Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.17 @ 20:19:12 Player: grantinator Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (555) 555 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1575 Bonus ------- None Cogmind --------- Core Integrity 386/400 Matter 175/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Weight Redist. System > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (25) --- Light Ion Engine Wheel Compact Wheel Small Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter ECM Suite Light Armor Plating Medium Laser Small Laser Particle Gun Particle Gun Light Assault Rifle Light Cannon Light Cannon Shock Bomb Launcher Shock Bomb Launcher Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Weight Redist. System > --- WEAPON ----------- Light Cannon Shock Bomb Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Compact Wheel Small Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter ECM Suite Light Armor Plating Medium Laser Small Laser Particle Gun Particle Gun Light Assault Rifle Light Cannon Light Cannon Shock Bomb Launcher Grenade Launcher Datajack Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 10 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 3 | . 3 . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | . 1 . Storage 3 | 2 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 1 3 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 13 | 4 13 19 Power 1 | . 1 1 Propulsion 4 | 2 5 2 Utility 2 | . 2 5 Weapon 4 | 1 4 9 Tool/Special . | . . . Unused Backups 16 | . . 16 Power . | . . . Propulsion 2 | . . 2 Utility 5 | . . 5 Weapon 8 | . . 8 Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 96 96 Engine 13 | . 14 11 Treads 19 | . 19 12 Leg 9 | . 7 30 Device 7 | . 7 11 Storage 17 | . 17 11 Energy Gun 5 | . 4 6 Ballistic Gun 16 | . 18 . Ballistic Cannon 4 | . 4 11 Peak Build Rating 14 | 6 11 14 Average Rating 8 | 3 8 13 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) 8 | . . 8 Naked Turns . | . . . Heaviest Build 94 | 14 91 94 Greatest Support 46 | 20 46 36 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 6 20 25 Most Carried 22 | 8 22 21 Average Carried 13 | 4 13 19 Final Capacity 25 | 8 25 25 Final Carried 21 | 7 21 21 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 554 | 263 284 7 Remotely . | . . . Salvage Created 811 | 67 647 97 Parts 48 | 3 35 10 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 12 4 Guns 11 | . 11 . Cannons 3 | . 1 2 AOE 2 | . . 2 Classes Destroyed 7 | 1 3 3 Worker 1 | . . 1 Builder 1 | . . 1 Hauler 1 | . 1 . Recycler 2 | 1 1 . Watcher 3 | . 2 1 Swarmer 4 | . . 4 Grunt 12 | . 12 . Best Kill Streak 7 | 1 3 7 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 107 | . 80 27 Missed 28 | . 16 12 Hits 79 | . 64 15 Projectile 79 | . 64 15 Damage Taken 956 | . 621 335 Core 130 | . 116 14 Absorbed by Shields . | . . . Ignored by Resistances 227 | . 186 41 Core Remaining (%) 76 | 100 53 . Volleys Fired 70 | 3 54 13 Largest 2 | 1 2 2 Hottest 95 | 20 95 66 Shots Fired 125 | 3 104 18 Gun 100 | 3 97 . Cannon 20 | . 7 13 Launcher 5 | . . 5 Special . | . . . Kinetic 113 | 3 97 13 Thermal 7 | . 7 . Explosive . | . . . Electromagnetic 5 | . . 5 Robot Hit Streak 23 | 3 23 5 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 94 | 3 80 11 Core Hits 43 | 1 33 9 Critical Kills 1 | 1 . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | 1 1 1 Destroy 2 | 1 1 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1228 | 25 823 380 Guns 832 | 25 807 . Cannons 197 | . 16 181 Explosions 199 | . . 199 Melee . | . . . Ramming . | . . . Kinetic 970 | 25 764 181 Thermal 78 | . 59 19 Explosive . | . . . Electromagnetic 180 | . . 180 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 1 | . . 1 Secondary 1 | . . 1 Self-Inflicted Damage 28 | . . 28 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 111 | . 111 . Average Temperature 25 | . 25 . Received Heat Transfer 477 | . 465 12 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 198 | . 148 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 107 | 5 64 107 Initial . | . . . Average 10 | . 9 29 Influence Increases 480 | 5 348 127 Destroy 0b10 Robot/C 320 | . 240 80 Destroy 0b10 Robot/NC 40 | 5 20 15 Destroy Leader 68 | . 56 12 Destroy Structure 7 | . 2 5 Lose Combat Pursuer 45 | . 30 15 Influence Decreases 393 | 5 348 40 Time Decay 363 | 5 328 30 Lost Part 30 | . 20 10 Squads Dispatched 5 | . 3 2 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 22 6 Peak Tracking Total 4 | . 4 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 10 | . 10 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 8 | . 8 . Disarm Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2160 | 74 1923 163 Spaces Moved 831 | 46 739 46 Core 6 | 6 . . Treads 458 | . 458 . Legs 367 | 40 281 46 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 205 | 110 208 260 Slowest Speed 400 | 120 400 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 36 | 5 98 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile . | . . . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1166 | 66 1029 71 Wait 210 | . 208 2 Move 829 | 45 738 46 Hop . | . . . Pick Up 32 | 12 17 3 Fast Attach 1 | 1 . . Attach 13 | 5 4 4 Detach 1 | . . 1 Swap 7 | . 6 1 Drop 3 | . 2 1 Fire 70 | 3 54 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 10) 819 | -10/Materials | Discovered new exit (range 14) 1926 | -10/Materials | Discovered new exit (range 14) 1998 | -10/Materials | Entered another Materials area 1998 | -9/Materials | Evolved 2 slots: Propulsion x2 2152 | -9/Materials | Build established: Scavenger-Mutant 2159 | -9/Materials | Crushed by falling debris 2161 | -9/Materials | Self-destructed Last Messages --------------- dispatching reinforcements to local area. 02132_ W-16 Scout destroyed. 02134_ K-01 Serf collects debris. 02137_ U-05 Engineer lays Concrete. 02143_ U-05 Engineer knocked back. 02145_ S-10 Pest Lgt. Ion Engine blasted off. 02147_ U-05 Engineer lays Concrete. 02147_ S-10 Pest destroyed. 02148_ U-05 Engineer builds a Wall. 02152_ U-05 Engineer destroyed. 02155_ K-01 Serf collects debris. 02158_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 02159_ The unstable cave ceiling collapses. 02159_ Crushed by falling debris. 02159_ Aluminum Leg destroyed. 02159_ System corrupted by crushing effect (+2). 02159_ Wheel crushed. 02159_ K-01 Serf collects debris. 02160_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# """ """ #?????????? | | ?????????????????????????????# """ """ #####?????? | | ?????????????????????????????# """ """ # #?????? | | ?????????????????????????????# # = #?????? | | ?????????????????????????????# # #?????? | | ?????????????????????????###########+### #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# ###############?????? | | ?????????????????????????# #???????????????????? | | ?????????????????????##### #???????????????????? | | ?????????????????????#!! #???????????????????? | | ?????????????????????#! #???????????????????? | | ?????????????????????#!! #???????????????????? | | ?????????????????????#!! #???????????????????? | | ?????????????????????#] #???????????????????? | | ?????????????????????#] *#???????????????????? | | ?????????????????????##### #???????????????????? | | ????????????????????????## k #???????????????????? | | ????????????????????????#= #???????????????????? | | ?????????????????#########%= #???????????????????? | | ????????????+ %%ggu=%[!@! %#???????????????????? | | ?????????????????#########=% #???????????????????? | | ???????????????????????###u #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????+ % #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# %*#???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# % #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????#+#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsMicrodissipatorSink Manual? 0 Play Time 00:17:32 Cumulative 6.8 hours Start 2026.03.17 @ 20:03:25 End 2026.03.17 @ 20:19:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 1 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eacd343d-1bd3-4d60-a75f-67b65e2127fd