Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 18:10:31 Player: Naughtyusername Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (64) 320 Value Destroyed (1280) 1280 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3324) 3324 TOTAL SCORE: 12584 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Win 3000 Win Speed 119 Friendly Fire -102 Cogmind --------- Core Integrity 1460/1600 Matter 262/300 Energy 26/340 System Corruption 0% Temperature Cool (58) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (11) -- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Q-thruster Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (10) ----- Machine Analyzer Experimental Optical Array Advanced Terrain Scanner Terrain Scan Processor Advanced Transmission Jammer Graphene Brace Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Guided Plasma Cannon > --- INVENTORY (5) ---- Cesium-ion Thruster Enhanced Nova Cannon Rocket Launcher Molecular Scythe Enhanced Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Field Propulsion Array Q-thruster Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Machine Analyzer Experimental Optical Array Advanced Terrain Scanner Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Improved Propulsion Shielding Graphene Brace Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Molecular Scythe Enhanced Force Lance > --- INVENTORY -------- Field Propulsion Array Guided Plasma Cannon Enhanced Nova Cannon Rocket Launcher [Rating: 169] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Light Cannon Energy Gun Small Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 9 | . . . . . 2 1 1 1 1 . 1 2 Utility 8 | . . . . . 2 1 1 1 1 1 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 86 | 10 7 1 1 4 6 2 18 5 1 25 1 5 Power 7 | 1 1 . . . 2 . 1 . . 2 . . Engine 3 | 1 1 . . . 1 . . . . . . . Core 2 | . . . . . 1 . 1 . . . . . Reactor 2 | . . . . . . . . . . 2 . . Propulsion 28 | 2 4 . . 2 2 . 9 . . 6 1 2 Treads . | . . . . . . . . . . . . . Leg 10 | 2 4 . . 2 2 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . 5 . . . . . Flight 13 | . . . . . . . 4 . . 6 1 2 Utility 31 | 4 . 1 1 . 1 1 5 2 . 15 . 1 Device 14 | 3 . 1 . . 1 . 2 1 . 5 . 1 Storage 2 | 1 . . 1 . . . . . . . . . Processor 12 | . . . . . . 1 3 1 . 7 . . Hackware 2 | . . . . . . . . . . 2 . . Protection 1 | . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 3 2 . . 2 1 1 3 3 1 2 . 2 Energy Gun 3 | 2 . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . 1 . 1 . . 1 Ballistic Gun 4 | 1 . . . . . . 2 1 . . . . Ballistic Cannon 4 | . 2 . . 1 . . . 1 . . . . Launcher 3 | . . . . 1 . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . 1 . . . . 7 1 1 Parts Lost 13 | . 3 . . 1 1 . 4 1 . . . 3 Power 2 | . 1 . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 3 . . . . . Utility 5 | . 2 . . . . . . 1 . . . 2 Weapon 3 | . . . . 1 1 . 1 . . . . . Highest Loss Streak 2 | . 1 . . 1 1 . 1 1 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 2 7 8 8 13 13 14 9 5 4 4 3 4 Power . | . 1 1 1 1 2 2 . . . . . . Propulsion 2 | . 1 3 3 4 3 3 1 . . . . . Utility 1 | . 1 1 1 3 3 3 2 1 1 2 1 . Weapon 3 | . 2 3 3 4 5 5 4 3 3 2 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . 1 . . . 2 1 2 . . 1 . . Power 3 | . . . . . 2 . 1 . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . . . . 1 . . . 1 . . Weapon 2 | . 1 . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 99 100 99 84 91 80 85 78 86 94 86 Engine 8 | . 13 14 14 14 5 7 2 . . . . . Reactor 1 | . . . . . . . . . . 7 8 7 Leg 21 | . 28 28 28 28 35 38 13 . . . . . Hover 1 | . . . . . . . 7 11 10 6 . . Flight 7 | . . . . . . . 7 17 15 24 33 34 Device 13 | . 8 13 14 14 17 15 10 14 10 12 16 15 Storage 8 | . 14 14 14 14 9 7 2 . . . . . Processor 6 | . . . . . . 6 17 23 26 24 13 12 Energy Gun 1 | . 9 . . . . . . . . . . . Ballistic Gun 1 | . 9 . . . . . 9 4 3 . . . Ballistic Cannon 13 | . 9 28 28 27 10 3 . . . . . . Slashing Weapon 1 | . . . . . 3 4 . 5 5 1 . . Peak Build Rating 169 | 11 10 14 14 12 27 32 55 62 62 134 152 169 Average Rating 41 | 7 8 13 14 11 23 30 37 58 61 112 147 160 On Entrance 43 | . 7 7 14 14 12 27 30 54 62 62 133 146 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 14 16 20 35 32 38 38 41 19 14 51 52 55 Greatest Support 84 | 20 20 20 20 20 40 50 50 15 15 63 61 84 Greatest Overweight (x) 2 | 1 . . 1 1 . . . 1 . 2 . . Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 5 5 Average Capacity 10 | 5 8 8 14 15 15 15 9 5 5 5 5 5 Most Carried 15 | 4 8 8 9 15 15 15 15 5 5 5 5 5 Average Carried 8 | 2 7 8 8 13 13 14 9 4 4 4 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 4 8 8 9 15 15 15 5 4 5 5 5 5 Class Distribution -------------------- 39% | Mutant 15% | Skirmisher 8% | Hacker-Ninja 7% | Ninja 6% | Scavenger-Assassin 6% | Scavenger-Skirmisher 5% | Scout 3% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Scout | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1988 | 289 259 58 . 133 139 108 306 34 . 394 . 268 Remotely . | . . . . . . . . . . . . . Salvage Created 2511 | 150 376 39 . 122 111 321 415 27 . 688 . 262 Parts 130 | 14 27 8 . 7 8 12 16 1 . 26 . 11 Haulers Intercepted 4 | . . . . . 1 . 1 . . 2 . . Recyclers Shooed 2 | 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 35 | . 14 4 . 5 2 4 . . . 4 . 2 Melee 1 | . . . . . . . . . . . . 1 Guns 11 | . 11 . . . . . . . . . . . Cannons 14 | . 3 4 . 3 2 1 . . . . . 1 AOE 9 | . . . . 2 . 3 . . . 4 . . Classes Destroyed 12 | 2 3 1 . . 3 1 . . . . . 2 Worker 8 | . . . . . 1 3 . 1 . 2 . 1 Builder 3 | . . . . . . 1 1 . . . . 1 Tunneler 7 | 5 . . . . . . . . . 2 . . Hauler 4 | . . . . . 1 . 1 . . 2 . . Recycler 7 | 1 . . . . . 1 2 . . 2 . 1 Drone 1 | . . . . . . . . . . . . 1 Watcher 2 | . 1 . . . . . . . . . . 1 Swarmer 17 | . 8 3 . 2 . . . . . 4 . . Grunt 13 | . 6 . . 3 . 4 . . . . . . Sentry 2 | . . . . . 2 . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 5 | 4 3 3 . 3 1 4 1 1 . 5 . 2 Combat Bots Only 4 | . 3 3 . 3 1 3 . . . 4 . 2 Max Kills in Single Turn 4 | 2 2 2 . 2 1 4 1 1 . 2 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 . . . 2 . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 303 | . 73 9 . 20 25 7 34 9 . 42 2 82 Missed 131 | . 12 2 . 6 6 5 12 5 . 34 2 47 Hits 172 | . 61 7 . 14 19 2 22 4 . 8 . 35 Melee 1 | . . . . . . 1 . . . . . . Projectile 171 | . 61 7 . 14 19 1 22 4 . 8 . 35 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 4 | . 1 . . . 2 . . . . 1 . . Actively Blocked 1 | . . . . . . . . . . 1 . . Damage Taken 2675 | . 559 76 . 168 288 130 545 80 . 154 . 675 Core 571 | . 106 . . . 28 29 202 . . 66 . 140 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 123 | . . . . . . . . . . 28 . 95 Regen/Repaired (Parts) 13 | . . . . . 1 . . 12 . . . . Core Remaining (%) 90 | 100 . . . 57 94 95 76 100 100 94 100 91 Volleys Fired 158 | 15 36 6 . 8 15 14 15 11 4 10 11 13 Largest 2 | 2 2 2 . 2 2 2 2 1 1 1 1 1 Hottest 120 | 60 60 60 . 60 60 60 120 47 85 120 120 120 Shots Fired 242 | 30 72 12 . 15 19 16 29 11 4 10 11 13 Gun 122 | 30 60 . . . . . 24 7 1 . . . Cannon 107 | . 12 12 . 14 19 12 1 4 3 6 11 13 Launcher 13 | . . . . 1 . 4 4 . . 4 . . Special . | . . . . . . . . . . . . . Kinetic 150 | 15 42 12 . 14 19 12 24 11 1 . . . Thermal 79 | 15 30 . . . . . 1 . 3 6 11 13 Explosive 13 | . . . . 1 . 4 4 . . 4 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | 5 8 4 . 5 9 10 17 20 . 1 2 5 Robot Miss Streak 5 | 3 5 2 . 1 2 1 . 2 3 1 . . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 145 | 15 41 7 . 8 16 10 14 7 1 17 1 8 Core Hits 86 | 7 21 4 . 5 6 12 7 2 . 18 . 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . Critical Strikes 8 | . . 1 . . . . . 2 . 5 . . Destroy 2 | . . . . . . . . 2 . . . . Blast 1 | . . 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . 2 . . Impale 3 | . . . . . . . . . . 3 . . Melee Attacks 79 | . . . . . . . 4 . 4 46 . 25 Impact . | . . . . . . . . . . . . . Slashing 20 | . . . . . . . 4 . 4 12 . . Piercing 59 | . . . . . . . . . . 34 . 25 Sneak Attacks 13 | . . . . . . . 1 . 1 8 . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4860 | 175 532 122 . 287 289 433 379 213 56 1593 107 674 Guns 940 | 175 413 . . . . . 228 124 . . . . Cannons 1266 | . 119 122 . 140 289 183 31 89 . . 107 186 Explosions 725 | . . . . 147 . 206 56 . . 316 . . Melee 1885 | . . . . . . . 64 . 56 1277 . 488 Ramming 44 | . . . . . . 44 . . . . . . Kinetic 1634 | 89 370 122 . 140 289 183 228 213 . . . . Thermal 572 | 86 162 . . . . . 31 . . . 107 186 Explosive 725 | . . . . 147 . 206 56 . . 316 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 383 | . . . . . . . 64 . 56 263 . . Piercing 1502 | . . . . . . . . . . 1014 . 488 Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 578 | . . . . 12 . 9 34 . 26 291 . 206 Projectiles . | . . . . . . . . . . . . . Explosions 12 | . . . . 12 . . . . . . . . Melee 566 | . . . . . . 9 34 . 26 291 . 206 Knockbacks 7 | . 1 2 . 2 . 2 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic 5 | . 1 1 . 2 . 1 . . . . . . Secondary 1 | . . 1 . . . . . . . . . . Self-Inflicted Damage 40 | . . . . 15 . . 25 . . . . . Shots 2 | . . . . 1 . . 1 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . Kicked 2 | . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 417 | . 30 . . 27 34 . 58 . 36 197 199 417 Average Temperature 83 | . 17 . . 15 13 . 19 . 17 79 131 89 Received Heat Transfer 597 | . 150 . . 60 144 18 171 27 . 9 . 18 Effects 4 | . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 . . . . 2 Heat Transferred 1215 | 200 375 . . . . . 80 . . . 240 320 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . 1 1 1 Low Security (%) 91 | 100 100 100 . 100 100 100 100 100 100 74 12 68 Level 1 8 | . . . . . . . . . . 25 87 31 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 378 | 15 133 70 . 82 60 71 36 102 53 353 261 378 Initial 193 | . . 30 . . . 27 . 7 39 18 193 138 Average 50 | 2 70 9 . 15 8 17 4 40 42 80 234 207 Influence Increases 2225 | 30 372 70 . 167 132 126 88 156 26 515 108 435 Destroy 0b10 Robot/C 680 | . 280 60 . 120 40 80 . . . 80 . 20 Destroy 0b10 Robot/NC 160 | 30 5 . . . 10 25 20 5 . 40 . 25 Destroy Leader 132 | . 52 10 . 20 22 . 2 . . 14 . 12 Allied During Kill 4 | . . . . 4 . . . . . . . . Successful Hack 179 | . 20 . . . . . 9 14 14 14 45 63 Disable Machine 90 | . 15 . . 15 . . 15 15 . . . 30 Destroy Structure 245 | . . . . 8 . 21 27 2 12 112 18 45 Partial Spotted 75 | . . . . . 15 . . . . 30 15 15 Lose Combat Pursuer 660 | . . . . . 45 . 15 120 . 225 30 225 Influence Decreases 1872 | 30 295 147 . 167 72 186 71 91 73 205 222 313 Entered New Map 395 | . . 47 . . . 33 . 10 43 17 152 93 Time Decay 1387 | 30 265 100 . 157 72 153 61 71 30 188 70 190 Lost Part 90 | . 30 . . 10 . . 10 10 . . . 30 Squads Dispatched 41 | . 3 . . . 1 3 8 2 2 9 6 7 Investigation 18 | . . . . . 1 . 4 2 1 5 3 2 Extermination 7 | . . . . . . 1 . . . 3 1 2 Reinforcement 14 | . 3 . . . . 2 2 . 1 1 2 3 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . 1 . . . 1 1 2 1 . 2 . 1 Communications Jammed 17 | . . . . . . . . . . . . 17 Distress Signals 10 | . . . . . . . . . . . . 10 Times Spotted 151 | . 23 4 . 6 6 17 11 15 1 35 5 28 Peak Tracking Total 14 | . 4 3 . 3 6 5 5 6 1 13 2 14 Tactical Retreats 20 | . . . . . 2 . 1 4 . 7 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . . . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . 1 . . 1 . . 1 1 . . . 2 Max in Single Turn 1 | . 1 . . 1 . . 1 1 . . . 1 Garrison Access 3 | . . . . . . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 39 | . 4 1 2 . 1 . 5 4 1 10 4 7 Terminals 26 | . 4 . . . 1 . 2 2 1 7 4 5 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 5 | . . . . . . . 3 . . 1 . 1 Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . 1 . 1 . 1 Total Hacks 98 | . 14 1 2 . 1 . 14 9 3 22 11 21 Successful 27 | . 5 1 2 . 1 . 5 3 1 2 2 5 Failed 71 | . 9 . . . . . 9 6 2 20 9 16 Catastrophic 24 | . 3 . . . . . 7 . 1 6 3 4 Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 3 . 1 . . . 3 2 . 5 4 7 Terminals 75 | . 14 . . . 1 . 6 5 3 17 11 18 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 11 | . . . . . . . 8 . . 2 . 1 Scanalyzers 2 | . . . . . . . . . . 2 . . Garrison Access 6 | . . . . . . . . 3 . 1 . 2 Terminal Hacks 17 | . 5 1 2 . 1 . 2 1 1 1 2 1 Record 1 | . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Level Access Points 4 | . . . . . . . 1 . . 1 1 1 Locate Traps 3 | . . . . . . . 1 1 1 . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 3 . . . . 1 Retrieve Components 4 | . . . . . . . 3 . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . 1 Seal Access 3 | . . . . . . . . 1 . 1 . 1 Unauthorized Hacks 3 | . . . . . . . . 1 . . . 2 Terminals 2 | . . . . . . . . . . . . 2 Botnet 2 | . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 4 . . . . . 5 3 1 9 4 6 Full Trace Events 16 | . . . . . . . 4 1 1 5 3 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . 9 . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . . . . Total Damage 63 | . . . . 63 . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4062 | 111 383 . . 949 335 484 397 169 75 622 140 397 Optics 2283 | . . . . . . 483 397 169 75 622 140 397 Terrain 3962 | 77 317 . . 949 335 484 397 169 75 622 140 397 Seismic 100 | 34 66 . . . . . . . . . . . Machine Analysis 598 | . . . . . . . . . . 61 140 397 Jamming 689 | . . . . . . . . 50 . 139 140 360 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5859 | 166 624 619 882 949 335 484 397 169 75 622 140 397 Spaces Moved 6363 | 92 407 262 493 480 238 359 449 453 132 1536 397 1065 Core 10 | 10 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 2431 | 82 407 262 493 480 238 359 110 . . . . . Wheels . | . . . . . . . . . . . . . Hover 115 | . . . . . . . 115 . . . . . Flight 3807 | . . . . . . . 224 453 132 1536 397 1065 Fastest Speed 9 | 50 120 120 120 190 120 120 26 29 29 14 12 9 Average Speed 69 | 113 120 120 178 190 120 120 57 29 29 20 12 18 Slowest Speed 190 | 120 120 120 190 190 120 120 120 109 29 101 14 24 Overloaded Moves 46 | . . . . . . . . . . 8 . 38 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . 1 2 1 2 3 9 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 69 25 90 85 25 15 12 23 5 50 12 36 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 70 | . . . . . . . 4 . 6 38 7 15 Terrain Destroyed 168 | . . . . 8 . 31 39 2 7 59 7 15 Melee 50 | . . . . . . . 3 . 3 30 . 14 Projectile 19 | . . . . . . . 1 2 4 4 7 1 AOE 99 | . . . . 8 . 31 35 . . 25 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 7391 | 120 472 554 495 500 269 395 556 475 156 1738 470 1191 Wait 546 | . 10 284 . . . 13 49 1 12 36 61 80 Move 6316 | 91 406 261 492 479 237 358 446 448 129 1531 390 1048 Hop 16 | . . . . . . . 1 2 1 2 3 7 Pick Up 36 | 1 6 1 1 5 6 3 1 3 1 5 1 2 Fast Attach 58 | 10 2 1 . . 3 . 9 1 . 30 1 1 Attach 29 | . 2 . . 1 3 2 8 1 1 4 2 5 Detach 27 | 3 . . . . 1 . 6 . 1 13 . 3 Swap 32 | . 4 . 1 6 . 2 3 4 3 5 . 4 Drop 58 | . 6 1 1 1 4 1 14 4 . 22 1 3 Fire 158 | 15 36 6 . 8 15 14 15 11 4 10 11 13 Melee 79 | . . . . . . . 4 . 4 46 . 25 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . 34 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 13) 437 | -10/Materials | Discovered new exit (range 5) 536 | -10/Materials | Discovered new exit (range 13) 767 | -10/Materials | Derelicts attacked the area 791 | -10/Materials | Entered Mines 798 | -10/Mines | Found the Drone Emporium 809 | -10/Mines | Found Prototype Device 809 | -10/Mines | Identified Thief Drone Bay 837 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 997 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 997 | -10/Mines | Discovered new exit (range 5) 1032 | -10/Mines | Assembled infested the area 1037 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1410 | -10/Mines | Entered Exiles 1443 | -10/Exiles | Met 8R-AWN 1461 | -10/Exiles | Met EX-HEX 1543 | -10/Exiles | Met EX-DEC 1580 | -10/Exiles | Visited The Gauntlet 1824 | -10/Exiles | Learned location of Zion (-6) 1980 | -10/Exiles | Met EX-BIN 2001 | -10/Exiles | Aligned with FarCom system 2003 | -10/Exiles | Given EX-Vault access code 2058 | -10/Exiles | Opened EX-Vault 2088 | -10/Exiles | Found Gui. Plasma Cannon 2137 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2270 | -10/Exiles | Discovered new exit (range 14) 2292 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2292 | -10/Exiles | Entered Mines 2504 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2508 | -9/Mines | Found Scrap Suit 2583 | -9/Mines | Discovered new exit (range 5) 2589 | -9/Mines | Received a Mining Laser from a helpful Derelict 2596 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2599 | -9/Mines | Build established: Skirmisher 2769 | -9/Mines | Learned 2 Materials zone layouts 3146 | -9/Mines | Discovered new exit (range 14) 3241 | -9/Mines | Entered Materials 3241 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3445 | -8/Materials | Met 7R-MNS 3564 | -8/Materials | Discovered new exit (range 13) 3576 | -8/Materials | Entered Factory 3576 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3577 | -7/Factory | Caught up to 7R-MNS 3750 | -7/Factory | Build established: Scavenger-Assassin 4034 | -7/Factory | Discovered new exit (range 7) 4060 | -7/Factory | Entered another Factory area 4060 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4061 | -6/Factory | Caught up to 7R-MNS 4087 | -6/Factory | Identified exit to Factory 4198 | -6/Factory | Build established: Scavenger-Skirmisher 4235 | -6/Factory | Attacked by 7R-MNS 4257 | -6/Factory | Garrison activated, responded to threat 4423 | -6/Factory | Garrison activated, responded to threat 4457 | -6/Factory | Entered another Factory area 4457 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4522 | -5/Factory | Discovered new exit (range 5) 4554 | -5/Factory | Discovered new exit (range 19) 4626 | -5/Factory | Identified exit to Factory 4626 | -5/Factory | Entered another Factory area 4626 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4667 | -4/Factory | Discovered new exit (range 15) 4696 | -4/Factory | Identified exit to Research 4701 | -4/Factory | Entered Research 4701 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4806 | -3/Research | Found Prototype Processor 4806 | -3/Research | Identified Exp. Target Analyzer 4808 | -3/Research | Found Exp. Target Analyzer 4849 | -3/Research | Build established: Ninja 4867 | -3/Research | Found Prototype Processor 4867 | -3/Research | Identified Exp. Signal Interpreter 5092 | -3/Research | Spotted B-86 Titan 5270 | -3/Research | Identified exit to Research 5323 | -3/Research | Entered another Research area 5323 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5341 | -2/Research | Identified exit to Access 5391 | -2/Research | Spotted B-90 Cyclops 5463 | -2/Research | Entered Access 5463 | -1/Access | Evolved 2 slots: Propulsion x2 5616 | -1/Access | Build established: Hacker-Ninja 5628 | -1/Access | Spotted B-99 Colossus 5675 | -1/Access | Identified exit to Surface 5696 | -1/Access | Spotted B-99 Colossus 5847 | -1/Access | Spotted B-99 Colossus 5847 | -1/Access | Spotted B-99 Colossus 5860 | *** | Escaped! Last Messages --------------- 05794_ Drone destroyed. 05797_ Acquired 13 matter. 05801_ >> Machine Analyzer network decryption results: 05801_ Wave Collapse Detector x1 05833_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1P. 05847_ Adv. Reaction Control System destroyed. 05847_ Knocked back. 05847_ Imp. Propulsion Shielding destroyed. 05847_ Slug penetrates Wall. 05847_ Penetrated by Slug. 05848_ Acquired 6 matter. 05848_ Knocked back. 05848_ Slug penetrates B-99 Colossus. 05848_ Slug penetrates Sealed Heavy Doors. 05848_ Slug penetrates Reinforced Barrier. 05851_ Slug penetrates Sealed Heavy Doors. 05858_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ?????????##########???????# # ## | | ?????????# ] #???????# * + | | ?????????# ######### # | | ?????????# + + # | | ?????????# " ######### ! / # | | ????? ???# """ #???????# # "" | | ???? ???# """ #??????############ "" | | ?????? ??# " #????????????#?#?## Y" | | ????????# #??#?#????????##??# "" | | ?????????#! #?#??#????#???????# "" | | ########+######+##################### | | g h | | h h | | #+###################g ""#######+######## | | ???????????????????## ""### #?##? | | ???????????????#????# ""#?# #?#?# | | ???????????????#????# h T### #?#?? | | ?????????????????##?# ""#?# ##??? | | ???? ??? ? ?????????# ""#?#"" h #???? | | ?? ????????????#????# ""#?#""= ###?? | | ??"???????????????##""""""""""""?#"" ##?#? | | ?"""?????????#??????# ??? ??###T h #??#? | | ??"""????????????##?# ?? #?#"" ####? | | ???"???????? ???????# """""" ###"" ##### | | ????????? ????#????## " "??#?#"" ## | | ???????????????????## @" "??### / | | ???????????#????##??# " "" " ?## ## | | ???????#????????###?# " "??#?########+##### | | ???????#???????? ??# """""" #####??# ## | | ???????#??????? ???## ##??#### !# | | ?????#?????????? ??##"""" """""####??## [ # | | ??????????? ? ? ?###"""" """""?####### !+ " | | ??????????? ????????#???" """"?###????# # | | ?????#?????""? ?????#"""" """""#?####?# # | | ??????????????????### ##?################ | | ??????????? ??? #?# BB % BB #???###?##?######?? | | ?????????? ??? ?? ??# BB %BB ######?##??#??#???? | | ????????????????? ??# #?###?##?###?##?##? | | ????????? ? ? ????## ##?#?##??##?#?##?## | | ???????????? ? ?????# #??#???#??####?#??? | | ??????????? ? ????# #???#?##?##?#?#??## | | ??????????#???#??#??####% ##################?#?? | | ?????????##??? ????? # " !! ##????### | | ???????????? ? ? ? ? # # ! "######## | | ?????????????? ????? ? + + # | | ???????????? ? ?? ? ?# # # | | ??????????????? ???? ??# # """T""" # | | ???????????#???###?#???# ############## ^ | | ?????????????#??????#?###+####?##???#??#?# | | ????????????#??#??????????? ????#??############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 37 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 78 Targeting Accuracy 8 Target Analysis 15 Core Analysis 9 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverCoreBotcube Manual? 0 Play Time 01:07:25 Cumulative 159.8 hours Start 2025.08.25 @ 16:50:29 End 2025.08.25 @ 18:10:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 2/0/2/0/0/0/0/0/0/0 Lore% 77 Gallery% 66 Achievement% 78 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 642cdf75-529d-4ea8-b50d-717c89225c18