Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 01:00:53 Player: Qupu Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 6767 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Location -5/Upper Caves Parts ------- Power (2) Propulsion (6) Utility (7) Enhanced Optical Array Experimental Terrain Scan Processor Hacking Suite Hacking Suite Weapon (2) Inventory (4) Light Ion Engine Advanced ECM Suite Coil Gun Peak State ------------ Power Micro Nuclear Core Propulsion Flexi-carbon Leg Centrium Wheel Improved Gravmag System Gravmag Array Utility Small Storage Unit Visual Processing Unit Improved Sensor Array Experimental Terrain Scan Processor Experimental Terrain Scan Processor Improved Weapon Shielding Weapon Coil Gun Maul Inventory Matter Filter Matter Filter Force Field Coil Gun Magnetic Acceleration Cannon [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Armored Leg Wheel Centrium Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Experimental Terrain Scan Processor Device Gravity Neutralizing Apparatus Storage Small Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Maul Energy Gun EM Pulse Gun Ballistic Gun Coil Gun Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Slots Evolved 10 | . . 2 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . 1 1 1 . . . . 1 . . Utility 5 | . . 1 1 1 . . . . 1 1 . Weapon . | . . . . . . . . . . . . Parts Attached 65 | 3 1 2 4 . 6 6 3 1 22 12 5 Power 6 | . . . . . . 2 1 . 1 2 . Engine 4 | . . . . . . 2 1 . . 1 . Core 2 | . . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . . 3 . 4 2 1 . 10 3 2 Treads 6 | 2 . . . . . . . . 2 2 . Leg 5 | . . . . . 2 . . . 2 . 1 Wheel 3 | . . . . . 1 1 1 . . . . Hover 6 | . . . 3 . 1 . . . 2 . . Flight 7 | . . . . . . 1 . . 4 1 1 Utility 27 | . 1 2 1 . 2 2 . 1 8 7 3 Device 14 | . 1 1 . . 2 . . . 4 5 1 Storage 1 | . . . . . . . . . 1 . . Processor 6 | . . 1 . . . . . . 3 1 1 Hackware 3 | . . . 1 . . . . . . 1 1 Protection 3 | . . . . . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 5 | 1 . . . . . . 1 . 3 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 . . Unidentified Prototypes 4 | . . . . . . . . . 2 2 . Parts Lost 37 | . . . 3 . 3 . 4 1 14 4 8 Power 3 | . . . . . . . 2 . 1 . . Propulsion 20 | . . . 3 . 2 . 1 1 6 2 5 Utility 11 | . . . . . 1 . 1 . 5 1 3 Weapon 3 | . . . . . . . . . 2 1 . Highest Loss Streak 7 | . . . 3 . 3 . 2 2 7 4 4 Average Slot Usage (%) 44 | . 44 39 56 46 47 29 33 31 51 50 32 Engine 1 | . 5 . . . . 4 5 . . . . Treads 7 | . 28 22 11 . . . . . 1 16 6 Leg 2 | . . . . . 1 . . . 3 5 2 Wheel 2 | . . . . . . 7 8 7 2 . . Hover 2 | . . . 10 15 17 . . . 4 . . Flight 2 | . . . . . . 4 7 . 4 . 2 Device 8 | . 8 15 18 15 14 . . . 7 10 6 Storage 1 | . . . . . . . . . 3 . . Processor 6 | . . 1 9 7 7 7 7 7 9 5 5 Hackware 2 | . . . 7 7 6 . . . . 4 5 Protection 1 | . . . . . . 4 1 7 2 . . Ballistic Gun 1 | . 2 . . . . . . . 2 . . Impact Weapon 1 | . . . . . . . 2 7 3 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 21 | 5 5 2 2 2 4 6 6 5 21 4 4 Greatest Support 60 | 3 3 3 16 3 30 16 7 7 60 5 5 Greatest Overweight (x) 1 | 1 1 . . . 1 . . 1 1 . . Average Overweight (x) . | 1 . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 6 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 5 4 4 Most Carried 6 | 6 4 4 4 4 4 4 4 2 6 4 4 Average Carried 3 | 4 3 4 4 4 4 2 1 1 3 3 3 Final Capacity 4 | . . . . . . . . . . . 4 Final Carried 3 | . . . . . . . . . . . 3 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Matter Collected 596 | 210 . . . . . . 101 33 . 114 138 Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Damage Taken 5551 | . 38 235 364 . 130 94 423 . 1547 1179 1541 Core 1998 | . . 88 132 . 130 68 204 . 372 312 692 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 75 | 100 100 78 76 . . . . 42 56 . . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . . 1 1 . Core Hits 11 | . . 3 4 . . . . . 1 2 1 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 39 | . . . . . . . . . 37 2 . Impact 37 | . . . . . . . . . 37 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 160 | . . 32 30 . . . . . 42 52 4 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 31 | . . . . . . . . . 31 . . Ramming 129 | . . 32 30 . . . . . 11 52 4 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 31 | . . . . . . . . . 31 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . 2 2 . 19 19 19 19 7 . . Average Corruption 11 | . . 2 2 . 11 19 19 19 5 . . Corruption Purged . | . . . . . . . . . . . . Effects 45 | . . . 1 . 4 8 13 6 13 . . Message Errors 10 | . . . . . 2 1 2 1 4 . . Matter Fused 6 | . . . . . . 1 2 . 3 . . Heat Flow Errors 3 | . . . . . . 1 1 . 1 . . Energy Discharges 2 | . . . . . . . . 1 1 . . Data Loss (minor) 6 | . . . 1 . . . . 2 3 . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misdirections 16 | . . . . . 2 5 7 2 . . . Targeting Errors 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 1 1 . Impact 2 | . . . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 60 | . . 15 14 . . . . . 5 24 2 Shots . | . . . . . . . . . . . . Rammed 38 | . . 7 12 . . . . . 6 12 1 Targets Rammed 38 | . . 7 12 . . . . . 6 12 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 236 | . . . . . . 167 236 . 148 . . Average Temperature 109 | . . . . . . 97 124 . 92 . . Received Heat Transfer 582 | . . 39 180 . . 42 . . 213 . 108 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Peak Influence 73 | . 31 73 60 2 15 30 . . 45 30 . Average Influence 7 | . 20 32 19 2 4 4 . . 1 6 . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | . . . . . . . . . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . 3 2 . . . . . 1 2 . Investigation 2 | . . 1 . . . . . . . 1 . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 5 | . . 2 2 . . . . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Distress Signals 6 | . . . 2 . . . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 115 | . 4 16 19 . 5 6 12 . 19 20 14 Peak Tracking Total 13 | . 4 13 13 . 5 7 3 . 6 9 7 Tactical Retreats 23 | . . 3 3 . . . 4 . 6 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Traps Triggered 2 | . . . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Machines Accessed 16 | . 2 2 1 . . 1 . . 5 4 1 Terminals 13 | . 2 2 1 . . 1 . . 2 4 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 51 | . 8 9 6 . . 3 . . 9 13 3 Successful 26 | . 7 6 2 . . 1 . . 2 6 2 Failed 25 | . 1 3 4 . . 2 . . 7 7 1 Catastrophic 6 | . . . . . . . . . 3 3 . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . . 3 . . 1 . . . 3 2 Terminals 46 | . 8 9 6 . . 3 . . 4 13 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 25 | . 7 6 2 . . 1 . . 1 6 2 Record 8 | . 3 1 . . . . . . . 3 1 Emergency Access Points 3 | . 1 2 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 4 | . 2 . . . . 1 . . 1 . . Unreport Threat 3 | . . . 1 . . . . . . 1 1 Investigation Status 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . Recall Assault 1 | . . . . . . . . . . 1 . Zone Layout 3 | . . 1 1 . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 1 2 1 . . 1 . . 4 4 1 Full Trace Events 2 | . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . Total Orders 3 | . . . . . . . . . 2 1 . ROAM 3 | . . . . . . . . . 2 1 . Ally Attacks 7 | . . . . . 7 . . . . . . Total Damage 84 | . . . . . 84 . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . Drone Launches 10 | . . . . . . . . . 2 8 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Turns Passed 2089 | 13 113 118 83 10 137 80 167 85 637 387 259 Spaces Moved 2939 | 5 189 216 122 19 157 152 344 93 615 575 452 Core 2022 | 5 189 216 120 19 152 50 8 76 283 520 384 Treads 12 | . . . . . . . . . 12 . . Legs 5 | . . . . . 5 . . . . . . Wheels 1 | . . . . . . 1 . . . . . Hover 259 | . . . 2 . . . . . 257 . . Flight 640 | . . . . . . 101 336 17 63 55 68 Fastest Speed 40 | 100 50 50 50 50 50 40 45 45 40 50 40 Average Speed 55 | 100 55 50 50 50 60 46 46 89 62 55 51 Slowest Speed 160 | 100 100 50 80 50 120 90 50 100 160 110 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . . 4 4 . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 30 | 2 37 26 17 1 90 4 55 12 23 46 56 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 1 . . 2 Spaces Dug 18 | . . . . . . . . . 18 . . Terrain Destroyed 18 | . . . . . . . . . 18 . . Melee 18 | . . . . . . . . . 18 . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Fac Upp Total 3301 | 14 199 224 140 19 195 155 348 94 793 640 480 Wait 166 | . 3 . 3 . 31 . 4 . 86 23 16 Move 2916 | 4 188 215 121 19 156 146 336 92 613 574 452 Hop 4 | . . . . . . 1 3 . . . . Pick Up 39 | 2 2 . . . . 2 2 1 21 5 4 Fast Attach 27 | 1 1 2 4 . 6 2 . . 4 7 . Attach 36 | . . . . . . 4 3 1 18 5 5 Detach 5 | . 1 . . . . . . . . 3 1 Swap 2 | 2 . . . . . . . . . . . Drop 23 | 5 4 . . . 2 . . . 6 5 1 Fire . | . . . . . . . . . . . . Melee 39 | . . . . . . . . . 37 2 . Ram 37 | . . 7 12 . . . . . 5 12 1 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . Escape Stasis 1 | . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . 1 4 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 14 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 3) 117 | -10/Materials | Discovered new exit (range 14) 127 | -10/Materials | Entered another Materials area 127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 244 | -9/Materials | Discovered new exit (range 3) 245 | -9/Materials | Entered another Materials area 245 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -8/Materials | Discovered new exit (range 18) 320 | -8/Materials | Build established: Mutant 328 | -8/Materials | Entered Factory 328 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 338 | -7/Factory | Sucked down chute 338 | -7/Factory | Entered Waste 339 | -7/Waste | Met a frightened Derelict 353 | -7/Waste | EMP discharged 353 | -7/Waste | System corruption reached 10% 356 | -7/Waste | Lost 3 parts (3n) 366 | -7/Waste | Spotted C-40 Crusher 383 | -7/Waste | Spotted C-40 Crusher 383 | -7/Waste | Spotted C-40 Crusher 409 | -7/Waste | Spotted C-40 Crusher 409 | -7/Waste | Spotted C-40 Crusher 441 | -7/Waste | Spotted C-40 Crusher 448 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 450 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 451 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 453 | -7/Waste | EMP discharged 466 | -7/Waste | Discovered new exit (range 17) 475 | -7/Waste | Entered Factory 482 | -7/Factory | Lost 3 parts (2n1u) 552 | -7/Factory | Discovered new exit (range 8) 555 | -7/Factory | Entered Lower Caves 652 | -7/Lower Caves | Core integrity fell below 50% 684 | -7/Lower Caves | Learned 4 Factory zone layouts 721 | -7/Lower Caves | Discovered new exit (range 3) 722 | -7/Lower Caves | Entered another Lower Caves area 734 | -7/Lower Caves | Learned Factory stockpile data 798 | -7/Lower Caves | Discovered new exit (range 8) 807 | -7/Lower Caves | Entered Factory 807 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 867 | -6/Factory | Found Prototype Processor 868 | -6/Factory | Identified Exp. Terrain Scan Processor 870 | -6/Factory | Found Exp. Terrain Scan Processor 1023 | -6/Factory | Crushed by falling debris 1054 | -6/Factory | Lost 3 parts (3u) 1143 | -6/Factory | Lost 3 parts (1p2n) 1241 | -6/Factory | Lost 7 parts (4n2u1w) 1434 | -6/Factory | Discovered new exit (range 16) 1444 | -6/Factory | Entered another Factory area 1444 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1533 | -5/Factory | Found Prototype Processor 1533 | -5/Factory | Identified Exp. Signal Interpreter 1562 | -5/Factory | Discovered new exit (range 65) 1759 | -5/Factory | Lost 4 parts (2n1u1w) 1827 | -5/Factory | Discovered new exit (range 4) 1831 | -5/Factory | Entered Upper Caves 1904 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1948 | -5/Upper Caves | Core integrity fell below 50% 1967 | -5/Upper Caves | Lost 4 parts (2n2u) 2062 | -5/Upper Caves | Core integrity fell below 20% 2090 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02059_ Slammed into S-27 Virus. 02059_ Destabilizing: Core damaged (-40). 02061_ Acquired VTOL Module. 02062_ Imp. Thermal Shield destroyed. 02063_ Penetrated by Slug. 02075_ Connecting with Terminal... 02075_ Current location identified: Upper Caves >>Query(Status Report THIS) Pwned by WARLORD E1337. >>Alert(Purge) No threats on record. 02082_ Searching scrap... 02082_ Found 22 Matter. 02082_ Found Force Field. 02082_ Found 23 Matter. 02082_ Found Imp. Shield Generator. 02082_ Found Enh. Optical Array. 02083_ Acquired Enh. Optical Array. 02084_ VTOL Module destroyed. 02085_ Acquired 10 matter. 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