Cogmind - Beta 11 X2 --- EXPLORER MODE // 2021.03.26 @ 20:27:23 Player: Krytoss Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2674) 2674 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 6647 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 33 Friendly Fire -28 Cogmind --------- Core Integrity 132/700 Matter 81/300 Energy 240/240 System Corruption 10% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Transmission Jammer Medium Armor Plating > --- WEAPON (4) ------- Lightning Gun Improved EM Pulse Cannon Advanced Assault Cannon Missile Launcher > --- INVENTORY (5) ---- Airjet Linear Gravjet Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Targeting Computer Kinecellerator Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Gauss Rifle Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Cooled Deuterium Engine Light Treads Improved Cooling System Structural Scanner Structural Scanner Improved Sensor Array Matter Filter Hacking Suite Hacking Suite Precision Beam Rifle Improved Spread Laser Improved EM Pulse Cannon Bore Cannon Shock Bomb Launcher Great Axe [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 7 | . 1 . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . 1 . . . 1 2 . . Weapon 2 | . . . . . 2 . . . Parts Attached 89 | . 9 3 2 . 13 49 2 11 Power 10 | . 2 . . . . 6 . 2 Engine 2 | . . . . . . 2 . . Core 8 | . 2 . . . . 4 . 2 Reactor . | . . . . . . . . . Propulsion 25 | . 2 1 1 . 5 11 2 3 Treads 22 | . 2 1 1 . 5 11 2 . Leg 3 | . . . . . . . . 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | . 2 2 . . 3 19 . 2 Device 12 | . . 1 . . 2 8 . 1 Storage 2 | . 1 . . . 1 . . . Processor 3 | . 1 . . . . 2 . . Hackware . | . . . . . . . . . Protection 11 | . . 1 . . . 9 . 1 Artifact . | . . . . . . . . . Weapon 26 | . 3 . 1 . 5 13 . 4 Energy Gun 8 | . 2 . . . 2 3 . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | . 1 . . . 1 1 . . Ballistic Cannon 8 | . . . 1 . 1 5 . 1 Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . Piercing Weapon 2 | . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 3 . . Parts Lost 6 | . 1 . . . . 2 3 . Power 1 | . . . . . . 1 . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . 1 . Weapon 4 | . 1 . . . . 1 2 . Highest Loss Streak 3 | . 1 . . . . 1 3 . Average Slot Usage (%) 97 | . 99 100 100 100 99 99 42 51 Engine 1 | . 1 . . . . 2 3 . Core 7 | . 10 12 12 12 8 4 . 5 Treads 21 | . 22 25 25 25 25 20 8 . Device 12 | . . . . . 14 20 9 2 Storage 8 | . 12 12 12 12 8 7 3 . Processor 8 | . 12 12 12 12 8 7 3 . Protection 8 | . 12 11 12 12 1 6 2 5 Energy Gun 11 | . 19 12 12 12 11 10 2 4 Ballistic Gun 4 | . 5 12 9 . 2 3 3 . Ballistic Cannon 7 | . . . 2 12 15 10 5 5 Piercing Weapon 1 | . . . . . 1 3 . . Naked Turns 160 | . . . . . . . 109 51 Heaviest Build 64 | 20 32 31 39 39 45 64 59 39 Greatest Support 70 | 20 40 40 40 40 60 70 70 51 Greatest Overweight (x) 12 | . 1 . . . . . 12 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 5 Average Capacity 14 | . 14 15 15 15 15 15 9 5 Most Carried 15 | . 14 15 15 15 15 15 15 5 Average Carried 13 | . 9 14 14 14 14 14 8 3 Final Capacity 15 | 10 15 15 15 15 15 15 5 5 Final Carried 15 | 7 14 15 15 15 15 15 4 2 Class Distribution -------------------- 51% | Hacker-Skirmisher 40% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 2213 | 200 78 54 41 7 171 1515 69 78 Remotely . | . . . . . . . . . Salvage Created 3251 | . 598 122 . 18 168 2216 . 129 Parts 195 | . 39 9 . 3 11 129 . 4 Haulers Intercepted 8 | . 2 . . . 1 5 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 55 | . 9 2 . . 5 37 . 2 Guns 31 | . 9 2 . . 2 17 . 1 Cannons 24 | . . . . . 3 20 . 1 Classes Destroyed 14 | . 5 1 . 1 1 6 . . Worker 3 | . . 1 . . . 2 . . Builder 3 | . . . . . . 3 . . Tunneler 1 | . . . . 1 . . . . Hauler 8 | . 2 . . . 1 5 . . Recycler 6 | . 1 1 . . . 3 . 1 Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . . . 1 . . . Watcher 7 | . 2 . . . . 5 . . Swarmer 14 | . 2 2 . . 3 7 . . Grunt 23 | . 7 . . . 2 12 . 2 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . Sentry 8 | . . . . . . 8 . . Programmer 8 | . . . . . . 8 . . Best Kill Streak 5 | . 3 2 . 1 2 5 . 3 Combat Bots Only 3 | . 2 2 . . 2 3 . 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 2308 | . 225 52 . . 65 1268 135 563 Core 590 | . 16 6 . . . 173 28 367 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 97 | 100 . . . 91 100 . . . Volleys Fired 164 | . 29 4 3 1 10 109 . 8 Largest 4 | . 2 2 2 2 4 4 . 4 Hottest 221 | . 80 60 97 97 214 221 . 208 Shots Fired 486 | . 58 8 6 2 40 350 . 22 Gun 302 | . 58 8 3 1 20 207 . 5 Cannon 176 | . . . 3 1 20 138 . 14 Launcher 3 | . . . . . . . . 3 Special 5 | . . . . . . 5 . . Kinetic 226 | . 8 4 3 1 27 175 . 8 Thermal 180 | . . . . . 12 168 . . Explosive 3 | . . . . . . . . 3 Electromagnetic 77 | . 50 4 3 1 1 7 . 11 Robot Hit Streak 38 | . 18 5 . 6 16 38 . 12 Robot Miss Streak 2 | . 1 1 . . 1 2 . 1 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 357 | . 41 6 . 1 30 261 . 18 Core Hits 140 | . 22 4 . 1 13 94 . 6 Critical Hits 26 | . . . . . 3 23 . . Critical Kills 13 | . . . . . 2 11 . . Critical Parts Destroyed 13 | . . . . . 1 12 . . Melee Attacks 12 | . . . . . . 12 . . Impact . | . . . . . . . . . Slashing 5 | . . . . . . 5 . . Piercing 7 | . . . . . . 7 . . Sneak Attacks 3 | . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7530 | . 610 133 . 12 398 5734 . 643 Guns 4192 | . 504 46 . 12 226 3344 . 60 Cannons 2321 | . . . . . 172 1870 . 279 Explosions 497 | . 106 87 . . . . . 304 Melee 514 | . . . . . . 514 . . Ramming 6 | . . . . . . 6 . . Kinetic 2955 | . 37 . . . 222 2537 . 159 Thermal 2940 | . 106 87 . . 161 2586 . . Explosive 304 | . . . . . . . . 304 Electromagnetic 811 | . 467 46 . 12 15 91 . 180 Impact . | . . . . . . . . . Slashing 371 | . . . . . . 371 . . Piercing 143 | . . . . . . 143 . . Highest Corruption 10 | . . . . . . 2 10 10 Average Corruption 4 | . . . . . . 1 7 10 Corruption Purged . | . . . . . . . . . Effects 31 | . . . . . . 7 8 16 Message Errors 8 | . . . . . . 4 2 2 Matter Fused 9 | . . . . . . . 1 8 Heat Flow Errors 4 | . . . . . . . 1 3 Energy Discharges 2 | . . . . . . 1 1 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 77 | . 7 . . . . 37 . 33 Projectiles 40 | . . . . . . 37 . 3 Explosions 37 | . 7 . . . . . . 30 Melee . | . . . . . . . . . Knockbacks 19 | . . . . . 3 14 . 2 Impact . | . . . . . . . . . Kinetic 18 | . . . . . 3 13 . 2 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 81 | . 22 35 . . . . . 24 Shots 4 | . 1 2 . . . . . 1 Rammed 1 | . . . . . . 1 . . Targets Rammed 1 | . . . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 495 | . 117 45 153 51 252 259 226 495 Average Temperature 68 | . 43 22 80 29 87 51 126 194 Received Heat Transfer 705 | . 147 . . . 27 324 . 207 Effects 5 | . . . . . . 1 . 4 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 3 | . . . . . . 1 . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 1 . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . . 5 . . Heat Transferred 5652 | . 100 150 . . 333 5069 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 2 2 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 531 | . 136 63 . 5 155 374 15 531 Initial 34 | . . 13 . . 1 34 . 7 Average 61 | . 75 17 . 1 70 67 8 222 Maximum Alert Level 2 | . . . . . . 1 . 2 Low Security (%) 94 | . 100 100 . 100 100 92 100 55 Level 1 4 | . . . . . . 7 . . Level 2 1 | . . . . . . . . 44 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . . . . 12 . . Investigation 1 | . . . . . . 1 . . Extermination 8 | . . . . . . 8 . . Reinforcement 2 | . . . . . . 2 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . 2 . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 16 2 . . 11 64 6 7 Peak Tracking Total 6 | . 3 2 . . 3 3 6 3 Tactical Retreats 11 | . . . . . 2 5 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . 1 . . . 1 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 12 | . 2 1 . . . 7 . 2 Max in Single Turn 2 | . 1 1 . . . 2 . 1 Garrison Access 2 | . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 37 | . 9 . 2 . 1 22 . 3 Terminals 19 | . 7 . . . 1 10 . 1 Fabricators 3 | . . . . . . 2 . 1 Repair Stations 7 | . 1 . . . . 5 . 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 3 | . . . . . . 3 . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 125 | . 42 . 18 . 7 52 . 6 Successful 100 | . 34 . 18 . 6 38 . 4 Failed 25 | . 8 . . . 1 14 . 2 Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 49 | . 23 . 1 . 4 21 . . Terminals 71 | . 35 . . . 7 27 . 2 Fabricators 5 | . . . . . . 3 . 2 Repair Stations 18 | . 6 . . . . 10 . 2 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 10 | . . . . . . 10 . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 54 | . 24 . 18 . 5 7 . . Record 18 | . . . 18 . . . . . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 23 | . 18 . . . 3 2 . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . . 1 . . Locate Traps 5 | . 4 . . . . 1 . . Dispatch Records 1 | . . . . . . 1 . . Hauler Manifests 2 | . . . . . 1 1 . . Registered Components 2 | . 1 . . . 1 . . . Fabricator Hacks 4 | . . . . . . 2 . 2 Network Status 1 | . . . . . . 1 . . Load Schematic 2 | . . . . . . 1 . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 17 | . 6 . . . . 9 . 2 Scan Component 9 | . 3 . . . . 5 . 1 Repair 8 | . 3 . . . . 4 . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 8 | . . . . . . 8 . . Insert Component 4 | . . . . . . 4 . . Analyze 4 | . . . . . . 4 . . Garrison Access Hacks 2 | . . . . . . 2 . . Seal Access 2 | . . . . . . 2 . . Unauthorized Hacks 14 | . 3 . . . 1 10 . . Terminals 14 | . 3 . . . 1 10 . . Assimilate 3 | . . . . . . 3 . . Botnet 8 | . 3 . . . 1 4 . . Operators 3 | . . . . . . 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 31 | . 9 . . . 1 18 . 3 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 5 . . Parts Built . | . . . . . . . . . Matter 146 | . . . . . . . . 146 Time 73 | . . . . . . . . 73 Total Part Build Rating . | . . . . . . . . . Parts Repaired 8 | . 3 . . . . 4 . 1 Time 239 | . 90 . . . . 130 . 19 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . . Part Schematics Acquired 4 | . . . . . . 4 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 5 | . . . 3 1 . 1 . . Largest Group 4 | . . . 3 4 3 1 . . Highest-Rated Group 68 | . . . 37 68 37 26 . . Highest-Rated Ally 31 | . . . 21 31 21 26 . . Total Orders 1 | . . . . . . 1 . . STAY 1 | . . . . . . 1 . . Ally Attacks 15 | . . . . . 15 . . . Total Damage 202 | . . . . . 202 . . . Kills 3 | . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 10665 | . 1067 1203 975 690 544 5620 204 362 Spaces Moved 5991 | 1 538 738 572 418 247 2947 248 282 Core 293 | . . . . . . . 197 96 Treads 5447 | . 474 738 572 418 247 2947 51 . Legs 251 | 1 64 . . . . . . 186 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 155 50 50 Average Speed 153 | 120 155 160 160 160 160 159 76 96 Slowest Speed 650 | 120 200 160 160 160 160 160 650 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 2 92 99 91 88 22 71 98 6 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 6 | . . . . . . 6 . . Terrain Destroyed 82 | . 6 9 . . 4 58 . 5 Melee 2 | . . . . . . 2 . . Projectile 37 | . . . . . 4 33 . . AOE 43 | . 6 9 . . . 23 . 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 7128 | . 712 753 625 438 379 3607 262 352 Wait 699 | . 121 4 . 16 88 414 8 48 Move 5984 | . 537 737 571 417 246 2947 247 282 Hop . | . . . . . . . . . Pick Up 55 | . 10 3 1 2 11 24 2 2 Fast Attach 26 | . 2 . . . 2 12 2 8 Attach 15 | . 4 1 . . 4 3 . 3 Detach 3 | . 3 . . . . . . . Swap 49 | . 3 2 2 . 7 35 . . Drop 73 | . 3 2 1 2 11 50 3 1 Fire 164 | . 29 4 3 1 10 109 . 8 Melee 12 | . . . . . . 12 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire 47 | . . . 47 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 61 | -10/Materials | Identified exit to Mines 176 | -10/Materials | Identified exit to Materials 176 | -10/Materials | Discovered exit to Materials (range 7) 240 | -10/Materials | Discovered exit to Materials (range 12) 306 | -10/Materials | Build established: Hacker-Mutant 758 | -10/Materials | Discovered exit to Materials (range 7) 907 | -10/Materials | Repaired EM Pulse Gun 946 | -10/Materials | Repaired Lgt. Nuclear Core 974 | -10/Materials | Repaired Lgt. Treads 1068 | -10/Materials | Entered Mines 1245 | -10/Mines | Learned Materials terminal intel 1318 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1585 | -10/Mines | Learned Materials garrison access intel 1633 | -10/Mines | Discovered exit to Materials (range 8) 1652 | -10/Mines | Discovered exit to Materials (range 4) 2263 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2264 | -10/Mines | Identified exit to Exiles 2264 | -10/Mines | Discovered exit to Exiles (range 5) 2271 | -10/Mines | Entered Exiles 2271 | -10/Exiles | Found Exiles lab destroyed 2295 | -10/Exiles | Identified exit to Mines 2295 | -10/Exiles | Discovered exit to Mines (range 14) 2897 | -10/Exiles | Learned location of Zion (-6) 3231 | -10/Exiles | Discovered exit to Mines (range 10) 3246 | -10/Exiles | Entered Mines 3246 | -9/Mines | Accompanied by 3 allies 3249 | -9/Mines | Received a Mining Laser from a helpful Derelict 3281 | -9/Mines | Met a Derelict bent on vengeance 3790 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3924 | -9/Mines | Identified exit to Materials 3924 | -9/Mines | Discovered exit to Materials (range 5) 3936 | -9/Mines | Entered Materials 3936 | -8/Materials | Accompanied by 3 allies 3936 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3937 | -8/Materials | Loaded intel: 12 terminal locations 3938 | -8/Materials | Loaded intel: 1 garrison access location 4337 | -8/Materials | Build established: Hacker-Skirmisher 4441 | -8/Materials | Identified exit to Factory 4441 | -8/Materials | Discovered exit to Factory (range 10) 4480 | -8/Materials | Entered Factory 4480 | -7/Factory | Evolved 2 slots: Utility x2 4572 | -7/Factory | Repaired Lgt. Armor Plating 5491 | -7/Factory | Garrison activated, responded to threat 5568 | -7/Factory | Repaired Imp. Sensor Array 6252 | -7/Factory | Repaired Imp. Cooling System 6974 | -7/Factory | Identified exit to Lower Caves 6974 | -7/Factory | Discovered exit to Lower Caves (range 12) 8762 | -7/Factory | Discovered exit to Lower Caves (range 16) 9355 | -7/Factory | Repaired Med. Treads 9504 | -7/Factory | Identified exit to Factory 9504 | -7/Factory | Discovered exit to Factory (range 16) 10100 | -7/Factory | Sucked down chute 10100 | -7/Factory | Entered Waste 10115 | -7/Waste | EMP discharged 10123 | -7/Waste | Spotted C-40 Crusher 10126 | -7/Waste | Spotted C-40 Crusher 10134 | -7/Waste | Spotted C-40 Crusher 10161 | -7/Waste | Spotted C-40 Crusher 10180 | -7/Waste | Spotted C-40 Crusher 10181 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10184 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10187 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10195 | -7/Waste | Released all parts (7) 10215 | -7/Waste | EMP discharged 10215 | -7/Waste | System corruption reached 10% 10218 | -7/Waste | Lost 3 parts (1u2w) 10246 | -7/Waste | Spotted C-40 Crusher 10270 | -7/Waste | Identified exit to Factory 10270 | -7/Waste | Discovered exit to Factory (range 12) 10304 | -7/Waste | Entered Factory 10353 | -7/Factory | Core integrity fell below 50% 10504 | -7/Factory | Local fabrication network quarantined 10566 | -7/Factory | Core integrity fell below 20% 10603 | -7/Factory | Repaired Nuclear Core 10666 | -7/Factory | Self-destructed Last Messages --------------- 10575_ Destroyed Particle Gun. 10575_ G-47 Trooper knocked back. 10577_ CBODO,6BQKQW I<3#TM&S>XAN7RNGS:4 10584_ Connecting with Repair Station... >>Scan(Nuclear Core) Scanning Nuclear Core... Ready to Repair: Nuclear Core Rating: 3 Time: 19 >>Repair Repairing Nuclear Core... ETC: 19 10603_ Repair station completes Nuclear Core repairs. 10603_ Acquired Nuclear Core. 10610_ System corrupted: Matter fused (-10). 10613_ Acquired 28 matter. 10621_ The unstable cave ceiling collapses. 10636_ System corrupted: Matter fused (-7). 10651_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ??????????????????????????## # "" | | ??????????????????????##### "" | | ??????????????????????# """ """ "" | | ??????????????????????# """T""" | | ??????????????????????# #######+#### | | ??????????????????????# #? | | ??????????????????????# # #? | | ??????????????????????# | """ ""#? | | ??????????????????????# """ ""## | | ??????????????????????# " F"# | | ??????????????????????# #% % "# | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# [ ### # | | ??????????????????????###### # # | | ???????????????????????????# + | | ???????????????????????????#### # ### # # | | ??????????????????????????????# ##??# # # | | ?????????????????????########## ########### ## | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# ###########+#######+### | | ?????????????????????# @ # #???# | | ????????????######???# r # """""" #???# """ | | ????????????# ???# + """""" #???# """ | | ????????????# ??# r# """""" #???# """ | | ????????????# ??# # """""" #???# | | ????????????# ?# # #???# """ | | ????????????# ?# # """""" #???# """ | | ????????????# # # """""" #???# """ | | ????????????# # r# """""" #???# | | ????????????# + # """""" #???# | | ????????????# # # [ #???# | | ????????????########## # #???# | | ?????????????????????# ##############???###### | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# w#?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????"" ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Adv. Treads | -7/Factory | Hacked Prc. Beam Rifle | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Structural Scanner | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldInsulationFalx Manual? 0 Play Time 01:28:13 Cumulative 148.3 hours Start 2021.03.21 @ 14:53:51 End 2021.03.26 @ 20:27:23 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 76 Rogue 68 Adventurer 0 Explorer 8 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 717c62ca-281a-45a3-a800-7e3d999a71eb