Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 01:14:37 // Halloween2019/Abominations Player: eldritch Result: Destroyed by 9L-4SS(Z) with Zionite Phaser-S Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (2609) 2609 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5819 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 83/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Location -6/Factory Parts ------- Power (1) Propulsion (5) Utility (5) Medium Storage Unit Visual Processing Unit Enhanced Optical Array Weapon (4) Inventory (8) Proton Missile Launcher Heavy Hammer Peak State ------------ Power Micro Nuclear Core Propulsion Light Treads Armored Huge Wheel Armored Huge Wheel Utility Improved Heat Sink Improved Heat Sink Medium Storage Unit Visual Processing Unit Layered Light Armor Plating Weapon Flak Gun Improved Light Cannon Improved Light Cannon Advanced Assault Cannon Inventory Nuclear Core Minigun Gauss Rifle Assault Cannon Gauss Cannon Proton Missile Launcher Heavy Hammer [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 1 1 . Weapon 2 | . . . 1 . 1 Parts Attached 50 | 2 5 3 13 9 18 Power 4 | . . . 2 1 1 Engine 2 | . . . 2 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 13 | 2 1 1 5 3 1 Treads 6 | 1 . 1 4 . . Leg . | . . . . . . Wheel 7 | 1 1 . 1 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 1 2 2 3 2 Device 3 | . . 1 . 1 1 Storage 1 | . . 1 . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 4 | . 1 . 1 2 . Artifact . | . . . . . . Weapon 23 | . 3 . 4 2 14 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 . . . 3 Ballistic Cannon 15 | . 2 . 4 2 7 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . 1 . 3 3 17 Power 4 | . . . 2 . 2 Propulsion 4 | . . . . 1 3 Utility 6 | . . . 1 1 4 Weapon 10 | . 1 . . 1 8 Highest Loss Streak 11 | . 1 . 2 2 11 Average Slot Usage (%) 88 | . 95 98 93 83 77 Engine 4 | . 14 11 7 . . Core 3 | . . . . 6 6 Treads 12 | . 14 22 17 7 4 Wheel 11 | . 14 11 9 13 12 Device 8 | . . 10 9 11 8 Storage 8 | . 14 11 9 7 6 Processor 6 | . . . 9 7 6 Protection 6 | . 13 11 5 4 4 Ballistic Gun 1 | . 8 . . . 3 Ballistic Cannon 22 | . 13 22 26 23 19 Naked Turns . | . . . . . . Heaviest Build 42 | 12 20 25 29 36 42 Greatest Support 56 | 20 20 16 40 38 56 Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 8 | 6 6 8 8 8 8 Average Capacity 7 | 6 6 6 8 8 8 Most Carried 8 | 6 6 6 8 8 8 Average Carried 6 | 5 4 5 6 7 7 Final Capacity 8 | 6 6 8 8 8 8 Final Carried 8 | 4 6 6 8 8 2 Class Distribution -------------------- 34% | Tank 23% | Mutant 21% | Skirmisher 18% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2163 | 200 107 233 753 528 342 Remotely . | . . . . . . Salvage Created 1247 | . 209 107 542 257 132 Parts 75 | . 21 4 34 11 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 41 | . 8 5 16 8 4 Guns 5 | . 5 . . . . Cannons 36 | . 3 5 16 8 4 Classes Destroyed 5 | . 2 1 1 . 1 Builder 1 | . . . 1 . . Swarmer 4 | . 3 . . . 1 Grunt 1 | . . 1 . . . Demolisher 1 | . . . . . 1 Abomination 35 | . 5 4 16 8 2 Best Kill Streak 4 | . 4 3 4 2 3 Combat Bots Only 4 | . 4 3 4 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 8028 | . 325 190 2050 933 4530 Core 1156 | . 48 44 206 . 858 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 80 89 62 100 . Volleys Fired 171 | . 29 20 52 39 31 Largest 4 | . 2 2 3 3 4 Hottest 174 | . 78 78 117 126 174 Shots Fired 424 | . 39 40 155 117 73 Gun 36 | . 23 . . . 13 Cannon 386 | . 16 40 155 117 58 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 420 | . 37 40 155 117 71 Thermal 2 | . 2 . . . . Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 20 | . 9 10 20 9 9 Robot Miss Streak 10 | . 2 1 4 3 10 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 274 | . 28 31 105 73 37 Core Hits 101 | . 15 8 38 20 20 Critical Hits 7 | . . . 4 1 2 Critical Kills 3 | . . . 2 . 1 Critical Parts Destroyed 4 | . . . 2 1 1 Melee Attacks 19 | . . . . . 19 Impact 19 | . . . . . 19 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5705 | . 405 601 2309 1483 907 Guns 423 | . 144 . . . 279 Cannons 5254 | . 261 601 2297 1483 612 Explosions 5 | . . . . . 5 Melee . | . . . . . . Ramming 23 | . . . 12 . 11 Kinetic 5662 | . 390 601 2297 1483 891 Thermal 15 | . 15 . . . . Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . 5 10 . 13 Average Corruption 6 | . . 2 6 . 6 Corruption Purged . | . . . . . . Effects 50 | . . 6 26 . 18 Message Errors 9 | . . 2 5 . 2 Matter Fused 4 | . . . 3 . 1 Heat Flow Errors 7 | . . 2 2 . 3 Energy Discharges 3 | . . . 1 . 2 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 5 | . . 1 2 . 2 Data Loss (major) 3 | . . 1 1 . 1 Misfires 1 | . . . 1 . . Targeting Errors 14 | . . . 9 . 5 Weapon Failures 3 | . . . 1 . 2 Overload Shots . | . . . . . . Overflow Damage 123 | . 1 17 57 21 27 Projectiles 123 | . 1 17 57 21 27 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 34 | . 2 4 13 8 7 Impact . | . . . . . . Kinetic 34 | . 2 4 13 8 7 Secondary . | . . . . . . Self-Inflicted Damage 28 | . . . 6 . 22 Shots 1 | . . . . . 1 Rammed 3 | . . . 1 . 2 Targets Rammed 3 | . . . 1 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 551 | . 81 244 543 414 551 Average Temperature 112 | . 25 56 122 73 183 Received Heat Transfer 1275 | . . 117 522 171 465 Effects 16 | . . . 3 . 13 Shutdowns 3 | . . . 1 . 2 Energy Bleed 1 | . . . . . 1 Interference 7 | . . . . . 7 Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . 1 . . Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 9 | . 9 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 115 | . 75 61 43 115 40 Average Influence 27 | . 56 38 17 41 10 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . . . . . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 58 | . 2 3 12 20 21 Investigation 5 | . 1 . 1 2 1 Extermination . | . . . . . . Reinforcement 24 | . 1 3 4 8 8 Assault 14 | . . . 5 5 4 Garrison 15 | . . . 2 5 8 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 6 | . . . . 3 3 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 24 | . 2 2 4 4 12 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 8 5 30 11 22 Peak Tracking Total 13 | . 4 3 13 6 10 Tactical Retreats 10 | . . . 5 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 6 | . . 3 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 10 | . . . 2 5 3 Max in Single Turn 4 | . . . 1 4 1 Garrison Access 2 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 2 | . . 1 . 1 . Terminals 1 | . . 1 . . . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . 2 . 1 . Successful 2 | . . 2 . . . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 2 . 1 . Terminals 2 | . . 2 . . . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . 4 . 1 . Terminals 2 | . . 2 . . . Track 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . 2 . 2 Machine Destruction 4 | . . . 2 . 2 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2615 | 3 188 340 835 607 642 Spaces Moved 1801 | 1 97 241 527 490 445 Core . | . . . . . . Treads 55 | 1 26 . 28 . . Legs . | . . . . . . Wheels 1746 | . 71 241 499 490 445 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 160 90 110 110 90 100 Average Speed 104 | 160 114 110 112 94 100 Slowest Speed 180 | 160 160 110 180 110 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 24 | 2 28 27 51 19 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 69 | . . 2 6 46 15 Melee 7 | . . . . . 7 Projectile 21 | . . 2 6 5 8 AOE 41 | . . . . 41 . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2099 | 4 140 271 599 548 537 Wait 22 | . . 5 . . 17 Move 1796 | . 96 240 526 489 445 Hop . | . . . . . . Pick Up 20 | . 5 2 6 4 3 Fast Attach 21 | . 3 . 10 6 2 Attach 17 | 2 1 2 3 2 7 Detach . | . . . . . . Swap 12 | . 1 1 . 1 9 Drop 18 | 2 5 1 1 7 2 Fire 171 | . 29 20 52 39 31 Melee 19 | . . . . . 19 Ram 3 | . . . 1 . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 8) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 513 | -9/Materials | Discovered new exit (range 15) 532 | -9/Materials | Entered another Materials area 532 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 674 | -8/Materials | Garrison activated, responded to threat 958 | -8/Materials | Build established: Skirmisher 1313 | -8/Materials | Build established: Scavenger-Tank 1348 | -8/Materials | Discovered new exit (range 17) 1361 | -8/Materials | System corruption reached 10% 1367 | -8/Materials | Entered Factory 1367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1430 | -7/Factory | Garrison activated, responded to threat 1583 | -7/Factory | Garrison activated, responded to threat 1706 | -7/Factory | Garrison activated, responded to threat 1921 | -7/Factory | Discovered new exit (range 14) 1974 | -7/Factory | Entered another Factory area 1974 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1990 | -6/Factory | Garrison activated, responded to threat 2144 | -6/Factory | Garrison activated, responded to threat 2190 | -6/Factory | Garrison activated, responded to threat 2229 | -6/Factory | Build established: Tank 2291 | -6/Factory | Garrison activated, responded to threat 2334 | -6/Factory | Crushed by falling debris 2340 | -6/Factory | Crushed by falling debris 2463 | -6/Factory | System corruption reached 10% 2496 | -6/Factory | Lost 4 parts (1n1u2w) 2552 | -6/Factory | Core integrity fell below 50% 2607 | -6/Factory | Core integrity fell below 20% 2616 | -6/Factory | Destroyed by 9L-4SS(Z) with Zionite Phaser-S Last Messages --------------- 02576_ U-05 Engineer lays Concrete. 02577_ Gauss Cannon destroyed. 02577_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02581_ Overheating: System interference. 02581_ Imp. Light Cannon temporarily disabled. 02584_ Imp. Light Cannon destroyed. 02584_ Door malfunctions. 02587_ Arm. Huge Wheel destroyed. 02588_ System corrupted: Flak Gun jammed. 02593_ System corrupted: Energy discharge (-88). 02593_ Arm. Huge Wheel destroyed. 02597_ Gauss Rifle destroyed. 02600_ Flak Gun destroyed. 02603_ U-05 Engineer lays Concrete. 02608_ System corrupted: Heat flow error (+219). 02608_ U-05 Engineer lays Concrete. 02610_ Kinecellerator destroyed. 02610_ Nuclear Core destroyed. 02610_ U-05 Engineer lays Concrete. 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