . 245 322 128 3708 1533 Core 1034 | . 115 48 21 691 159 Absorbed by Shields 33 | . . . . . 33 Ignored by Resistances 21 | . . . . . 21 Regen/Repaired (Parts) 1474 | . . . . 1246 228 Core Remaining (%) 63 | 100 . . 26 . . Volleys Fired 266 | 9 21 18 15 132 71 Largest 2 | 2 2 2 2 2 2 Hottest 171 | 40 136 136 136 171 171 Shots Fired 445 | 18 38 33 30 192 134 Gun 198 | 18 . . . 98 82 Cannon 232 | . 33 32 22 93 52 Launcher 15 | . 5 1 8 1 . Special . | . . . . . . Kinetic 126 | 18 . . . 96 12 Thermal 245 | . 33 32 22 95 63 Explosive 15 | . 5 1 8 1 . Electromagnetic 59 | . . . . . 59 Robot Hit Streak 14 | 5 5 8 12 14 10 Robot Miss Streak 8 | 1 3 3 2 4 8 Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 319 | 11 23 20 20 150 95 Core Hits 237 | 4 16 10 10 130 67 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 3 . Burn 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7927 | 121 764 494 559 3667 2322 Guns 2897 | 121 . . . 1279 1497 Cannons 4290 | . 430 406 307 2322 825 Explosions 740 | . 334 88 252 66 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2501 | 121 . . . 2139 241 Thermal 3481 | . 430 406 307 1462 876 Explosive 740 | . 334 88 252 66 . Electromagnetic 1205 | . . . . . 1205 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 4 5 Average Corruption 3 | . . . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . 4 15 Message Errors 2 | . . . . . 2 Matter Fused 6 | . . . . 3 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . . . 1 5 Overload Shots . | . . . . . . Overflow Damage 70 | . 15 5 2 29 19 Projectiles 55 | . . 5 2 29 19 Explosions 15 | . 15 . . . . Melee . | . . . . . . Knockbacks 27 | . . . . 26 1 Impact . | . . . . . . Kinetic 23 | . . . . 22 1 Secondary 4 | . . . . 4 . Self-Inflicted Damage 53 | . . . 53 . . Shots 5 | . . . 5 . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 319 | . 319 10 216 264 135 Average Temperature 79 | . 124 5 66 57 81 Received Heat Transfer 1333 | . 84 249 61 552 387 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 1 . . 8 . Heat Transferred 3834 | . 777 740 555 1762 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Peak Influence 561 | 15 238 . 144 425 561 Initial 207 | . 9 . 144 150 207 Average 129 | 3 86 . 20 189 290 Maximum Alert Level 2 | . 1 . . 2 2 Low Security (%) 72 | 100 95 . 100 60 8 Level 1 22 | . 4 . . 33 73 Level 2 4 | . . . . 5 17 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 2 . . 11 4 Investigation 5 | . 1 . . 2 2 Extermination 2 | . . . . 2 . Reinforcement 10 | . 1 . . 7 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Ext Distress Signals 4 | . 1 . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 13 10 4 40 28 Peak Tracking Total 11 | . 3 4 2 6 11 Tactical Retreats 14 | . . 3 . 6 5 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Ext Machines Disabled 5 | . 2 2 . 1 . Max in Single Turn 2 | . 2 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Ext Machines Accessed 31 | . 6 . 13 5 7 Terminals 20 | . 5 . 6 3 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 1 . 6 2 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 77 | . 12 . 39 12 14 Successful 34 | . 8 . 18 5 3 Failed 43 | . 4 . 21 7 11 Catastrophic 11 | . 1 . 4 2 4 Database Lockouts . | . . . . . . Manual 24 | . 11 . 10 3 . Terminals 55 | . 11 . 25 7 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 20 | . 1 . 12 5 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 2 . 7 2 2 Part Schematic 2 | . . . 2 . . Robot Analysis 3 | . 1 . 1 1 . Open Door 2 | . . . . . 2 Unreport Threat 1 | . . . 1 . . Recall Investigation 1 | . . . . 1 . Zone Layout 2 | . 1 . 1 . . Release Object 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 10 | . 1 . 6 2 1 Retrieve Components 10 | . 1 . 6 2 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 5 . 5 1 . Terminals 10 | . 5 . 4 1 . Botnet 9 | . 4 . 4 1 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Mask 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 6 . 8 5 6 Full Trace Events 6 | . . . 3 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 33 | . 1 . 26 3 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Ext Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . . 3 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Ext Total Allies 6 | . . . . . 6 Largest Group 4 | . . . . . 4 Highest-Rated Group 121 | . . . . . 121 Highest-Rated Ally 39 | . . . . . 39 Total Orders 1 | . . . . . 1 GUARD 1 | . . . . . 1 Ally Attacks 39 | . . . . . 39 Total Damage 745 | . . . . . 745 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Ext Robot Analysis Total 3 | . 1 . 1 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Ext Turns Passed 5937 | 90 968 136 1788 2249 706 Spaces Moved 3081 | 58 523 45 1038 1151 266 Core 507 | 1 . . 304 202 . Treads 1015 | . 236 45 734 . . Legs 525 | . . . . 259 266 Wheels 881 | 57 287 . . 537 . Hover 153 | . . . . 153 . Flight . | . . . . . . Fastest Speed 50 | 50 80 160 50 50 98 Average Speed 148 | 82 120 160 161 150 154 Slowest Speed 400 | 95 160 160 250 400 189 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 66 6 99 25 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 126 | . 27 7 60 19 13 Melee . | . . . . . . Projectile 25 | . . . . 12 13 AOE 101 | . 27 7 60 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Ext Total 4026 | 80 819 76 1136 1488 427 Wait 486 | 3 237 10 38 148 50 Move 3076 | 57 522 44 1037 1150 266 Hop . | . . . . . . Pick Up 45 | 5 17 . 5 12 6 Fast Attach 22 | 6 1 . 3 11 1 Attach 12 | . 1 . 1 8 2 Detach 3 | . . . 2 1 . Swap 30 | . 13 3 9 4 1 Drop 56 | . 7 1 26 21 1 Fire 266 | 9 21 18 15 132 71 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire 25 | . . . . . 25 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory (discovered 3 exits: [*Fac] / [*Low] / *Ext) -6/Extension History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 2) 250 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 7) 664 | -10/Materials | Discovered new exit (range 13) 1036 | -10/Materials | Discovered new exit (range 7) 1059 | -10/Materials | Entered Subcaves 1063 | -10/Subcaves | Identified exit to Recycling 1152 | -10/Subcaves | Core integrity fell below 50% 1195 | -10/Subcaves | Entered Recycling 1196 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 1844 | -8/Recycling | Discovered new exit (range 16) 2050 | -8/Recycling | Build established: Scavenger-Mutant 2170 | -8/Recycling | Scanned before Scraplab entrance 2193 | -8/Recycling | Entered Scraplab 2401 | -8/Recycling | Angered Scraplab inhabitants 2462 | -8/Recycling | Found Prototype Device 2462 | -8/Recycling | Identified Scrap Engine 2760 | -8/Recycling | Build established: Mutant 2983 | -8/Recycling | Entered Factory 2983 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3159 | -6/Factory | Discovered new exit (range 7) 3593 | -6/Factory | Lost 4 parts (1n2u1w) 3703 | -6/Factory | Lost 4 parts (1p2u1w) 3706 | -6/Factory | Core integrity fell below 50% 4267 | -6/Factory | Discovered new exit (range 15) 4497 | -6/Factory | Build established: Construct 4924 | -6/Factory | Discovered new exit (range 15) 5101 | -6/Factory | Core integrity fell below 20% 5232 | -6/Factory | Entered Extension 5282 | -6/Extension | Disrupted transfer network 5669 | -6/Extension | Rescued a captive Derelict 5669 | -6/Extension | Rescued a captive Derelict 5719 | -6/Extension | Rescued a captive Derelict 5903 | -6/Extension | Lost 4 allies 5938 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Guardian. 05911_ Laser Caster Construct/G destroyed. 05911_ Arm. Scrap Engine damaged due to network destabilization (-6). 05918_ Y-54 Guardian system terminally corrupted. 05918_ Imp. Heat Sink fried. 05920_ Arm. Scrap Engine consumes Corrupted Imp. Deuterium Engine. 05921_ Arm. Scrap Engine consumes Imp. Light Armor Plating. 05921_ Acquired 57 matter. 05928_ Gatling EM Gauss Construct/G destroyed. 05928_ Arm. Scrap Engine damaged due to network destabilization (-9). 05929_ Acquired 62 matter. 05930_ Acquired 74 matter. 05931_ System corrupted: Matter fused (-5). 05932_ Acquired Corrupted Flak Gun. 05932_ Integrated Corrupted Flak Gun (+1). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####???########?????????????????????? | | ????????????" ###?# #?????????????????????? | | ????????????#T# T#?# #?????????????????????? | | ????????????### ""#?# #?????????????????????? | | ??????????????# ###?# #?????????????????????? | | ??????????????# #???# =*#?????????????????????? | | ???????????#### ##??# %!#?????????????????????? | | ?????????###T# #########+#?????????????????????? | | ?????????# =!%*[% /=%*#?????????????????????? | | #????????##### #########%#?????????????????????? | | ##??????????## ##???????#%#?????????????????????? | | #"############# #????????#%#?????????????????????? | | #????????#=#?????????????????????? | | #################????????#*#?????????????????????? | | #????????????????????????#[#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#!#?????????????????????? | | ???????????????????????### #?????????????????????? | | ???????????????????????#T# #?????????????????????? | | ???????????????????????" @ #?????????????????????? | | ???????????????????????###Y#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# T?????????????????????? | | ?????????????????????????#%""????????????????????? | | ?????????????????????????# ###???????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????" "?????????????????????? | | ?????????????????????????" "?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 31 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Weapon Shielding | -8/Recycling | Hacked Fusion Compressor | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed DerelictGyrokineticRouter Manual? 0 Play Time 01:09:13 Cumulative 66.6 hours Start 2025.04.18 @ 18:15:03 End 2025.04.18 @ 19:26:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92aef7c3-b999-479a-a190-2a5fcb2692ac