Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.21 @ 14:08:36 Player: leiavoia Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (39) 195 Value Destroyed (1562) 1562 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 8817 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 163/300 Energy 49/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Heavy Treads Combat Gravmag System Combat Antigrav System > --- UTILITY (11) ----- Terrain Scan Processor Hardened Medium Armor Plating Insulated Plating Experimental Thermal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Wheel Insulated Plating Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Myomer Leg Centrium Wheel Makeshift Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Advanced Matter Compressor Experimental Optical Array Advanced Target Analyzer Precision Matter Filter Experimental Core Shielding Improved Focal Shield Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- HERF Cannon Enhanced Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Transdimensional Reconstructor HERF Cannon Heavy Neutron Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon [Rating: 123] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Reflective Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . 1 . Utility 9 | . . 1 1 1 2 2 . . . . . 2 Weapon 2 | . . 1 . 1 . . . . . . . . Parts Attached 135 | 7 3 19 8 34 6 1 8 2 5 3 12 27 Power 7 | 1 1 1 . 1 1 . . . . . 1 1 Engine 4 | 1 . 1 . 1 1 . . . . . . . Core 1 | . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 28 | 2 . 6 1 5 2 . . . 3 1 3 5 Treads 13 | 2 . 6 1 . . . . . . . 1 3 Leg 3 | . . . . . 2 . . . . . 1 . Wheel 6 | . . . . 5 . . . . . . 1 . Hover 3 | . . . . . . . . . . 1 . 2 Flight 3 | . . . . . . . . . 3 . . . Utility 38 | 1 2 4 3 7 . . 3 2 2 1 7 6 Device 9 | . 1 2 1 . . . . . 1 . 2 2 Storage 7 | 1 1 . . 1 . . 1 . . . 2 1 Processor 10 | . . . 1 4 . . 2 . . . 2 1 Hackware 4 | . . . . . . . . 2 1 . 1 . Protection 8 | . . 2 1 2 . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 62 | 3 . 8 4 21 3 1 5 . . 1 1 15 Energy Gun 21 | 1 . 3 3 8 2 . 3 . . . . 1 Energy Cannon 5 | . . . . 1 . . 1 . . . 1 2 Ballistic Gun 9 | 2 . 3 . 4 . . . . . . . . Ballistic Cannon 15 | . . . . 4 . . 1 . . 1 . 9 Launcher 6 | . . 2 . 1 1 . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 5 | . . . 1 3 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . . . . 3 1 1 3 Parts Lost 59 | . . 4 . 4 8 4 7 . . 3 1 28 Power 3 | . . . . . . 1 . . . . . 2 Propulsion 12 | . . . . 2 2 1 . . . 1 1 5 Utility 14 | . . 2 . 1 1 1 3 . . 2 . 4 Weapon 30 | . . 2 . 1 5 1 4 . . . . 17 Highest Loss Streak 14 | . . 4 . 4 7 3 7 . . 2 1 14 Average Slot Usage (%) 69 | . 95 96 95 97 73 38 5 . 21 36 67 47 Engine 3 | . 4 1 9 7 6 4 . . . . . . Core 1 | . 9 9 . . . . . . . . . . Treads 9 | . 28 21 23 11 . . . . . . 4 3 Wheel 3 | . . . . 10 15 3 . . . . . 1 Flight 1 | . . . . . . . . . 6 11 6 . Device 4 | . 10 9 13 2 . . . . 1 . 8 2 Storage 7 | . 14 11 9 8 6 4 . . . . 8 7 Processor 8 | . . . 4 19 17 10 3 . . . 3 7 Hackware 2 | . . . . . . . . . 12 13 11 9 Protection 3 | . . 10 9 4 . . . . . 2 5 1 Energy Gun 5 | . . 5 8 15 7 . . . . . . . Ballistic Gun 6 | . 28 22 12 3 6 . . . . . . . Ballistic Cannon 2 | . . . . 5 . . . . . 2 5 7 Launcher 1 | . . 4 5 . 1 1 . . . . . . Impact Weapon 1 | . . . . 4 6 2 . . . . . . Naked Turns 309 | . . . . . . 16 81 207 . . . 5 Heaviest Build 97 | 10 40 52 57 69 56 49 1 . 3 10 72 97 Greatest Support 87 | 40 40 40 60 40 32 15 3 3 27 17 27 87 Greatest Overweight (x) 18 | . . 1 1 6 4 4 . . . . 4 18 Average Overweight (x) 1 | . . 1 . 2 1 2 . . . . 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 4 4 4 4 12 12 Average Capacity 10 | 5 7 12 12 12 12 11 4 4 4 4 10 10 Most Carried 12 | 4 7 12 12 12 12 12 4 3 4 4 12 12 Average Carried 8 | 2 5 9 11 11 11 11 3 2 3 3 8 6 Final Capacity 12 | 6 12 12 12 12 12 4 4 4 4 4 12 4 Final Carried 12 | 4 7 10 12 12 10 4 1 3 4 3 12 2 Class Distribution -------------------- 32% | Mutant 28% | Gunner 22% | Hacker-Mutant 9% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 1966 | 234 72 220 125 328 70 . 336 10 . . . 571 Remotely . | . . . . . . . . . . . . . Salvage Created 1443 | . 106 380 125 290 70 . 86 . . . . 386 Parts 67 | . 4 21 3 16 3 . 3 . . . . 17 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . 2 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 11 3 . 4 . . Prevented 4 | . . . . . . . 3 . . 1 . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 31 | . 2 10 . 8 1 . 2 . . . . 8 Melee 2 | . . . . 1 . . . . . . . 1 Guns 12 | . 2 5 . 2 1 . 2 . . . . . Cannons 6 | . . . . 3 . . . . . . . 3 AOE 10 | . . 5 . 1 . . . . . . . 4 Classes Destroyed 10 | . 1 3 1 1 . . 1 . . . . 3 Worker 1 | . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . 2 Recycler 3 | . . 1 1 1 . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 9 | . . 1 . 6 . . 2 . . . . . Grunt 11 | . 2 4 . . 1 . . . . . . 4 Sentry 7 | . . 5 . 1 . . . . . . . 1 Hunter 3 | . . . . . . . . . . . . 3 Programmer 1 | . . . . 1 . . . . . . . . Best Kill Streak 7 | . 2 5 2 2 1 . 2 . . . . 7 Combat Bots Only 6 | . 2 5 . 2 1 . 2 . . . . 6 Max Kills in Single Turn 3 | . 1 2 1 1 1 . 1 . . . . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 . 1 . . . . . . . 3 Melee 1 | . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Damage Taken 12577 | . 112 927 . 1214 884 300 689 . . 496 60 7895 Core 2522 | . 35 97 . 123 118 166 431 . . 290 . 1262 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 80 | 100 86 75 100 82 86 . . . . 11 100 . Volleys Fired 102 | . 8 24 2 23 4 . 12 . . . 1 28 Largest 4 | . 2 3 2 4 3 . 2 . . . 2 4 Hottest 267 | . 40 96 43 195 118 . 123 . . . 145 267 Shots Fired 246 | . 16 68 4 73 9 . 14 . . . 2 60 Gun 141 | . 16 59 4 45 6 . 9 . . . . 2 Cannon 91 | . . . . 28 . . 5 . . . 2 56 Launcher 14 | . . 9 . . 3 . . . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 167 | . 16 48 4 39 4 . 2 . . . 1 53 Thermal 28 | . . 11 . 2 . . 11 . . . . 4 Explosive 14 | . . 9 . . 3 . . . . . . 2 Electromagnetic 37 | . . . . 32 2 . 1 . . . 1 1 Robot Hit Streak 21 | . 4 17 4 21 11 . 9 . . . 3 8 Robot Miss Streak 6 | . 2 3 . 6 3 . 1 . . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . Shots Hit Robots 184 | . 11 46 4 60 12 . 11 . . . 2 38 Core Hits 110 | . 6 26 3 27 12 . 5 . . . . 31 Critical Hits 12 | . . 1 . 1 . . . . . . 1 9 Critical Kills 4 | . . 1 . 1 . . . . . . . 2 Critical Parts Destroyed 5 | . . . . . . . . . . . . 5 Melee Attacks 23 | . . . 1 12 10 . . . . . . . Impact 23 | . . . 1 12 10 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4605 | . 82 860 49 719 455 6 234 . . . 74 2126 Guns 1142 | . 82 348 49 371 103 . 153 . . . . 36 Cannons 1509 | . . . . 267 . . 81 . . . 74 1087 Explosions 1715 | . . 512 . 47 220 . . . . . . 936 Melee 132 | . . . . . 132 . . . . . . . Ramming 107 | . . . . 34 . 6 . . . . . 67 Kinetic 2016 | . 82 248 49 413 74 . 31 . . . 32 1087 Thermal 376 | . . 100 . 47 . . 193 . . . . 36 Explosive 1668 | . . 512 . . 220 . . . . . . 936 Electromagnetic 306 | . . . . 225 29 . 10 . . . 42 . Impact 132 | . . . . . 132 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . 6 5 1 2 1 2 2 2 2 2 . . Average Corruption 2 | . 4 5 1 1 1 1 2 2 2 2 . . Corruption Purged . | . . . . . . . . . . . . . Effects 21 | . . 4 1 8 . . 2 4 1 1 . . Message Errors 5 | . . 1 1 2 . . . 1 . . . . Heat Flow Errors 5 | . . 1 . 2 . . . 1 . 1 . . Energy Discharges 6 | . . . . 4 . . . 1 1 . . . Data Loss (minor) 4 | . . 2 . . . . 1 1 . . . . Targeting Errors 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 104 | . . 40 . 5 . . . . . . 2 57 Projectiles 34 | . . . . 5 . . . . . . 2 27 Explosions 70 | . . 40 . . . . . . . . . 30 Melee . | . . . . . . . . . . . . . Knockbacks 20 | . . . . 4 2 . 1 . . . . 13 Impact 2 | . . . . . 2 . . . . . . . Kinetic 17 | . . . . 4 . . 1 . . . . 12 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 140 | . . 27 . 19 . 3 . . . . . 91 Shots 3 | . . 1 . 1 . . . . . . . 1 Rammed 17 | . . . . 4 . 2 . . . . . 11 Targets Rammed 19 | . . . . 5 . 2 . . . . . 12 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . 1 Highest Temperature 366 | . 18 165 . 366 36 . 94 166 . 137 . 105 Average Temperature 83 | . 11 71 . 119 19 . 29 86 . 77 . 22 Received Heat Transfer 1806 | . 60 237 . 51 369 9 42 . . 12 . 1026 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . Heat Transferred 679 | . . 259 . 50 . . 296 . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Peak Influence 271 | . 86 200 111 172 164 106 . . . . 99 271 Initial 97 | . . 35 84 5 18 79 . . . . 97 . Average 68 | . 40 88 53 50 35 90 . . . . 81 107 Maximum Alert Level 1 | . . 1 . . . . . . . . . 1 Low Security (%) 95 | 100 100 97 100 100 100 100 . . . . 100 69 Level 1 4 | . . 2 . . . . . . . . . 30 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 . 2 2 . . . . . . 4 Investigation 2 | . . . . . 2 . . . . . . . Extermination 2 | . . . . 1 . . . . . . . 1 Reinforcement 5 | . . 1 . 1 . . . . . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 3 | . . 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 128 | . 4 16 2 20 12 4 21 . . 12 . 37 Peak Tracking Total 12 | . 2 5 1 5 7 3 8 . . 8 . 12 Tactical Retreats 21 | . . 2 . 4 3 1 3 . . 4 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 13 | . 5 1 1 . 1 4 . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 7 | . . . . . . . 6 1 . . . . Triggered 6 | . . . . . . . 3 . . 3 . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 7 | . . 3 . . 1 . . . . . . 3 Max in Single Turn 1 | . . 1 . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 23 | . 2 3 2 4 1 3 . . 6 . 2 . Terminals 12 | . 2 3 2 3 . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 1 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 54 | . 4 7 6 6 2 6 . . 19 . 4 . Successful 36 | . 2 4 4 2 . 3 . . 19 . 2 . Failed 18 | . 2 3 2 4 2 3 . . . . 2 . Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . 4 . 1 . . . . . . . . Terminals 26 | . 4 7 6 5 . 2 . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 2 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 32 | . 2 3 4 2 . 1 . . 19 . 1 . Record 8 | . . . . 1 . . . . 7 . . . Part Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . 4 . . . Prototype ID Bank 6 | . . . 1 1 . . . . 4 . . . Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 3 2 4 1 3 . . . . . . Full Trace Events 2 | . . 1 . . 1 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . . . . . . 1 3 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 4800 | 73 212 609 310 1271 231 294 307 215 102 173 461 542 Spaces Moved 3858 | 43 108 281 169 873 174 222 502 418 166 308 293 301 Core 1455 | 8 . . . . . 31 502 418 158 160 . 178 Treads 801 | 35 108 281 169 15 . . . . . . 136 57 Legs 52 | . . . . . . 52 . . . . . . Wheels 1280 | . . . . 858 174 139 . . . . 59 50 Hover 262 | . . . . . . . . . . 148 98 16 Flight 8 | . . . . . . . . . 8 . . . Fastest Speed 29 | 50 160 180 160 93 93 50 50 50 29 50 60 50 Average Speed 104 | 139 160 180 167 122 101 127 50 50 49 54 146 121 Slowest Speed 950 | 160 160 180 180 200 130 180 50 50 50 60 210 950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 4 21 29 20 26 7 6 68 65 62 53 8 14 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . 3 . . . Known Exits Taken 3 | . . 1 . . . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 . 1 1 1 1 . . Scrap Searched 8 | . . . . . . . 4 3 . 1 . . Spaces Dug 14 | . . . 1 12 1 . . . . . . . Terrain Destroyed 148 | . . 31 1 27 33 . . . . . . 56 Melee 14 | . . . 1 12 1 . . . . . . . Projectile 22 | . . . . 7 . . . . . . . 15 AOE 112 | . . 31 . 8 32 . . . . . . 41 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total 4325 | 53 135 337 191 991 199 226 544 422 184 310 317 416 Wait 96 | . 10 2 . 19 6 . 14 . 8 . . 37 Move 3847 | 42 107 280 168 872 173 222 501 417 165 307 292 301 Hop . | . . . . . . . . . . . . . Pick Up 53 | 4 4 6 5 8 . 2 1 2 3 . 10 8 Fast Attach 67 | 6 2 5 5 11 2 1 4 2 6 2 11 10 Attach 36 | . . 6 1 2 3 . 4 . . 1 1 18 Detach 5 | . . 1 1 2 . . 1 . . . . . Swap 34 | 1 1 8 2 21 1 . . . . . . . Drop 37 | . 3 5 6 16 . . 1 . 2 . 2 2 Fire 102 | . 8 24 2 23 4 . 12 . . . 1 28 Melee 23 | . . . 1 12 10 . . . . . . . Ram 2 | . . . . . . 1 . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 16 | . . . . 5 . . . . . . . 11 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 7 | . . . . . . . 6 1 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 15) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 571 | -9/Materials | Identified exit to Materials 710 | -9/Materials | Crushed by falling debris 741 | -9/Materials | Lost 4 parts (2u2w) 895 | -9/Materials | Entered another Materials area 895 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1059 | -8/Materials | Identified exit to Storage 1183 | -8/Materials | Discovered new exit (range 6) 1205 | -8/Materials | Entered Factory 1205 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1649 | -7/Factory | Build established: Gunner 2169 | -7/Factory | Lost 4 parts (2n1u1w) 2460 | -7/Factory | Discovered new exit (range 15) 2476 | -7/Factory | Entered another Factory area 2476 | -6/Factory | Evolved 2 slots: Utility x2 2605 | -6/Factory | Spotted B-75 Beast 2680 | -6/Factory | Lost 7 parts (2n1u4w) 2696 | -6/Factory | Discovered new exit (range 5) 2707 | -6/Factory | Entered another Factory area 2707 | -5/Factory | Evolved 2 slots: Utility x2 2859 | -5/Factory | Identified exit to Upper Caves 2871 | -5/Factory | Spotted B-75 Beast 2902 | -5/Factory | Build established: Mutant 2985 | -5/Factory | Released all parts (2) 3001 | -5/Factory | Entered Upper Caves 3011 | -5/Upper Caves | Lost 3 parts (1p1n1u) 3195 | -5/Upper Caves | Learned Factory terminal intel 3273 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3280 | -5/Upper Caves | Core integrity fell below 50% 3307 | -5/Upper Caves | Discovered new exit (range 3) 3308 | -5/Upper Caves | Entered another Upper Caves area 3308 | -5/Upper Caves | Discovered new exit (range 9) 3309 | -5/Upper Caves | Encountered a Warlord checkpoint 3318 | -5/Upper Caves | Lost 7 parts (3u4w) 3466 | -5/Upper Caves | Learned location of 1 exit from Factory 3507 | -5/Upper Caves | Discovered new exit (range 7) 3508 | -5/Upper Caves | Learned Factory garrison access intel 3523 | -5/Upper Caves | Entered Zhirov 3523 | -5/Zhirov | Discovered new exit (range 3) 3533 | -5/Zhirov | Met Zhirov 3544 | -5/Zhirov | Learned location of Quarantine (-3) 3544 | -5/Zhirov | Learned location of Testing (-2) 3544 | -5/Zhirov | Learned location of Command (-1) 3552 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3564 | -5/Zhirov | Found Alien Artifact 3564 | -5/Zhirov | Identified Integrated Dissipator 3564 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3573 | -5/Zhirov | Found Alien Artifact 3625 | -5/Zhirov | Entered Proximity Caves 3666 | -4/Proximity Caves | Core integrity fell below 20% 3738 | -4/Proximity Caves | Discovered new exit (range 9) 3798 | -4/Proximity Caves | Entered Factory 3798 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3799 | -4/Factory | Identified exit to Upper Caves 3800 | -4/Factory | Identified exit to Research 3801 | -4/Factory | Loaded intel: 22 terminal locations 3802 | -4/Factory | Loaded intel: 3 garrison access locations 3853 | -4/Factory | Build established: Hacker-Mutant 4145 | -4/Factory | Spotted B-86 Titan 4176 | -4/Factory | Discovered exit to Research (range 4) 4259 | -4/Factory | Entered Research 4259 | -3/Research | Evolved 2 slots: Utility x2 4283 | -3/Research | Spotted B-86 Titan 4343 | -3/Research | Lost 4 parts (1p1n1u1w) 4446 | -3/Research | Lost 3 parts (1u2w) 4496 | -3/Research | Core integrity fell below 50% 4522 | -3/Research | Identified Transdimensional Reconstructor 4522 | -3/Research | Warped through subspace 4553 | -3/Research | Lost 14 parts (1p4n2u7w) 4688 | -3/Research | Released all parts (6) 4691 | -3/Research | Core integrity fell below 20% 4719 | -3/Research | Lost 6 parts (6w) 4727 | -3/Research | Found Prototype Device 4727 | -3/Research | Identified Exp. Thermal Shield 4796 | -3/Research | Discovered new exit (range 14) 4801 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04704_ Acquired Cmb. Gravmag System. 04724_ Acquired Arm. Heavy Treads. 04727_ Acquired Prototype Device. 04727_ Identified Exp. Thermal Shield. 04730_ Acquired Cmb. Antigrav System. 04734_ Acquired Hrd. Medium Armor Plating. 04736_ Acquired Insulated Plating. 04740_ Penetrated by Slug. 04740_ Slug penetrates Wall. 04741_ Penetrated by Slug. 04756_ Slug penetrates Wall. 04759_ ALERT: Rogue bot located, Programmers report to Research Zone 9S. 04772_ Acquired Prototype Storage. 04772_ Identified Exp. Energy Well. 04774_ Dropped Exp. Energy Well. 04782_ Slammed into K-01 Serf. 04782_ K-01 Serf destroyed. 04783_ Acquired 30 matter. 04796_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????< ????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #?????????????????????? | | ???????????????????#+????? #?????????????????????? | | ???????????????????# ##### #?????????????????????? | | ???????????????????# ^ @ #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????#[[ +?????????????????????? | | ????????????? ?????#[ #?????????????????????? | | ???????#????* ????# #?????????????????????? | | ???????# ??? ????# #?????????????????????? | | ???????# ???? ????# #?????????????????????? | | ???????# #####+##### #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# ss #?????????????????????? | | ???????? "" "" #?????????????????????? | | ?????????# "F "" #?????????????????????? | | ??????????# """""s #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????+ #?????????????????????? | | ??????????# #####+##########?????????????????????? | | ??????????# #?? ?????????????????????????????? | | ??????????# #?# #???????????????????????????? | | ??????????#=#?# #???????????????????????????? | | ??????????#*#?# #???????????????????????????? | | ??????????# #?# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 21 Energy Capacity 400 Matter Stores 314 Matter Capacity 700 Sight Range 23 Terrain Scan Density 85 Power Amplification 30 Armor Coverage 150 Resistance: KI 25 Resistance: TH 30 Core Shielding 40 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 36 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeAdvancedInverter Manual? 0 Play Time 01:22:42 Cumulative 370.0 hours Start 2021.03.21 @ 12:13:19 End 2021.03.21 @ 14:08:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 13 Adventurer 31 Explorer 0 Win Type - Total 20 Types 15/0/2/3/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d26f55aa-9927-4d32-9e35-8b1d4f21562d